Thread: [PATCH] Add native windows on arm64 support

[PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
Hello,

I have created a patch that adds support for building Postgres for the windows/arm64 platform using the MSVC toolchain. Following changes have been included

1. Extend MSVC scripts to handle ARM64 platform.
2. Add arm64 definition of spin_delay function.
3. Exclude arm_acle.h import with MSVC compiler.

Compilation steps are consistent and similar to other windows platforms.

The change has been tested on windows/x86_64 and windows/arm64 and all regression tests passes on both platforms.

Thanks,
Niyas

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Thomas Munro
Date:
On Wed, Feb 23, 2022 at 11:09 PM Niyas Sait <niyas.sait@linaro.org> wrote:
> I have created a patch that adds support for building Postgres for the windows/arm64 platform using the MSVC
toolchain.Following changes have been included
 
>
> 1. Extend MSVC scripts to handle ARM64 platform.
> 2. Add arm64 definition of spin_delay function.
> 3. Exclude arm_acle.h import with MSVC compiler.
>
> Compilation steps are consistent and similar to other windows platforms.
>
> The change has been tested on windows/x86_64 and windows/arm64 and all regression tests passes on both platforms.

+    # arm64 linker only supports dynamic base address
+    my $cfgrandbaseaddress = $self->{platform} eq 'ARM64' ? 'true' : 'false';
...
+      <RandomizedBaseAddress>$cfgrandbaseaddress</RandomizedBaseAddress>

Does that mean that you can't turn off ASLR on this arch?  Does it
cause random backend failures due to inability to map shared memory at
the expected address?  Our experience with EXEC_BACKEND on various
Unix systems tells us that you have to turn off ASLR if you want 100%
success rate on starting backends, but I guess it depends on the
details of how the randomisation is done.

Any interest in providing a build farm animal, so that we could know
that this works?



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
Thanks, Thomas for reviewing the patch!

Yes, we cannot turn off ASLR for Arm64 targets with MSVC. I haven't seen any issues so far on win/arm64 with this option turned off. I guess it should be okay. If we really need ASLR turned off, then I guess might have to use clang.

Yes, we could look into providing a build machine. Do you have any reference to what the CI system looks like now for PostgresSQL and how to add new workers etc.?

Niyas

On Fri, 18 Mar 2022 at 20:50, Thomas Munro <thomas.munro@gmail.com> wrote:
On Wed, Feb 23, 2022 at 11:09 PM Niyas Sait <niyas.sait@linaro.org> wrote:
> I have created a patch that adds support for building Postgres for the windows/arm64 platform using the MSVC toolchain. Following changes have been included
>
> 1. Extend MSVC scripts to handle ARM64 platform.
> 2. Add arm64 definition of spin_delay function.
> 3. Exclude arm_acle.h import with MSVC compiler.
>
> Compilation steps are consistent and similar to other windows platforms.
>
> The change has been tested on windows/x86_64 and windows/arm64 and all regression tests passes on both platforms.

+    # arm64 linker only supports dynamic base address
+    my $cfgrandbaseaddress = $self->{platform} eq 'ARM64' ? 'true' : 'false';
...
+      <RandomizedBaseAddress>$cfgrandbaseaddress</RandomizedBaseAddress>

Does that mean that you can't turn off ASLR on this arch?  Does it
cause random backend failures due to inability to map shared memory at
the expected address?  Our experience with EXEC_BACKEND on various
Unix systems tells us that you have to turn off ASLR if you want 100%
success rate on starting backends, but I guess it depends on the
details of how the randomisation is done.

Any interest in providing a build farm animal, so that we could know
that this works?

Re: [PATCH] Add native windows on arm64 support

From
Julien Rouhaud
Date:
Hi,

Please don't top-post here.  See
https://wiki.postgresql.org/wiki/Mailing_Lists#Email_etiquette_mechanics.

On Tue, Mar 22, 2022 at 09:37:46AM +0000, Niyas Sait wrote:
>
> Yes, we could look into providing a build machine. Do you have any
> reference to what the CI system looks like now for PostgresSQL and how to
> add new workers etc.?

It's all documented at
https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto.



Re: [PATCH] Add native windows on arm64 support

From
Thomas Munro
Date:
On Tue, Mar 22, 2022 at 11:30 PM Julien Rouhaud <rjuju123@gmail.com> wrote:
> On Tue, Mar 22, 2022 at 09:37:46AM +0000, Niyas Sait wrote:
> > Yes, we could look into providing a build machine. Do you have any
> > reference to what the CI system looks like now for PostgresSQL and how to
> > add new workers etc.?
>
> It's all documented at
> https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto.

It seems likely there will be more and more Windows/ARM users, so yeah
having a machine to test that combination would be great.  I wonder if
ASLR isn't breaking for you by good luck only...



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-03-23 16:30:58 +1300, Thomas Munro wrote:
> On Tue, Mar 22, 2022 at 11:30 PM Julien Rouhaud <rjuju123@gmail.com> wrote:
> > On Tue, Mar 22, 2022 at 09:37:46AM +0000, Niyas Sait wrote:
> > > Yes, we could look into providing a build machine. Do you have any
> > > reference to what the CI system looks like now for PostgresSQL and how to
> > > add new workers etc.?
> >
> > It's all documented at
> > https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto.
> 
> It seems likely there will be more and more Windows/ARM users, so yeah
> having a machine to test that combination would be great.  I wonder if
> ASLR isn't breaking for you by good luck only...

I think we've generally seen the ASLR issue become less prominent on
windows. Whether that's because of the silent retries we added, or because
just about everyone moved to 64bit windows / PG, I don't know. I'd guess both,
with 64bit being the larger influence.

Wonder if it's worth adding some debug logging to the retry code and stop
disabling ASLR on 64bit windows... It's imo pretty crazy that we loop up to
100 times in internal_forkexec() around CreateProcess() &&
pgwin32_ReserveSharedMemoryRegion() without, as far as I can see, a single
debug message.

I don't think we can infer too much about the failure rate on windows from the
!windows EXEC_BACKEND rates. The two internal_forkexec() implementations
behaves just too differently.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Thomas Munro
Date:
On Thu, Mar 24, 2022 at 2:15 PM Andres Freund <andres@anarazel.de> wrote:
> I think we've generally seen the ASLR issue become less prominent on
> windows. Whether that's because of the silent retries we added, or because
> just about everyone moved to 64bit windows / PG, I don't know. I'd guess both,
> with 64bit being the larger influence.
>
> Wonder if it's worth adding some debug logging to the retry code and stop
> disabling ASLR on 64bit windows... It's imo pretty crazy that we loop up to
> 100 times in internal_forkexec() around CreateProcess() &&
> pgwin32_ReserveSharedMemoryRegion() without, as far as I can see, a single
> debug message.

Yeah.  I think we should commit this patch, but decree that
Windows/aarch64 support is experimental only for now.  That allows a
build farm animal to be set up.  Then we add a bit of extra logging
and see how it does running our test suite over time and learn more.



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Fri, Mar 25, 2022 at 11:38:44AM +1300, Thomas Munro wrote:
> Yeah.  I think we should commit this patch, but decree that
> Windows/aarch64 support is experimental only for now.  That allows a
> build farm animal to be set up.  Then we add a bit of extra logging
> and see how it does running our test suite over time and learn more.

I don't have such a setup so my testing capabilities are limited.
Does anybody have one?  I think that we could be flexible for this
patch, even after feature freeze as it introduces something entirely
new without impacting the existing code.  The patch has been moved to
the next CF for now.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> On Fri, Mar 25, 2022 at 11:38:44AM +1300, Thomas Munro wrote:
>> Yeah.  I think we should commit this patch, but decree that
>> Windows/aarch64 support is experimental only for now.  That allows a
>> build farm animal to be set up.  Then we add a bit of extra logging
>> and see how it does running our test suite over time and learn more.

> I don't have such a setup so my testing capabilities are limited.
> Does anybody have one?  I think that we could be flexible for this
> patch, even after feature freeze as it introduces something entirely
> new without impacting the existing code.  The patch has been moved to
> the next CF for now.

I dunno, the lack of any in-house capability for this makes me very
nervous.  If it causes problems down the road, how will we debug it?
So it seems like the sort of patch to put in at the beginning of a
development cycle, not post-feature-freeze.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Daniel Gustafsson
Date:
> On 7 Apr 2022, at 15:40, Tom Lane <tgl@sss.pgh.pa.us> wrote:
> 
> Michael Paquier <michael@paquier.xyz> writes:
>> On Fri, Mar 25, 2022 at 11:38:44AM +1300, Thomas Munro wrote:
>>> Yeah.  I think we should commit this patch, but decree that
>>> Windows/aarch64 support is experimental only for now.  That allows a
>>> build farm animal to be set up.  Then we add a bit of extra logging
>>> and see how it does running our test suite over time and learn more.
> 
>> I don't have such a setup so my testing capabilities are limited.
>> Does anybody have one?  I think that we could be flexible for this
>> patch, even after feature freeze as it introduces something entirely
>> new without impacting the existing code.  The patch has been moved to
>> the next CF for now.
> 
> I dunno, the lack of any in-house capability for this makes me very
> nervous.  If it causes problems down the road, how will we debug it?

If those with an interest in such platform support cannot spare the cycles to
at least run a buildfarm member, then it seems a stretch for us to maintain
such support with any confidence.

> So it seems like the sort of patch to put in at the beginning of a
> development cycle, not post-feature-freeze.

+1

--
Daniel Gustafsson        https://vmware.com/




Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-04-07 09:40:43 -0400, Tom Lane wrote:
> If it causes problems down the road, how will we debug it?

If what causes problems down the road? Afaics the patch doesn't change
anything outside of windows-on-arm, so it shouldn't cause any breakage we care
about until we get a buildfarm animal.

We've traditionally been somewhat relaxed about adding support for new
platforms, on similar notions. That said:

> So it seems like the sort of patch to put in at the beginning of a
> development cycle, not post-feature-freeze.

There doesn't seem to be a great urgency, and there's plenty stuff going on
right now. I can see us merging it post branching off, and then backpatching
it a bit later?

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Andres Freund <andres@anarazel.de> writes:
> On 2022-04-07 09:40:43 -0400, Tom Lane wrote:
>> If it causes problems down the road, how will we debug it?

> If what causes problems down the road? Afaics the patch doesn't change
> anything outside of windows-on-arm, so it shouldn't cause any breakage we care
> about until we get a buildfarm animal.

Do we have a volunteer to run a buildfarm animal?  I don't see much
point in thinking about this till there is one ready to go.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-04-07 13:42:49 -0400, Tom Lane wrote:
> Andres Freund <andres@anarazel.de> writes:
> > On 2022-04-07 09:40:43 -0400, Tom Lane wrote:
> >> If it causes problems down the road, how will we debug it?
>
> > If what causes problems down the road? Afaics the patch doesn't change
> > anything outside of windows-on-arm, so it shouldn't cause any breakage we care
> > about until we get a buildfarm animal.
>
> Do we have a volunteer to run a buildfarm animal?  I don't see much
> point in thinking about this till there is one ready to go.

OP said that they might be able to:
https://www.postgresql.org/message-id/CAFPTBD_NZb%3Dq_6uE-QV%2BS%2Bpm%3DRc9sBKrg8CQ_Y3dc27Awrm7cQ%40mail.gmail.com

Niyas, any updates on that?

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
 > Niyas, any updates on that?

Sorry for the delay! Configuring the scripts took some time. I have successfully run the builfarm animal script using my git repository [1] which contains the proposed patch on a Windows Arm64 machine.

I made a request to add a new machine to build farm through [2].

I believe we should be able to enable the build farm machine once the change has been merged.

Thanks,
Niyas


On Thu, 7 Apr 2022 at 18:54, Andres Freund <andres@anarazel.de> wrote:
Hi,

On 2022-04-07 13:42:49 -0400, Tom Lane wrote:
> Andres Freund <andres@anarazel.de> writes:
> > On 2022-04-07 09:40:43 -0400, Tom Lane wrote:
> >> If it causes problems down the road, how will we debug it?
>
> > If what causes problems down the road? Afaics the patch doesn't change
> > anything outside of windows-on-arm, so it shouldn't cause any breakage we care
> > about until we get a buildfarm animal.
>
> Do we have a volunteer to run a buildfarm animal?  I don't see much
> point in thinking about this till there is one ready to go.

OP said that they might be able to:
https://www.postgresql.org/message-id/CAFPTBD_NZb%3Dq_6uE-QV%2BS%2Bpm%3DRc9sBKrg8CQ_Y3dc27Awrm7cQ%40mail.gmail.com

Niyas, any updates on that?

Greetings,

Andres Freund

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Tue, Apr 19, 2022 at 03:22:30PM +0100, Niyas Sait wrote:
> Sorry for the delay! Configuring the scripts took some time. I have
> successfully run the builfarm animal script using my git repository [1]
> which contains the proposed patch on a Windows Arm64 machine.
>
> I made a request to add a new machine to build farm through [2].

Have you tested with the amount of coverage provided by vcregress.pl?

Another thing I was wondering about is if it would be possible to have
this option in Travis, but that does not seem to be the case:
https://docs.travis-ci.com/user/reference/windows/#windows-version

> I believe we should be able to enable the build farm machine once the
> change has been merged.

Better to wait for the beginning of the development cycle at this
stage, based on all the replies received.  That would bring us to the
beginning of July.

+               if ($solution->{platform} eq 'ARM64') {
+                       push(@pgportfiles, 'pg_crc32c_armv8_choose.c');
+                       push(@pgportfiles, 'pg_crc32c_armv8.c');
+               } else {
+                       push(@pgportfiles, 'pg_crc32c_sse42_choose.c');
+                       push(@pgportfiles, 'pg_crc32c_sse42.c');
+               }

+++ b/src/port/pg_crc32c_armv8.c
+#ifndef _MSC_VER
 #include <arm_acle.h>
+#endif
[ ... ]
+#ifdef _M_ARM64
+   /*
+    * arm64 way of hinting processor for spin loops optimisations
+    * ref: https://community.arm.com/support-forums/f/infrastructure-solutions-forum/48654/ssetoneon-faq
+    */
+   __isb(_ARM64_BARRIER_SY);
+#else
I think that such extra optimizations had better be in a separate
patch, and we should focus on getting the build done first.

+   # arm64 linker only supports dynamic base address
+   my $cfgrandbaseaddress = $self->{platform} eq 'ARM64' ? 'true' : 'false';
This issue is still lying around, and you may have been lucky.  Would
there be any issues to remove this change to get a basic support in?
As mentioned upthread, there is a long history of Postgres with ASLR.

This would mean that a basic patch could be done with just the changes
for gendef.pl, and the first part of the changes inMSBuildProject.pm.
Would that not be enough?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
> Have you tested with the amount of coverage provided by vcregress.pl?

I built and ran the relevant tests with the help of run_build.pl.

I think following tests are executed - check, contribcheck, ecpgcheck, installcheck, isolationcheck, modulescheck, and upgradecheck.

> Another thing I was wondering about is if it would be possible to have
> this option in Travis, but that does not seem to be the case:
https://docs.travis-ci.com/user/reference/windows/#windows-version

Yes, I think Travis doesn't yet support Windows/Arm64 platform.

> +               if ($solution->{platform} eq 'ARM64') {
> +                       push(@pgportfiles, 'pg_crc32c_armv8_choose.c');
> +                       push(@pgportfiles, 'pg_crc32c_armv8.c');
> +               } else {
> +                       push(@pgportfiles, 'pg_crc32c_sse42_choose.c');
> +                       push(@pgportfiles, 'pg_crc32c_sse42.c');
> +               }

> +++ b/src/port/pg_crc32c_armv8.c
> +#ifndef _MSC_VER
>  #include <arm_acle.h>
> +#endif
> [ ... ]
> +#ifdef _M_ARM64
> +   /*
> +    * arm64 way of hinting processor for spin loops optimisations
> +    * ref: https://community.arm.com/support-forums/f/infrastructure-solutions-forum/48654/ssetoneon-faq
> +    */
> +   __isb(_ARM64_BARRIER_SY);
> +#else
> I think that such extra optimizations had better be in a separate
> patch, and we should focus on getting the build done first.

> This would mean that a basic patch could be done with just the changes
> for gendef.pl, and the first part of the changes inMSBuildProject.pm.
> Would that not be enough?

I cannot build without any of the above changes. Nothing specific for optimization
is added to this patch.

> +   # arm64 linker only supports dynamic base address
> +   my $cfgrandbaseaddress = $self->{platform} eq 'ARM64' ? 'true' : 'false';
> This issue is still lying around, and you may have been lucky.  Would
> there be any issues to remove this change to get a basic support in?
> As mentioned upthread, there is a long history of Postgres with ASLR.

MSVC linker doesn't allow non-random base addresses for Arm64 platforms.
It is needed for basic support.

Niyas

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Wed, Apr 20, 2022 at 10:43:06AM +0100, Niyas Sait wrote:
>> This issue is still lying around, and you may have been lucky.  Would
>> there be any issues to remove this change to get a basic support in?
>> As mentioned upthread, there is a long history of Postgres with ASLR.
>
> MSVC linker doesn't allow non-random base addresses for Arm64 platforms.
> It is needed for basic support.

Why does it not allow that?  Is that just a limitation of the
compiler?  If yes, what is the error happening?  This question is not
exactly answered yet as of this thread.  I may be missing a reference
about that in the upstream docs, but I see nowhere an explanation
about the reason and the why.  That's also one of the first questions
from Thomas upthread.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
> Why does it not allow that?  Is that just a limitation of the
> compiler?  If yes, what is the error happening?  This question is not
> exactly answered yet as of this thread.  I may be missing a reference
> about that in the upstream docs, but I see nowhere an explanation
> about the reason and the why.  That's also one of the first questions
> from Thomas upthread.

The following error occurs:

LINK : fatal error LNK1246: '/DYNAMICBASE:NO' not compatible with 'ARM64' target machine; link without '/DYNAMICBASE:NO

This seems to be a deliberate restriction for Arm64 targets. However, no references were provided. To clarify, I have posted a question [1] on the community channel of Visual Studio.

Niyas






On Thu, 21 Apr 2022 at 05:07, Michael Paquier <michael@paquier.xyz> wrote:
On Wed, Apr 20, 2022 at 10:43:06AM +0100, Niyas Sait wrote:
>> This issue is still lying around, and you may have been lucky.  Would
>> there be any issues to remove this change to get a basic support in?
>> As mentioned upthread, there is a long history of Postgres with ASLR.
>
> MSVC linker doesn't allow non-random base addresses for Arm64 platforms.
> It is needed for basic support.

Why does it not allow that?  Is that just a limitation of the
compiler?  If yes, what is the error happening?  This question is not
exactly answered yet as of this thread.  I may be missing a reference
about that in the upstream docs, but I see nowhere an explanation
about the reason and the why.  That's also one of the first questions
from Thomas upthread.
--
Michael

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, Apr 21, 2022 at 10:21:04AM +0100, Niyas Sait wrote:
> The following error occurs:
>
> LINK : fatal error LNK1246: '/DYNAMICBASE:NO' not compatible with 'ARM64'
> target machine; link without '/DYNAMICBASE:NO

Okay, that's interesting.  In light of things like 7f3e17b, that may
be annoying.  Perhaps newer Windows versions are able to handle that
better.  I am wondering if it would be worth re-evaluating this
change, and attempt to re-enable that in environments other than
arm64.  This could become interesting if we consider that there have
been talks to cut the support for a bunch of Windows versions to focus
on the newer ones only.

> This seems to be a deliberate restriction for Arm64 targets. However, no
> references were provided. To clarify, I have posted a question [1] on the
> community channel of Visual Studio.

Thanks for doing that!  Your post is just a couple of days old, let's
see if we get a reply on that.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
> Thanks for doing that!  Your post is just a couple of days old, let's
> see if we get a reply on that.

Microsoft updated documentation [1] and clarified that ASLR cannot be disabled for Arm64 targets.

Because ASLR can't be disabled on ARM, ARM64, or ARM64EC architectures, /DYNAMICBASE:NO isn't supported for these targets.

Thanks
Niyas



On Mon, 25 Apr 2022 at 02:17, Michael Paquier <michael@paquier.xyz> wrote:
On Thu, Apr 21, 2022 at 10:21:04AM +0100, Niyas Sait wrote:
> The following error occurs:
>
> LINK : fatal error LNK1246: '/DYNAMICBASE:NO' not compatible with 'ARM64'
> target machine; link without '/DYNAMICBASE:NO

Okay, that's interesting.  In light of things like 7f3e17b, that may
be annoying.  Perhaps newer Windows versions are able to handle that
better.  I am wondering if it would be worth re-evaluating this
change, and attempt to re-enable that in environments other than
arm64.  This could become interesting if we consider that there have
been talks to cut the support for a bunch of Windows versions to focus
on the newer ones only.

> This seems to be a deliberate restriction for Arm64 targets. However, no
> references were provided. To clarify, I have posted a question [1] on the
> community channel of Visual Studio.

Thanks for doing that!  Your post is just a couple of days old, let's
see if we get a reply on that.
--
Michael

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Mon, May 09, 2022 at 12:44:22PM +0100, Niyas Sait wrote:
> Microsoft updated documentation [1] and clarified that ASLR cannot be
> disabled for Arm64 targets.
>
> Because ASLR can't be disabled on ARM, ARM64, or ARM64EC architectures,
> > /DYNAMICBASE:NO isn't supported for these targets.

Better than nothing, I guess, though this does not stand as a reason
explaining why this choice has been made.  And it looks like we will
never know.  We are going to need more advanced testing to check that
DYNAMICBASE is stable enough if we begin to enable it.  Perhaps we
should really look at that for all the build targets we currently
support rather than just ARM, for the most modern Win32 environments
if we are going to cut support for most of the oldest releases..
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
Hello,

Please find a new patch (no further changes) rebased on top of the master.

On Tue, 10 May 2022 at 02:02, Michael Paquier <michael@paquier.xyz> wrote:
On Mon, May 09, 2022 at 12:44:22PM +0100, Niyas Sait wrote:
> Microsoft updated documentation [1] and clarified that ASLR cannot be
> disabled for Arm64 targets.
>
> Because ASLR can't be disabled on ARM, ARM64, or ARM64EC architectures,
> > /DYNAMICBASE:NO isn't supported for these targets.

Better than nothing, I guess, though this does not stand as a reason
explaining why this choice has been made.  And it looks like we will
never know.  We are going to need more advanced testing to check that
DYNAMICBASE is stable enough if we begin to enable it.  Perhaps we
should really look at that for all the build targets we currently
support rather than just ARM, for the most modern Win32 environments
if we are going to cut support for most of the oldest releases..
--
Michael


--
Niyas Sait
Linaro Limited
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-05-10 10:01:55 +0900, Michael Paquier wrote:
> On Mon, May 09, 2022 at 12:44:22PM +0100, Niyas Sait wrote:
> > Microsoft updated documentation [1] and clarified that ASLR cannot be
> > disabled for Arm64 targets.
> > 
> > Because ASLR can't be disabled on ARM, ARM64, or ARM64EC architectures,
> > > /DYNAMICBASE:NO isn't supported for these targets.
> 
> Better than nothing, I guess, though this does not stand as a reason
> explaining why this choice has been made.  And it looks like we will
> never know.  We are going to need more advanced testing to check that
> DYNAMICBASE is stable enough if we begin to enable it.  Perhaps we
> should really look at that for all the build targets we currently
> support rather than just ARM, for the most modern Win32 environments
> if we are going to cut support for most of the oldest releases..

I accidentally did a lot of testing with DYNAMICBASE - I accidentally
mistranslated MSBuildProject.pm's <RandomizedBaseAddress>false</> to adding
/DYNAMICBASE in the meson port. Survived several hundred CI cycles and dozens
of local runs without observing any problems related to that.

Which doesn't surprise me, given the way we reserve space in the new process.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, Aug 25, 2022 at 06:29:07PM -0700, Andres Freund wrote:
> I accidentally did a lot of testing with DYNAMICBASE - I accidentally
> mistranslated MSBuildProject.pm's <RandomizedBaseAddress>false</> to adding
> /DYNAMICBASE in the meson port. Survived several hundred CI cycles and dozens
> of local runs without observing any problems related to that.
>
> Which doesn't surprise me, given the way we reserve space in the new process.

Still, we had problems with that in the past and I don't recall huge
changes in the way we allocate shmem on WIN32.  Could there be some
stuff in Windows itself that would explain more stability?  I would
not mind switching back to DYNAMICBASE on HEAD seeing your results.
That would simplify this thread's patch a bit as well.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-08-26 11:09:41 +0900, Michael Paquier wrote:
> On Thu, Aug 25, 2022 at 06:29:07PM -0700, Andres Freund wrote:
> > I accidentally did a lot of testing with DYNAMICBASE - I accidentally
> > mistranslated MSBuildProject.pm's <RandomizedBaseAddress>false</> to adding
> > /DYNAMICBASE in the meson port. Survived several hundred CI cycles and dozens
> > of local runs without observing any problems related to that.
> > 
> > Which doesn't surprise me, given the way we reserve space in the new process.
> 
> Still, we had problems with that in the past and I don't recall huge
> changes in the way we allocate shmem on WIN32.

It's really not great that 7f3e17b4827 disabled randomization without even a
comment as to why...

There actually seems to have been a lot of work in that area. See 617dc6d299c
/ bcbf2346d69 and as well as the retrying in 45e004fb4e39. Those weren't
prevented by us disabling ASLR.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, Aug 25, 2022 at 08:29:43PM -0700, Andres Freund wrote:
> It's really not great that 7f3e17b4827 disabled randomization without even a
> comment as to why...

This story is on this thread, with some processes not able to start:
https://www.postgresql.org/message-id/BD0D89EC2438455C9DE0DC94D36912F4@maumau

> There actually seems to have been a lot of work in that area. See 617dc6d299c
> / bcbf2346d69 and as well as the retrying in 45e004fb4e39. Those weren't
> prevented by us disabling ASLR.

Indeed.  45e004f looks like the most interesting bit here.  FWIW, I
would not mind re-enabling that on HEAD, as of something like the
attached.  I have done a dozen of runs without seeing a test failure,
and knowing that we don't support anything older than Win10 makes me
feel safer about this change.  Any objections?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> Indeed.  45e004f looks like the most interesting bit here.  FWIW, I
> would not mind re-enabling that on HEAD, as of something like the
> attached.  I have done a dozen of runs without seeing a test failure,
> and knowing that we don't support anything older than Win10 makes me
> feel safer about this change.  Any objections?

We're early enough in the v16 cycle to have plenty of time to detect
any problems, so I see little reason not to try it.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-08-27 11:33:51 +0900, Michael Paquier wrote:
> FWIW, I would not mind re-enabling that on HEAD, as of something like the
> attached.  I have done a dozen of runs without seeing a test failure, and
> knowing that we don't support anything older than Win10 makes me feel safer
> about this change.  Any objections?

+1. We don't have a choice about it on other architectures and it seems like a
bad idea to disable on its own.

I checked, and it looks like we didn't add --disable-dynamicbase, so ASLR
wasn't disabled for mingw builds.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Sat, Aug 27, 2022 at 12:27:57PM -0700, Andres Freund wrote:
> I checked, and it looks like we didn't add --disable-dynamicbase, so ASLR
> wasn't disabled for mingw builds.

True enough.  I have applied the patch to re-enable that on HEAD.
Let's now see what happens in the next couple of days.  Popcorn is
ready here.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> True enough.  I have applied the patch to re-enable that on HEAD.
> Let's now see what happens in the next couple of days.  Popcorn is
> ready here.

Hmm:

https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-28%2010%3A30%3A29

Maybe that's just unrelated noise, but it sure looks weird: after
passing the core regression tests in "make check", it failed in
pg_upgrade's run with

diff -w -U3 H:/prog/bf/root/HEAD/pgsql.build/src/test/regress/expected/xml.out
H:/prog/bf/root/HEAD/pgsql.build/src/bin/pg_upgrade/tmp_check/results/xml.out
--- H:/prog/bf/root/HEAD/pgsql.build/src/test/regress/expected/xml.out    Wed May 18 18:30:12 2022
+++ H:/prog/bf/root/HEAD/pgsql.build/src/bin/pg_upgrade/tmp_check/results/xml.out    Sun Aug 28 06:55:14 2022
@@ -1557,7 +1557,7 @@
 \\x
 SELECT * FROM XMLTABLE('*' PASSING '<e>pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post</e>' COLUMNS x
xmlPATH 'node()', y xml PATH '/'); 
 -[ RECORD 1 ]-----------------------------------------------------------
-x | pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post
+x | pre<?pi arg?><![CDATA[&ent1]]><!--c1--><n2>&deep</n2>post
 y | <e>pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post</e>+
   |


I don't recall ever seeing a failure quite like this.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-08-28 10:09:53 -0400, Tom Lane wrote:
> Michael Paquier <michael@paquier.xyz> writes:
> > True enough.  I have applied the patch to re-enable that on HEAD.
> > Let's now see what happens in the next couple of days.  Popcorn is
> > ready here.
>
> Hmm:
>
> https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-28%2010%3A30%3A29
>
> Maybe that's just unrelated noise, but it sure looks weird: after
> passing the core regression tests in "make check", it failed in
> pg_upgrade's run with
>
> diff -w -U3 H:/prog/bf/root/HEAD/pgsql.build/src/test/regress/expected/xml.out
H:/prog/bf/root/HEAD/pgsql.build/src/bin/pg_upgrade/tmp_check/results/xml.out
> --- H:/prog/bf/root/HEAD/pgsql.build/src/test/regress/expected/xml.out    Wed May 18 18:30:12 2022
> +++ H:/prog/bf/root/HEAD/pgsql.build/src/bin/pg_upgrade/tmp_check/results/xml.out    Sun Aug 28 06:55:14 2022
> @@ -1557,7 +1557,7 @@
>  \\x
>  SELECT * FROM XMLTABLE('*' PASSING '<e>pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post</e>' COLUMNS x
xmlPATH 'node()', y xml PATH '/');
 
>  -[ RECORD 1 ]-----------------------------------------------------------
> -x | pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post
> +x | pre<?pi arg?><![CDATA[&ent1]]><!--c1--><n2>&deep</n2>post
>  y | <e>pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post</e>+
>    |

Pretty weird, agreed. But hard to see how it could be caused by the
randomization change, except that perhaps it could highlight a preexisting
bug?

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Andres Freund <andres@anarazel.de> writes:
> On 2022-08-28 10:09:53 -0400, Tom Lane wrote:
>> -x | pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post
>> +x | pre<?pi arg?><![CDATA[&ent1]]><!--c1--><n2>&deep</n2>post

> Pretty weird, agreed. But hard to see how it could be caused by the
> randomization change, except that perhaps it could highlight a preexisting
> bug?

I have no idea either.  I agree there *shouldn't* be any connection,
so if ASLR is somehow triggering this then whatever is failing is
almost certainly buggy on its own terms.  But there's a lot of
moving parts here (mumble libxml mumble).  I'm going to wait to see
if it reproduces before spending much effort.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Sun, Aug 28, 2022 at 11:51:19AM -0400, Tom Lane wrote:
> I have no idea either.  I agree there *shouldn't* be any connection,
> so if ASLR is somehow triggering this then whatever is failing is
> almost certainly buggy on its own terms.  But there's a lot of
> moving parts here (mumble libxml mumble).  I'm going to wait to see
> if it reproduces before spending much effort.

I have noticed that yesterday, but cannot think much about it.  This
basically changes the position of "<!--c1-->" for the first record,
leaving the second one untouched:
<!--c1--><?pi arg?><![CDATA[&ent1]]>
<?pi arg?><![CDATA[&ent1]]><!--c1-->

I am not used to xmltable(), but I wonder if there is something in one
of these support functions in xml.c that gets influenced by the
randomization.  That sounds a bit hairy as make check passed in
bowerbird, and I have noticed at least two other Windows hosts running
TAP that passed.  Or that's just something with libxml itself.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Mon, Aug 29, 2022 at 10:12:20AM +0900, Michael Paquier wrote:
> I have noticed that yesterday, but cannot think much about it.  This
> basically changes the position of "<!--c1-->" for the first record,
> leaving the second one untouched:
> <!--c1--><?pi arg?><![CDATA[&ent1]]>
> <?pi arg?><![CDATA[&ent1]]><!--c1-->
>
> I am not used to xmltable(), but I wonder if there is something in one
> of these support functions in xml.c that gets influenced by the
> randomization.  That sounds a bit hairy as make check passed in
> bowerbird, and I have noticed at least two other Windows hosts running
> TAP that passed.  Or that's just something with libxml itself.

This is amazing.  The issue has showed up a second time in a row in
bowerbird, as of:
https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-29%2013%3A30%3A32

I don't know what to think about ASLR that manipulates the comment in
this XML object under VS 2017 (perhaps a compiler issue?), but it
should be possible to go back to green simply by removing "<!--c1-->"
from the input string.  Creating an extra output pattern here would be
very costly, as xml_2.out and xml.out have outputs for --with-libxml.

Would people object if I do that for now?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> This is amazing.  The issue has showed up a second time in a row in
> bowerbird, as of:
> https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-29%2013%3A30%3A32

That is fascinating.

> I don't know what to think about ASLR that manipulates the comment in
> this XML object under VS 2017 (perhaps a compiler issue?), but it
> should be possible to go back to green simply by removing "<!--c1-->"
> from the input string.  Creating an extra output pattern here would be
> very costly, as xml_2.out and xml.out have outputs for --with-libxml.

> Would people object if I do that for now?

Let's let it go for a few more runs.  I want to know whether it
reproduces 100% or only sometimes.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-08-30 08:48:38 +0900, Michael Paquier wrote:
> On Mon, Aug 29, 2022 at 10:12:20AM +0900, Michael Paquier wrote:
> > I have noticed that yesterday, but cannot think much about it.  This
> > basically changes the position of "<!--c1-->" for the first record,
> > leaving the second one untouched:
> > <!--c1--><?pi arg?><![CDATA[&ent1]]>
> > <?pi arg?><![CDATA[&ent1]]><!--c1-->
> > 
> > I am not used to xmltable(), but I wonder if there is something in one
> > of these support functions in xml.c that gets influenced by the
> > randomization.  That sounds a bit hairy as make check passed in
> > bowerbird, and I have noticed at least two other Windows hosts running
> > TAP that passed.  Or that's just something with libxml itself.
> 
> This is amazing.  The issue has showed up a second time in a row in
> bowerbird, as of:
> https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-29%2013%3A30%3A32
> 
> I don't know what to think about ASLR that manipulates the comment in
> this XML object under VS 2017 (perhaps a compiler issue?), but it
> should be possible to go back to green simply by removing "<!--c1-->"
> from the input string.  Creating an extra output pattern here would be
> very costly, as xml_2.out and xml.out have outputs for --with-libxml.
> 
> Would people object if I do that for now?

I do. Clearly something is wrong, what do we gain by averting our eyes? An
alternative output file strikes me as an equally bad idea - it's not like this
is a case where there are legitimately different outputs?

Bowerbird is the only animal testing libxml with visual studio afaics. And CI
doesn't have libxml either.  So we have no idea if it's the msvc version that
matters.

Andrew, what version of libxml is installed? Afaict we don't see that anywhere
with msvc.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-08-29 19:58:31 -0400, Tom Lane wrote:
> Michael Paquier <michael@paquier.xyz> writes:
> > This is amazing.  The issue has showed up a second time in a row in
> > bowerbird, as of:
> > https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-29%2013%3A30%3A32
> 
> That is fascinating.

> > I don't know what to think about ASLR that manipulates the comment in
> > this XML object under VS 2017 (perhaps a compiler issue?), but it
> > should be possible to go back to green simply by removing "<!--c1-->"
> > from the input string.  Creating an extra output pattern here would be
> > very costly, as xml_2.out and xml.out have outputs for --with-libxml.
> 
> > Would people object if I do that for now?
> 
> Let's let it go for a few more runs.  I want to know whether it
> reproduces 100% or only sometimes.

The weirdest part is that it only happens as part of the the pg_upgrade test.

I just tested it in my test windows vm (win 10, vs 2019), with a build of
libxml I had around (2.9.7), and the regression tests passed both "normally"
and within pg_upgrade.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Mon, Aug 29, 2022 at 05:33:56PM -0700, Andres Freund wrote:
> The weirdest part is that it only happens as part of the the pg_upgrade test.

make check has just failed:
https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-30%2001%3A15%3A13

> I just tested it in my test windows vm (win 10, vs 2019), with a build of
> libxml I had around (2.9.7), and the regression tests passed both "normally"
> and within pg_upgrade.

bowerbird is feeling from c:\\prog\\3p64\\include\\libxml2 and
c:\\prog\\3p64\\lib\\libxml2.lib.  I am not sure which version of
libxml this is, and the other animals of MSVC don't use libxml so it
is not possible to correlate that only to VS 2017, either.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> On Mon, Aug 29, 2022 at 05:33:56PM -0700, Andres Freund wrote:
>> The weirdest part is that it only happens as part of the the pg_upgrade test.

> make check has just failed:
> https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-30%2001%3A15%3A13

So it *is* probabilistic, which is pretty much what you'd expect
if ASLR triggers it.  That brings us no closer to understanding
what the mechanism is, though.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Mon, Aug 29, 2022 at 10:00:10PM -0400, Tom Lane wrote:
> Michael Paquier <michael@paquier.xyz> writes:
> > On Mon, Aug 29, 2022 at 05:33:56PM -0700, Andres Freund wrote:
> >> The weirdest part is that it only happens as part of the the pg_upgrade test.
>
> > make check has just failed:
> > https://buildfarm.postgresql.org/cgi-bin/show_log.pl?nm=bowerbird&dt=2022-08-30%2001%3A15%3A13
>
> So it *is* probabilistic, which is pretty much what you'd expect
> if ASLR triggers it.  That brings us no closer to understanding
> what the mechanism is, though.

There have been more failures, always switching the input from
"pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post"
to "pre<?pi arg?><![CDATA[&ent1]]><!--c1--><n2>&deep</n2>post".

Using a PATH of node() influences the output.  I am not verse unto
XMLTABLE, but could it be an issue where each node is parsed and we
have something like a qsort() applied on the pointer addresses for
each part or something like that, causing the output to become
unstable?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> Using a PATH of node() influences the output.  I am not verse unto
> XMLTABLE, but could it be an issue where each node is parsed and we
> have something like a qsort() applied on the pointer addresses for
> each part or something like that, causing the output to become
> unstable?

I'm not sure.  I dug into this enough to find that the output from
this query is generated in xml.c lines 4635ff:

                    /* Concatenate serialized values */
                    initStringInfo(&str);
                    for (int i = 0; i < count; i++)
                    {
                        textstr =
                            xml_xmlnodetoxmltype(xpathobj->nodesetval->nodeTab[i],
                                                 xtCxt->xmlerrcxt);

                        appendStringInfoText(&str, textstr);
                    }
                    cstr = str.data;

So evidently, the problem occurs because the elements of the
nodesetval->nodeTab[] array are in a different order than we expect.

I looked into <xpath.h> and found the definition of the "nodesetval"
struct, and the comments are eye-opening to say the least:

/*
 * A node-set (an unordered collection of nodes without duplicates).
 */
typedef struct _xmlNodeSet xmlNodeSet;
typedef xmlNodeSet *xmlNodeSetPtr;
struct _xmlNodeSet {
    int nodeNr;            /* number of nodes in the set */
    int nodeMax;        /* size of the array as allocated */
    xmlNodePtr *nodeTab;    /* array of nodes in no particular order */
    /* @@ with_ns to check wether namespace nodes should be looked at @@ */
};

It seems like maybe we're relying on an ordering we should not.
Yet surely the ordering of the pieces of this output is meaningful?
Are we using the wrong libxml API to create this result?

Anyway, I'm now suspicious that we've accidentally exposed a logic
bug in the XMLTABLE code, rather than anything wrong with the
ASLR stuff.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Wed, Aug 31, 2022 at 08:36:01AM +0900, Michael Paquier wrote:
> There have been more failures, always switching the input from
> "pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post"
> to "pre<?pi arg?><![CDATA[&ent1]]><!--c1--><n2>&deep</n2>post".
>
> Using a PATH of node() influences the output.  I am not verse unto
> XMLTABLE, but could it be an issue where each node is parsed and we
> have something like a qsort() applied on the pointer addresses for
> each part or something like that, causing the output to become
> unstable?

Hmm.  I think that I may have an idea here after looking at our xml.c
and xpath.c in libxml2/.  From what I understand, we process the PATH
through XmlTableGetValue() that builds a XML node path in
xmlXPathCompiledEval().  The interesting part comes from libxml2's
xmlXPathCompiledEvalInternal(), where I think we don't apply a sort on
the contents generated.  Hence, I am wondering if the solution here
would be to do one xmlXPathNodeSetSort(xpathobj->nodesetval) after
compiling the path with xmlXPathCompiledEval() in XmlTableGetValue().
This should ensure that the items are ordered even if ASLR mixes if
the pointer positions.

A complete solution would involve more code paths, but we'd need only
one change in XmlTableGetValue() for the current regression tests to
work.  I don't have an environment where I can reproduce that, so that
would be up to the buildfarm to stress this solution..

Thoughts?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Tue, Aug 30, 2022 at 08:07:27PM -0400, Tom Lane wrote:
> It seems like maybe we're relying on an ordering we should not.
> Yet surely the ordering of the pieces of this output is meaningful?
> Are we using the wrong libxml API to create this result?
>
> Anyway, I'm now suspicious that we've accidentally exposed a logic
> bug in the XMLTABLE code, rather than anything wrong with the
> ASLR stuff.

Funny.  I have reached basically the same conclusion as you a couple
of minutes ago, but I also think that I have found what we need to do
here to ensure the ordering of the nodes generated by the libxml
code.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> Hence, I am wondering if the solution here
> would be to do one xmlXPathNodeSetSort(xpathobj->nodesetval) after
> compiling the path with xmlXPathCompiledEval() in XmlTableGetValue().

Hmm, I see that function declared in <xpathInternals.h>, which
sure doesn't give me a warm feeling that we're supposed to call it
directly.  But maybe there's an approved way to get the result.

Or perhaps this test case is wrong, and instead of "node()" we
need to write something that specifies a sorted result?

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Tue, Aug 30, 2022 at 08:28:58PM -0400, Tom Lane wrote:
> Hmm, I see that function declared in <xpathInternals.h>, which
> sure doesn't give me a warm feeling that we're supposed to call it
> directly.  But maybe there's an approved way to get the result.
>
> Or perhaps this test case is wrong, and instead of "node()" we
> need to write something that specifies a sorted result?

I am no specialist on this matter..  Still, looking around, this looks
to be the kind of job that xsl:sort would do?  We cannot use it here
for an XML-only context, though, and it does not seem like there is a
direct way to enforce the ordering per the nature of the XPath
language, either.  I may be missing something of course.

Please note that I am also getting a bit the cold feet with the idea
of enforcing a sorting of the elements in the generated output,
actually, as this could have a performance penalty for all users
particularly on large blobs of data.

At the end, I'd like to think that it would be wiser to just remove
entirely the test for node() or reduce the contents of the string to
be able to strictly control the output order (say a simple
'<e>pre<![CDATA[&ent1]]>post</e>' would do the trick).  I cannot think
about a better idea now.  Note that removing the test case where we
have node() has no impact on the coverage of xml.c.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> At the end, I'd like to think that it would be wiser to just remove
> entirely the test for node() or reduce the contents of the string to
> be able to strictly control the output order (say a simple
> '<e>pre<![CDATA[&ent1]]>post</e>' would do the trick).  I cannot think
> about a better idea now.  Note that removing the test case where we
> have node() has no impact on the coverage of xml.c.

Yeah, I confirm that: local code-coverage testing shows no change
in the number of lines reached in xml.c when I remove that column:

-SELECT * FROM XMLTABLE('*' PASSING '<e>pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post</e>' COLUMNS x
xmlPATH 'node()', y xml PATH '/'); 
+SELECT * FROM XMLTABLE('*' PASSING '<e>pre<!--c1--><?pi arg?><![CDATA[&ent1]]><n2>&deep</n2>post</e>' COLUMNS y
xmlPATH '/'); 

Dropping the query altogether does result in a reduction in the
number of lines hit.

I did not check the other XMLTABLE infrastructure, so what probably
is best to do is keep the two output columns but change 'node()'
to something with a more stable result; any preferences?

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Wed, Aug 31, 2022 at 01:33:53PM -0400, Tom Lane wrote:
> I did not check the other XMLTABLE infrastructure, so what probably
> is best to do is keep the two output columns but change 'node()'
> to something with a more stable result; any preferences?

The input object could also be reworked so as we would not have any
ordering issues, say "<e>pre<f><g><n2>&deep</n2></g></f>post</e>".
Changing only the path, you could use "/e/n2" instead of "node()", so
as we'd always get the most internal member.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> The input object could also be reworked so as we would not have any
> ordering issues, say "<e>pre<f><g><n2>&deep</n2></g></f>post</e>".
> Changing only the path, you could use "/e/n2" instead of "node()", so
> as we'd always get the most internal member.

Done that way.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Wed, Aug 31, 2022 at 10:22:06PM -0400, Tom Lane wrote:
> Michael Paquier <michael@paquier.xyz> writes:
> > The input object could also be reworked so as we would not have any
> > ordering issues, say "<e>pre<f><g><n2>&deep</n2></g></f>post</e>".
> > Changing only the path, you could use "/e/n2" instead of "node()", so
> > as we'd always get the most internal member.
>
> Done that way.

Cool, thanks.  bowerbird looks happy after its first run.

An argument in favor of backpatching is if one decides to build the
code with MSVC and patch the scripts to enable ASLR.  However, nobody
has complained about that yet, so fine by me to leave this change only
on HEAD for now.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Ian Lawrence Barwick
Date:
2022年9月1日(木) 13:42 Michael Paquier <michael@paquier.xyz>:
>
> On Wed, Aug 31, 2022 at 10:22:06PM -0400, Tom Lane wrote:
> > Michael Paquier <michael@paquier.xyz> writes:
> > > The input object could also be reworked so as we would not have any
> > > ordering issues, say "<e>pre<f><g><n2>&deep</n2></g></f>post</e>".
> > > Changing only the path, you could use "/e/n2" instead of "node()", so
> > > as we'd always get the most internal member.
> >
> > Done that way.
>
> Cool, thanks.  bowerbird looks happy after its first run.
>
> An argument in favor of backpatching is if one decides to build the
> code with MSVC and patch the scripts to enable ASLR.  However, nobody
> has complained about that yet, so fine by me to leave this change only
> on HEAD for now.

Apologies for the thread bump, but there is an entry for this thread
in the current CF
previously marked "Needs review":

    https://commitfest.postgresql.org/40/3561/

I've gone ahead and marked it as "Committed", as that appears to have happened
back in August as 36389a060c.

If for whatever reason that was the Wrong Thing To Do, please let me know.

Regards

Ian Barwick



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
> I've gone ahead and marked it as "Committed", as that appears to have happened
> back in August as 36389a060c.
> If for whatever reason that was the Wrong Thing To Do, please let me know.

36389a060c commit enables ASLR for windows but does not include other changes required for Arm64.

I've attached a new version of the patch which excludes the already merged ASLR changes and add
small changes to handle latest changes in the build scripts.

On Thu, 3 Nov 2022 at 08:38, Ian Lawrence Barwick <barwick@gmail.com> wrote:
2022年9月1日(木) 13:42 Michael Paquier <michael@paquier.xyz>:
>
> On Wed, Aug 31, 2022 at 10:22:06PM -0400, Tom Lane wrote:
> > Michael Paquier <michael@paquier.xyz> writes:
> > > The input object could also be reworked so as we would not have any
> > > ordering issues, say "<e>pre<f><g><n2>&amp;deep</n2></g></f>post</e>".
> > > Changing only the path, you could use "/e/n2" instead of "node()", so
> > > as we'd always get the most internal member.
> >
> > Done that way.
>
> Cool, thanks.  bowerbird looks happy after its first run.
>
> An argument in favor of backpatching is if one decides to build the
> code with MSVC and patch the scripts to enable ASLR.  However, nobody
> has complained about that yet, so fine by me to leave this change only
> on HEAD for now.

Apologies for the thread bump, but there is an entry for this thread
in the current CF
previously marked "Needs review":

    https://commitfest.postgresql.org/40/3561/

I've gone ahead and marked it as "Committed", as that appears to have happened
back in August as 36389a060c.

If for whatever reason that was the Wrong Thing To Do, please let me know.

Regards

Ian Barwick


--
Niyas Sait
Linaro Limited
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, Nov 03, 2022 at 11:06:46AM +0000, Niyas Sait wrote:
> > I've gone ahead and marked it as "Committed", as that appears to have
> happened
> > back in August as 36389a060c.
> > If for whatever reason that was the Wrong Thing To Do, please let me know.
>
> 36389a060c commit enables ASLR for windows but does not include other
> changes required for Arm64.

Yes, marking this patch as committed is incorrect.  That's just me
lagging behind for the review :)

I have switched that back as "Needs review" for the moment.

> I've attached a new version of the patch which excludes the already merged
> ASLR changes and add
> small changes to handle latest changes in the build scripts.

Thanks.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-11-03 11:06:46 +0000, Niyas Sait wrote:
> I've attached a new version of the patch which excludes the already merged
> ASLR changes and add
> small changes to handle latest changes in the build scripts.

Note that we're planning to remove the custom windows build scripts before the
next release, relying on the meson build instead.


> diff --git a/src/include/storage/s_lock.h b/src/include/storage/s_lock.h
> index 8b19ab160f..bf6a6dba35 100644
> --- a/src/include/storage/s_lock.h
> +++ b/src/include/storage/s_lock.h
> @@ -708,13 +708,21 @@ typedef LONG slock_t;
>  #define SPIN_DELAY() spin_delay()
>  
>  /* If using Visual C++ on Win64, inline assembly is unavailable.
> - * Use a _mm_pause intrinsic instead of rep nop.
> + * Use _mm_pause (x64) or __isb(arm64) intrinsic instead of rep nop.
>   */
>  #if defined(_WIN64)
>  static __forceinline void
>  spin_delay(void)
>  {
> +#ifdef _M_ARM64
> +    /*
> +     * arm64 way of hinting processor for spin loops optimisations
> +     * ref: https://community.arm.com/support-forums/f/infrastructure-solutions-forum/48654/ssetoneon-faq
> +    */
> +    __isb(_ARM64_BARRIER_SY);
> +#else
>      _mm_pause();
> +#endif
>  }
>  #else
>  static __forceinline void

I think we should just apply this, there seems very little risk of making
anything worse, given the gating to _WIN64 && _M_ARM64.


> diff --git a/src/port/pg_crc32c_armv8.c b/src/port/pg_crc32c_armv8.c
> index 9e301f96f6..981718752f 100644
> --- a/src/port/pg_crc32c_armv8.c
> +++ b/src/port/pg_crc32c_armv8.c
> @@ -14,7 +14,9 @@
>   */
>  #include "c.h"
>  
> +#ifndef _MSC_VER
>  #include <arm_acle.h>
> +#endif
>  
>  #include "port/pg_crc32c.h"

This won't suffice with the meson build, since the relevant configure test
also uses arm_acle.h:
elif host_cpu == 'arm' or host_cpu == 'aarch64'

  prog = '''
#include <arm_acle.h>

int main(void)
{
    unsigned int crc = 0;
    crc = __crc32cb(crc, 0);
    crc = __crc32ch(crc, 0);
    crc = __crc32cw(crc, 0);
    crc = __crc32cd(crc, 0);

    /* return computed value, to prevent the above being optimized away */
    return crc == 0;
}
'''

  if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
      args: test_c_args)
    # Use ARM CRC Extension unconditionally
    cdata.set('USE_ARMV8_CRC32C', 1)
    have_optimized_crc = true
  elif cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd with -march=armv8-a+crc',
      args: test_c_args + ['-march=armv8-a+crc'])
    # Use ARM CRC Extension, with runtime check
    cflags_crc += '-march=armv8-a+crc'
    cdata.set('USE_ARMV8_CRC32C', false)
    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
    have_optimized_crc = true
  endif
endif

The meson checking logic is used both for msvc and other compilers, so this
will need to work with both.


> diff --git a/src/tools/msvc/gendef.pl b/src/tools/msvc/gendef.pl
> index d6bed1ce15..f1e0ff446b 100644
> --- a/src/tools/msvc/gendef.pl
> +++ b/src/tools/msvc/gendef.pl
> @@ -120,9 +120,9 @@ sub writedef
>      {
>          my $isdata = $def->{$f} eq 'data';
>  
> -        # Strip the leading underscore for win32, but not x64
> +        # Strip the leading underscore for win32, but not x64 and arm64
>          $f =~ s/^_//
> -          unless ($arch eq "x86_64");
> +          unless ($arch ne "x86");
>  
>          # Emit just the name if it's a function symbol, or emit the name
>          # decorated with the DATA option for variables.
> @@ -143,7 +143,7 @@ sub writedef
>  sub usage
>  {
>      die("Usage: gendef.pl --arch <arch> --deffile <deffile> --tempdir <tempdir> files-or-directories\n"
> -          . "    arch: x86 | x86_64\n"
> +          . "    arch: x86 | x86_64 | arm64 \n"
>            . "    deffile: path of the generated file\n"
>            . "    tempdir: directory for temporary files\n"
>            . "    files or directories: object files or directory containing object files\n"
> @@ -160,7 +160,7 @@ GetOptions(
>      'tempdir:s' => \$tempdir,) or usage();
>  
>  usage("arch: $arch")
> -  unless ($arch eq 'x86' || $arch eq 'x86_64');
> +  unless ($arch eq 'x86' || $arch eq 'x86_64' || $arch eq 'arm64');
>  
>  my @files;
>  

Seems reasonable.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Sat, Nov 05, 2022 at 11:31:36AM -0700, Andres Freund wrote:
> On 2022-11-03 11:06:46 +0000, Niyas Sait wrote:
> Note that we're planning to remove the custom windows build scripts before the
> next release, relying on the meson build instead.

Youpi.

>>  #if defined(_WIN64)
>>  static __forceinline void
>>  spin_delay(void)
>>  {
>> +#ifdef _M_ARM64
>> +    /*
>> +     * arm64 way of hinting processor for spin loops optimisations
>> +     * ref: https://community.arm.com/support-forums/f/infrastructure-solutions-forum/48654/ssetoneon-faq
>> +    */
>> +    __isb(_ARM64_BARRIER_SY);
>> +#else
>>      _mm_pause();
>> +#endif
>>  }
>>  #else
>>  static __forceinline void
>
> I think we should just apply this, there seems very little risk of making
> anything worse, given the gating to _WIN64 && _M_ARM64.

Seems so.  Hmm, where does _ARM64_BARRIER_SY come from?  Perhaps it
would be better to have a comment referring to it from a different
place than the forums of arm, like some actual docs?

> The meson checking logic is used both for msvc and other compilers, so this
> will need to work with both.

The patch has been switched as waiting on author for now.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Mon, Nov 07, 2022 at 03:58:13PM +0900, Michael Paquier wrote:
> The patch has been switched as waiting on author for now.

Seeing no replies after three weeks, I have marked the patch as
returned with feedback for now.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 05/11/2022 18:31, Andres Freund wrote:
> On 2022-11-03 11:06:46 +0000, Niyas Sait wrote:
>> I've attached a new version of the patch which excludes the already merged
>> ASLR changes and add
>> small changes to handle latest changes in the build scripts.
> Note that we're planning to remove the custom windows build scripts before the
> next release, relying on the meson build instead.
> 

Thanks. I will add changes to add meson build support.

> This won't suffice with the meson build, since the relevant configure test
> also uses arm_acle.h:
> elif host_cpu == 'arm' or host_cpu == 'aarch64'
> 
>   prog = '''
> #include <arm_acle.h>
> 
> int main(void)
> {
>     unsigned int crc = 0;
>     crc = __crc32cb(crc, 0);
>     crc = __crc32ch(crc, 0);
>     crc = __crc32cw(crc, 0);
>     crc = __crc32cd(crc, 0);
> 
>     /* return computed value, to prevent the above being optimized away */
>     return crc == 0;
> }
> '''
> 
>   if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
>       args: test_c_args)
>     # Use ARM CRC Extension unconditionally
>     cdata.set('USE_ARMV8_CRC32C', 1)
>     have_optimized_crc = true
>   elif cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd with -march=armv8-a+crc',
>       args: test_c_args + ['-march=armv8-a+crc'])
>     # Use ARM CRC Extension, with runtime check
>     cflags_crc += '-march=armv8-a+crc'
>     cdata.set('USE_ARMV8_CRC32C', false)
>     cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
>     have_optimized_crc = true
>   endif
> endif
> 
> The meson checking logic is used both for msvc and other compilers, so this
> will need to work with both.

Yes, will handle that.

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 07/11/2022 06:58, Michael Paquier wrote:
>>>   #if defined(_WIN64)
>>>   static __forceinline void
>>>   spin_delay(void)
>>>   {
>>> +#ifdef _M_ARM64
>>> +    /*
>>> +     * arm64 way of hinting processor for spin loops optimisations
>>> +     * ref: https://community.arm.com/support-forums/f/infrastructure-solutions-forum/48654/ssetoneon-faq
>>> +    */
>>> +    __isb(_ARM64_BARRIER_SY);
>>> +#else
>>>       _mm_pause();
>>> +#endif
>>>   }
>>>   #else
>>>   static __forceinline void
>>
>> I think we should just apply this, there seems very little risk of making
>> anything worse, given the gating to _WIN64 && _M_ARM64.
> 
> Seems so.  Hmm, where does _ARM64_BARRIER_SY come from?  Perhaps it
> would be better to have a comment referring to it from a different
> place than the forums of arm, like some actual docs?


_ARM64_BARRIER_SY is defined in Microsoft Arm64 intrinsic documentation 
- 
https://learn.microsoft.com/en-us/cpp/intrinsics/arm64-intrinsics?view=msvc-170#BarrierRestrictions

I couldn't find something more official for the sse2neon library part.

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
Hello,

I've attached a new revision of the patch (v4) and includes following 
changes,

1. Add support for meson build system
2. Extend MSVC scripts to handle ARM64 platform.
3. Add arm64 definition of spin_delay function.
4. Exclude arm_acle.h import with MSVC compiler.

V3->V4: Add support for meson build system
V2->V3: Removed ASLR enablement and rebased on master.
V1->V2: Rebased on top of master

-- 
Niyas
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, Dec 01, 2022 at 05:53:47PM +0000, Niyas Sait wrote:
> I've attached a new revision of the patch (v4) and includes following
> changes,
>
> 1. Add support for meson build system
> 2. Extend MSVC scripts to handle ARM64 platform.
> 3. Add arm64 definition of spin_delay function.
> 4. Exclude arm_acle.h import with MSVC compiler.
>
> V3->V4: Add support for meson build system
> V2->V3: Removed ASLR enablement and rebased on master.
> V1->V2: Rebased on top of master

Thanks for the updated version.  I have been looking at it closely and
it looks like it should be able to do the job (no arm64 machine for
Windows here, sigh).

I have one tiny comment about this part:

-       USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK => undef,
+       USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK => 1,

Shouldn't we only enable this flag when we are under aarch64?
Similarly, I don't think that it is a good idea to switch on
USE_SSE42_CRC32C_WITH_RUNTIME_CHECK all the time.  We should only set
it when building under x86 and x86_64.

I would also add your link [1] in s_lock.h.

[1]: https://learn.microsoft.com/en-us/cpp/intrinsics/arm64-intrinsics#BarrierRestrictions
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
John Naylor
Date:
On Fri, Dec 2, 2022 at 12:20 AM Niyas Sait <niyas.sait@linaro.org> wrote:
>
>
> On 07/11/2022 06:58, Michael Paquier wrote:
> > Seems so.  Hmm, where does _ARM64_BARRIER_SY come from?  Perhaps it
> > would be better to have a comment referring to it from a different
> > place than the forums of arm, like some actual docs?
>
>
> _ARM64_BARRIER_SY is defined in Microsoft Arm64 intrinsic documentation
> -
> https://learn.microsoft.com/en-us/cpp/intrinsics/arm64-intrinsics?view=msvc-170#BarrierRestrictions

In particular, at the bottom of that section:

"For the __isb intrinsic, the only restriction that is currently valid is _ARM64_BARRIER_SY; all other values are reserved by the architecture."

This corresponds to

https://developer.arm.com/documentation/ddi0596/2021-06/Base-Instructions/ISB--Instruction-Synchronization-Barrier-

which says

"SY Full system barrier operation, encoded as CRm = 0b1111. Can be omitted."

> I couldn't find something more official for the sse2neon library part.

Not quite sure what this is referring to, but it seems we can just point to the __aarch64__ section in the same file, which uses the same instruction:

spin_delay(void)
{
  __asm__ __volatile__(
  " isb; \n");
}

...and which already explains the choice with a comment.

About v4:

+ * Use _mm_pause (x64) or __isb(arm64) intrinsic instead of rep nop.

Need a space here after __isb.

+  if cc.get_id() == 'msvc'
+    cdata.set('USE_ARMV8_CRC32C', false)
+    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
+    have_optimized_crc = true
+  else

That seems like a heavy-handed way to force it. Could we just use the same gating in the test program that the patch puts in the code of interest? Namely:

+#ifndef _MSC_VER
 #include <arm_acle.h>
+#endif

--
John Naylor
EDB: http://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 02/12/2022 05:02, Michael Paquier wrote:
> Thanks for the updated version.  I have been looking at it closely and
> it looks like it should be able to do the job (no arm64 machine for
> Windows here, sigh).
> 
> I have one tiny comment about this part:
> 
> -       USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK => undef,
> +       USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK => 1,
> 
> Shouldn't we only enable this flag when we are under aarch64?
> Similarly, I don't think that it is a good idea to switch on
> USE_SSE42_CRC32C_WITH_RUNTIME_CHECK all the time.  We should only set
> it when building under x86 and x86_64.
> 

Ok, I will fix ARM64 specific one in the next revision.

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 02/12/2022 05:41, John Naylor wrote:
>> I couldn't find something more official for the sse2neon library part.
> Not quite sure what this is referring to, but it seems we can just point to
> the __aarch64__ section in the same file, which uses the same instruction:
> 
> spin_delay(void)
> {
>    __asm__ __volatile__(
>    " isb; \n");
> }
> 
> ...and which already explains the choice with a comment.

Good point. Will add the comment.

> +  if cc.get_id() == 'msvc'
> +    cdata.set('USE_ARMV8_CRC32C', false)
> +    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
> +    have_optimized_crc = true
> +  else
> 
> That seems like a heavy-handed way to force it. Could we just use the same
> gating in the test program that the patch puts in the code of interest?
> Namely:
> 
> +#ifndef _MSC_VER
>  #include <arm_acle.h>
> +#endif
I took a similar approach as x86 MSVC code. I don't think the test 
program would work with MSVC. The compiler options are not MSVC friendly.

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
Hello,

I've attached a new revision of the patch (v5) and includes following 
changes,

1. Add support for meson build system
2. Extend MSVC scripts to handle ARM64 platform.
3. Add arm64 definition of spin_delay function.
4. Exclude arm_acle.h import with MSVC compiler.

V4->V5: * Added reference to Microsoft arm64 intrinsic documentation
         * Conditionally enable USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK
         * Fixed styling issue spotted by Ian Lawerence Barwick
V3->V4: Add support for meson build system
V2->V3: Removed ASLR enablement and rebased on master.
V1->V2: Rebased on top of master

-- 
Niyas
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Fri, Dec 02, 2022 at 11:09:15AM +0000, Niyas Sait wrote:
> I've attached a new revision of the patch (v5) and includes following
> changes,
>
> 1. Add support for meson build system
> 2. Extend MSVC scripts to handle ARM64 platform.
> 3. Add arm64 definition of spin_delay function.
> 4. Exclude arm_acle.h import with MSVC compiler.

Hmm.  There are still a few things that need some attention here:
- USE_SSE42_CRC32C_WITH_RUNTIME_CHECK should not be set for aarch64.
- This is missing updates for ICU.  Looking at the upstream code,
Build.Windows.ProjectConfiguration.props uses libARM64 and binARM64
for the output library and binary paths.
- This is missing updates for krb5.  For this case, I am seeing no
traces of packages for aarch64, so I guess that we could just fail
hard until someone cares enough to ping us about what to do here.
- There were zero changes in the docs, but we need to update at least
the section about architectures supported for the 64-bit builds.
- Last comes OpenSSL, that supports amd64_arm64 as build target (see
NOTES-WINDOWS.md), and the library names are libssl.lib and
libcrypto.lib.  Looking at
https://slproweb.com/products/Win32OpenSSL.html, there are
experimental builds for arm64 with OpenSSL 3.0.  Niyas or somebody
else, could you look at the contents of lib/VC/ and see what we could
rely on for the debug builds after installing this MSI?  We should
rely on something like lib/VC/sslcrypto64MD.lib or
lib/VC/sslcrypto32MD.lib, but for arm64.

With meson gaining in maturity, perhaps that's not the most urgent
thing as we will likely remove src/tools/msvc/ soon but I'd rather do
that right anyway as much as I can to avoid an incorrect state in the
tree at any time in its history.

-       USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK => undef,
+       USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK => $self->{platform} eq "ARM64" ? : 1 : undef,
Did you actually test this patch?  This won't work at all with perl,
per se the double colon after the question mark.

For now, please find attached an updated patch with all the fixes I
could come up with.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 05/12/2022 05:12, Michael Paquier wrote:
> - Last comes OpenSSL, that supports amd64_arm64 as build target (see
> NOTES-WINDOWS.md), and the library names are libssl.lib and
> libcrypto.lib.  Looking at
> https://slproweb.com/products/Win32OpenSSL.html, there are
> experimental builds for arm64 with OpenSSL 3.0.  Niyas or somebody
> else, could you look at the contents of lib/VC/ and see what we could
> rely on for the debug builds after installing this MSI?  We should
> rely on something like lib/VC/sslcrypto64MD.lib or
> lib/VC/sslcrypto32MD.lib, but for arm64.

I tried that installer. And I can see following libraries installed in 
lib/VC location.

libcryptoarm64MD.lib
libcryptoarm64MDd.lib
libcryptoarm64MT.lib
libcryptoarm64MTd.lib
libsslarm64MD.lib
libsslarm64MDd.lib
libsslarm64MT.lib
libsslarm64MTd.lib

> -       USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK => undef,
> +       USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK => $self->{platform} eq "ARM64" ? : 1 : undef,
> Did you actually test this patch?  This won't work at all with perl,
> per se the double colon after the question mark.


Yes I did a full build. I am not sure why I didn't see any error with 
that. My perl skills are very limited and I started with something bit 
more naive like "$self->{platform} == "ARM64" ? : 1 : undef" But that 
didn't work and I changed to using eq and the compilation was fine. 
Thanks for fixing the patch.

 > For now, please find attached an updated patch with all the fixes I
 > could come up with.

Thanks. I did a quick sanity build with your updated patch and looks fine.

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-12-05 14:12:41 +0900, Michael Paquier wrote:
> With meson gaining in maturity, perhaps that's not the most urgent
> thing as we will likely remove src/tools/msvc/ soon but I'd rather do
> that right anyway as much as I can to avoid an incorrect state in the
> tree at any time in its history.

I'd actually argue that we should just not add win32 support to
src/tools/msvc/.


> --- a/src/include/storage/s_lock.h
> +++ b/src/include/storage/s_lock.h
> @@ -708,13 +708,21 @@ typedef LONG slock_t;
>  #define SPIN_DELAY() spin_delay()
>  
>  /* If using Visual C++ on Win64, inline assembly is unavailable.
> - * Use a _mm_pause intrinsic instead of rep nop.
> + * Use _mm_pause (x64) or __isb (arm64) intrinsic instead of rep nop.
>   */
>  #if defined(_WIN64)
>  static __forceinline void
>  spin_delay(void)
>  {
> +#ifdef _M_ARM64
> +    /*
> +     * See spin_delay aarch64 inline assembly definition above for details
> +     * ref: https://learn.microsoft.com/en-us/cpp/intrinsics/arm64-intrinsics#BarrierRestrictions
> +    */
> +    __isb(_ARM64_BARRIER_SY);
> +#else
>      _mm_pause();
> +#endif
>  }
>  #else
>  static __forceinline void

This looks somewhat wrong to me. We end up with some ifdefs on the function
defintion level, and some others inside the function body. I think it should
be either or.



> diff --git a/meson.build b/meson.build
> index 725e10d815..e354ad7650 100644
> --- a/meson.build
> +++ b/meson.build
> @@ -1944,7 +1944,13 @@ int main(void)
>  
>  elif host_cpu == 'arm' or host_cpu == 'aarch64'
>  
> -  prog = '''
> +  if cc.get_id() == 'msvc'
> +    cdata.set('USE_ARMV8_CRC32C', false)
> +    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
> +    have_optimized_crc = true
> +  else
> +
> +    prog = '''
>  #include <arm_acle.h>
>  
>  int main(void)

Why does this need to be hardcoded? The compiler probe should just work for
msvc.


> @@ -1960,18 +1966,19 @@ int main(void)
>  }
>  '''
>  
> -  if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
> -      args: test_c_args)
> -    # Use ARM CRC Extension unconditionally
> -    cdata.set('USE_ARMV8_CRC32C', 1)
> -    have_optimized_crc = true
> -  elif cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd with -march=armv8-a+crc',
> -      args: test_c_args + ['-march=armv8-a+crc'])
> -    # Use ARM CRC Extension, with runtime check
> -    cflags_crc += '-march=armv8-a+crc'
> -    cdata.set('USE_ARMV8_CRC32C', false)
> -    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
> -    have_optimized_crc = true
> +    if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
> +        args: test_c_args)
> +      # Use ARM CRC Extension unconditionally
> +      cdata.set('USE_ARMV8_CRC32C', 1)
> +      have_optimized_crc = true
> +    elif cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd with -march=armv8-a+crc',
> +        args: test_c_args + ['-march=armv8-a+crc'])
> +      # Use ARM CRC Extension, with runtime check
> +      cflags_crc += '-march=armv8-a+crc'
> +      cdata.set('USE_ARMV8_CRC32C', false)
> +      cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
> +      have_optimized_crc = true
> +    endif
>    endif
>  endif

And then this reindent wouldn't be needed.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Mon, Dec 05, 2022 at 10:14:49AM -0800, Andres Freund wrote:
> On 2022-12-05 14:12:41 +0900, Michael Paquier wrote:
>> With meson gaining in maturity, perhaps that's not the most urgent
>> thing as we will likely remove src/tools/msvc/ soon but I'd rather do
>> that right anyway as much as I can to avoid an incorrect state in the
>> tree at any time in its history.
>
> I'd actually argue that we should just not add win32 support to
> src/tools/msvc/.

Are you arguing about ripping out the existing win32 or do nothing for
arm64?  I guess the later, but these words also sound like the former
to me.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-12-06 08:31:16 +0900, Michael Paquier wrote:
> On Mon, Dec 05, 2022 at 10:14:49AM -0800, Andres Freund wrote:
> > On 2022-12-05 14:12:41 +0900, Michael Paquier wrote:
> >> With meson gaining in maturity, perhaps that's not the most urgent
> >> thing as we will likely remove src/tools/msvc/ soon but I'd rather do
> >> that right anyway as much as I can to avoid an incorrect state in the
> >> tree at any time in its history.
> > 
> > I'd actually argue that we should just not add win32 support to
> > src/tools/msvc/.
> 
> Are you arguing about ripping out the existing win32 or do nothing for
> arm64?  I guess the later, but these words also sound like the former
> to me.

Yes, that's a typo. I meant that we shouldn't add arm64 support to
src/tools/msvc/.

I do think we should rip out src/tools/msvc/ soon-ish, but we need
buildfarm support first.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Mon, Dec 05, 2022 at 03:48:45PM -0800, Andres Freund wrote:
> Yes, that's a typo. I meant that we shouldn't add arm64 support to
> src/tools/msvc/.

Okay, thanks.

> I do think we should rip out src/tools/msvc/ soon-ish, but we need
> buildfarm support first.

Sure, let's see where it goes.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
Hi,

On 05/12/2022 18:14, Andres Freund wrote:

>> With meson gaining in maturity, perhaps that's not the most urgent
>> thing as we will likely remove src/tools/msvc/ soon but I'd rather do
>> that right anyway as much as I can to avoid an incorrect state in the
>> tree at any time in its history.
> 
> I'd actually argue that we should just not add win32 support to
> src/tools/msvc/.
> 
> 

I think the old build system specific part is really minimal in the 
patch. I can strip out those if that's preferred.


>> --- a/src/include/storage/s_lock.h
>> +++ b/src/include/storage/s_lock.h
>> @@ -708,13 +708,21 @@ typedef LONG slock_t;
>>  #define SPIN_DELAY() spin_delay()
>>  
>>  /* If using Visual C++ on Win64, inline assembly is unavailable.
>> - * Use a _mm_pause intrinsic instead of rep nop.
>> + * Use _mm_pause (x64) or __isb (arm64) intrinsic instead of rep nop.
>>   */
>>  #if defined(_WIN64)
>>  static __forceinline void
>>  spin_delay(void)
>>  {
>> +#ifdef _M_ARM64
>> +    /*
>> +     * See spin_delay aarch64 inline assembly definition above for details
>> +     * ref: https://learn.microsoft.com/en-us/cpp/intrinsics/arm64-intrinsics#BarrierRestrictions
>> +    */
>> +    __isb(_ARM64_BARRIER_SY);
>> +#else
>>      _mm_pause();
>> +#endif
>>  }
>>  #else
>>  static __forceinline void
> 
> This looks somewhat wrong to me. We end up with some ifdefs on the function
> defintion level, and some others inside the function body. I think it should
> be either or.
> 

Ok, I can add an MSVC/ARM64 specific function.

>> diff --git a/meson.build b/meson.build
>> index 725e10d815..e354ad7650 100644
>> --- a/meson.build
>> +++ b/meson.build
>> @@ -1944,7 +1944,13 @@ int main(void)
>>   
>>   elif host_cpu == 'arm' or host_cpu == 'aarch64'
>>   
>> -  prog = '''
>> +  if cc.get_id() == 'msvc'
>> +    cdata.set('USE_ARMV8_CRC32C', false)
>> +    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
>> +    have_optimized_crc = true
>> +  else
>> +
>> +    prog = '''
>>   #include <arm_acle.h>
>>   
>>   int main(void)
> Why does this need to be hardcoded? The compiler probe should just work for
> msvc.
> 

There are couple of minor issues in the code probe with MSVC such as 
arm_acle.h needs to be removed and requires an explicit import of 
intrin.h. But even with those fixes, USE_ARMV8_CRC32C would be set and 
no runtime CRC extension check will be performed. Since CRC extension is 
optional in ARMv8, It would be better to use the CRC variant with 
runtime check. So I end up following the x64 variant and hardcoded the 
flags in case of ARM64 and MSVC.


-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Mon, Dec 12, 2022 at 01:38:37PM +0000, Niyas Sait wrote:
> On 05/12/2022 18:14, Andres Freund wrote:
> I think the old build system specific part is really minimal in the patch. I
> can strip out those if that's preferred.

Removing all the changes from src/tools/msvc/ is an approach that
works for me.

>> Why does this need to be hardcoded? The compiler probe should just work for
>> msvc.
>
> There are couple of minor issues in the code probe with MSVC such as
> arm_acle.h needs to be removed and requires an explicit import of intrin.h.
> But even with those fixes, USE_ARMV8_CRC32C would be set and no runtime CRC
> extension check will be performed. Since CRC extension is optional in ARMv8,
> It would be better to use the CRC variant with runtime check. So I end up
> following the x64 variant and hardcoded the flags in case of ARM64 and MSVC.

Hm..  Andres, do you have access to Windows hosts with ARM64
underneath to validate any of that?  No way to blame Cirrus for not
having this option, they already do a lot :)
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 12/12/2022 23:56, Michael Paquier wrote:
> On Mon, Dec 12, 2022 at 01:38:37PM +0000, Niyas Sait wrote:
>> On 05/12/2022 18:14, Andres Freund wrote:
>> I think the old build system specific part is really minimal in the patch. I
>> can strip out those if that's preferred.
> Removing all the changes from src/tools/msvc/ is an approach that
> works for me.
> 

I've attached a new version (v7) that removes changes to support old 
MSVC build system.


-- 
Niyas
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 16/12/2022 10:52, Niyas Sait wrote:
> On 12/12/2022 23:56, Michael Paquier wrote:
>> On Mon, Dec 12, 2022 at 01:38:37PM +0000, Niyas Sait wrote:
>>> On 05/12/2022 18:14, Andres Freund wrote:
>>> I think the old build system specific part is really minimal in the 
>>> patch. I
>>> can strip out those if that's preferred.
>> Removing all the changes from src/tools/msvc/ is an approach that
>> works for me.
>>
> 
> I've attached a new version (v7) that removes changes to support old 
> MSVC build system.


Hello,

Can I get review for the latest patch please ?

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2022-12-16 10:52:23 +0000, Niyas Sait wrote:
> Subject: [PATCH v7] Enable postgres native build for windows-arm64 platform

>  elif host_cpu == 'arm' or host_cpu == 'aarch64'
>  
> -  prog = '''
> +  if cc.get_id() == 'msvc'
> +    cdata.set('USE_ARMV8_CRC32C', false)
> +    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
> +    have_optimized_crc = true

I dimly recall that windows might actually require the relevant extension on
arm?


> +  else
> +    prog = '''
>  #include <arm_acle.h>

I'd just make this include #ifdef _MSV_VER (or whatever it is).


>  int main(void)
> @@ -1960,18 +1966,19 @@ int main(void)
>  }
>  '''
>  
> -  if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
> -      args: test_c_args)
> -    # Use ARM CRC Extension unconditionally
> -    cdata.set('USE_ARMV8_CRC32C', 1)
> -    have_optimized_crc = true
> -  elif cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd with -march=armv8-a+crc',
> -      args: test_c_args + ['-march=armv8-a+crc'])
> -    # Use ARM CRC Extension, with runtime check
> -    cflags_crc += '-march=armv8-a+crc'
> -    cdata.set('USE_ARMV8_CRC32C', false)
> -    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
> -    have_optimized_crc = true
> +    if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
> +        args: test_c_args)

Seems like it'd be easier to read if you don't re-indent this, but just have
the cc.get_id() == 'msvc' part of this if/else-if.


Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:

On 17/01/2023 22:51, Andres Freund wrote:
> Hi,
> 
> On 2022-12-16 10:52:23 +0000, Niyas Sait wrote:
>> Subject: [PATCH v7] Enable postgres native build for windows-arm64 platform
> 
>>   elif host_cpu == 'arm' or host_cpu == 'aarch64'
>>   
>> -  prog = '''
>> +  if cc.get_id() == 'msvc'
>> +    cdata.set('USE_ARMV8_CRC32C', false)
>> +    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
>> +    have_optimized_crc = true
> 
> I dimly recall that windows might actually require the relevant extension on
> arm?

Do you mean we don't need the runtime checks for CRC ?

CRC is an optional extension for ARMv8 base architecture. I am not sure 
if windows make it mandatory to have this implementation.

> 
>> +  else
>> +    prog = '''
>>   #include <arm_acle.h>
> 
> I'd just make this include #ifdef _MSV_VER (or whatever it is).

The code snippet is not used for MSVC part. I am not sure why we need to 
add the #ifdef _MSC_VER.

>>   int main(void)
>> @@ -1960,18 +1966,19 @@ int main(void)
>>   }
>>   '''
>>   
>> -  if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
>> -      args: test_c_args)
>> -    # Use ARM CRC Extension unconditionally
>> -    cdata.set('USE_ARMV8_CRC32C', 1)
>> -    have_optimized_crc = true
>> -  elif cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd with -march=armv8-a+crc',
>> -      args: test_c_args + ['-march=armv8-a+crc'])
>> -    # Use ARM CRC Extension, with runtime check
>> -    cflags_crc += '-march=armv8-a+crc'
>> -    cdata.set('USE_ARMV8_CRC32C', false)
>> -    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
>> -    have_optimized_crc = true
>> +    if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
>> +        args: test_c_args)
> 
> Seems like it'd be easier to read if you don't re-indent this, but just have
> the cc.get_id() == 'msvc' part of this if/else-if.
> 

Yes that looks better. will do it in next patch.

Thanks Andres for the review.

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 19/01/2023 10:09, Niyas Sait wrote:
> 
> 
> On 17/01/2023 22:51, Andres Freund wrote:

>>>   int main(void)
>>> @@ -1960,18 +1966,19 @@ int main(void)
>>>   }
>>>   '''
>>> -  if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and 
>>> __crc32cd without -march=armv8-a+crc',
>>> -      args: test_c_args)
>>> -    # Use ARM CRC Extension unconditionally
>>> -    cdata.set('USE_ARMV8_CRC32C', 1)
>>> -    have_optimized_crc = true
>>> -  elif cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and 
>>> __crc32cd with -march=armv8-a+crc',
>>> -      args: test_c_args + ['-march=armv8-a+crc'])
>>> -    # Use ARM CRC Extension, with runtime check
>>> -    cflags_crc += '-march=armv8-a+crc'
>>> -    cdata.set('USE_ARMV8_CRC32C', false)
>>> -    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
>>> -    have_optimized_crc = true
>>> +    if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and 
>>> __crc32cd without -march=armv8-a+crc',
>>> +        args: test_c_args)
>>
>> Seems like it'd be easier to read if you don't re-indent this, but 
>> just have
>> the cc.get_id() == 'msvc' part of this if/else-if.
>>
> 

I've attached a new version (v8) to fix the above indentation issue.

Could someone please help with the review ?

-- 
Niyas
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Tue, May 02, 2023 at 08:51:09AM +0100, Niyas Sait wrote:
> I've attached a new version (v8) to fix the above indentation issue.
>
> Could someone please help with the review ?

Seeing how simple this has become, I would be really tempted to get
that applied, especially if there's a buildfarm machine able to follow
up..  On the one hand, we are in a stability period for v16, so it may
not be the best moment ever.  On the other hand, waiting one more year
sounds like a waste for a patch that just adds new code paths.

RMT members, any thoughts?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> Seeing how simple this has become, I would be really tempted to get
> that applied, especially if there's a buildfarm machine able to follow
> up..  On the one hand, we are in a stability period for v16, so it may
> not be the best moment ever.  On the other hand, waiting one more year
> sounds like a waste for a patch that just adds new code paths.

Indeed, there's not much in this patch ... but it's impossible to see
how "run on an entirely new platform" isn't a new feature.  Moreover,
it's a platform that very few of us will have any ability to support
or debug for.  I can't see how it's a good idea to shove this in
post-feature-freeze.  Let's plan to push it in when v17 opens.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Sat, May 06, 2023 at 12:35:40AM -0400, Tom Lane wrote:
> Indeed, there's not much in this patch ... but it's impossible to see
> how "run on an entirely new platform" isn't a new feature.  Moreover,
> it's a platform that very few of us will have any ability to support
> or debug for.  I can't see how it's a good idea to shove this in
> post-feature-freeze.  Let's plan to push it in when v17 opens.

Fine by me.  I have added an entry in the CF app to remember about
this stuff as there was nothing present yet:
https://commitfest.postgresql.org/43/4309/
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2023-05-06 00:35:40 -0400, Tom Lane wrote:
> Michael Paquier <michael@paquier.xyz> writes:
> > Seeing how simple this has become, I would be really tempted to get
> > that applied, especially if there's a buildfarm machine able to follow
> > up..  On the one hand, we are in a stability period for v16, so it may
> > not be the best moment ever.  On the other hand, waiting one more year
> > sounds like a waste for a patch that just adds new code paths.
> 
> Indeed, there's not much in this patch ... but it's impossible to see
> how "run on an entirely new platform" isn't a new feature.  Moreover,
> it's a platform that very few of us will have any ability to support
> or debug for.  I can't see how it's a good idea to shove this in
> post-feature-freeze.  Let's plan to push it in when v17 opens.

I don't really have feelings either way - but haven't we gone further and even
backpatched things like spinlock support for new arches in the past?

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Andres Freund <andres@anarazel.de> writes:
> I don't really have feelings either way - but haven't we gone further and even
> backpatched things like spinlock support for new arches in the past?

Mmmm ... don't really think those cases were comparable.  We weren't
adding support for a whole new OS.  Now, you might argue that Windows
on arm64 will be just like Windows on x86_64, but I think the jury
is still out on that.  Microsoft was so Intel-only for so many years
that I bet they've had to change quite a bit to make it go on ARM.

Also, the cases of back-patched spinlock support that I can find
in the last few years were pretty low-risk.  I'll grant that
c32fcac56 was a bit blue-sky because hardly anybody had RISC-V
at that point, but by the same token anybody relying on it at the
time would be dealing with a beta-grade OS too.  On the other hand,
1c72d82c2 was immediately testable in the buildfarm, and f3bd00c01
was importing code already verified by our OpenBSD packagers.

As I said upthread, this seems like something to put in at the
beginning of a dev cycle, not post-feature-freeze.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2023-05-08 Mo 15:58, Tom Lane wrote:
Andres Freund <andres@anarazel.de> writes:
I don't really have feelings either way - but haven't we gone further and even
backpatched things like spinlock support for new arches in the past?
Mmmm ... don't really think those cases were comparable.  We weren't
adding support for a whole new OS.  Now, you might argue that Windows
on arm64 will be just like Windows on x86_64, but I think the jury
is still out on that.  Microsoft was so Intel-only for so many years
that I bet they've had to change quite a bit to make it go on ARM.

Also, the cases of back-patched spinlock support that I can find
in the last few years were pretty low-risk.  I'll grant that
c32fcac56 was a bit blue-sky because hardly anybody had RISC-V
at that point, but by the same token anybody relying on it at the
time would be dealing with a beta-grade OS too.  On the other hand,
1c72d82c2 was immediately testable in the buildfarm, and f3bd00c01
was importing code already verified by our OpenBSD packagers.

As I said upthread, this seems like something to put in at the
beginning of a dev cycle, not post-feature-freeze.			


We will definitely want buildfarm support. I don't have such a machine and am not likely to have one any time soon. I do run drongo and fairywren on an EC2 instance, but AWS doesn't seem to have support for Windows on ARM. Maybe it's available on Azure (maybe then some of our colleagues working at Microsoft could arrange such a beast for me to set up potential buildfarm animal, or else run one themselves.)



cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Wed, May 10, 2023 at 09:24:39AM -0400, Andrew Dunstan wrote:
> We will definitely want buildfarm support. I don't have such a machine and
> am not likely to have one any time soon. I do run drongo and fairywren on an
> EC2 instance, but AWS doesn't seem to have support for Windows on ARM. Maybe
> it's available on Azure (maybe then some of our colleagues working at
> Microsoft could arrange such a beast for me to set up potential buildfarm
> animal, or else run one themselves.)

Unfortunately AWS does not offer ARM on Windows with an EC2, that's
something I have also looked at setting up :/

Anyway, Niyat has mentioned me that he was working on that, but it
seems that it was off-list.  Niyat, could you confirm this part?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Thomas Munro
Date:
On Thu, May 11, 2023 at 11:34 AM Michael Paquier <michael@paquier.xyz> wrote:
> On Wed, May 10, 2023 at 09:24:39AM -0400, Andrew Dunstan wrote:
> > We will definitely want buildfarm support. I don't have such a machine and
> > am not likely to have one any time soon. I do run drongo and fairywren on an
> > EC2 instance, but AWS doesn't seem to have support for Windows on ARM. Maybe
> > it's available on Azure (maybe then some of our colleagues working at
> > Microsoft could arrange such a beast for me to set up potential buildfarm
> > animal, or else run one themselves.)
>
> Unfortunately AWS does not offer ARM on Windows with an EC2, that's
> something I have also looked at setting up :/

Azure does have an image "Microsoft Windows 11 Preview arm64" to run
on Ampere CPUs, which says it's a pre-release version intended for
validation, which sounds approximately like what we want.  I will try
to find out more.



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, May 11, 2023 at 12:17:25PM +1200, Thomas Munro wrote:
> Azure does have an image "Microsoft Windows 11 Preview arm64" to run
> on Ampere CPUs, which says it's a pre-release version intended for
> validation, which sounds approximately like what we want.  I will try
> to find out more.

Interesting.  Thanks for mentioning it.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
On 11/05/2023 00:34, Michael Paquier wrote:
> On Wed, May 10, 2023 at 09:24:39AM -0400, Andrew Dunstan wrote:
>> We will definitely want buildfarm support. I don't have such a machine and
>> am not likely to have one any time soon. I do run drongo and fairywren on an
>> EC2 instance, but AWS doesn't seem to have support for Windows on ARM. Maybe
>> it's available on Azure (maybe then some of our colleagues working at
>> Microsoft could arrange such a beast for me to set up potential buildfarm
>> animal, or else run one themselves.)
> Unfortunately AWS does not offer ARM on Windows with an EC2, that's
> something I have also looked at setting up :/
> 
> Anyway, Niyat has mentioned me that he was working on that, but it
> seems that it was off-list.  Niyat, could you confirm this part?
> --
> Michael

If we have Azure VM credits, we could use that to deploy buildfarm machines.

Otherwise, I can try to allocate a machine from Linaro Windows Lab for 
the buildbot.

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Niyas Sait
Date:
Hello,

Just wanted to give a heads up that I am moving to a new role outside 
Linaro and as a result wouldn't be able to continue contributing.

Anthony Roberts from Linaro is going to support the enablement work.

-- 
Niyas



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, May 11, 2023 at 01:19:54PM +0900, Michael Paquier wrote:
> On Thu, May 11, 2023 at 12:17:25PM +1200, Thomas Munro wrote:
>> Azure does have an image "Microsoft Windows 11 Preview arm64" to run
>> on Ampere CPUs, which says it's a pre-release version intended for
>> validation, which sounds approximately like what we want.  I will try
>> to find out more.
>
> Interesting.  Thanks for mentioning it.

Now that v17 is open, I was looking at v8 posted at [1] and I don't
have much more to add about it.  The problem about the lack of
buildfarm machine is still annoying, but I don't see a reason not to
move forward and let people play with this stuff on HEAD.  At least
that would be progress.  Any thoughts?

Thomas, what's the state of ARM support for Windows on Azure?  Is that
still in preview?

[1]: https://www.postgresql.org/message-id/dbee741f-b9b7-a0d5-1b1b-f9b532bb6f56%40linaro.org
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Anthony Roberts
Date:
Hi All,

Just following up on this, has there been any movement?

I did see another message go into the thread here with no reply: 
https://www.postgresql.org/message-id/ZKPLjLjIjwN2lxkg%40paquier.xyz

Thanks,
Anthony

On 14/06/2023 13:25, Niyas Sait wrote:
> Hello,
>
> Just wanted to give a heads up that I am moving to a new role outside 
> Linaro and as a result wouldn't be able to continue contributing.
>
> Anthony Roberts from Linaro is going to support the enablement work.
>



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, Aug 17, 2023 at 09:41:44AM +0100, Anthony Roberts wrote:
> Just following up on this, has there been any movement?
>
> I did see another message go into the thread here with no reply:
> https://www.postgresql.org/message-id/ZKPLjLjIjwN2lxkg%40paquier.xyz

I don't have an environment to test the patch, but I don't object to
it per se.  However, I don't really want to move forward completely
blindly as well in the long-term.

As mentioned to Niyas, could it be possible to provide to the
community a buildfarm machine that would be able to test this
environment?  I am not sure what's your status on that.  Perhaps this
is already set up and you are just waiting for the patch to be merged?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Anthony Roberts
Date:
Hi,

Which of these are you looking for us to provide:

* A machine for you to directly access (via a VPN)
* A machine we just run a worker script on that automatically picks up 
the builds as required
* Us to do downstream CI

All are possible, but preferably not option 1, as it would mean straight 
up pulling out a machine from our build farm, and it has to go through 
all sorts of approvals internally. If it's the only way forward I can 
kick it up the chain though.

Option 2 and 3 are ones we do for various other projects (ie. 2 - CMake, 
3 - OpenSSL)

Thanks,
Anthony

On 17/08/2023 23:28, Michael Paquier wrote:
> On Thu, Aug 17, 2023 at 09:41:44AM +0100, Anthony Roberts wrote:
>> Just following up on this, has there been any movement?
>>
>> I did see another message go into the thread here with no reply:
>> https://www.postgresql.org/message-id/ZKPLjLjIjwN2lxkg%40paquier.xyz
> I don't have an environment to test the patch, but I don't object to
> it per se.  However, I don't really want to move forward completely
> blindly as well in the long-term.
>
> As mentioned to Niyas, could it be possible to provide to the
> community a buildfarm machine that would be able to test this
> environment?  I am not sure what's your status on that.  Perhaps this
> is already set up and you are just waiting for the patch to be merged?
> --
> Michael



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Fri, Aug 25, 2023 at 10:40:39AM +0100, Anthony Roberts wrote:
> Which of these are you looking for us to provide:
>
> * A machine for you to directly access (via a VPN)
> * A machine we just run a worker script on that automatically picks up the
> builds as required
> * Us to do downstream CI
>
> All are possible, but preferably not option 1, as it would mean straight up
> pulling out a machine from our build farm, and it has to go through all
> sorts of approvals internally. If it's the only way forward I can kick it up
> the chain though.
>
> Option 2 and 3 are ones we do for various other projects (ie. 2 - CMake, 3 -
> OpenSSL)

The community has its own CI facility.  Here is a link of how to set
up a machine:
https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto

And all the results are published by the maintainers of the machines
on a periodic basis where the buildfarm client code is set:
https://buildfarm.postgresql.org/cgi-bin/show_status.pl

The final result would be for you to maintain the machine so as we are
able to see if anything breaks with it.  Adding extra dependencies to
the build like OpenSSL would be nice, but based on the contents of the
patch to add this port that does not seem mandatory to me, either.

Once the machine is ready, you will need to request a buildfarm
machine name and a key to be able to begin publishing the reports of
the builds to the community buildfarm.  Once the machine is ready to
go, just let me know and I'd be OK to merge the patch (I still want to
do a final review of it in case I've missed something, but I can move
on with that before the buildfarm machine is set up).
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Anthony Roberts
Date:
Thanks for the link - that looks basically the same as what we do for 
CMake (option 2), so should be relatively easy.

I will have a chat to relevant people about setting a machine up 
properly for it.

Thanks,
Anthony

On 25/08/2023 11:17, Michael Paquier wrote:
> On Fri, Aug 25, 2023 at 10:40:39AM +0100, Anthony Roberts wrote:
>> Which of these are you looking for us to provide:
>>
>> * A machine for you to directly access (via a VPN)
>> * A machine we just run a worker script on that automatically picks up the
>> builds as required
>> * Us to do downstream CI
>>
>> All are possible, but preferably not option 1, as it would mean straight up
>> pulling out a machine from our build farm, and it has to go through all
>> sorts of approvals internally. If it's the only way forward I can kick it up
>> the chain though.
>>
>> Option 2 and 3 are ones we do for various other projects (ie. 2 - CMake, 3 -
>> OpenSSL)
> The community has its own CI facility.  Here is a link of how to set
> up a machine:
> https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto
>
> And all the results are published by the maintainers of the machines
> on a periodic basis where the buildfarm client code is set:
> https://buildfarm.postgresql.org/cgi-bin/show_status.pl
>
> The final result would be for you to maintain the machine so as we are
> able to see if anything breaks with it.  Adding extra dependencies to
> the build like OpenSSL would be nice, but based on the contents of the
> patch to add this port that does not seem mandatory to me, either.
>
> Once the machine is ready, you will need to request a buildfarm
> machine name and a key to be able to begin publishing the reports of
> the builds to the community buildfarm.  Once the machine is ready to
> go, just let me know and I'd be OK to merge the patch (I still want to
> do a final review of it in case I've missed something, but I can move
> on with that before the buildfarm machine is set up).
> --
> Michael



Re: [PATCH] Add native windows on arm64 support

From
Daniel Gustafsson
Date:
> On 25 Aug 2023, at 11:40, Anthony Roberts <anthony.roberts@linaro.org> wrote:

> * A machine for you to directly access (via a VPN)

That could be very helpful to provide to developers who are trying to debug
very wicked bugs which requires access for analysis.  Such things are on a case
by case basis of course at your discretion, but it would most likely be very
appreciated when/if the need exists.

> * A machine we just run a worker script on that automatically picks up the builds as required

This sounds like what we have for the buildfarm, where machines independently
builds the branches from the Git repo by using the buildfarm client as worker.

> * Us to do downstream CI

This sounds like the CFBot, where we (currently) use Cirrus with our own
workers for building and testing the patches which are being worked on.

    http://cfbot.cputube.org/

Both the two latter options are very helpful for the community, and serve two
distincly different purposes.  Option 2 is required for a platform to be
considered supported whereas option 3 assists developers in being proactive
rather than just reactive.

--
Daniel Gustafsson




Re: [PATCH] Add native windows on arm64 support

From
Anthony Roberts
Date:
Hi,

Just a follow-up: having spoken to the relevant people, sadly, right now, we do not have the capacity to be pulling machines out of our day-to-day CI tasks to dedicate to specific projects.

I can, however, offer a few alternatives:

1. If you have capacity on your linux x64 machines, it is possible to emulate WoA, and run tests that way: https://www.linaro.org/blog/emulate-windows-on-arm/
This is something that works well for projects that we have contributed it to (ie, sse2neon uses it via github actions) - if you run into any issues with this, we are able to try and fix them on our side, as likely more than postgres would benefit.

2. If there is any scope for it on your side at all, a Samsung Galaxy Book Go 14" can be had from ebay for ~£140.
Understandably, this might not be an option for you.

If it helps, if this is merged, we do have the possibility of running our own downstream CI builds nightly for the tip of your main branch here: https://gitlab.com/Linaro/windowsonarm/nightly
This is something we do for a few projects that do not have full upstream CI.

Thanks,
Anthony


On Fri, 25 Aug 2023 at 11:34, Anthony Roberts <anthony.roberts@linaro.org> wrote:
Thanks for the link - that looks basically the same as what we do for
CMake (option 2), so should be relatively easy.

I will have a chat to relevant people about setting a machine up
properly for it.

Thanks,
Anthony

On 25/08/2023 11:17, Michael Paquier wrote:
> On Fri, Aug 25, 2023 at 10:40:39AM +0100, Anthony Roberts wrote:
>> Which of these are you looking for us to provide:
>>
>> * A machine for you to directly access (via a VPN)
>> * A machine we just run a worker script on that automatically picks up the
>> builds as required
>> * Us to do downstream CI
>>
>> All are possible, but preferably not option 1, as it would mean straight up
>> pulling out a machine from our build farm, and it has to go through all
>> sorts of approvals internally. If it's the only way forward I can kick it up
>> the chain though.
>>
>> Option 2 and 3 are ones we do for various other projects (ie. 2 - CMake, 3 -
>> OpenSSL)
> The community has its own CI facility.  Here is a link of how to set
> up a machine:
> https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto
>
> And all the results are published by the maintainers of the machines
> on a periodic basis where the buildfarm client code is set:
> https://buildfarm.postgresql.org/cgi-bin/show_status.pl
>
> The final result would be for you to maintain the machine so as we are
> able to see if anything breaks with it.  Adding extra dependencies to
> the build like OpenSSL would be nice, but based on the contents of the
> patch to add this port that does not seem mandatory to me, either.
>
> Once the machine is ready, you will need to request a buildfarm
> machine name and a key to be able to begin publishing the reports of
> the builds to the community buildfarm.  Once the machine is ready to
> go, just let me know and I'd be OK to merge the patch (I still want to
> do a final review of it in case I've missed something, but I can move
> on with that before the buildfarm machine is set up).
> --
> Michael

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Wed, Aug 30, 2023 at 04:12:16PM +0100, Anthony Roberts wrote:
> Just a follow-up: having spoken to the relevant people, sadly, right now,
> we do not have the capacity to be pulling machines out of our day-to-day CI
> tasks to dedicate to specific projects.

Okay, thanks for letting us know.

> I can, however, offer a few alternatives:
>
> 1. If you have capacity on your linux x64 machines, it is possible to
> emulate WoA, and run tests that way:
> https://www.linaro.org/blog/emulate-windows-on-arm/
> This is something that works well for projects that we have contributed it
> to (ie, sse2neon uses it via github actions) - if you run into any issues
> with this, we are able to try and fix them on our side, as likely more than
> postgres would benefit.
>
> 2. If there is any scope for it on your side at all, a Samsung Galaxy Book
> Go 14" can be had from ebay for ~£140.
> Understandably, this might not be an option for you.
>
> If it helps, if this is merged, we do have the possibility of running our
> own downstream CI builds nightly for the tip of your main branch here:
> https://gitlab.com/Linaro/windowsonarm/nightly
> This is something we do for a few projects that do not have full upstream
> CI.

Honestly, I am not sure how to proceed here.  Having something in the
buildfarm is necessary IMO, because this is the central place that
community members look at when it comes to monitoring the stability of
a patch committed.

Any opinions from the others?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Michael Paquier <michael@paquier.xyz> writes:
> On Wed, Aug 30, 2023 at 04:12:16PM +0100, Anthony Roberts wrote:
>> Just a follow-up: having spoken to the relevant people, sadly, right now,
>> we do not have the capacity to be pulling machines out of our day-to-day CI
>> tasks to dedicate to specific projects.

> Okay, thanks for letting us know.

Too bad.

> Honestly, I am not sure how to proceed here.  Having something in the
> buildfarm is necessary IMO, because this is the central place that
> community members look at when it comes to monitoring the stability of
> a patch committed.
> Any opinions from the others?

I agree.  I'm really uncomfortable with claiming support for
Windows-on-ARM if we don't have a buildfarm member testing it.
For other platforms that have a track record of multiple
hardware support, it might not be a stretch ... but Windows was
so resolutely Intel-only for so long that "it works on ARM" is
a proposition that I won't trust without hard evidence.  There
are too many bits of that system that might not have gotten the
word yet, or at least not gotten sufficient testing.

My vote for this is we don't commit without a buildfarm member.

(As a comparison point, I'd still be unsure about our support
for macOS-on-ARM if we didn't have buildfarm support for that.
That exists, and is being paid for out of my own pocket.
I do not have much sympathy for a corporation that claims
it can't afford to support one measly buildfarm animal.)

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Thomas Munro
Date:
On Thu, Aug 31, 2023 at 4:22 PM Michael Paquier <michael@paquier.xyz> wrote:
> Honestly, I am not sure how to proceed here.  Having something in the
> buildfarm is necessary IMO, because this is the central place that
> community members look at when it comes to monitoring the stability of
> a patch committed.

It's tricky, because usually the org that wants the thing to work
supplies the thing, and I personally think that provides a meaningful
"demand" signal too.  For example, we have external Solaris
representation, but no users of AIX represented at this point, and I
consider that to be quite interesting information.  Plenty of people
want PG to work well on their OS or architecture.

But, supposing Azure credits were suddenly available (just between
you, me and the mailing list, I heard that this should be imminent as
some kind of grant to PG US, as a result of the Cirrus thing), do we
have a Windows-savvy volunteer to feed and water an animal?  I feel
like this case is inevitable anyway because people in our own
community are probably going to be using Windows ARM laptops sooner or
later...



Re: [PATCH] Add native windows on arm64 support

From
Tom Lane
Date:
Thomas Munro <thomas.munro@gmail.com> writes:
> But, supposing Azure credits were suddenly available (just between
> you, me and the mailing list, I heard that this should be imminent as
> some kind of grant to PG US, as a result of the Cirrus thing), do we
> have a Windows-savvy volunteer to feed and water an animal?  I feel
> like this case is inevitable anyway because people in our own
> community are probably going to be using Windows ARM laptops sooner or
> later...

That's a good point.  The hardware resources to support a buildfarm
animal are really pretty trivial these days.  What is important is
an animal owner who is willing to help chase down problems when they
arise.

Maybe we just need to wait for some community members to acquire
those laptops.

            regards, tom lane



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, Aug 31, 2023 at 01:06:53AM -0400, Tom Lane wrote:
> That's a good point.  The hardware resources to support a buildfarm
> animal are really pretty trivial these days.  What is important is
> an animal owner who is willing to help chase down problems when they
> arise.

Unfortunately I don't see myself running that at home.  It is too hot
and humid in Summer so the machine would not last.  Something in the
cloud would be OK for me, but AWS has no option for a Windows host
with ARM yet.
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Peter Eisentraut
Date:
On 02.05.23 09:51, Niyas Sait wrote:
> diff --git a/doc/src/sgml/install-windows.sgml b/doc/src/sgml/install-windows.sgml
> index cbc70a039c..2ecd5fcf38 100644
> --- a/doc/src/sgml/install-windows.sgml
> +++ b/doc/src/sgml/install-windows.sgml
> @@ -352,7 +352,8 @@ $ENV{MSBFLAGS}="/m";
>     <title>Special Considerations for 64-Bit Windows</title>
>   
>     <para>
> -   PostgreSQL will only build for the x64 architecture on 64-bit Windows.
> +   PostgreSQL will only build for the x64 and ARM64 architectures on 64-bit
> +   Windows.
>     </para>

Are there other possible architectures besides x64 and ARM64?  Itanium? 
Or should we just delete this sentence?

> diff --git a/meson.build b/meson.build
> index 096044628c..6cca212fae 100644
> --- a/meson.build
> +++ b/meson.build
> @@ -2045,8 +2045,11 @@ int main(void)
>   elif host_cpu == 'arm' or host_cpu == 'aarch64'
>   
>     prog = '''
> +#ifdef _MSC_VER
> +#include <intrin.h>
> +#else
>   #include <arm_acle.h>
> -
> +#endif

Maybe keep the whitespace here.

> -  if cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',
> +  if cc.get_id() == 'msvc'
> +    cdata.set('USE_ARMV8_CRC32C', false)
> +    cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
> +    have_optimized_crc = true
> +  elif cc.links(prog, name: '__crc32cb, __crc32ch, __crc32cw, and __crc32cd without -march=armv8-a+crc',

Add a comment here.

> diff --git a/src/port/pg_crc32c_armv8.c b/src/port/pg_crc32c_armv8.c
> index d8fae510cf..3d7eb748ff 100644
> --- a/src/port/pg_crc32c_armv8.c
> +++ b/src/port/pg_crc32c_armv8.c
> @@ -14,7 +14,9 @@
>    */
>   #include "c.h"
>   
> +#ifndef _MSC_VER
>   #include <arm_acle.h>
> +#endif

Also add a comment here.

>   
>   #include "port/pg_crc32c.h"
>   
> diff --git a/src/tools/msvc/gendef.pl b/src/tools/msvc/gendef.pl
> index e7cbefcbc3..934dc17b96 100644
> --- a/src/tools/msvc/gendef.pl
> +++ b/src/tools/msvc/gendef.pl
> @@ -120,9 +120,9 @@ sub writedef
>       {
>           my $isdata = $def->{$f} eq 'data';
>   
> -        # Strip the leading underscore for win32, but not x64
> +        # Strip the leading underscore for win32, but not x64 and aarch64

Is x64 the opposite of win32?  Does this make sense?  Should we reverse 
the logic here and single out the one variant where the stripping is 
necessary?




Re: [PATCH] Add native windows on arm64 support

From
Peter Eisentraut
Date:
On 31.08.23 06:44, Tom Lane wrote:
> I agree.  I'm really uncomfortable with claiming support for
> Windows-on-ARM if we don't have a buildfarm member testing it.
> For other platforms that have a track record of multiple
> hardware support, it might not be a stretch ... but Windows was
> so resolutely Intel-only for so long that "it works on ARM" is
> a proposition that I won't trust without hard evidence.  There
> are too many bits of that system that might not have gotten the
> word yet, or at least not gotten sufficient testing.
> 
> My vote for this is we don't commit without a buildfarm member.

I think we can have a multi-tiered approach, where we can commit support 
but consider it experimental until we have buildfarm coverage.



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2023-08-31 14:33:56 +0900, Michael Paquier wrote:
> On Thu, Aug 31, 2023 at 01:06:53AM -0400, Tom Lane wrote:
> > That's a good point.  The hardware resources to support a buildfarm
> > animal are really pretty trivial these days.  What is important is
> > an animal owner who is willing to help chase down problems when they
> > arise.
> 
> Unfortunately I don't see myself running that at home.  It is too hot
> and humid in Summer so the machine would not last.  Something in the
> cloud would be OK for me, but AWS has no option for a Windows host
> with ARM yet.

FWIW, we could run ARM windows as part of CI. It'd be a bit of scripting work,
as google doesn't yet have readymade VM images with windows for ARM. Right now
the CI VM images for windows are based on top of the google images. Scripting
generation of ARM images would be some one-off work, but after that...

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Daniel Gustafsson
Date:
> On 13 Sep 2023, at 21:12, Peter Eisentraut <peter@eisentraut.org> wrote:
>
> On 31.08.23 06:44, Tom Lane wrote:
>> I agree.  I'm really uncomfortable with claiming support for
>> Windows-on-ARM if we don't have a buildfarm member testing it.
>> For other platforms that have a track record of multiple
>> hardware support, it might not be a stretch ... but Windows was
>> so resolutely Intel-only for so long that "it works on ARM" is
>> a proposition that I won't trust without hard evidence.  There
>> are too many bits of that system that might not have gotten the
>> word yet, or at least not gotten sufficient testing.
>> My vote for this is we don't commit without a buildfarm member.
>
> I think we can have a multi-tiered approach, where we can commit support but consider it experimental until we have
buildfarmcoverage. 

If it's experimental it should probably be behind an opt-in flag in
autoconf/meson, or be reverted by the time REL_17_STABLE branches unless
coverage has materialized by then.

--
Daniel Gustafsson




Re: [PATCH] Add native windows on arm64 support

From
Peter Eisentraut
Date:
On 14.09.23 11:39, Daniel Gustafsson wrote:
>> On 13 Sep 2023, at 21:12, Peter Eisentraut <peter@eisentraut.org> wrote:
>>
>> On 31.08.23 06:44, Tom Lane wrote:
>>> I agree.  I'm really uncomfortable with claiming support for
>>> Windows-on-ARM if we don't have a buildfarm member testing it.
>>> For other platforms that have a track record of multiple
>>> hardware support, it might not be a stretch ... but Windows was
>>> so resolutely Intel-only for so long that "it works on ARM" is
>>> a proposition that I won't trust without hard evidence.  There
>>> are too many bits of that system that might not have gotten the
>>> word yet, or at least not gotten sufficient testing.
>>> My vote for this is we don't commit without a buildfarm member.
>>
>> I think we can have a multi-tiered approach, where we can commit support but consider it experimental until we have
buildfarmcoverage.
 
> 
> If it's experimental it should probably be behind an opt-in flag in
> autoconf/meson, or be reverted by the time REL_17_STABLE branches unless
> coverage has materialized by then.

The author's email is bouncing now, due to job change, so it's unlikely 
we will see any progress on this anymore.  I am setting it to returned 
with feedback.




Re: [PATCH] Add native windows on arm64 support

From
Anthony Roberts
Date:
Hi,

This was covered earlier in the thread - I have taken this on in Niyas' 
stead.

Was there an explicit request for something there? I was under the 
impression that this was all just suggestion/theory at the moment.

Thanks,
Anthony

On 19/09/2023 09:33, Peter Eisentraut wrote:
> On 14.09.23 11:39, Daniel Gustafsson wrote:
>>> On 13 Sep 2023, at 21:12, Peter Eisentraut <peter@eisentraut.org> 
>>> wrote:
>>>
>>> On 31.08.23 06:44, Tom Lane wrote:
>>>> I agree.  I'm really uncomfortable with claiming support for
>>>> Windows-on-ARM if we don't have a buildfarm member testing it.
>>>> For other platforms that have a track record of multiple
>>>> hardware support, it might not be a stretch ... but Windows was
>>>> so resolutely Intel-only for so long that "it works on ARM" is
>>>> a proposition that I won't trust without hard evidence. There
>>>> are too many bits of that system that might not have gotten the
>>>> word yet, or at least not gotten sufficient testing.
>>>> My vote for this is we don't commit without a buildfarm member.
>>>
>>> I think we can have a multi-tiered approach, where we can commit 
>>> support but consider it experimental until we have buildfarm coverage.
>>
>> If it's experimental it should probably be behind an opt-in flag in
>> autoconf/meson, or be reverted by the time REL_17_STABLE branches unless
>> coverage has materialized by then.
>
> The author's email is bouncing now, due to job change, so it's 
> unlikely we will see any progress on this anymore.  I am setting it to 
> returned with feedback.
>



Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Tue, Sep 19, 2023 at 01:35:17PM +0100, Anthony Roberts wrote:
> Was there an explicit request for something there? I was under the
> impression that this was all just suggestion/theory at the moment.

Yes.  The addition of a buildfarm member registered into the community
facilities, so as it is possible to provide back to developers dynamic
feedback to the new configuration setup you would like to see
supported in PostgreSQL.  This has been mentioned a few times on this
thread, around these places:
https://www.postgresql.org/message-id/20220322103011.i6z2tuj4hle23wgx@jrouhaud
https://www.postgresql.org/message-id/DBD80715-E56B-40EB-84AA-ACE70198E7AD@yesql.se
https://www.postgresql.org/message-id/6D1E2719-FA49-42A5-A6FF-0B0072BF631D@yesql.se
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Tue, 19 Sept 2023 at 23:48, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Sep 19, 2023 at 01:35:17PM +0100, Anthony Roberts wrote:
> Was there an explicit request for something there? I was under the
> impression that this was all just suggestion/theory at the moment.

Yes.  The addition of a buildfarm member registered into the community
facilities, so as it is possible to provide back to developers dynamic
feedback to the new configuration setup you would like to see
supported in PostgreSQL.  This has been mentioned a few times on this
thread, around these places:
https://www.postgresql.org/message-id/20220322103011.i6z2tuj4hle23wgx@jrouhaud
https://www.postgresql.org/message-id/DBD80715-E56B-40EB-84AA-ACE70198E7AD@yesql.se
https://www.postgresql.org/message-id/6D1E2719-FA49-42A5-A6FF-0B0072BF631D@yesql.se
--
Michael

The attached patch works with v17. I will work on getting a buildfarm animal up shortly

 
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Tue, 23 Jan 2024 at 08:46, Dave Cramer <davecramer@postgres.rocks> wrote:


On Tue, 19 Sept 2023 at 23:48, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Sep 19, 2023 at 01:35:17PM +0100, Anthony Roberts wrote:
> Was there an explicit request for something there? I was under the
> impression that this was all just suggestion/theory at the moment.

Yes.  The addition of a buildfarm member registered into the community
facilities, so as it is possible to provide back to developers dynamic
feedback to the new configuration setup you would like to see
supported in PostgreSQL.  This has been mentioned a few times on this
thread, around these places:
https://www.postgresql.org/message-id/20220322103011.i6z2tuj4hle23wgx@jrouhaud
https://www.postgresql.org/message-id/DBD80715-E56B-40EB-84AA-ACE70198E7AD@yesql.se
https://www.postgresql.org/message-id/6D1E2719-FA49-42A5-A6FF-0B0072BF631D@yesql.se
--
Michael

The attached patch works with v17. I will work on getting a buildfarm animal up shortly


I can build using meson manually, but for some reason building with the buildfarm fails.

I'm not sure which files to attach to this to help. Andrew, what files do you need ?

Dave 
 

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Tue, Jan 23, 2024 at 04:13:05PM -0500, Dave Cramer wrote:
> On Tue, 23 Jan 2024 at 08:46, Dave Cramer <davecramer@postgres.rocks> wrote:
>> The attached patch works with v17. I will work on getting a buildfarm
>> animal up shortly

Thanks for doing that!

> I can build using meson manually, but for some reason building with the
> buildfarm fails.
>
> I'm not sure which files to attach to this to help. Andrew, what files do
> you need ?

Probably build.ninja and the contents of meson-logs/ would offer
enough information?
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Tue, 23 Jan 2024 at 18:32, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Jan 23, 2024 at 04:13:05PM -0500, Dave Cramer wrote:
> On Tue, 23 Jan 2024 at 08:46, Dave Cramer <davecramer@postgres.rocks> wrote:
>> The attached patch works with v17. I will work on getting a buildfarm
>> animal up shortly

Thanks for doing that!

> I can build using meson manually, but for some reason building with the
> buildfarm fails.
>
> I'm not sure which files to attach to this to help. Andrew, what files do
> you need ?

Probably build.ninja and the contents of meson-logs/ would offer
enough information?
--
Michael

I managed to get it to build the vcvarsall arch needs to be x64. I need to add some options, but the patch above needs to be applied to build it.

Dave 

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Wed, Jan 24, 2024 at 06:45:21AM -0500, Dave Cramer wrote:
> I managed to get it to build the vcvarsall arch needs to be x64. I need to
> add some options, but the patch above needs to be applied to build it.

Nice.  If I may ask, what kind of host and/or configuration have you
used to reach a state where the code can be compiled and run tests
with meson?  If you have found specific steps, it may be a good thing
to document that on the wiki, say around [1].

Perhaps you have not included TAP?  It may be fine in terms of runtime
checks and coverage.

[1]: https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto#Running_on_Windows
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Wed, 24 Jan 2024 at 19:03, Michael Paquier <michael@paquier.xyz> wrote:
On Wed, Jan 24, 2024 at 06:45:21AM -0500, Dave Cramer wrote:
> I managed to get it to build the vcvarsall arch needs to be x64. I need to
> add some options, but the patch above needs to be applied to build it.

Nice.  If I may ask, what kind of host and/or configuration have you
used to reach a state where the code can be compiled and run tests
with meson?  If you have found specific steps, it may be a good thing
to document that on the wiki, say around [1].

I am running a mac-mini M2 with parallels running windows pro 11
The only thing required is this patch. Running in a native developer prompt  

meson setup build --prefix=c:\postgres
cd build
ninja 
ninja install
ninja test

all run without errors
I also have buildfarm running and will run that today

Dave

Perhaps you have not included TAP?  It may be fine in terms of runtime
checks and coverage.

Does TAP have to be explicitly added to the meson build ?

Dave

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:



On Thu, 25 Jan 2024 at 08:31, Dave Cramer <davecramer@postgres.rocks> wrote:


On Wed, 24 Jan 2024 at 19:03, Michael Paquier <michael@paquier.xyz> wrote:
On Wed, Jan 24, 2024 at 06:45:21AM -0500, Dave Cramer wrote:
> I managed to get it to build the vcvarsall arch needs to be x64. I need to
> add some options, but the patch above needs to be applied to build it.

Nice.  If I may ask, what kind of host and/or configuration have you
used to reach a state where the code can be compiled and run tests
with meson?  If you have found specific steps, it may be a good thing
to document that on the wiki, say around [1].

I am running a mac-mini M2 with parallels running windows pro 11
The only thing required is this patch. Running in a native developer prompt  

meson setup build --prefix=c:\postgres
cd build
ninja 
ninja install
ninja test

all run without errors
I also have buildfarm running and will run that today

Dave

Perhaps you have not included TAP?  It may be fine in terms of runtime
checks and coverage.

Does TAP have to be explicitly added to the meson build ?

Dave


I tried running my buildfarm using my git repo and my branch, but get the following error
Status Line: 492 bad branch parameter
Content:
bad branch parameter fix_arm

Web txn failed with status: 1 

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-24 We 19:02, Michael Paquier wrote:
On Wed, Jan 24, 2024 at 06:45:21AM -0500, Dave Cramer wrote:
I managed to get it to build the vcvarsall arch needs to be x64. I need to
add some options, but the patch above needs to be applied to build it.
Nice.  If I may ask, what kind of host and/or configuration have you
used to reach a state where the code can be compiled and run tests
with meson?  If you have found specific steps, it may be a good thing
to document that on the wiki, say around [1].

Perhaps you have not included TAP?  It may be fine in terms of runtime
checks and coverage.

[1]: https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto#Running_on_Windows



I now have an ARM64 machine, so I set up a W11 ARM64 VM. I think we really want to build with x64_arm64, i.e. to generate native arm64 binaries. Setting just x64 will not do that, AIUI.

I tried that with the buidfarm, setting that in the config file's call to PGBuild::VSenv::getenv().

That upset msvc_gendef.pl, so I added this there to keep it happy:

$arch = 'x86_64' if $arch eq 'aarch64';

After that things went ok until I got this:

[1453/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib
storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol _mm_pause referenced in function perform_spin_delay
src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


I haven't made further progress, but I will return to it in the next day or so.

While this will be nice to have, I think it won't really matter until there is ARM64 support in released versions of Windows Server. AFAICT they still only sell versions for x86_64



cheers


andrew


--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Thu, 25 Jan 2024 at 12:30, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-24 We 19:02, Michael Paquier wrote:
On Wed, Jan 24, 2024 at 06:45:21AM -0500, Dave Cramer wrote:
I managed to get it to build the vcvarsall arch needs to be x64. I need to
add some options, but the patch above needs to be applied to build it.
Nice.  If I may ask, what kind of host and/or configuration have you
used to reach a state where the code can be compiled and run tests
with meson?  If you have found specific steps, it may be a good thing
to document that on the wiki, say around [1].

Perhaps you have not included TAP?  It may be fine in terms of runtime
checks and coverage.

[1]: https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto#Running_on_Windows



I now have an ARM64 machine, so I set up a W11 ARM64 VM. I think we really want to build with x64_arm64, i.e. to generate native arm64 binaries. Setting just x64 will not do that, AIUI.

I tried that with the buidfarm, setting that in the config file's call to PGBuild::VSenv::getenv().

That upset msvc_gendef.pl, so I added this there to keep it happy:

$arch = 'x86_64' if $arch eq 'aarch64';

After that things went ok until I got this:

[1453/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib
storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol _mm_pause referenced in function perform_spin_delay
src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


I haven't made further progress, but I will return to it in the next day or so.

While this will be nice to have, I think it won't really matter until there is ARM64 support in released versions of Windows Server. AFAICT they still only sell versions for x86_64


I need it to build clients. The clients need arm64 libraries to link against

Dave

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-25 Th 08:45, Dave Cramer wrote:




I tried running my buildfarm using my git repo and my branch, but get the following error
Status Line: 492 bad branch parameter
Content:
bad branch parameter fix_arm

Web txn failed with status: 1



You can't use your own branch with the buildfarm, you need to let it set up its own branches.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Thu, 25 Jan 2024 at 14:31, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-25 Th 08:45, Dave Cramer wrote:




I tried running my buildfarm using my git repo and my branch, but get the following error
Status Line: 492 bad branch parameter
Content:
bad branch parameter fix_arm

Web txn failed with status: 1



You can't use your own branch with the buildfarm, you need to let it set up its own branches.


So I guess I have to wait until this patch is merged in ?

Dave

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Thu, 25 Jan 2024 at 12:30, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-24 We 19:02, Michael Paquier wrote:
On Wed, Jan 24, 2024 at 06:45:21AM -0500, Dave Cramer wrote:
I managed to get it to build the vcvarsall arch needs to be x64. I need to
add some options, but the patch above needs to be applied to build it.
Nice.  If I may ask, what kind of host and/or configuration have you
used to reach a state where the code can be compiled and run tests
with meson?  If you have found specific steps, it may be a good thing
to document that on the wiki, say around [1].

Perhaps you have not included TAP?  It may be fine in terms of runtime
checks and coverage.

[1]: https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto#Running_on_Windows



I now have an ARM64 machine, so I set up a W11 ARM64 VM. I think we really want to build with x64_arm64, i.e. to generate native arm64 binaries. Setting just x64 will not do that, AIUI.

I tried that with the buidfarm, setting that in the config file's call to PGBuild::VSenv::getenv().

That upset msvc_gendef.pl, so I added this there to keep it happy:

$arch = 'x86_64' if $arch eq 'aarch64';

After that things went ok until I got this:

[1453/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib
storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol _mm_pause referenced in function perform_spin_delay
src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


I haven't made further progress, but I will return to it in the next day or so.

While this will be nice to have, I think it won't really matter until there is ARM64 support in released versions of Windows Server. AFAICT they still only sell versions for x86_64


I've tried it with my patch attached previously and x64_arm64 and it works fine. builds using the buildfarm as well.

Is there a definitive way to figure out if the binaries are x64_arm64

Dave

Re: [PATCH] Add native windows on arm64 support

From
Anthony Roberts
Date:
Hi David,

Unix "file" or "dumpbin /headers" in vcvarsall are your best bets.

Thanks,
Anthony

On Thu, 25 Jan 2024, 21:01 Dave Cramer, <davecramer@postgres.rocks> wrote:


On Thu, 25 Jan 2024 at 12:30, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-24 We 19:02, Michael Paquier wrote:
On Wed, Jan 24, 2024 at 06:45:21AM -0500, Dave Cramer wrote:
I managed to get it to build the vcvarsall arch needs to be x64. I need to
add some options, but the patch above needs to be applied to build it.
Nice.  If I may ask, what kind of host and/or configuration have you
used to reach a state where the code can be compiled and run tests
with meson?  If you have found specific steps, it may be a good thing
to document that on the wiki, say around [1].

Perhaps you have not included TAP?  It may be fine in terms of runtime
checks and coverage.

[1]: https://wiki.postgresql.org/wiki/PostgreSQL_Buildfarm_Howto#Running_on_Windows



I now have an ARM64 machine, so I set up a W11 ARM64 VM. I think we really want to build with x64_arm64, i.e. to generate native arm64 binaries. Setting just x64 will not do that, AIUI.

I tried that with the buidfarm, setting that in the config file's call to PGBuild::VSenv::getenv().

That upset msvc_gendef.pl, so I added this there to keep it happy:

$arch = 'x86_64' if $arch eq 'aarch64';

After that things went ok until I got this:

[1453/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib
storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol _mm_pause referenced in function perform_spin_delay
src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


I haven't made further progress, but I will return to it in the next day or so.

While this will be nice to have, I think it won't really matter until there is ARM64 support in released versions of Windows Server. AFAICT they still only sell versions for x86_64


I've tried it with my patch attached previously and x64_arm64 and it works fine. builds using the buildfarm as well.

Is there a definitive way to figure out if the binaries are x64_arm64

Dave

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-25 Th 15:56, Dave Cramer wrote:


On Thu, 25 Jan 2024 at 14:31, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-25 Th 08:45, Dave Cramer wrote:




I tried running my buildfarm using my git repo and my branch, but get the following error
Status Line: 492 bad branch parameter
Content:
bad branch parameter fix_arm

Web txn failed with status: 1



You can't use your own branch with the buildfarm, you need to let it set up its own branches.


So I guess I have to wait until this patch is merged in ?



Not quite.

There's a switch that lets you test your own code. If you say --from-source /path/to/repo  it will run in whatever state the repo is in. It won't care what branch you are on, and it won't try to update the repo. It won't report the results to the server, but it will build and test everything just like in a regular run. (On the "eat your own dog food" principle I use this mode a lot.) If you use that mode you probably also want to specify --verbose as well.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Thu, 25 Jan 2024 at 16:04, Anthony Roberts <anthony.roberts@linaro.org> wrote:
Hi David,

Unix "file" or "dumpbin /headers" in vcvarsall are your best bets.

Thanks,
Anthony


So there is another way, select the file in Windows Explorer and right click, in the compatibility tab if the "Windows on ARM" is greyed out it is an arm binary.

So far mine are not :(

Thanks,

Dave

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-25 Th 16:17, Dave Cramer wrote:


On Thu, 25 Jan 2024 at 16:04, Anthony Roberts <anthony.roberts@linaro.org> wrote:
Hi David,

Unix "file" or "dumpbin /headers" in vcvarsall are your best bets.

Thanks,
Anthony


So there is another way, select the file in Windows Explorer and right click, in the compatibility tab if the "Windows on ARM" is greyed out it is an arm binary.

So far mine are not :(


Yeah, I think the default Developer Command Prompt for VS2022 is set up for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:

On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-25 Th 16:17, Dave Cramer wrote:


On Thu, 25 Jan 2024 at 16:04, Anthony Roberts <anthony.roberts@linaro.org> wrote:
Hi David,

Unix "file" or "dumpbin /headers" in vcvarsall are your best bets.

Thanks,
Anthony


So there is another way, select the file in Windows Explorer and right click, in the compatibility tab if the "Windows on ARM" is greyed out it is an arm binary.

So far mine are not :(


Yeah, I think the default Developer Command Prompt for VS2022 is set up for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".


Yup, now I'm in the same state you are 

Dave

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>
> Yup, now I'm in the same state you are

Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
host and you'll be able to produce ARM64 builds, still these will not
be able to run on the host where they were built.  How much of the
patch posted upthread is required to produce such builds?  Basically
everything from it, I guess, so as build dependencies can be
satisfied?

[1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:
On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host 
architectures. But that's OK, the x64 binaries will run on arm64 (W11 
ARM64 has x64 emulation builtin). If that didn't work Dave and I would 
not have got as far as we have. But you want the x64_arm64 argument to 
vcvarsall so you will get ARM64 output.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com




Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


I am definitely getting ARM64 binaries (e.g. for initdb.exe the Windows on ARM compatibility setting is greyed out)


I'll try your patch.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:

Dave Cramer
www.postgres.rocks


On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


Did you add the latest lock.patch ?

Dave

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-29 Mo 11:20, Dave Cramer wrote:

Dave Cramer


On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


Did you add the latest lock.patch ?




I'm a bit confused about exactly what needs to be applied. Can you supply a complete patch to be applied to a pristine checkout that will let me build?


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Tue, 30 Jan 2024 at 08:38, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-29 Mo 11:20, Dave Cramer wrote:

Dave Cramer


On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


Did you add the latest lock.patch ?




I'm a bit confused about exactly what needs to be applied. Can you supply a complete patch to be applied to a pristine checkout that will let me build?


cheers


See attached.

Dave
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-30 Tu 09:50, Dave Cramer wrote:


On Tue, 30 Jan 2024 at 08:38, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-29 Mo 11:20, Dave Cramer wrote:

Dave Cramer


On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


Did you add the latest lock.patch ?




I'm a bit confused about exactly what needs to be applied. Can you supply a complete patch to be applied to a pristine checkout that will let me build?


cheers


See attached.



No, that is what is giving me the error shown above (just tried again to be certain). And it's not surprising, as patch 2 #ifdef's out the definition of spin_delay().

If you can get a complete build with these patches then I suspect you're not doing a proper ARM64 build.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:



On Tue, Jan 30, 2024 at 4:56 PM Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-30 Tu 09:50, Dave Cramer wrote:


On Tue, 30 Jan 2024 at 08:38, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-29 Mo 11:20, Dave Cramer wrote:

Dave Cramer


On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


Did you add the latest lock.patch ?




I'm a bit confused about exactly what needs to be applied. Can you supply a complete patch to be applied to a pristine checkout that will let me build?


cheers


See attached.



No, that is what is giving me the error shown above (just tried again to be certain). And it's not surprising, as patch 2 #ifdef's out the definition of spin_delay().

If you can get a complete build with these patches then I suspect you're not doing a proper ARM64 build.


Okay I will look when I get home in a week

Dave 


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-01-30 Tu 17:54, Dave Cramer wrote:



On Tue, Jan 30, 2024 at 4:56 PM Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-30 Tu 09:50, Dave Cramer wrote:


On Tue, 30 Jan 2024 at 08:38, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-29 Mo 11:20, Dave Cramer wrote:

Dave Cramer


On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


Did you add the latest lock.patch ?




I'm a bit confused about exactly what needs to be applied. Can you supply a complete patch to be applied to a pristine checkout that will let me build?


cheers


See attached.



No, that is what is giving me the error shown above (just tried again to be certain). And it's not surprising, as patch 2 #ifdef's out the definition of spin_delay().

If you can get a complete build with these patches then I suspect you're not doing a proper ARM64 build.


Okay I will look when I get home in a week


I made some progress. The attached is mostly taken from  <https://postgr.es/m/dbee741f-b9b7-a0d5-1b1b-f9b532bb6f56@linaro.org>

With it applied I was able to get a successful build using the buildfarm client. However, there are access violations when running some tests, so there is still some work to do, apparently.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com
Attachment

Re: [PATCH] Add native windows on arm64 support

From
Peter Eisentraut
Date:
On 31.01.24 16:20, Andrew Dunstan wrote:
> - PostgreSQL will only build for the x64 architecture on 64-bit Windows. 
> + PostgreSQL will only build for the x64 and ARM64 architecture on 
> 64-bit Windows.

Are there any other 64-bit architectures for Windows?

Possibly, the original sentence was meant to communicate that ARM was 
not supported, in which case it could now be removed?




Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:
On 2024-01-31 We 10:34, Peter Eisentraut wrote:
> On 31.01.24 16:20, Andrew Dunstan wrote:
>> - PostgreSQL will only build for the x64 architecture on 64-bit 
>> Windows. + PostgreSQL will only build for the x64 and ARM64 
>> architecture on 64-bit Windows.
>
> Are there any other 64-bit architectures for Windows?
>
> Possibly, the original sentence was meant to communicate that ARM was 
> not supported, in which case it could now be removed?


x86? That is in fact the default setting for VS even on ARM64.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com




Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:



On Wed, 31 Jan 2024 at 10:21, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-30 Tu 17:54, Dave Cramer wrote:



On Tue, Jan 30, 2024 at 4:56 PM Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-30 Tu 09:50, Dave Cramer wrote:


On Tue, 30 Jan 2024 at 08:38, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-29 Mo 11:20, Dave Cramer wrote:

Dave Cramer


On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-01-26 Fr 09:18, Dave Cramer wrote:


On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:

On 2024-01-25 Th 20:32, Michael Paquier wrote:
> On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
>> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> wrote:
>>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
>>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
>>> for x86 builds. AIUI you should start by executing "vcvarsall x64_arm64".
>> Yup, now I'm in the same state you are
> Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
> host and you'll be able to produce ARM64 builds, still these will not
> be able to run on the host where they were built.  How much of the
> patch posted upthread is required to produce such builds?  Basically
> everything from it, I guess, so as build dependencies can be
> satisfied?
>
> [1]: https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170


If you look at the table here x86 and x64 are the only supported host
architectures. But that's OK, the x64 binaries will run on arm64 (W11
ARM64 has x64 emulation builtin). If that didn't work Dave and I would
not have got as far as we have. But you want the x64_arm64 argument to
vcvarsall so you will get ARM64 output.

I've rebuilt it using  x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :(


With this patch I still get a build error, but it's different :-)


[1406/2088] "link" @src/backend/postgres.exe.rsp
FAILED: src/backend/postgres.exe src/backend/postgres.pdb
"link" @src/backend/postgres.exe.rsp
   Creating library src\backend\postgres.exe.lib

storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol spin_delay referenced in function perform_spin_delay

src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals


Did you add the latest lock.patch ?




I'm a bit confused about exactly what needs to be applied. Can you supply a complete patch to be applied to a pristine checkout that will let me build?


cheers


See attached.



No, that is what is giving me the error shown above (just tried again to be certain). And it's not surprising, as patch 2 #ifdef's out the definition of spin_delay().

If you can get a complete build with these patches then I suspect you're not doing a proper ARM64 build.


Okay I will look when I get home in a week


I made some progress. The attached is mostly taken from  <https://postgr.es/m/dbee741f-b9b7-a0d5-1b1b-f9b532bb6f56@linaro.org>

With it applied I was able to get a successful build using the buildfarm client. However, there are access violations when running some tests, so there is still some work to do, apparently.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com


Thanks, this patch works and 
testing with meon passes. 

I'll try the buildfarm next.

Dave 

Re: [PATCH] Add native windows on arm64 support

From
Michael Paquier
Date:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net
--
Michael

Attachment

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Dave

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:

Dave Cramer
www.postgres.rocks


On Fri, 9 Feb 2024 at 07:18, Dave Cramer <davecramer@postgres.rocks> wrote:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Actually digging some more, here is the actual error

2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID 11204) was terminated by exception 0xC0000005
2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was running: VACUUM;
2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file "ntstatus.h" for a description of the hexadecimal value.
2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  terminating any other active server processes
2024-02-09 13:31:11.013 -05 postmaster[10672] LOG:  all server processes terminated; reinitializing
2024-02-09 13:31:11.034 -05 startup[6152] LOG:  database system was interrupted; last known up at 2024-02-09 13:31:01 -05


Dave 

Dave

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2024-02-09 14:23:46 -0500, Dave Cramer wrote:
> > interestingly meson test does not produce any error
> > The buildfarm produces the following error for me:
> >
> > -SELECT relname, attname, coltypes, get_columns_length(coltypes)
> > - FROM check_columns
> > - WHERE get_columns_length(coltypes) % 8 != 0 OR
> > -       'name'::regtype::oid = ANY(coltypes);
> > - relname | attname | coltypes | get_columns_length
> > ----------+---------+----------+--------------------
> > -(0 rows)
> > -
> > +server closed the connection unexpectedly
> > + This probably means the server terminated abnormally
> > + before or while processing the request.
> > +connection to server was lost
> >
> 
> Actually digging some more, here is the actual error
> 
> 2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID
> 11204) was terminated by exception 0xC0000005
> 2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was
> running: VACUUM;
> 2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file
> "ntstatus.h" for a description of the hexadecimal value.

That's something like a segfault.

One suspicion I have is that src/port/pg_crc32c_armv8_choose.c possibly
doesn't properly support msvc.  It seems to assume that SIGILL can be trapped,
but that IIRC doesn't work on windows.

I'd check if the problem persists if you change
cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
to
cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 0)


Also, yikes, that's an ugly way of doing hardware detection. Jumping out of a
signal handler into normal code. Brrr.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:



On Fri, 9 Feb 2024 at 14:36, Andres Freund <andres@anarazel.de> wrote:
Hi,

On 2024-02-09 14:23:46 -0500, Dave Cramer wrote:
> > interestingly meson test does not produce any error
> > The buildfarm produces the following error for me:
> >
> > -SELECT relname, attname, coltypes, get_columns_length(coltypes)
> > - FROM check_columns
> > - WHERE get_columns_length(coltypes) % 8 != 0 OR
> > -       'name'::regtype::oid = ANY(coltypes);
> > - relname | attname | coltypes | get_columns_length
> > ----------+---------+----------+--------------------
> > -(0 rows)
> > -
> > +server closed the connection unexpectedly
> > + This probably means the server terminated abnormally
> > + before or while processing the request.
> > +connection to server was lost
> >
>
> Actually digging some more, here is the actual error
>
> 2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID
> 11204) was terminated by exception 0xC0000005
> 2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was
> running: VACUUM;
> 2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file
> "ntstatus.h" for a description of the hexadecimal value.

That's something like a segfault.

One suspicion I have is that src/port/pg_crc32c_armv8_choose.c possibly
doesn't properly support msvc.  It seems to assume that SIGILL can be trapped,
but that IIRC doesn't work on windows.

I'd check if the problem persists if you change
cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
to
cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 0)

This results in 

FAILED: src/bin/pg_checksums/pg_checksums.exe src/bin/pg_checksums/pg_checksums.pdb
"link"  /MACHINE:ARM64 /OUT:src/bin/pg_checksums/pg_checksums.exe src/bin/pg_checksums/pg_checksums.exe.p/win32ver.res src/bin/pg_checksums/pg_checksums.exe.p/pg_checksums.c.obj "/release" "/nologo" "/DEBUG" "/PDB:src\bin\pg_checksums\pg_checksums.pdb" "/INCREMENTAL:NO" "/STACK:4194304" "/NOEXP" "src/fe_utils/libpgfeutils.a" "src/common/libpgcommon.a" "src/port/libpgport.a" "ws2_32.lib" "ws2_32.lib" "ws2_32.lib" "ws2_32.lib" "/SUBSYSTEM:CONSOLE" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "comdlg32.lib" "advapi32.lib"
libpgcommon.a(controldata_utils.c.obj) : error LNK2001: unresolved external symbol pg_comp_crc32c


Dave
 


Also, yikes, that's an ugly way of doing hardware detection. Jumping out of a
signal handler into normal code. Brrr.

Greetings,

Andres Freund

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-02-09 Fr 14:23, Dave Cramer wrote:

Dave Cramer


On Fri, 9 Feb 2024 at 07:18, Dave Cramer <davecramer@postgres.rocks> wrote:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Actually digging some more, here is the actual error

2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID 11204) was terminated by exception 0xC0000005
2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was running: VACUUM;
2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file "ntstatus.h" for a description of the hexadecimal value.
2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  terminating any other active server processes
2024-02-09 13:31:11.013 -05 postmaster[10672] LOG:  all server processes terminated; reinitializing
2024-02-09 13:31:11.034 -05 startup[6152] LOG:  database system was interrupted; last known up at 2024-02-09 13:31:01 -05




Yes, this is pretty much what I saw.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Sat, 10 Feb 2024 at 11:19, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-09 Fr 14:23, Dave Cramer wrote:

Dave Cramer


On Fri, 9 Feb 2024 at 07:18, Dave Cramer <davecramer@postgres.rocks> wrote:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Actually digging some more, here is the actual error

2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID 11204) was terminated by exception 0xC0000005
2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was running: VACUUM;
2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file "ntstatus.h" for a description of the hexadecimal value.
2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  terminating any other active server processes
2024-02-09 13:31:11.013 -05 postmaster[10672] LOG:  all server processes terminated; reinitializing
2024-02-09 13:31:11.034 -05 startup[6152] LOG:  database system was interrupted; last known up at 2024-02-09 13:31:01 -05





So how does one debug this ?

Also if I `run meson test` I don't see this error. What does the buildfarm do differently?

Dave

Yes, this is pretty much what I saw.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-02-10 Sa 12:20, Dave Cramer wrote:


On Sat, 10 Feb 2024 at 11:19, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-09 Fr 14:23, Dave Cramer wrote:

Dave Cramer


On Fri, 9 Feb 2024 at 07:18, Dave Cramer <davecramer@postgres.rocks> wrote:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Actually digging some more, here is the actual error

2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID 11204) was terminated by exception 0xC0000005
2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was running: VACUUM;
2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file "ntstatus.h" for a description of the hexadecimal value.
2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  terminating any other active server processes
2024-02-09 13:31:11.013 -05 postmaster[10672] LOG:  all server processes terminated; reinitializing
2024-02-09 13:31:11.034 -05 startup[6152] LOG:  database system was interrupted; last known up at 2024-02-09 13:31:01 -05





So how does one debug this ?

Also if I `run meson test` I don't see this error. What does the buildfarm do differently?


First it does this:


meson test -C $pgsql --no-rebuild --suite setup


Then it does this (jflag is for the number of jobs):


meson test -t $meson_test_timeout $jflag -C $pgsql --logbase checklog --print-errorlogs --no-rebuild --suite regress --test-args=--no-locale


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Sat, 10 Feb 2024 at 13:28, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-10 Sa 12:20, Dave Cramer wrote:


On Sat, 10 Feb 2024 at 11:19, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-09 Fr 14:23, Dave Cramer wrote:

Dave Cramer


On Fri, 9 Feb 2024 at 07:18, Dave Cramer <davecramer@postgres.rocks> wrote:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Actually digging some more, here is the actual error

2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID 11204) was terminated by exception 0xC0000005
2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was running: VACUUM;
2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file "ntstatus.h" for a description of the hexadecimal value.
2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  terminating any other active server processes
2024-02-09 13:31:11.013 -05 postmaster[10672] LOG:  all server processes terminated; reinitializing
2024-02-09 13:31:11.034 -05 startup[6152] LOG:  database system was interrupted; last known up at 2024-02-09 13:31:01 -05





So how does one debug this ?

Also if I `run meson test` I don't see this error. What does the buildfarm do differently?


First it does this:


meson test -C $pgsql --no-rebuild --suite setup


Then it does this (jflag is for the number of jobs):


meson test -t $meson_test_timeout $jflag -C $pgsql --logbase checklog --print-errorlogs --no-rebuild --suite regress --test-args=--no-locale



running the above manually produces no errors ??

Dave

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-02-12 Mo 08:51, Dave Cramer wrote:


On Sat, 10 Feb 2024 at 13:28, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-10 Sa 12:20, Dave Cramer wrote:


On Sat, 10 Feb 2024 at 11:19, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-09 Fr 14:23, Dave Cramer wrote:

Dave Cramer


On Fri, 9 Feb 2024 at 07:18, Dave Cramer <davecramer@postgres.rocks> wrote:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Actually digging some more, here is the actual error

2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID 11204) was terminated by exception 0xC0000005
2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was running: VACUUM;
2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file "ntstatus.h" for a description of the hexadecimal value.
2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  terminating any other active server processes
2024-02-09 13:31:11.013 -05 postmaster[10672] LOG:  all server processes terminated; reinitializing
2024-02-09 13:31:11.034 -05 startup[6152] LOG:  database system was interrupted; last known up at 2024-02-09 13:31:01 -05





So how does one debug this ?

Also if I `run meson test` I don't see this error. What does the buildfarm do differently?


First it does this:


meson test -C $pgsql --no-rebuild --suite setup


Then it does this (jflag is for the number of jobs):


meson test -t $meson_test_timeout $jflag -C $pgsql --logbase checklog --print-errorlogs --no-rebuild --suite regress --test-args=--no-locale



running the above manually produces no errors ??



Not for me. I get the error I previously reported, It's an access violation error.


cheers


andrew


--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:

Dave Cramer
www.postgres.rocks


On Mon, 12 Feb 2024 at 09:19, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-12 Mo 08:51, Dave Cramer wrote:


On Sat, 10 Feb 2024 at 13:28, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-10 Sa 12:20, Dave Cramer wrote:


On Sat, 10 Feb 2024 at 11:19, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-09 Fr 14:23, Dave Cramer wrote:

Dave Cramer


On Fri, 9 Feb 2024 at 07:18, Dave Cramer <davecramer@postgres.rocks> wrote:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Actually digging some more, here is the actual error

2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID 11204) was terminated by exception 0xC0000005
2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was running: VACUUM;
2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file "ntstatus.h" for a description of the hexadecimal value.
2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  terminating any other active server processes
2024-02-09 13:31:11.013 -05 postmaster[10672] LOG:  all server processes terminated; reinitializing
2024-02-09 13:31:11.034 -05 startup[6152] LOG:  database system was interrupted; last known up at 2024-02-09 13:31:01 -05





So how does one debug this ?

Also if I `run meson test` I don't see this error. What does the buildfarm do differently?


First it does this:


meson test -C $pgsql --no-rebuild --suite setup


Then it does this (jflag is for the number of jobs):


meson test -t $meson_test_timeout $jflag -C $pgsql --logbase checklog --print-errorlogs --no-rebuild --suite regress --test-args=--no-locale



running the above manually produces no errors ??



Not for me. I get the error I previously reported, It's an access violation error.


cheers


andrew


OK, so I have managed to get a debugger attached to postgres.exe when it faults and the fault occurs at
span is pointing to 0x0

Dave

Re: [PATCH] Add native windows on arm64 support

From
Andrew Dunstan
Date:


On 2024-02-12 Mo 11:44, Dave Cramer wrote:

Dave Cramer


On Mon, 12 Feb 2024 at 09:19, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-12 Mo 08:51, Dave Cramer wrote:


On Sat, 10 Feb 2024 at 13:28, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-10 Sa 12:20, Dave Cramer wrote:


On Sat, 10 Feb 2024 at 11:19, Andrew Dunstan <andrew@dunslane.net> wrote:


On 2024-02-09 Fr 14:23, Dave Cramer wrote:

Dave Cramer


On Fri, 9 Feb 2024 at 07:18, Dave Cramer <davecramer@postgres.rocks> wrote:




On Fri, 9 Feb 2024 at 00:26, Michael Paquier <michael@paquier.xyz> wrote:
On Tue, Feb 06, 2024 at 07:01:49AM -0500, Dave Cramer wrote:
> Thanks, this patch works and
> testing with meson passes.

Only with the version posted at [1]?  Interesting, that's the same
contents as v8 posted upthread, minus src/tools/ because we don't need
to care about them anymore.

Andrew, what's happening on the test side?  It does not seem you've
mentioned any details about what is going wrong, or I have just missed
them.

> I'll try the buildfarm next.

[1]: https://www.postgresql.org/message-id/ea42654a-3dc4-98b0-335b-56b7ec5e5687@dunslane.net

interestingly meson test does not produce any error
The buildfarm produces the following error for me:

-SELECT relname, attname, coltypes, get_columns_length(coltypes)
- FROM check_columns
- WHERE get_columns_length(coltypes) % 8 != 0 OR
-       'name'::regtype::oid = ANY(coltypes);
- relname | attname | coltypes | get_columns_length 
----------+---------+----------+--------------------
-(0 rows)
-
+server closed the connection unexpectedly
+ This probably means the server terminated abnormally
+ before or while processing the request.
+connection to server was lost 

Actually digging some more, here is the actual error

2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  server process (PID 11204) was terminated by exception 0xC0000005
2024-02-09 13:31:11.008 -05 postmaster[10672] DETAIL:  Failed process was running: VACUUM;
2024-02-09 13:31:11.008 -05 postmaster[10672] HINT:  See C include file "ntstatus.h" for a description of the hexadecimal value.
2024-02-09 13:31:11.008 -05 postmaster[10672] LOG:  terminating any other active server processes
2024-02-09 13:31:11.013 -05 postmaster[10672] LOG:  all server processes terminated; reinitializing
2024-02-09 13:31:11.034 -05 startup[6152] LOG:  database system was interrupted; last known up at 2024-02-09 13:31:01 -05





So how does one debug this ?

Also if I `run meson test` I don't see this error. What does the buildfarm do differently?


First it does this:


meson test -C $pgsql --no-rebuild --suite setup


Then it does this (jflag is for the number of jobs):


meson test -t $meson_test_timeout $jflag -C $pgsql --logbase checklog --print-errorlogs --no-rebuild --suite regress --test-args=--no-locale



running the above manually produces no errors ??



Not for me. I get the error I previously reported, It's an access violation error.




OK, so I have managed to get a debugger attached to postgres.exe when it faults and the fault occurs at
span is pointing to 0x0



Further data point. If I select a build type of 'debug' instead of 'debugoptimized' the error disappears.


cheers


andrew

--
Andrew Dunstan
EDB: https://www.enterprisedb.com

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2024-02-12 13:28:40 -0500, Andrew Dunstan wrote:
> On 2024-02-12 Mo 11:44, Dave Cramer wrote:
> > OK, so I have managed to get a debugger attached to postgres.exe when it
> > faults and the fault occurs at
> >
https://github.com/postgres/postgres/blob/09eb633e1baa3b7cd7929f3cc77f9c46f63c20b1/src/backend/utils/mmgr/dsa.c#L869
> > span is pointing to 0x0
> 
> Further data point. If I select a build type of 'debug' instead of
> 'debugoptimized' the error disappears.

Oh, this is quite interesting.  Dave, could you post the backtrace?

I wonder if this indicates that we are either missing memory barriers
somewhere or that the memory barriers we end up with on msvc + arm aren't
correct?  Either could explain why the problem doesn't occur when building
with optimizations.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2024-02-09 15:32:10 -0500, Dave Cramer wrote:
> On Fri, 9 Feb 2024 at 14:36, Andres Freund <andres@anarazel.de> wrote:
> > That's something like a segfault.
> >
> > One suspicion I have is that src/port/pg_crc32c_armv8_choose.c possibly
> > doesn't properly support msvc.  It seems to assume that SIGILL can be
> > trapped,
> > but that IIRC doesn't work on windows.
> >
> > I'd check if the problem persists if you change
> > cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 1)
> > to
> > cdata.set('USE_ARMV8_CRC32C_WITH_RUNTIME_CHECK', 0)
> >
> 
> This results in
> 
> FAILED: src/bin/pg_checksums/pg_checksums.exe
> src/bin/pg_checksums/pg_checksums.pdb
> "link"  /MACHINE:ARM64 /OUT:src/bin/pg_checksums/pg_checksums.exe
> src/bin/pg_checksums/pg_checksums.exe.p/win32ver.res
> src/bin/pg_checksums/pg_checksums.exe.p/pg_checksums.c.obj "/release"
> "/nologo" "/DEBUG" "/PDB:src\bin\pg_checksums\pg_checksums.pdb"
> "/INCREMENTAL:NO" "/STACK:4194304" "/NOEXP" "src/fe_utils/libpgfeutils.a"
> "src/common/libpgcommon.a" "src/port/libpgport.a" "ws2_32.lib" "ws2_32.lib"
> "ws2_32.lib" "ws2_32.lib" "/SUBSYSTEM:CONSOLE" "kernel32.lib" "user32.lib"
> "gdi32.lib" "winspool.lib" "shell32.lib" "ole32.lib" "oleaut32.lib"
> "uuid.lib" "comdlg32.lib" "advapi32.lib"
> libpgcommon.a(controldata_utils.c.obj) : error LNK2001: unresolved external
> symbol pg_comp_crc32c

That's because have_optimized_crc ends up being set.


I'm somewhat unhappy about the msvc specific path in meson.build. Shouldn't at
the very least the "Use ARM CRC Extension unconditionally" path be first. I
guess it's not really this patch's fault that the runtime detection for armv8
crc is implemented this shoddily :(.

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:


On Mon, 12 Feb 2024 at 15:50, Andres Freund <andres@anarazel.de> wrote:
Hi,

On 2024-02-12 13:28:40 -0500, Andrew Dunstan wrote:
> On 2024-02-12 Mo 11:44, Dave Cramer wrote:
> > OK, so I have managed to get a debugger attached to postgres.exe when it
> > faults and the fault occurs at
> > https://github.com/postgres/postgres/blob/09eb633e1baa3b7cd7929f3cc77f9c46f63c20b1/src/backend/utils/mmgr/dsa.c#L869
> > span is pointing to 0x0
>
> Further data point. If I select a build type of 'debug' instead of
> 'debugoptimized' the error disappears.

Oh, this is quite interesting.  Dave, could you post the backtrace?

Andres,

I am using Visual Studio as the debugger. Here is what I have.

> postgres.exe!dsa_free(dsa_area * area, unsigned __int64 dp) Line 869 C
  postgres.exe!resize(dshash_table * hash_table, unsigned __int64 new_size_log2) Line 879 C
  postgres.exe!dshash_find_or_insert(dshash_table * hash_table, const void * key, bool * found) Line 480 C
  postgres.exe!pgstat_get_entry_ref(PgStat_Kind kind, unsigned int dboid, unsigned int objoid, bool create, bool * created_entry) Line 455 C
  postgres.exe!pgstat_prep_pending_entry(PgStat_Kind kind, unsigned int dboid, unsigned int objoid, bool * created_entry) Line 1123 C
  [Inline Frame] postgres.exe!pgstat_prep_relation_pending(unsigned int) Line 904 C
  postgres.exe!pgstat_assoc_relation(RelationData * rel) Line 139 C
  [Inline Frame] postgres.exe!ReadBufferExtended(RelationData *) Line 802 C
  postgres.exe!ReadBuffer(RelationData * reln, unsigned int blockNum) Line 737 C
  postgres.exe!read_seq_tuple(RelationData * rel, int * buf, HeapTupleData * seqdatatuple) Line 1196 C
  postgres.exe!AlterSequence(ParseState * pstate, AlterSeqStmt * stmt) Line 481 C
  postgres.exe!ProcessUtilitySlow(ParseState * pstate, PlannedStmt * pstmt, const char * queryString, ProcessUtilityContext context, ParamListInfoData * params, QueryEnvironment * queryEnv, _DestReceiver * dest, QueryCompletion * qc) Line 1679 C
  postgres.exe!standard_ProcessUtility(PlannedStmt * pstmt, const char * queryString, bool readOnlyTree, ProcessUtilityContext context, ParamListInfoData * params, QueryEnvironment * queryEnv, _DestReceiver * dest, QueryCompletion * qc) Line 1080 C
  postgres.exe!ProcessUtility(PlannedStmt * pstmt, const char * queryString, bool readOnlyTree, ProcessUtilityContext context, ParamListInfoData * params, QueryEnvironment * queryEnv, _DestReceiver * dest, QueryCompletion * qc) Line 530 C
  postgres.exe!ProcessUtilitySlow(ParseState * pstate, PlannedStmt * pstmt, const char * queryString, ProcessUtilityContext context, ParamListInfoData * params, QueryEnvironment * queryEnv, _DestReceiver * dest, QueryCompletion * qc) Line 1263 C
  postgres.exe!standard_ProcessUtility(PlannedStmt * pstmt, const char * queryString, bool readOnlyTree, ProcessUtilityContext context, ParamListInfoData * params, QueryEnvironment * queryEnv, _DestReceiver * dest, QueryCompletion * qc) Line 1080 C


if there is a better debugger to use, please let me know

Dave

 

I wonder if this indicates that we are either missing memory barriers
somewhere or that the memory barriers we end up with on msvc + arm aren't
correct?  Either could explain why the problem doesn't occur when building
with optimizations.

Greetings,

Andres Freund

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2024-02-12 12:50:12 -0800, Andres Freund wrote:
> On 2024-02-12 13:28:40 -0500, Andrew Dunstan wrote:
> I wonder if this indicates that we are either missing memory barriers
> somewhere or that the memory barriers we end up with on msvc + arm aren't
> correct?  Either could explain why the problem doesn't occur when building
> with optimizations.

I think I might have been on to something - if my human emulation of a
preprocessor isn't wrong, we'd end up with

#define S_UNLOCK(lock)    \
    do { _ReadWriteBarrier(); (*(lock)) = 0; } while (0)

on msvc + arm. And that's entirely insufficient - _ReadWriteBarrier() just
limits *compiler* level reordering, not CPU level reordering.  I think it's
even insufficient on x86[-64], but it's definitely insufficient on arm.



Another issue I see is that we have a bunch of code that's dependant on
__aarch64__ being set - but it doesn't look to me that it is set on msvc. One
obvious consequence of that is that 64bit atomics won't be used (see
src/include/port/atomics/arch-arm.h) - but that shouldn't cause this issue.


Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Thomas Munro
Date:
On Sat, Feb 10, 2024 at 8:36 AM Andres Freund <andres@anarazel.de> wrote:
> Also, yikes, that's an ugly way of doing hardware detection. Jumping out of a
> signal handler into normal code. Brrr.

Maybe it's a little baroque but what's actually wrong with it?
OpenSSL does something similar during initialisation as a fallback
(see armcap.c), and I borrowed that particular idea because I didn't
want the rat's nest of unportable strategies required to detect the
feature otherwise.  As people who ran OpenSSL-linked stuff under gdb
on 32 bit ARM discover (on e.g. early 32 bit RPis and early iOS etc
systems the instruction was missing, and the signal dropped you into
the debugger, so there are lots of reports of that if you google this
topic).  FWIW psql also long-jumps out of signal handlers, arguably
more questionably because it's an async signal and the program counter
may be inside readline...

As for Windows, let's see... SIGILL doesn't even work (the identifier
is defined for compatibility, but illegal instruction exception is not
connected up to it), not to mention that in the backend we redirect
sigaction() to our own fake co-operative signal system so this
technique wouldn't work even if SIGILL did.  But I would be surprised
if anyone actually has a platform that can run Windows that doesn't
have this instruction (if they did I think we'd see a crash with
untrapped illegal instruction exception 0xC000001D, let me put that
here to help google to find this message if it ever happens...).
CRC32C is required by ARMv8.1[1], and was optional but AFAIK present
in general purpose ARMv8.0 cores including lowly RPis.  In other words
anything < 8 years old[2] has it certainly, and older stuff probably
does too if it is a 64 bit server/PC/laptop/RPi?  If you look for
reports of systems without it they seem to be pre-ARMv8, or early
phones/tablets (?)?

It looks like Windows 11 requires ARMv8.1[3] ("the Windows kernel
dropped ARMv8.0 support shortly after builds 22621 [= 2022], now
requiring and enforcing a minimum of ARMv8.1 and thus the new atomics
instructions", that atomic/lock stuff being a pretty solid reason to
want to do so as discussed on this list before...).  What if we just
assumed that the same must be effectively true in practice for Windows
10 until we hear otherwise?  If a reasonable non-hypothetical system
shows up that rejects this instruction in the short time before we
disclaim support for 10 (whose EOL is next year?), we can decide
whether to just turn off the CRC32 fast path for that OS version, or
figure out the runtime feature-probe patch.  Clearly we need to
minimise Windows magic in this project due to lack of hackers, so
writing code proactively for imaginary users seems like a bad plan...

[1] https://developer.arm.com/documentation/ddi0597/2023-12/Base-Instructions/CRC32C--CRC32C-
[2] https://en.wikipedia.org/wiki/Comparison_of_ARM_processors#ARMv8-A
[3] http://www.emulators.com/docs/abc_history_of_woa.htm



Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:

Dave Cramer
www.postgres.rocks


On Mon, 12 Feb 2024 at 16:19, Andres Freund <andres@anarazel.de> wrote:
Hi,

On 2024-02-12 12:50:12 -0800, Andres Freund wrote:
> On 2024-02-12 13:28:40 -0500, Andrew Dunstan wrote:
> I wonder if this indicates that we are either missing memory barriers
> somewhere or that the memory barriers we end up with on msvc + arm aren't
> correct?  Either could explain why the problem doesn't occur when building
> with optimizations.

I think I might have been on to something - if my human emulation of a
preprocessor isn't wrong, we'd end up with

#define S_UNLOCK(lock)  \
        do { _ReadWriteBarrier(); (*(lock)) = 0; } while (0)

on msvc + arm. And that's entirely insufficient - _ReadWriteBarrier() just
limits *compiler* level reordering, not CPU level reordering.  I think it's
even insufficient on x86[-64], but it's definitely insufficient on arm.
In fact ReadWriteBarrier has been deprecated _ReadWriteBarrier | Microsoft Learn

I did try using atomic_thread_fence as per atomic_thread_fence - cppreference.com


However for some reason including #include <stdatomic.h>
causes a bunch of compiler errors.

c:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\vcruntime_c11_stdatomic.h(36): error C2061: syntax error: identifier 'atomic_bool'

Dave

Re: [PATCH] Add native windows on arm64 support

From
Andres Freund
Date:
Hi,

On 2024-02-13 12:49:33 -0500, Dave Cramer wrote:
> > I think I might have been on to something - if my human emulation of a
> > preprocessor isn't wrong, we'd end up with
> >
> > #define S_UNLOCK(lock)  \
> >         do { _ReadWriteBarrier(); (*(lock)) = 0; } while (0)
> >
> > on msvc + arm. And that's entirely insufficient - _ReadWriteBarrier() just
> > limits *compiler* level reordering, not CPU level reordering.  I think it's
> > even insufficient on x86[-64], but it's definitely insufficient on arm.
> >
> In fact ReadWriteBarrier has been deprecated _ReadWriteBarrier | Microsoft
> Learn
> <https://learn.microsoft.com/en-us/cpp/intrinsics/readwritebarrier?view=msvc-170>

I'd just ignore that, that's just pushing towards more modern stuff that's
more applicable to C++ than C.


> I did try using atomic_thread_fence as per atomic_thread_fence -
> cppreference.com
> <https://en.cppreference.com/w/c/atomic/atomic_thread_fence>

The semantics of atomic_thread_fence are, uh, very odd.  I'd just use
MemoryBarrier().

Greetings,

Andres Freund



Re: [PATCH] Add native windows on arm64 support

From
Dave Cramer
Date:



On Tue, 13 Feb 2024 at 12:52, Andres Freund <andres@anarazel.de> wrote:
Hi,

On 2024-02-13 12:49:33 -0500, Dave Cramer wrote:
> > I think I might have been on to something - if my human emulation of a
> > preprocessor isn't wrong, we'd end up with
> >
> > #define S_UNLOCK(lock)  \
> >         do { _ReadWriteBarrier(); (*(lock)) = 0; } while (0)
> >
> > on msvc + arm. And that's entirely insufficient - _ReadWriteBarrier() just
> > limits *compiler* level reordering, not CPU level reordering.  I think it's
> > even insufficient on x86[-64], but it's definitely insufficient on arm.
> >
> In fact ReadWriteBarrier has been deprecated _ReadWriteBarrier | Microsoft
> Learn
> <https://learn.microsoft.com/en-us/cpp/intrinsics/readwritebarrier?view=msvc-170>

I'd just ignore that, that's just pushing towards more modern stuff that's
more applicable to C++ than C.


> I did try using atomic_thread_fence as per atomic_thread_fence -
> cppreference.com
> <https://en.cppreference.com/w/c/atomic/atomic_thread_fence>

The semantics of atomic_thread_fence are, uh, very odd.  I'd just use
MemoryBarrier().

#define S_UNLOCK(lock)  \
    do { MemoryBarrier(); (*(lock)) = 0; } while (0)

#endif
 
Has no effect.

I have no idea if that is what you meant that I should do ?

Dave