Thread: Proposal of tunable fix for scalability of 8.4
Hello All, As you know that one of the thing that constantly that I have been using benchmark kits to see how we can scale PostgreSQL on the UltraSPARC T2 based 1 socket (64 threads) and 2 socket (128 threads) servers that Sun sells. During last PgCon 2008 http://www.pgcon.org/2008/schedule/events/72.en.html you might remember that I mentioned that ProcArrayLock is pretty hot when you have many users. Rerunning similar tests on a 64-thread UltraSPARC T2plus based server config, I found that even with 8.4snap that I took I was still having similar problems (IO is not a problem... all in RAM .. no disks): Time:Users:Type:TPM: Response Time 60: 100: Medium Throughput: 10552.000 Avg Medium Resp: 0.006 120: 200: Medium Throughput: 22897.000 Avg Medium Resp: 0.006 180: 300: Medium Throughput: 33099.000 Avg Medium Resp: 0.009 240: 400: Medium Throughput: 44692.000 Avg Medium Resp: 0.007 300: 500: Medium Throughput: 56455.000 Avg Medium Resp: 0.007 360: 600: Medium Throughput: 67220.000 Avg Medium Resp: 0.008 420: 700: Medium Throughput: 77592.000 Avg Medium Resp: 0.009 480: 800: Medium Throughput: 87277.000 Avg Medium Resp: 0.011 540: 900: Medium Throughput: 98029.000 Avg Medium Resp: 0.012 600: 1000: Medium Throughput: 102547.000 Avg Medium Resp: 0.023 660: 1100: Medium Throughput: 100503.000 Avg Medium Resp: 0.044 720: 1200: Medium Throughput: 99506.000 Avg Medium Resp: 0.065 780: 1300: Medium Throughput: 95474.000 Avg Medium Resp: 0.089 840: 1400: Medium Throughput: 86254.000 Avg Medium Resp: 0.130 900: 1500: Medium Throughput: 91947.000 Avg Medium Resp: 0.139 960: 1600: Medium Throughput: 94838.000 Avg Medium Resp: 0.147 1020: 1700: Medium Throughput: 92446.000 Avg Medium Resp: 0.173 1080: 1800: Medium Throughput: 91032.000 Avg Medium Resp: 0.194 1140: 1900: Medium Throughput: 88236.000 Avg Medium Resp: 0.221 runDynamic: uCount = 2000delta = 1900 runDynamic: ALL Threads Have Been created 1200: 2000: Medium Throughput: -1352555.000 Avg Medium Resp: 0.071 1260: 2000: Medium Throughput: 88872.000 Avg Medium Resp: 0.238 1320: 2000: Medium Throughput: 88484.000 Avg Medium Resp: 0.248 1380: 2000: Medium Throughput: 90777.000 Avg Medium Resp: 0.231 1440: 2000: Medium Throughput: 90769.000 Avg Medium Resp: 0.229 You will notice that throughput drops around 1000 users.. Nothing new you have already heard me mention that zillion times.. Now while working on this today I was going through LWLockRelease like I have probably done quite a few times before to see what can be done.. The quick synopsis is that LWLockRelease releases the lock and wakes up the next waiter to take over and if the next waiter is waiting for exclusive then it only wakes that waiter up and if next waiter is waiting on shared then it goes through all shared waiters following and wakes them all up. Earlier last year I had tried various ways of doing intelligent waking up (finding all shared together and waking them up, coming up with a different lock type and waking multiple of them up simultaneously but ended up defining a new lock mode and of course none of them were stellar enough to make an impack.. Today I tried something else.. Forget the distinction of exclusive and shared and just wake them all up so I changed the code from /* * Remove the to-be-awakened PGPROCs from the queue. If the front * waiter wants exclusive lock, awaken him only. Otherwise awaken * as many waiters as want shared access. */ proc = head; if (!proc->lwExclusive) { while (proc->lwWaitLink != NULL && !proc->lwWaitLink->lwExclusive) proc = proc->lwWaitLink; } /* proc is now the last PGPROC to be released */ lock->head = proc->lwWaitLink; proc->lwWaitLink = NULL; /* prevent additional wakeups until retryer gets to run */ lock->releaseOK = false; to basically wake them all up: /* * Remove the to-be-awakened PGPROCs from the queue. If the front * waiter wants exclusive lock, awaken him only. Otherwise awaken * as many waiters as want shared access. */ proc = head; //if (!proc->lwExclusive) if (1) { while (proc->lwWaitLink != NULL && 1) // !proc->lwWaitLink->lwExclusive) proc = proc->lwWaitLink; } /* proc is now the last PGPROC to be released */ lock->head = proc->lwWaitLink; proc->lwWaitLink = NULL; /* prevent additional wakeups until retryer gets to run */ lock->releaseOK = false; Which basically wakes them all up and let them find (technically causing thundering herds what the original logic was trying to avoid) I reran the test and saw the results: Time:Users:Type:TPM: Response Time 60: 100: Medium Throughput: 10457.000 Avg Medium Resp: 0.006 120: 200: Medium Throughput: 22809.000 Avg Medium Resp: 0.006 180: 300: Medium Throughput: 33665.000 Avg Medium Resp: 0.008 240: 400: Medium Throughput: 45042.000 Avg Medium Resp: 0.006 300: 500: Medium Throughput: 56655.000 Avg Medium Resp: 0.007 360: 600: Medium Throughput: 67170.000 Avg Medium Resp: 0.007 420: 700: Medium Throughput: 78343.000 Avg Medium Resp: 0.008 480: 800: Medium Throughput: 87979.000 Avg Medium Resp: 0.008 540: 900: Medium Throughput: 100369.000 Avg Medium Resp: 0.008 600: 1000: Medium Throughput: 110697.000 Avg Medium Resp: 0.009 660: 1100: Medium Throughput: 121255.000 Avg Medium Resp: 0.010 720: 1200: Medium Throughput: 132915.000 Avg Medium Resp: 0.010 780: 1300: Medium Throughput: 141505.000 Avg Medium Resp: 0.012 840: 1400: Medium Throughput: 147084.000 Avg Medium Resp: 0.021 light: customer: No result set for custid 0 900: 1500: Medium Throughput: 157906.000 Avg Medium Resp: 0.018 light: customer: No result set for custid 0 960: 1600: Medium Throughput: 160289.000 Avg Medium Resp: 0.026 1020: 1700: Medium Throughput: 152191.000 Avg Medium Resp: 0.053 1080: 1800: Medium Throughput: 157949.000 Avg Medium Resp: 0.054 1140: 1900: Medium Throughput: 161923.000 Avg Medium Resp: 0.063 runDynamic: uCount = 2000delta = 1900 runDynamic: ALL Threads Have Been created 1200: 2000: Medium Throughput: -1781969.000 Avg Medium Resp: 0.019 light: customer: No result set for custid 0 1260: 2000: Medium Throughput: 140741.000 Avg Medium Resp: 0.115 light: customer: No result set for custid 0 1320: 2000: Medium Throughput: 165379.000 Avg Medium Resp: 0.070 1380: 2000: Medium Throughput: 166585.000 Avg Medium Resp: 0.070 1440: 2000: Medium Throughput: 169163.000 Avg Medium Resp: 0.063 1500: 2000: Medium Throughput: 157508.000 Avg Medium Resp: 0.086 light: customer: No result set for custid 0 1560: 2000: Medium Throughput: 170112.000 Avg Medium Resp: 0.063 An improvement of 1.89X in throughput and still not drastically dropping which means now I can go forward still stressing up PostgreSQL 8.4 to the limits of the box. My proposal is if we build a quick tunable for 8.4 wake-up-all-waiters=on (or something to that effect) in postgresql.conf before the beta then people can try the option and report back to see if that helps improve performance on various other benchmarks that people are running and collect feedback. This way it will be not intrusive so late in the game and also put an important scaling fix back in... Of course as usual this is open for debate.. I know avoiding thundering herd was the goal here.. but waking up 1 exclusive waiter who may not be even on CPU is pretty expensive from what I have seen till date. What do you all think ? Regards, Jignesh
>>> "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: > Rerunning similar tests on a 64-thread UltraSPARC T2plus based > server config > (IO is not a problem... all in RAM .. no disks): > Time:Users:Type:TPM: Response Time > 60: 100: Medium Throughput: 10552.000 Avg Medium Resp: 0.006 > 120: 200: Medium Throughput: 22897.000 Avg Medium Resp: 0.006 > 180: 300: Medium Throughput: 33099.000 Avg Medium Resp: 0.009 > 240: 400: Medium Throughput: 44692.000 Avg Medium Resp: 0.007 > 300: 500: Medium Throughput: 56455.000 Avg Medium Resp: 0.007 > 360: 600: Medium Throughput: 67220.000 Avg Medium Resp: 0.008 > 420: 700: Medium Throughput: 77592.000 Avg Medium Resp: 0.009 > 480: 800: Medium Throughput: 87277.000 Avg Medium Resp: 0.011 > 540: 900: Medium Throughput: 98029.000 Avg Medium Resp: 0.012 > 600: 1000: Medium Throughput: 102547.000 Avg Medium Resp: 0.023 I'm wondering about the testing methodology. If there is no I/O, I wouldn't expect performance to improve after you have all the CPU threads busy. (OK, so there might be some brief blocking that would make the optimal number of connections somewhat above 64, but 1000???) What's the bottleneck which allows additional connections to improve the throughput? Network latency? I'm a lot more interested in what's happening between 60 and 180 than over 1000, personally. If there was a RAID involved, I'd put it down to better use of the numerous spindles, but when it's all in RAM it makes no sense. -Kevin
On 03/11/09 18:27, Kevin Grittner wrote:
"Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote:Rerunning similar tests on a 64-thread UltraSPARC T2plus based server config(IO is not a problem... all in RAM .. no disks): Time:Users:Type:TPM: Response Time 60: 100: Medium Throughput: 10552.000 Avg Medium Resp: 0.006 120: 200: Medium Throughput: 22897.000 Avg Medium Resp: 0.006 180: 300: Medium Throughput: 33099.000 Avg Medium Resp: 0.009 240: 400: Medium Throughput: 44692.000 Avg Medium Resp: 0.007 300: 500: Medium Throughput: 56455.000 Avg Medium Resp: 0.007 360: 600: Medium Throughput: 67220.000 Avg Medium Resp: 0.008 420: 700: Medium Throughput: 77592.000 Avg Medium Resp: 0.009 480: 800: Medium Throughput: 87277.000 Avg Medium Resp: 0.011 540: 900: Medium Throughput: 98029.000 Avg Medium Resp: 0.012 600: 1000: Medium Throughput: 102547.000 Avg Medium Resp: 0.023I'm wondering about the testing methodology. If there is no I/O, I wouldn't expect performance to improve after you have all the CPU threads busy. (OK, so there might be some brief blocking that would make the optimal number of connections somewhat above 64, but 1000???) What's the bottleneck which allows additional connections to improve the throughput? Network latency? I'm a lot more interested in what's happening between 60 and 180 than over 1000, personally. If there was a RAID involved, I'd put it down to better use of the numerous spindles, but when it's all in RAM it makes no sense. -Kevin
Kevin,
The problem is the CPUs are not all busy there is plenty of idle cycles since PostgreSQL ends up in situations where they are all waiting for lockacquires for exclusive.. In cases where there is say one cpu then waking up one or few waiters is more efficient.. However when you have 64 or 128 or 256 (as in my case), waking up one waiter is inefficient since only one waiter will be allowed to run while other waiters will still wake up, spin acquire lock and say.. oh I am still not allowed and go back to speed..
Testing methology is considering we can get fast storage, can PostgreSQL still scale to use say 32, 64, 128, 256 cpus... I am just ahead of the curve of wide spread usage here probably but I want to make sure PostgreSQL is well tested already for it. And yes I still have plenty of unused CPU so the goal is to make sure if system can handle it, so can PostgreSQL.
Regards,
Jignesh
"Kevin Grittner" <Kevin.Grittner@wicourts.gov> writes: > I'm wondering about the testing methodology. Me too. This test case seems much too far away from real world use to justify diddling low-level locking behavior; especially a change that is obviously likely to have very negative effects in other scenarios. In particular, I think it would lead to complete starvation of would-be exclusive lockers in the face of competition from a steady stream of shared lockers. AFAIR the existing behavior was designed to reduce the odds of that, not for any other purpose. regards, tom lane
On 3/11/09 3:27 PM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
Exclusive locks may be delayed, but will NOT be starved, since on the next iteration, a streak of exclusive locks will occur first in the list and they will all process before any more shared locks can go.
This will even help in on a single CPU system if it is read dominated, lowering read latency and slightly increasing write latency.
If you want to make this more fair, instead of freeing all shared locks, limit the count to some number, such as the number of CPU cores. Perhaps rather than wake-up-all-waiters=true, the parameter can be an integer representing how many shared locks can be freed at once if an exclusive lock is encountered.
If there is enough lock contention and a common lock case is a short lived shared lock, it makes perfect sense sense. Fewer readers are blocked waiting on writers at any given time. Readers can ‘cut’ in line ahead of writers within a certain scope (only up to the number waiting at the time a shared lock is at the head of the queue). Essentially this clumps up shared and exclusive locks into larger streaks, and allows for higher shared lock throughput.
I'm a lot more interested in what's happening between 60 and 180 than
over 1000, personally. If there was a RAID involved, I'd put it down
to better use of the numerous spindles, but when it's all in RAM it
makes no sense.
Exclusive locks may be delayed, but will NOT be starved, since on the next iteration, a streak of exclusive locks will occur first in the list and they will all process before any more shared locks can go.
This will even help in on a single CPU system if it is read dominated, lowering read latency and slightly increasing write latency.
If you want to make this more fair, instead of freeing all shared locks, limit the count to some number, such as the number of CPU cores. Perhaps rather than wake-up-all-waiters=true, the parameter can be an integer representing how many shared locks can be freed at once if an exclusive lock is encountered.
-Kevin
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Tom Lane wrote: > "Kevin Grittner" <Kevin.Grittner@wicourts.gov> writes: > >> I'm wondering about the testing methodology. >> > > Me too. This test case seems much too far away from real world use > to justify diddling low-level locking behavior; especially a change > that is obviously likely to have very negative effects in other > scenarios. In particular, I think it would lead to complete starvation > of would-be exclusive lockers in the face of competition from a steady > stream of shared lockers. AFAIR the existing behavior was designed > to reduce the odds of that, not for any other purpose. > > regards, tom lane > > Hi Tom, The test case is not that far fetched from real world.. Plus if you read my proposal I clearly mention a tunable for it so that we can set and hence obviously not impact 99% of the people who don't care about it but still allow the flexibility of the 1% of the people who do care about scalability when they go on bigger system. The fact that it is a tunable (and obviously not the default way) there is no impact to existing behavior. My test case clearly shows that Exclusive lockers ARE benefited from it otherwise I would have not seen the huge impact on throughput. A tunable does not impact existing behavior but adds flexibility for those using PostgreSQL on high end systems. Plus doing it the tunable way on PostgreSQL 8.4 will convince many people that I know to quickly adopt PostgreSQL 8.4 just because of the benefit it brings on systems with many cpus/cores/threads. All I am requesting is for the beta to have that tunable. Its not hard, people can then quickly try default (off) or on or as Scott Carey mentioned a more flexible of default, all or a fixed integer number (for people to experiment). Regards, Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
Scott Carey <scott@richrelevance.com> writes: > If there is enough lock contention and a common lock case is a short lived shared lock, it makes perfect sense sense. Fewer readers are blocked waiting on writers at any given time. Readers can 'cut' in line ahead of writers within a certainscope (only up to the number waiting at the time a shared lock is at the head of the queue). Essentially this clumpsup shared and exclusive locks into larger streaks, and allows for higher shared lock throughput. > Exclusive locks may be delayed, but will NOT be starved, since on the next iteration, a streak of exclusive locks willoccur first in the list and they will all process before any more shared locks can go. That's a lot of sunny assertions without any shred of evidence behind them... The current LWLock behavior was arrived at over multiple iterations and is not lightly to be toyed with IMHO. Especially not on the basis of one benchmark that does not reflect mainstream environments. Note that I'm not saying "no". I'm saying that I want a lot more evidence *before* we go to the trouble of making this configurable and asking users to test it. regards, tom lane
Tom Lane wrote: > Scott Carey <scott@richrelevance.com> writes: > >> If there is enough lock contention and a common lock case is a short lived shared lock, it makes perfect sense sense. Fewer readers are blocked waiting on writers at any given time. Readers can 'cut' in line ahead of writers withina certain scope (only up to the number waiting at the time a shared lock is at the head of the queue). Essentiallythis clumps up shared and exclusive locks into larger streaks, and allows for higher shared lock throughput. >> Exclusive locks may be delayed, but will NOT be starved, since on the next iteration, a streak of exclusive locks willoccur first in the list and they will all process before any more shared locks can go. >> > > That's a lot of sunny assertions without any shred of evidence behind > them... > > The current LWLock behavior was arrived at over multiple iterations and > is not lightly to be toyed with IMHO. Especially not on the basis of > one benchmark that does not reflect mainstream environments. > > Note that I'm not saying "no". I'm saying that I want a lot more > evidence *before* we go to the trouble of making this configurable > and asking users to test it. > > regards, tom lane > > Fair enough.. Well I am now appealing to all who has a fairly decent sized hardware want to try it out and see whether there are "gains", "no-changes" or "regressions" based on your workload. Also it will help if you report number of cpus when you respond back to help collect feedback. Regards, Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
"Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: > On 03/11/09 18:27, Kevin Grittner wrote: >> "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: >>> Rerunning similar tests on a 64-thread UltraSPARC T2plus based >>> server config >> >>> (IO is not a problem... all in RAM .. no disks): >>> Time:Users:Type:TPM: Response Time >>> 60: 100: Medium Throughput: 10552.000 Avg Medium Resp: 0.006 >>> 120: 200: Medium Throughput: 22897.000 Avg Medium Resp: 0.006 >>> 180: 300: Medium Throughput: 33099.000 Avg Medium Resp: 0.009 >>> 240: 400: Medium Throughput: 44692.000 Avg Medium Resp: 0.007 >>> 300: 500: Medium Throughput: 56455.000 Avg Medium Resp: 0.007 >>> 360: 600: Medium Throughput: 67220.000 Avg Medium Resp: 0.008 >>> 420: 700: Medium Throughput: 77592.000 Avg Medium Resp: 0.009 >> I'm a lot more interested in what's happening between 60 and 180 than >> over 1000, personally. If there was a RAID involved, I'd put it down >> to better use of the numerous spindles, but when it's all in RAM it >> makes no sense. > The problem is the CPUs are not all busy there is plenty of idle cycles > since PostgreSQL ends up in situations where they are all waiting for > lockacquires for exclusive.. Precisely. This is the area where it seems there is the most to gain. The area you're looking at seems to have less than a 2X gain available. This part of the curve clearly has much more. -Kevin
On 03/11/09 22:01, Scott Carey wrote: On 3/11/09 3:27 PM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
If there is enough lock contention and a common lock case is a short lived shared lock, it makes perfect sense sense. Fewer readers are blocked waiting on writers at any given time. Readers can ‘cut’ in line ahead of writers within a certain scope (only up to the number waiting at the time a shared lock is at the head of the queue). Essentially this clumps up shared and exclusive locks into larger streaks, and allows for higher shared lock throughput.
I'm a lot more interested in what's happening between 60 and 180 than
over 1000, personally. If there was a RAID involved, I'd put it down
to better use of the numerous spindles, but when it's all in RAM it
makes no sense.
Exclusive locks may be delayed, but will NOT be starved, since on the next iteration, a streak of exclusive locks will occur first in the list and they will all process before any more shared locks can go.
This will even help in on a single CPU system if it is read dominated, lowering read latency and slightly increasing write latency.
If you want to make this more fair, instead of freeing all shared locks, limit the count to some number, such as the number of CPU cores. Perhaps rather than wake-up-all-waiters=true, the parameter can be an integer representing how many shared locks can be freed at once if an exclusive lock is encountered.
Well I am waking up not just shared but shared and exclusives.. However i like your idea of waking up the next N waiters where N matches the number of cpus available. In my case it is 64 so yes this works well since the idea being of all the 64 waiters running right now one will be able to lock the next lock immediately and hence there are no cycles wasted where nobody gets a lock which is often the case when you say wake up only 1 waiter and hope that the process is on the CPU (which in my case it is 64 processes) and it is able to acquire the lock.. The probability of acquiring the lock within the next few cycles is much less for only 1 waiter than giving chance to 64 such processes and then let them fight based on who is already on CPU and acquire the lock. That way the period where nobody has a lock is reduced and that helps to cut out "artifact" idle time on the system.
As soon as I get more "cycles" I will try variations of it but it would help if others can try it out in their own environments to see if it helps their instances.
-Jignesh
>>> Scott Carey <scott@richrelevance.com> wrote: > "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote: > >> I'm a lot more interested in what's happening between 60 and 180 >> than over 1000, personally. If there was a RAID involved, I'd put >> it down to better use of the numerous spindles, but when it's all >> in RAM it makes no sense. > > If there is enough lock contention and a common lock case is a short > lived shared lock, it makes perfect sense sense. Fewer readers are > blocked waiting on writers at any given time. Readers can 'cut' in > line ahead of writers within a certain scope (only up to the number > waiting at the time a shared lock is at the head of the queue). > Essentially this clumps up shared and exclusive locks into larger > streaks, and allows for higher shared lock throughput. You misunderstood me. I wasn't addressing the affects of his change, but rather the fact that his test shows a linear improvement in TPS up to 1000 connections for a 64 thread machine which is dealing entirely with RAM -- no disk access. Where's the bottleneck that allows this to happen? Without understanding that, his results are meaningless. -Kevin
On Thu, Mar 12, 2009 at 3:13 PM, Kevin Grittner <Kevin.Grittner@wicourts.gov> wrote: >>>> Scott Carey <scott@richrelevance.com> wrote: >> "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote: >> >>> I'm a lot more interested in what's happening between 60 and 180 >>> than over 1000, personally. If there was a RAID involved, I'd put >>> it down to better use of the numerous spindles, but when it's all >>> in RAM it makes no sense. >> >> If there is enough lock contention and a common lock case is a short >> lived shared lock, it makes perfect sense sense. Fewer readers are >> blocked waiting on writers at any given time. Readers can 'cut' in >> line ahead of writers within a certain scope (only up to the number >> waiting at the time a shared lock is at the head of the queue). >> Essentially this clumps up shared and exclusive locks into larger >> streaks, and allows for higher shared lock throughput. > > You misunderstood me. I wasn't addressing the affects of his change, > but rather the fact that his test shows a linear improvement in TPS up > to 1000 connections for a 64 thread machine which is dealing entirely > with RAM -- no disk access. Where's the bottleneck that allows this > to happen? Without understanding that, his results are meaningless. I think you try to argue about oranges, and he does about pears. Your argument has nothing to do with what you are saying, which you should understand. Scalability is something that is affected by everything, and fixing this makes sens as much as looking at possible fixes to make raids more scalable, which is looked at by someone else I think. So please, don't say that this doesn't make sense because he tested it against ram disc. That was precisely the point of exercise. -- GJ
>>> Grzegorz Jaœkiewicz <gryzman@gmail.com> wrote: > Scalability is something that is affected by everything, and fixing > this makes sens as much as looking at possible fixes to make raids > more scalable, which is looked at by someone else I think. > So please, don't say that this doesn't make sense because he tested it > against ram disc. That was precisely the point of exercise. I'm probably more inclined to believe that his change may have merit than many here, but I can't accept anything based on this test until someone answers the question, so far ignored by all responses, of where the bottleneck is at the low end which allows linear scalability up to 1000 users (which I assume means connections). I'm particularly inclined to be suspicious of this test since my own benchmarks, with real applications replaying real URL requests from a production website that gets millions of hits per day, show that response time and throughput are improved by using a connection pool with queuing to limit the concurrent active queries. My skepticism is not helped by the fact that in a previous discussion with someone about performance as connections are increased, this point was covered by introducing a "primitive" connection pool -- which used a one second sleep for a thread if the maximum number of connections were already in use, rather than proper queuing and semaphores. That really gives no clue how performance would be with a real connection pool. -Kevin
On 3/12/09 7:57 AM, "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote:
That was a bit of confusion on my part with respect to what the change was doing. Thanks for clarification.
In that case, there can be some starvation of writers. If all the shareds are woken up but the exclusives are left in the front of the queued, no starvation can occur.
On 03/11/09 22:01, Scott Carey wrote:Re: [PERFORM] Proposal of tunable fix for scalability of 8.4 On 3/11/09 3:27 PM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:Well I am waking up not just shared but shared and exclusives.. However i like your idea of waking up the next N waiters where N matches the number of cpus available. In my case it is 64 so yes this works well since the idea being of all the 64 waiters running right now one will be able to lock the next lock immediately and hence there are no cycles wasted where nobody gets a lock which is often the case when you say wake up only 1 waiter and hope that the process is on the CPU (which in my case it is 64 processes) and it is able to acquire the lock.. The probability of acquiring the lock within the next few cycles is much less for only 1 waiter than giving chance to 64 such processes and then let them fight based on who is already on CPU and acquire the lock. That way the period where nobody has a lock is reduced and that helps to cut out "artifact" idle time on the system.
If you want to make this more fair, instead of freeing all shared locks, limit the count to some number, such as the number of CPU cores. Perhaps rather than wake-up-all-waiters=true, the parameter can be an integer representing how many shared locks can be freed at once if an exclusive lock is encountered.
That was a bit of confusion on my part with respect to what the change was doing. Thanks for clarification.
As soon as I get more "cycles" I will try variations of it but it would help if others can try it out in their own environments to see if it helps their instances.
-Jignesh
Grzegorz Jaśkiewicz <gryzman@gmail.com> writes: > So please, don't say that this doesn't make sense because he tested it > against ram disc. That was precisely the point of exercise. What people are tip-toeing around saying, which I'll just say right out in the most provocative way, is that Jignesh has simply *misconfigured* the system. He's contrived to artificially create a lot of unnecessary contention. Optimizing the system to reduce the cost of that artificial contention at the expense of a properly configured system would be a bad idea. It's misconfigured because there are more runnable threads than there are cpus. A lot more. 15 times as many as necessary. If users couldn't run connection poolers on their own the right approach for us to address this contention would be to build one into Postgres, not to re-engineer the internals around the misuse. Ram-resident use cases are entirely valid and worth testing, but in those use cases you would want to have about as many processes as you have processes. The use case where having larger number of connections than processors makes sense is when they're blocked on disk i/o (or network i/o or whatever else other than cpu). And having it be configurable doesn't mean that it has no cost. Having a test of a user-settable dynamic variable in the middle of a low-level routine could very well have some cost. Just the extra code would have some cost in reduced cache efficiency. It could be that loop prediction and so on save us but that remains to be proven. And as always the question would be whether the code designed for this misconfigured setup is worth the maintenance effort if it's not helping properly configured setups. Consider for example any work with dtrace to optimize locks under properly configured setups would lead us to make changes which would have to be tested twice, once with and once without this option. What do we do if dtrace says some unrelated change helps systems with this option disabled but hurts systems with it enabled? -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's RemoteDBA services!
On 3/12/09 8:13 AM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
>>> Scott Carey <scott@richrelevance.com> wrote:They are not meaningless. It is certainly more to understand, but the test is entirely valid without that. In a CPU bound / RAM bound case, as concurrency increases you look for the throughput trend, the %CPU use trend and the context switch rate trend. More information would be useful but the test is validated by the evidence that it is held up by lock contention.
> "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
>
>> I'm a lot more interested in what's happening between 60 and 180
>> than over 1000, personally. If there was a RAID involved, I'd put
>> it down to better use of the numerous spindles, but when it's all
>> in RAM it makes no sense.
>
> If there is enough lock contention and a common lock case is a short
> lived shared lock, it makes perfect sense sense. Fewer readers are
> blocked waiting on writers at any given time. Readers can 'cut' in
> line ahead of writers within a certain scope (only up to the number
> waiting at the time a shared lock is at the head of the queue).
> Essentially this clumps up shared and exclusive locks into larger
> streaks, and allows for higher shared lock throughput.
You misunderstood me. I wasn't addressing the affects of his change,
but rather the fact that his test shows a linear improvement in TPS up
to 1000 connections for a 64 thread machine which is dealing entirely
with RAM -- no disk access. Where's the bottleneck that allows this
to happen? Without understanding that, his results are meaningless.
-Kevin
The reasons for not scaling with user count at lower numbers are numerous: network, client limitations, or ‘lock locality’ (if test user blocks access data in an organized pattern rather than random distribution neighbor clients are more likely to block than non-neighbor ones).
Furthermore, the MOST valid types of tests don’t drive each user in an ASAP fashion, but with some pacing to emulate the real world. In this case you expect the user count to significantly be greater than CPU core count before saturation. We need more info about the relationship between “users” and active postgres backends. If each user sleeps for 100 ms between queries (or processes results and writes HTML for 100ms) your assumption that it should take about <CPU core count> users to saturate the CPUs is flawed.
Either way, the result here demonstrates something powerful with respect to CPU scalability and just because 300 clients isn’t where it peaks does not mean its invalid, it merely means we don’t have enough information to understand the test.
The fact is very simple: Increasing concurrency does not saturate all the CPUs due to lock contention. That can be shown by the results demonstrated without more information.
User count is irrelevant — performance is increasing linearly with user count for quite a while and then peaks and slightly dips. This is the typical curve for all tests with a measured pacing per client.
We want to know more though. More data would help (active postgres backends, %CPU, context switch rate would be my top 3 extra columns in the data set). From there all that we want to know is what the locks are and if that contention is artificial. What tools are available to show what locks are most contended with Postgres? Once the locks are known, we want to know if the locking can be tuned away by one of three general types of strategies: Less locking via smart use of atomics or copy on write (non-blocking strategies, probably fully investigated already); finer grained locks (most definitely investigated); improved performance of locks (looked into for sure, but is highly hardware dependant).
On 3/11/09 7:47 PM, "Tom Lane" <tgl@sss.pgh.pa.us> wrote:
All I’m adding, is that it makes some sense to me based on my experience in CPU / RAM bound scalability tuning. It was expressed that the test itself didn’t even make sense.
I was wrong in my understanding of what the change did. If it wakes ALL waiters up there is an indeterminate amount of time a lock will wait.
However, if instead of waking up all of them, if it only wakes up the shared readers and leaves all the exclusive ones at the front of the queue, there is no possibility of starvation since those exclusives will be at the front of the line after the wake-up batch.
As for this being a use case that is important:
* SSDs will drive the % of use cases that are not I/O bound up significantly over the next couple years. All postgres installations with less than about 100GB of data TODAY could avoid being I/O bound with current SSD technology, and those less than 2TB can do so as well but at high expense or with less proven technology like the ZFS L2ARC flash cache.
* Intel will have a mainstream CPU that handles 12 threads (6 cores, 2 threads each) at the end of this year. Mainstream two CPU systems will have access to 24 threads and be common in 2010. Higher end 4CPU boxes will have access to 48 CPU threads. Hardware thread count is only going up. This is the future.
Scott Carey <scott@richrelevance.com> writes:
> If there is enough lock contention and a common lock case is a short lived shared lock, it makes perfect sense sense. Fewer readers are blocked waiting on writers at any given time. Readers can 'cut' in line ahead of writers within a certain scope (only up to the number waiting at the time a shared lock is at the head of the queue). Essentially this clumps up shared and exclusive locks into larger streaks, and allows for higher shared lock throughput.
> Exclusive locks may be delayed, but will NOT be starved, since on the next iteration, a streak of exclusive locks will occur first in the list and they will all process before any more shared locks can go.
That's a lot of sunny assertions without any shred of evidence behind
them...
The current LWLock behavior was arrived at over multiple iterations and
is not lightly to be toyed with IMHO. Especially not on the basis of
one benchmark that does not reflect mainstream environments.
Note that I'm not saying "no". I'm saying that I want a lot more
evidence *before* we go to the trouble of making this configurable
and asking users to test it.
regards, tom lane
All I’m adding, is that it makes some sense to me based on my experience in CPU / RAM bound scalability tuning. It was expressed that the test itself didn’t even make sense.
I was wrong in my understanding of what the change did. If it wakes ALL waiters up there is an indeterminate amount of time a lock will wait.
However, if instead of waking up all of them, if it only wakes up the shared readers and leaves all the exclusive ones at the front of the queue, there is no possibility of starvation since those exclusives will be at the front of the line after the wake-up batch.
As for this being a use case that is important:
* SSDs will drive the % of use cases that are not I/O bound up significantly over the next couple years. All postgres installations with less than about 100GB of data TODAY could avoid being I/O bound with current SSD technology, and those less than 2TB can do so as well but at high expense or with less proven technology like the ZFS L2ARC flash cache.
* Intel will have a mainstream CPU that handles 12 threads (6 cores, 2 threads each) at the end of this year. Mainstream two CPU systems will have access to 24 threads and be common in 2010. Higher end 4CPU boxes will have access to 48 CPU threads. Hardware thread count is only going up. This is the future.
"Kevin Grittner" <Kevin.Grittner@wicourts.gov> writes: > You misunderstood me. I wasn't addressing the affects of his change, > but rather the fact that his test shows a linear improvement in TPS up > to 1000 connections for a 64 thread machine which is dealing entirely > with RAM -- no disk access. Where's the bottleneck that allows this > to happen? Without understanding that, his results are meaningless. Yeah, that is a really good point. For a CPU-bound test you would ideally expect linear performance improvement up to the point at which number of active threads equals number of CPUs, and flat throughput with more threads. The fact that his results don't look like that should excite deep suspicion that something is wrong somewhere. This does not in itself prove that the idea is wrong, but it does say that there is some major effect happening in this test that we don't understand. Without understanding it, it's impossible to guess whether the proposal is helpful in any other scenario. regards, tom lane
On 03/12/09 11:13, Kevin Grittner wrote:
Scott Carey <scott@richrelevance.com> wrote:"Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:I'm a lot more interested in what's happening between 60 and 180 than over 1000, personally. If there was a RAID involved, I'd put it down to better use of the numerous spindles, but when it's all in RAM it makes no sense.If there is enough lock contention and a common lock case is a short lived shared lock, it makes perfect sense sense. Fewer readers are blocked waiting on writers at any given time. Readers can 'cut' in line ahead of writers within a certain scope (only up to the number waiting at the time a shared lock is at the head of the queue). Essentially this clumps up shared and exclusive locks into larger streaks, and allows for higher shared lock throughput.You misunderstood me. I wasn't addressing the affects of his change, but rather the fact that his test shows a linear improvement in TPS up to 1000 connections for a 64 thread machine which is dealing entirely with RAM -- no disk access. Where's the bottleneck that allows this to happen? Without understanding that, his results are meaningless. -Kevin
Every user has a think time (200ms) to wait before doing the next transaction which results in idle time and theoretically allows other users to run in between ..
-Jignesh
On 3/12/09 10:09 AM, "Gregory Stark" <stark@enterprisedb.com> wrote:
What it is showing is “Users”. We don’t know the relationship between those and active postgres connections. Your contention is ONLY valid for active postgres processes.
Yes, the test could be invalid if it is artificially making all users bang up on the same locks by for example, having them all access the same rows. However, if this was what explains the results around the user count being about equal to CPU threads, then the throughput would have stopped growing around where the user count got near the CPU threads, not after a couple thousand.
The ‘fingerprint’ of this load test — linear scaling up to a point, then a peak and dropoff — is one of a test with paced users not one with artificial locking affecting results at low user counts. More data would help, but artificial lock contention with low user count would have shown up at low user count, not after 1000 users. There are some difficult to manipulate ways to fake this out (which is why CPU% and context switch rate data would help). This is most likely a ‘paced user’ profile.
Within a factor of two or so, yes. However, where in his results does it show that there are 1000 active postgres connections? What if the test script is the most valid type: emulating application compute and sleep time between requests?
Ram-resident use cases are entirely valid and worth testing, but in those use
cases you would want to have about as many processes as you have processes.
What it is showing is “Users”. We don’t know the relationship between those and active postgres connections. Your contention is ONLY valid for active postgres processes.
Yes, the test could be invalid if it is artificially making all users bang up on the same locks by for example, having them all access the same rows. However, if this was what explains the results around the user count being about equal to CPU threads, then the throughput would have stopped growing around where the user count got near the CPU threads, not after a couple thousand.
The ‘fingerprint’ of this load test — linear scaling up to a point, then a peak and dropoff — is one of a test with paced users not one with artificial locking affecting results at low user counts. More data would help, but artificial lock contention with low user count would have shown up at low user count, not after 1000 users. There are some difficult to manipulate ways to fake this out (which is why CPU% and context switch rate data would help). This is most likely a ‘paced user’ profile.
Um, or are idle in a connection pool for 100ms. There is no such thing as a perfectly sized connection pool. And there is nothing wrong with some idle connections.
The use case where having larger number of connections than processors makes
sense is when they're blocked on disk i/o (or network i/o or whatever else
other than cpu).
Now you are just assuming its misconfigured. I’d wager quite a bit it helps properly configured setups too so long as they have lots of hardware threads.
And as always the question would be whether the code designed for this
misconfigured setup is worth the maintenance effort if it's not helping
properly configured setups.
On 3/12/09 10:53 AM, "Tom Lane" <tgl@sss.pgh.pa.us> wrote:
"Kevin Grittner" <Kevin.Grittner@wicourts.gov> writes:Only on the assumption that each thread in the load test is running in ASAP mode rather than a metered pace.
> You misunderstood me. I wasn't addressing the affects of his change,
> but rather the fact that his test shows a linear improvement in TPS up
> to 1000 connections for a 64 thread machine which is dealing entirely
> with RAM -- no disk access. Where's the bottleneck that allows this
> to happen? Without understanding that, his results are meaningless.
Yeah, that is a really good point. For a CPU-bound test you would
ideally expect linear performance improvement up to the point at which
number of active threads equals number of CPUs, and flat throughput
with more threads. The fact that his results don't look like that
should excite deep suspicion that something is wrong somewhere.
This does not in itself prove that the idea is wrong, but it does say
that there is some major effect happening in this test that we don't
understand. Without understanding it, it's impossible to guess whether
the proposal is helpful in any other scenario.
regards, tom lane
Scott Carey <scott@richrelevance.com> writes: > They are not meaningless. It is certainly more to understand, but the test is entirely valid without that. In a CPU bound/ RAM bound case, as concurrency increases you look for the throughput trend, the %CPU use trend and the context switchrate trend. More information would be useful but the test is validated by the evidence that it is held up by lockcontention. Er ... *what* evidence? There might be evidence somewhere that proves that, but Jignesh hasn't shown it. The available data suggests that the first-order performance limiter in this test is something else. Otherwise it should be possible to max out the performance with a lot less than 1000 active backends. regards, tom lane
At 11:44 AM 3/12/2009, Kevin Grittner wrote: >I'm probably more inclined to believe that his change may have merit >than many here, but I can't accept anything based on this test until >someone answers the question, so far ignored by all responses, of >where the bottleneck is at the low end which allows linear >scalability up to 1000 users (which I assume means connections). > >I'm particularly inclined to be suspicious of this test since my own >benchmarks, with real applications replaying real URL requests from >a production website that gets millions of hits per day, show that >response time and throughput are improved by using a connection pool >with queuing to limit the concurrent active queries. > >My skepticism is not helped by the fact that in a previous >discussion with someone about performance as connections are >increased, this point was covered by introducing a "primitive" >connection pool -- which used a one second sleep for a thread if the >maximum number of connections were already in use, rather than >proper queuing and semaphores. That really gives no clue how >performance would be with a real connection pool. > >-Kevin IMHO, Jignesh is looking at performance for a spcialized niche in the overall space of pg use- that of memory resident DBs. Here's my thoughts on the more general problem. The following seems to explain all the performance phenomenon discussed so far while suggesting an improvement in how pg deals with lock scaling and contention. Thoughts on lock scaling and contention logical limits ...for Exclusive locks a= the number of non overlapping sets of DB entities (tables, rows, etc) If every exclusive lock wants a different table, then the limit is the number of tables. If any exclusive lock wants the whole DB, then there can only be one lock. b= possible HW limits Even if all exclusive locks in question ask for distinct DB entities, it is possible that the HW servicing those locks could be saturated. ...for Shared locks a= HW Limits HW limits a= network IO b= HD IO Note that "a" and "b" may change relative order in some cases. A possibly unrealistic extreme to demonstrate the point would be a system with 1 HD and 10G networking. It's likely to be HD IO bound before network IO bound. c= RAM IO d= Internal CPU bandwidth Since a DB must first and foremost protect the integrity of the data being processed, the above implies that we should process transactions in time order of resource access (thus transactions that do not share resources can always run in parallel) while running as many of them in parallel as we can that a= do not violate the exclusive criteria, and b= do not over saturate any resource being used for the processing. This looks exactly like a job scheduling problem from the days of mainframes. (Or instruction scheduling in a CPU to maximize the IPC of a thread.) The solution in the mainframe domain was multi-level feedback queues with priority aging. Since the concept of a time slice makes no sense in a DB, this becomes a multi-level resource coloring problem with dynamic feedback based on exclusivity and resource contention. A possible algorithm might be 1= every transaction for a given DB entity has priority over any transaction submitted at a later time that uses that same DB entity. 2= every transaction that does not conflict with an earlier transaction can run in parallel with that earlier transaction 3= if any resource becomes saturated, we stop scheduling transactions that use that resource or that are dependent on that resource until the deadlock is resolved. To implement this, we need a= to be able to count the number of locks for any given DB entity b= some way of detecting HW saturation Hope this is useful, Ron Peacetree
On 03/12/09 13:48, Scott Carey wrote:On 3/11/09 7:47 PM, "Tom Lane" <tgl@sss.pgh.pa.us> wrote:
All I’m adding, is that it makes some sense to me based on my experience in CPU / RAM bound scalability tuning. It was expressed that the test itself didn’t even make sense.
I was wrong in my understanding of what the change did. If it wakes ALL waiters up there is an indeterminate amount of time a lock will wait.
However, if instead of waking up all of them, if it only wakes up the shared readers and leaves all the exclusive ones at the front of the queue, there is no possibility of starvation since those exclusives will be at the front of the line after the wake-up batch.
As for this being a use case that is important:
* SSDs will drive the % of use cases that are not I/O bound up significantly over the next couple years. All postgres installations with less than about 100GB of data TODAY could avoid being I/O bound with current SSD technology, and those less than 2TB can do so as well but at high expense or with less proven technology like the ZFS L2ARC flash cache.
* Intel will have a mainstream CPU that handles 12 threads (6 cores, 2 threads each) at the end of this year. Mainstream two CPU systems will have access to 24 threads and be common in 2010. Higher end 4CPU boxes will have access to 48 CPU threads. Hardware thread count is only going up. This is the future.
SSDs are precisely my motivation of doing RAM based tests with PostgreSQL. While I am waiting for my SSDs to arrive, I started to emulate SSDs by putting the whole database on RAM which in sense are better than SSDs so if we can tune with RAM disks then SSDs will be covered.
What we have is a pool of 2000 users and we start making each user do series of transactions on different rows and see how much the database can handle linearly before some bottleneck (system or database) kicks in and there can be no more linear increase in active users. Many times there is drop after reaching some value of active users. If all 2000 users can scale linearly then another test with say 2500 can be executed .. All to do is what's the limit we can go till typically there are no system resources still remaining to be exploited.
That said the testkit that I am using is a lightweight OLTP typish workload which a user runs against a preknown schema and between various transactions that it does it emulates a wait time of 200ms. That said it is some sense emulating a real user who clicks and then waits to see what he got and does another click which results in another transaction happening. (Not exactly but you get the point). Like all workloads it is generally used to find bottlenecks in systems before putting production stuff on it.
That said my current environment I am having similar workloads and seeing how many users can go to the point where system has no more CPU resources available to do a linear growth in tpm. Generally as many of you mentioned you will see disk latency, network latency, cpu resource problems, etc.. And thats the work I am doing right now.. I am working around network latency by doing a private network, improving Operating systems tunables to improve efficiency out there.. I am improving disk latency by putting them on /RAM (and soon on SSDs).. However if I still cannot consume all CPU then it means I am probably hit by locks . Using PostgreSQL DTrace probes I can see what's happening..
At low user (100 users) counts my lock profiles from a user point of view are as follows:
# dtrace -q -s 84_lwlock.d 1764
Lock Id Mode State Count
ProcArrayLock Shared Waiting 1
CLogControlLock Shared Acquired 2
ProcArrayLock Exclusive Waiting 3
ProcArrayLock Exclusive Acquired 24
XidGenLock Exclusive Acquired 24
FirstLockMgrLock Shared Acquired 25
CLogControlLock Exclusive Acquired 26
FirstBufMappingLock Shared Acquired 55
WALInsertLock Exclusive Acquired 75
ProcArrayLock Shared Acquired 178
SInvalReadLock Shared Acquired 378
Lock Id Mode State Combined Time (ns)
SInvalReadLock Acquired 29849
ProcArrayLock Shared Waiting 92261
ProcArrayLock Acquired 951470
FirstLockMgrLock Exclusive Acquired 1069064
CLogControlLock Exclusive Acquired 1295551
ProcArrayLock Exclusive Waiting 1758033
FirstBufMappingLock Exclusive Acquired 2078507
XidGenLock Exclusive Acquired 3460800
WALInsertLock Exclusive Acquired 12205466
SInvalReadLock Exclusive Acquired 42684236
ProcArrayLock Exclusive Acquired 57397139
As users grow beyond 1000 it changes to the following for the sample user point of view
# dtrace -q -s 84_lwlock.d 1764
Lock Id Mode State Count
CLogControlLock Exclusive Waiting 1
WALInsertLock Exclusive Waiting 1
ProcArrayLock Exclusive Acquired 7
XidGenLock Exclusive Acquired 7
ProcArrayLock Exclusive Waiting 10
CLogControlLock Shared Acquired 13
WALInsertLock Exclusive Acquired 23
CLogControlLock Exclusive Acquired 30
ProcArrayLock Shared Acquired 50
FirstLockMgrLock Shared Acquired 104
SInvalReadLock Shared Acquired 105
FirstBufMappingLock Shared Acquired 106
Lock Id Mode State Combined Time (ns)
WALInsertLock Exclusive Waiting 73990
CLogControlLock Exclusive Waiting 383066
XidGenLock Exclusive Acquired 408301
CLogControlLock Exclusive Acquired 1871642
ProcArrayLock Acquired 2825372
WALInsertLock Exclusive Acquired 3144580
FirstLockMgrLock Exclusive Acquired 3799818
FirstBufMappingLock Exclusive Acquired 4083473
SInvalReadLock Exclusive Acquired 20611120
ProcArrayLock Exclusive Acquired 37920098
ProcArrayLock Exclusive Waiting 3783942020
Thats similar to what I had seen last year.. But thats the reason I am playing with lwlock.c to see how changing of how LWLockRelease() can be modified to do different types of wake-ups have impact on this top waiting time which is basically waste of time from perspective of application, operating system, cpu . All I am saying is with tuning flexibility we can actually reduce the time wasted and probably use that time with acquired state while it is doing some useful work.
I dont think I have misconfigured the system. I am just showing that hey there are ways to cut down some inefficiencies here and showing test points. I am also showing where it does seem to help performance. It may not help in all case but I just gave you a test where it helps performance where it is better than what it is.
And again this is the third time I am saying.. the test users also have some latency build up in them which is what generally is exploited to get more users than number of CPUS on the system but that's the point we want to exploit.. Otherwise if all new users begin to do their job with no latency then we would need 6+ billion cpus to handle all possible users. Typically as an administrator (System and database) I can only tweak/control latencies within my domain, that is network, disk, cpu's etc and those are what I am tweaking and coming to a *Configured* environment and now trying to improve lock contentions/waits in PostgreSQL so that we have an optimized setup.
I am trying another run where I limit the waked up threads to a pre-configured number to see how various numbers pans out in terms of throughput on this server.
Regards,
Jignesh
Tom Lane wrote: > Scott Carey <scott@richrelevance.com> writes: > > They are not meaningless. It is certainly more to understand, but the test is entirely valid without that. In a CPUbound / RAM bound case, as concurrency increases you look for the throughput trend, the %CPU use trend and the contextswitch rate trend. More information would be useful but the test is validated by the evidence that it is held upby lock contention. > > Er ... *what* evidence? There might be evidence somewhere that proves > that, but Jignesh hasn't shown it. The available data suggests that the > first-order performance limiter in this test is something else. > Otherwise it should be possible to max out the performance with a lot > less than 1000 active backends. With 200ms of think times as Jignesh just said, 1000 users does not equate 1000 active backends. (It's probably closer to 100 backends, given an avg. response time of ~20ms) Something that might be useful for him to report is the avg number of active backends for each data point ... -- Alvaro Herrera http://www.CommandPrompt.com/ PostgreSQL Replication, Consulting, Custom Development, 24x7 support
>>> "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: > What we have is a pool of 2000 users and we start making each user > do series of transactions on different rows and see how much the > database can handle linearly before some bottleneck (system or > database) kicks in and there can be no more linear increase in > active users. Many times there is drop after reaching some value of > active users. If all 2000 users can scale linearly then another test > with say 2500 can be executed .. All to do is what's the limit we > can go till typically there are no system resources still remaining > to be exploited. > I dont think I have misconfigured the system. If you're not using a queuing connection pool with that many users, I think you have. Let me illustrate with a simple example. Imagine you have one CPU and negligible hardware resource delays, and you have 100 queries submitted at the same moment which each take one second of CPU time. If you start them all concurrently, they will all be done in about 100 seconds, with an average run time of 100 seconds. If you queue them and run them one at a time, the first will be done in one second, and the last will be done in 100 seconds, with an average run time of 50.5 seconds. The context switching and extra RAM needed for the multiple connections would tend to make the difference worse. What makes concurrent queries helpful is that one might block waiting on a resource, and another can run during that time. Still, there is a concurrency level at which the above effect comes into play. The more CPUs and spindles you have, the higher the count of useful concurrent sessions; but there will always be a point where you're better off queuing additional requests and scheduling them. The RAM usage per connection and the cost of context switching pretty much guarantee that. With our hardware and workloads, I've been able to spot the pattern that we settle in best with a pool which allows the number of active queries to be about 2 times the CPU count plus the number of effective spindles. Other hardware environments and workloads will undoubtedly have different "sweet spots"; however, 2000 concurrent queries running on 64 CPUs with no significant latency on storage or network is almost certainly *not* a sweet spot. Changing PostgreSQL to be well optimized for such a misconfigured system seems ill-advised to me. On the other hand, I'd love to see numbers for your change in a more optimally configured environment, since we found that allowing the "thundering herd" worked pretty well in allowing threads in our framework's database service to compete for pulling requests off the prioritized queue of requests -- as long as the herd didn't get too big. I just want to see some plausible evidence from a test environment which seems reasonable to me before I spend time setting up my own benchmarks. > I am trying another run where I limit the waked up threads to a > pre-configured number to see how various numbers pans out in terms > of throughput on this server. Please ensure that requests are queued when all allowed connections are busy, and that when a connection completes a request it will immediately begin serving another. Routing requests through a method which introduces an arbitrary sleep delay before waking up and checking again is not going to be very convincing. It would help if the number of connections used is related to your pool size, and the max_connections is adjusted proportionally. -Kevin
On 03/12/09 15:10, Alvaro Herrera wrote:
short of doing select * from pg_stat_activity and removing the IDLE entries, any other clean way to get that information. If there is no other latency then active backends should be active users * 10ms/200ms or activeusers/20 on average. However the number is still lower than that since active user can still be waiting for locks which can be either on CPU (spin) or sleeping (proven by increase in average response time of execution which includes the wait).Tom Lane wrote:Scott Carey <scott@richrelevance.com> writes:They are not meaningless. It is certainly more to understand, but the test is entirely valid without that. In a CPU bound / RAM bound case, as concurrency increases you look for the throughput trend, the %CPU use trend and the context switch rate trend. More information would be useful but the test is validated by the evidence that it is held up by lock contention.Er ... *what* evidence? There might be evidence somewhere that proves that, but Jignesh hasn't shown it. The available data suggests that the first-order performance limiter in this test is something else. Otherwise it should be possible to max out the performance with a lot less than 1000 active backends.With 200ms of think times as Jignesh just said, 1000 users does not equate 1000 active backends. (It's probably closer to 100 backends, given an avg. response time of ~20ms) Something that might be useful for him to report is the avg number of active backends for each data point ...
Also till date I am primarily more interested in active backends which are waiting for acquiring the locks since I find making that more efficient gives me the biggest return on my buck.. Lower response time and higher throughput.
-Jignesh
On Thu, 12 Mar 2009, Jignesh K. Shah wrote: > As soon as I get more "cycles" I will try variations of it but it would > help if others can try it out in their own environments to see if it > helps their instances. What you should do next is see whether you can remove the bottleneck your test is running into via using a connection pooler. That's what I think most informed people would do were you to ask how to setup an optimal environment using PostgreSQL that aimed to serve thousands of clients. If that makes your bottleneck go away, that's what you should be recommending to customers who want to scale in this fashion too. If the bottleneck moves to somewhere else, that new hot spot might be one people care more about. Given that there are multiple good pooling solutions floating around already, it's hard to justify dumping coding and testing resources here if that makes the problem move somewhere else. It's great that you've identified an alternate scheduling approach that helps on your problematic test case, but you're a long ways from having a full model of how changes to the locking model impact other database workloads. As for the idea of doing something in this area for 8.4, there are a significant number of performance-related changes already committed for that version that deserve more focused testing during beta. You're way too late to throw another one into that already crowded area. -- * Greg Smith gsmith@gregsmith.com http://www.gregsmith.com Baltimore, MD
On 3/12/09 11:28 AM, "Tom Lane" <tgl@sss.pgh.pa.us> wrote:
Ramp up the concurrency, measure throughput. Throughput peaks at X with low CPU utilization, linear ramp up until then. Change lock code. Throughput scales past that point to much higher CPU load.
That’s evidence. Please explain a scenario that proves otherwise. Your last statement above is true but not applicable here. The test is not 1000 backends, it lists 1000 users.
There is a key difference between users and backends. In fact, the evidence is that the result can’t be backends (the column is labeled users). If its not I/O bound it must cap out at roughly the number of active backends near the number of CPU or less, and as noted it does not. This isn’t proof that there is something wrong with the test, its proof that the 1000 number cannot be active backends.
I spent a decade solving and tuning CPU scalability problems in CPU/memory bound systems. Sophisticated tests peak at a user count >> CPU count, because real users don’t execute as fast as possible. Through a chain of servers several layers deep, each tier can have different levels of concurrent activity. Its useful to measure concurrency at each tier, but almost impossible in postgres (easy in oracle / mssql). Most systems have a limited thread pool but can queue much more than that number. Postgres and many databases don’t do that so clients must via connection pools. But the result behavior of too much concurrency is thrashing and inefficiency — this shows up in a test that ramps up concurrency by peak throughput followed by a steep drop off in throughput as concurrency goes into the thrashing state. At this thrashing time a lot of context switching and sometimes RAM pressure is a typical symptom.
The only way to construct a test that shows the current described behavior (linear ramp up, then plateau) is to have lock contention, I/O bottlenecks, or CPU saturation. The number of users is irrelevant, the trend is the same regardless of the relationship between user count and active backend count (0 delay or 1 second delay, same result different X axis). If it was an I/O or client bottleneck, changing the lock code wouldn’t have made it faster.
The evidence is 100% certain that the first test result is limited by locks, and that changing them increased throughput.
Scott Carey <scott@richrelevance.com> writes:Evidence:
> They are not meaningless. It is certainly more to understand, but the test is entirely valid without that. In a CPU bound / RAM bound case, as concurrency increases you look for the throughput trend, the %CPU use trend and the context switch rate trend. More information would be useful but the test is validated by the evidence that it is held up by lock contention.
Er ... *what* evidence? There might be evidence somewhere that proves
that, but Jignesh hasn't shown it. The available data suggests that the
first-order performance limiter in this test is something else.
Otherwise it should be possible to max out the performance with a lot
less than 1000 active backends.
regards, tom lane
Ramp up the concurrency, measure throughput. Throughput peaks at X with low CPU utilization, linear ramp up until then. Change lock code. Throughput scales past that point to much higher CPU load.
That’s evidence. Please explain a scenario that proves otherwise. Your last statement above is true but not applicable here. The test is not 1000 backends, it lists 1000 users.
There is a key difference between users and backends. In fact, the evidence is that the result can’t be backends (the column is labeled users). If its not I/O bound it must cap out at roughly the number of active backends near the number of CPU or less, and as noted it does not. This isn’t proof that there is something wrong with the test, its proof that the 1000 number cannot be active backends.
I spent a decade solving and tuning CPU scalability problems in CPU/memory bound systems. Sophisticated tests peak at a user count >> CPU count, because real users don’t execute as fast as possible. Through a chain of servers several layers deep, each tier can have different levels of concurrent activity. Its useful to measure concurrency at each tier, but almost impossible in postgres (easy in oracle / mssql). Most systems have a limited thread pool but can queue much more than that number. Postgres and many databases don’t do that so clients must via connection pools. But the result behavior of too much concurrency is thrashing and inefficiency — this shows up in a test that ramps up concurrency by peak throughput followed by a steep drop off in throughput as concurrency goes into the thrashing state. At this thrashing time a lot of context switching and sometimes RAM pressure is a typical symptom.
The only way to construct a test that shows the current described behavior (linear ramp up, then plateau) is to have lock contention, I/O bottlenecks, or CPU saturation. The number of users is irrelevant, the trend is the same regardless of the relationship between user count and active backend count (0 delay or 1 second delay, same result different X axis). If it was an I/O or client bottleneck, changing the lock code wouldn’t have made it faster.
The evidence is 100% certain that the first test result is limited by locks, and that changing them increased throughput.
On 3/12/09 1:35 PM, "Greg Smith" <gsmith@gregsmith.com> wrote:
On Thu, 12 Mar 2009, Jignesh K. Shah wrote:I doubt it is running into a bottleneck due to that, the symptoms aren’t right. He can change his test to have near zero delay to simulate such a connection pool.
> As soon as I get more "cycles" I will try variations of it but it would
> help if others can try it out in their own environments to see if it
> helps their instances.
What you should do next is see whether you can remove the bottleneck your
test is running into via using a connection pooler.
If it was an issue due to concurrency at that level, the results would not have scaled linearly with user count to a plateau the way they did. There would be a steep drop-down from thrashing as concurrency kept going up. Context switch data would help, since the thrashing ends up as a measurable there. No evidence of concurrency thrashing yet that I see, but more tests and data would help.
The disconnect, is that the Users column in his data does not represent back-ends. It represents concurrent users on the front-end. Whether these while idle pool or not is not clear. It would be useful to rule that possibility out but that looks like an improbable diagnosis to me given the lack of performance decrease as concurrency goes up.
Furthermore, if the problem was due to too much concurrency in the database with active connections, its hard to see how changing the lock code would change the result the way it did — increasing CPU and throughput accordingly. Again, context switch rate info would help rule out many possibilities.
First just run a test with a tiny delay (5ms? 0?) and fewer users to compare. If your theory that a connection pooler would help, that test would provide higher throughput with low user count and not be lock limited. This may be easier to run than setting up a pooler, though he should investigate one regardless.
That's what I think
most informed people would do were you to ask how to setup an optimal
environment using PostgreSQL that aimed to serve thousands of clients.
If that makes your bottleneck go away, that's what you should be
recommending to customers who want to scale in this fashion too.
If theIts worth ruling out given that even if the likelihood is small, the fix is easy. However, I don’t see the throughput drop from peak as more concurrency is added that is the hallmark of this problem — usually with a lot of context switching and a sudden increase in CPU use per transaction.
bottleneck moves to somewhere else, that new hot spot might be one people
care more about. Given that there are multiple good pooling solutions
floating around already, it's hard to justify dumping coding and testing
resources here if that makes the problem move somewhere else.
The biggest disconnect in load testing almost always occurs over the definition of “concurrent users”.
Think of an HTTP app, backed by a db — about as simple as it gets these days (this is fun with 5, 6 tier fanned out stuff).
“Users” could mean:
Number of application user logins used.
Number of test harness threads or processes that are active.
Number of open HTTP connections
Number of HTTP requests being processed
Number of connections from the app to the db
Number of active connections from the app to the db
Knowing which of these is the topic, and what that means in relation to all the others, is often messy. Without knowing which one it is in a result, you can still learn a lot. The data in the results here prove its not the last one on the list above, nor the first one. It could still be any of the middle four, but is most likely #2 or the second to last one (which might be equivalent).
On 3/12/09 11:37 AM, "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote:
If the first case fails (zero delay, smaller user count), there is no way the others will pass.
In general, I suggest that it is useful to run tests with a few different types of pacing. Zero delay pacing will not have realistic number of connections, but will expose bottlenecks that are universal, and less controversial. Small latency (100ms to 1s) tests are easy to make from the zero delay ones, and help expose problems with connection count or other forms of ‘non-active’ concurrency. End-user realistic delays are app specific, and useful with larger holistic load tests (say, through the application interface). Generally, running them in this order helps because at each stage you are adding complexity. Based on your explanations, you’ve probably done much of this so far and your approach sounds solid to me.
And again this is the third time I am saying.. the test users also have some latency build up in them which is what generally is exploited to get more users than number of CPUS on the system but that's the point we want to exploit.. Otherwise if all new users begin to do their job with no latency then we would need 6+ billion cpus to handle all possible users. Typically as an administrator (System and database) I can only tweak/control latencies within my domain, that is network, disk, cpu's etc and those are what I am tweaking and coming to a *Configured* environment and now trying to improve lock contentions/waits in PostgreSQL so that we have an optimized setup.
If the first case fails (zero delay, smaller user count), there is no way the others will pass.
This would be good, as would waking up only the shared locks, but refining the test somewhat to be maximally convincing would help. The first thing to show is either a test with very small or no sleep delay, or with a connection pooler in between. I prefer the former since it is the most simple. This will be a test that is less entangled with the connection count and should peak at a lot closer to the CPU core count and be more convincing to some. I’m positive it won’t change the basic trend (ramp up and plateau, with a higher plateau with the changed lock code) but others seem unconvinced and I’m a nobody anyway.
I am trying another run where I limit the waked up threads to a pre-configured number to see how various numbers pans out in terms of throughput on this server.
Regards,
Jignesh
> Its worth ruling out given that even if the likelihood is small, the fix is > easy. However, I don’t see the throughput drop from peak as more > concurrency is added that is the hallmark of this problem — usually with a > lot of context switching and a sudden increase in CPU use per transaction. The problem is that the proposed "fix" bears a strong resemblence to attempting to improve your gas mileage by removing a few non-critical parts from your card, like, say, the bumpers, muffler, turn signals, windshield wipers, and emergency brake. While it's true that the car might be drivable in that condition (as long as nothing unexpected happens), you're going to have a hard time convincing the manufacturer to offer that as an options package. I think that changing the locking behavior is attacking the problem at the wrong level anyway. If someone want to look at optimizing PostgreSQL for very large numbers of concurrent connections without a connection pooler... at least IMO, it would be more worthwhile to study WHY there's so much locking contention, and, on a lock by lock basis, what can be done about it without harming performance under more normal loads? The fact that there IS locking contention is sorta interesting, but it would be a lot more interesting to know why. ...Robert
On Thu, 12 Mar 2009, Scott Carey wrote: > Furthermore, if the problem was due to too much concurrency in the > database with active connections, its hard to see how changing the lock > code would change the result the way it did ? What I wonder about is if the locking mechanism is accidentally turning into a CPU resource scheduling problem on this benchmark. If the connections were pooled instead, control over that scheduling would be more explicit, because connections would more directly map onto physical CPUs. What if the fall-off is because the sum of the working code set here is simply exceeding the sum of the CPU caching available once the number of active connections gets big enough? The real problem could be that the connections waiting on ProcArray are just falling out of cache, such that when they do wake up they take a while to page back in and keep going. I wouldn't actually bet anything on that theory though, or any of the others offered here. I find wandering into performance bottleneck analysis presuming you know what's going on to be dangerous. The bigger issue here is that Jignesh is using a configuration known to be problematic (lots of connections), which introduces some uncertaintly about the true root cause here. Whether it's well founded or not, it still hurts his case. And to step back for a second, after reading up on it again I see that Sun's internal iGen-OLTP benchmark "stresses lock management and connectivity"[1], which makes me wonder even more than I did before about how specific this fix is to this workload. [1] http://blogs.sun.com/bmseer/entry/t2000_adds_database_leadership_to > First just run a test with a tiny delay (5ms? 0?) and fewer users to > compare. If your theory that a connection pooler would help, that test > would provide higher throughput with low user count and not be lock > limited. If the symptoms stay the same but are just scaled to a much lower connection count, that might help rule out some types of context switching and caching problem from the list of most likely suspects. Might as well make it 0ms to minimize the number of connections. -- * Greg Smith gsmith@gregsmith.com http://www.gregsmith.com Baltimore, MD
On Thu, 12 Mar 2009, Jignesh K. Shah wrote: > That said the testkit that I am using is a lightweight OLTP typish > workload which a user runs against a preknown schema and between various > transactions that it does it emulates a wait time of 200ms. After re-reading about this all again at http://blogs.sun.com/jkshah/resource/pgcon_problems.pdf I remembered I wanted more info on just what Sun's iGen OLTP does anyway. Here's a collection of published comments on it that assembles into a reasonably detailed picture, as long as you're somewhat familiar with what TPC-C does: http://blogs.sun.com/bmseer/entry/t2000_adds_database_leadership_to "The iGEN-OLTP 1.5 benchmark is a SUN internally developed transaction processing database workload. This workload simulates a light-weight Global Order System that stresses lock management and connectivity." http://www.mysqlperformanceblog.com/2008/02/27/a-piece-of-sunmysql-marketing/#comment-246663 "The iGen workload was created from actual customer workloads and has a lot more complexity than Sysbench which only test very simple operations one at a time. The iGen database consist of 6 tables and its executes a combination of light, medium and heavy transactions." http://www.sun.com/third-party/global/oracle/collateral/T2000_Oracle_iGEN_05-12-06.pdf?null "The iGEN-OLTP benchmark is a stress and performance test, measuring the throughput and simultaneous user connections of an OLTP database workload. The iGEN-OLTP workload is based on customer applications and is constructed as a 2-tier orders database application where three transactions are executed: * light read-only query * medium read-only query * 'heavy' read and insert operation. The transactions are comprised of various SQL statements: read-only selects, joins, update and insert operations. iGen OLTP avoids problems that plague other OTLP benchmarks like TPC-C. TPC-C has problems with only using light-weight queries, allowing artificial data partitioning, and only testing a few database functions. The iGen transactions take almost twice the computation work compared to the TPC-C transactions." http://blogs.sun.com/ritu/entry/mysql_benchmark_us_t2_beats "iGen OLTP avoids problems that plague other OTLP benchmarks like TPC-C. In particular, it is completely random in table row selections and thus is difficult to use artificial optimizations. iGen OLTP stresses process and thread creation, process scheduling, and database commit processing...The transactions are comprised of various SQL transactions: read-only selects, joins, inserts and update operations." -- * Greg Smith gsmith@gregsmith.com http://www.gregsmith.com Baltimore, MD
Scott Carey wrote: > On 3/12/09 11:37 AM, "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: > > > And again this is the third time I am saying.. the test users also > have some latency build up in them which is what generally is > exploited to get more users than number of CPUS on the system but > that's the point we want to exploit.. Otherwise if all new users > begin to do their job with no latency then we would need 6+ > billion cpus to handle all possible users. Typically as an > administrator (System and database) I can only tweak/control > latencies within my domain, that is network, disk, cpu's etc and > those are what I am tweaking and coming to a *Configured* > environment and now trying to improve lock contentions/waits in > PostgreSQL so that we have an optimized setup. > > In general, I suggest that it is useful to run tests with a few > different types of pacing. Zero delay pacing will not have realistic > number of connections, but will expose bottlenecks that are universal, > and less controversial. Small latency (100ms to 1s) tests are easy to > make from the zero delay ones, and help expose problems with > connection count or other forms of ‘non-active’ concurrency. End-user > realistic delays are app specific, and useful with larger holistic > load tests (say, through the application interface). Generally, > running them in this order helps because at each stage you are adding > complexity. Based on your explanations, you’ve probably done much of > this so far and your approach sounds solid to me. > If the first case fails (zero delay, smaller user count), there is no > way the others will pass. > > I think I have done that before so I can do that again by running the users at 0 think time which will represent a "Connection pool" which is highly utilized" and test how big the connection pool can be before the throughput tanks.. This can be useful for App Servers which sets up connections pools of their own talking with PostgreSQL. -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
"Jignesh K. Shah"
Date:
Greg Smith wrote: > On Thu, 12 Mar 2009, Jignesh K. Shah wrote: > >> As soon as I get more "cycles" I will try variations of it but it >> would help if others can try it out in their own environments to see >> if it helps their instances. > > What you should do next is see whether you can remove the bottleneck > your test is running into via using a connection pooler. That's what > I think most informed people would do were you to ask how to setup an > optimal environment using PostgreSQL that aimed to serve thousands of > clients. If that makes your bottleneck go away, that's what you should > be recommending to customers who want to scale in this fashion too. > If the bottleneck moves to somewhere else, that new hot spot might be > one people care more about. Given that there are multiple good > pooling solutions floating around already, it's hard to justify > dumping coding and testing resources here if that makes the problem > move somewhere else. > > It's great that you've identified an alternate scheduling approach > that helps on your problematic test case, but you're a long ways from > having a full model of how changes to the locking model impact other > database workloads. As for the idea of doing something in this area > for 8.4, there are a significant number of performance-related changes > already committed for that version that deserve more focused testing > during beta. You're way too late to throw another one into that > already crowded area. > On the other hand I have taken up a task of showing 8.4 Performance improvements over 8.3. Can we do a vote on which specific performance features we want to test? I can use dbt2, dbt3 tests to see how 8.4 performs and compare it with 8.3? Also if you have your own favorite test to test it out let me know.. I have allocated some time for this task so it is feasible for me to do this. Many of the improvements may not be visible through this standard tests so feedback on testing methology for those is also appreciated. * Visibility map - Reduce Vacuum overhead - (I think I can time vacuum with some usage on both databases) * Prefetch IO with posix_fadvice () - Though I am not sure if it is supported on UNIX or not (but can be tested by standard tests) * Parallel pg_restore (Can be tested with a big database dump) Any more features that I can stress during the testing phase? Regards, Jignesh > -- > * Greg Smith gsmith@gregsmith.com http://www.gregsmith.com Baltimore, MD -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
"Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > Scott Carey wrote: >> On 3/12/09 11:37 AM, "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: >> >> In general, I suggest that it is useful to run tests with a few different >> types of pacing. Zero delay pacing will not have realistic number of >> connections, but will expose bottlenecks that are universal, and less >> controversial > > I think I have done that before so I can do that again by running the users at > 0 think time which will represent a "Connection pool" which is highly utilized" > and test how big the connection pool can be before the throughput tanks.. This > can be useful for App Servers which sets up connections pools of their own > talking with PostgreSQL. Keep in mind when you do this that it's not interesting to test a number of connections much larger than the number of processors you have. Once the system reaches 100% cpu usage it would be a misconfigured connection pooler that kept more than that number of connections open. -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's PostGIS support!
"Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > Scott Carey wrote: >> On 3/12/09 11:37 AM, "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: >> >> In general, I suggest that it is useful to run tests with a few different >> types of pacing. Zero delay pacing will not have realistic number of >> connections, but will expose bottlenecks that are universal, and less >> controversial > > I think I have done that before so I can do that again by running the users at > 0 think time which will represent a "Connection pool" which is highly utilized" > and test how big the connection pool can be before the throughput tanks.. This > can be useful for App Servers which sets up connections pools of their own > talking with PostgreSQL. A minute ago I said: Keep in mind when you do this that it's not interesting to test a number of connections much larger than the number of processors you have. Once the system reaches 100% cpu usage it would be a misconfigured connection pooler that kept more than that number of connections open. Let me give another reason to call this misconfigured: Postgres connections are heavyweight and it's wasteful to keep them around but idle. This has a lot in common with the issue with non-persistent connections where each connection is used for only a short amount of time. In Postgres each connection requires a process, which limits scalability on a lot of operating systems already. On many operating systems having thousands of processes in itself would create a lot of issues. Each connection then allocates memory locally for things like temporary table buffers, sorting, hash tables, etc. On most operating systems this memory is not freed back to the system when it hasn't been used recently. (Worse, it's more likely to be paged out and have to be paged in from disk even if it contains only garbage we intend to overwrite!). As a result, having thousands of processes --aside from any contention-- would lead to inefficient use of system resources. Consider for example that if your connections are using 1MB each then a thousand of them are using 1GB of RAM. When only 64MB are actually useful at any time. I bet that 64MB would fit entirely in your processor caches you weren't jumping around in the gigabyte of local memory your thousands of processes' have allocated. Consider also that you're limited to setting relatively small settings of work_mem for fear all your connections might happen to start a sort simultaneously. So (in a real system running arbitrary queries) instead of a single quicksort in RAM you'll often be doing unnecessary on-disk merge sorts using unnecessarily small merge heaps while gigabytes of RAM either go wasted to cover a rare occurrence or are being used to hold other sorts which have been started but context-switched away. To engineer a system intended to handle thousands of simultaneous connections you would want each backend to use the most light-weight primitives such as threads, and to hold the least possible state in local memory. That would look like quite a different system. The locking contention is the least of the issues we would want to deal with to get there. -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's PostGIS support!
Gregory Stark wrote: > "Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > > >> Scott Carey wrote: >> >>> On 3/12/09 11:37 AM, "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: >>> >>> In general, I suggest that it is useful to run tests with a few different >>> types of pacing. Zero delay pacing will not have realistic number of >>> connections, but will expose bottlenecks that are universal, and less >>> controversial >>> >> I think I have done that before so I can do that again by running the users at >> 0 think time which will represent a "Connection pool" which is highly utilized" >> and test how big the connection pool can be before the throughput tanks.. This >> can be useful for App Servers which sets up connections pools of their own >> talking with PostgreSQL. >> > > Keep in mind when you do this that it's not interesting to test a number of > connections much larger than the number of processors you have. Once the > system reaches 100% cpu usage it would be a misconfigured connection pooler > that kept more than that number of connections open. > > Greg, Unfortuately the problem is that.. I am trying to reach 100% CPU which I cannot and hence I am increasing the usercount :-) -Jignesh
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Gregory Stark
Date:
"Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > Can we do a vote on which specific performance features we want to test? > > Many of the improvements may not be visible through this standard tests so > feedback on testing methology for those is also appreciated. > * Visibility map - Reduce Vacuum overhead - (I think I can time vacuum with > some usage on both databases) Timing vacuum is kind of pointless -- the only thing that matters is whether it's "fast enough". But it is worth saying that good benchmarks should include normal vacuum runs. Benchmarks which don't run long enough to trigger vacuum aren't realistic. > * Prefetch IO with posix_fadvice () - Though I am not sure if it is supported > on UNIX or not (but can be tested by standard tests) Well clearly this is my favourite :) AFAIK Opensolaris doesn't implement posix_fadvise() so there's no benefit. It would be great to hear if you could catch the ear of the right people to get an implementation committed. Depending on how the i/o scheduler system is written it might not even be hard -- the Linux implementation of WILLNEED is all of 20 lines. -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's Slony Replication support!
"Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > Gregory Stark wrote: >> Keep in mind when you do this that it's not interesting to test a number of >> connections much larger than the number of processors you have. Once the >> system reaches 100% cpu usage it would be a misconfigured connection pooler >> that kept more than that number of connections open. > > Greg, Unfortuately the problem is that.. I am trying to reach 100% CPU which > I cannot and hence I am increasing the user count :-) The effect of increasing the number of users with a connection pooler would be to decrease the 200ms sleep time to 0. This is all assuming the idle time is *between* transactions. If you have idle time in the middle of transactions things become a lot more tricky. I think we are missing something to deal with that use case. -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's 24x7 Postgres support!
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Gregory Stark
Date:
A minute ago I said: AFAIK Opensolaris doesn't implement posix_fadvise() so there's no benefit. It would be great to hear if you could catch the ear of the right people to get an implementation committed. Depending on how the i/o scheduler system is written it might not even be hard -- the Linux implementation of WILLNEED is all of 20 lines. I noticed after sending it that that's slightly unfair. The 20-line function calls another function (which calls another function) to do the real readahead work. That function (mm/readahead.c:__do_page_cache_readahead()) is 48 lines. -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's Slony Replication support!
>> >> >> In general, I suggest that it is useful to run tests with a few >> different types of pacing. Zero delay pacing will not have realistic >> number of connections, but will expose bottlenecks that are >> universal, and less controversial. Small latency (100ms to 1s) tests >> are easy to make from the zero delay ones, and help expose problems >> with connection count or other forms of ‘non-active’ concurrency. >> End-user realistic delays are app specific, and useful with larger >> holistic load tests (say, through the application interface). >> Generally, running them in this order helps because at each stage you >> are adding complexity. Based on your explanations, you’ve probably >> done much of this so far and your approach sounds solid to me. >> If the first case fails (zero delay, smaller user count), there is no >> way the others will pass. >> >> > > I think I have done that before so I can do that again by running the > users at 0 think time which will represent a "Connection pool" which > is highly utilized" and test how big the connection pool can be before > the throughput tanks.. This can be useful for App Servers which sets > up connections pools of their own talking with PostgreSQL. > > -Jignesh > > So I backed out my change and used the stock 8.4 snapshot that I had downloaded.. With now 0 think time I do runs with lot less users.. still I cannot get it to go to 100% CPU 60: 8: Medium Throughput: 7761.000 Avg Medium Resp: 0.004 120: 16: Medium Throughput: 16876.000 Avg Medium Resp: 0.004 180: 24: Medium Throughput: 25359.000 Avg Medium Resp: 0.004 240: 32: Medium Throughput: 33104.000 Avg Medium Resp: 0.005 300: 40: Medium Throughput: 42200.000 Avg Medium Resp: 0.005 360: 48: Medium Throughput: 49996.000 Avg Medium Resp: 0.005 420: 56: Medium Throughput: 58260.000 Avg Medium Resp: 0.005 480: 64: Medium Throughput: 66289.000 Avg Medium Resp: 0.005 540: 72: Medium Throughput: 74667.000 Avg Medium Resp: 0.005 600: 80: Medium Throughput: 82632.000 Avg Medium Resp: 0.005 660: 88: Medium Throughput: 90211.000 Avg Medium Resp: 0.006 720: 96: Medium Throughput: 98236.000 Avg Medium Resp: 0.006 780: 104: Medium Throughput: 105517.000 Avg Medium Resp: 0.006 840: 112: Medium Throughput: 112921.000 Avg Medium Resp: 0.006 900: 120: Medium Throughput: 118256.000 Avg Medium Resp: 0.007 960: 128: Medium Throughput: 126499.000 Avg Medium Resp: 0.007 1020: 136: Medium Throughput: 133354.000 Avg Medium Resp: 0.007 1080: 144: Medium Throughput: 135826.000 Avg Medium Resp: 0.008 1140: 152: Medium Throughput: 121729.000 Avg Medium Resp: 0.012 1200: 160: Medium Throughput: 130487.000 Avg Medium Resp: 0.011 1260: 168: Medium Throughput: 123368.000 Avg Medium Resp: 0.013 1320: 176: Medium Throughput: 134649.000 Avg Medium Resp: 0.012 1380: 184: Medium Throughput: 136272.000 Avg Medium Resp: 0.013 Vmstat shows that CPUS are hardly busy in the 64-cpu system (CPUS are reported busy when there is active process assigned to the cpu) -bash-3.2$ vmstat 30 kthr memory page disk faults cpu r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs us sy id 19 0 0 52691088 46220848 27 302 10 68 68 0 3 1 -0 -0 -0 13411 20762 26854 5 3 92 0 0 0 45095664 39898296 0 455 0 0 0 0 0 0 0 0 0 698 674 295 0 0 100 0 0 0 45040640 39867056 5 13 0 0 0 0 0 0 0 0 0 3925 4189 5721 0 0 99 0 0 0 45038856 39864016 0 5 0 0 0 0 0 0 0 0 0 9479 8643 15205 1 1 98 0 0 0 45037760 39862552 0 14 0 0 0 0 0 0 0 0 0 12088 9041 19890 2 1 98 0 0 0 45035960 39860080 0 6 0 0 0 0 0 0 0 0 0 16590 11611 28351 2 1 97 0 0 0 45034648 39858416 0 17 0 0 0 0 0 0 0 0 0 19192 13027 33218 3 1 96 0 0 0 45032360 39855464 0 10 0 0 0 0 0 0 0 0 0 22795 16467 40392 4 1 95 0 0 0 45030840 39853568 0 22 0 0 0 0 0 0 0 0 0 25349 18315 45178 4 1 94 0 0 0 45027456 39849648 0 10 0 0 0 0 0 0 0 0 0 28158 22500 50804 5 2 93 0 0 0 45000752 39832608 0 38 0 0 0 0 0 0 0 0 0 31332 25744 56751 6 2 92 0 0 0 45010120 39836728 0 6 0 0 0 0 0 0 0 0 0 36636 29334 66505 7 2 91 0 0 0 45017072 39838504 0 29 0 0 0 0 0 0 0 0 0 38553 32313 70915 7 2 91 0 0 0 45011384 39833768 0 11 0 0 0 0 0 0 0 0 0 41186 35949 76275 8 3 90 0 0 0 44890552 39826136 0 40 0 0 0 0 0 0 0 0 0 45123 44507 83665 9 3 88 0 0 0 44882808 39822048 0 6 0 0 0 0 0 0 0 0 0 49342 53431 91783 10 3 87 0 0 0 45003328 39825336 0 42 0 0 0 0 0 0 0 0 0 48516 42515 91135 10 3 87 0 0 0 44999688 39821008 0 6 0 0 0 0 0 0 0 0 0 54695 48741 102526 11 3 85 kthr memory page disk faults cpu r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs us sy id 0 0 0 44980744 39806400 0 55 0 0 0 0 0 0 0 0 0 54968 51946 103245 12 4 84 0 0 0 44992288 39812256 0 6 0 1 1 0 0 0 0 0 0 60506 58205 113911 13 4 83 0 0 0 44875648 39802128 1 60 0 0 0 0 0 1 0 0 0 60485 66576 114081 13 4 83 0 0 0 44848792 39795008 0 8 0 0 0 0 0 1 0 0 0 66760 75060 126202 15 5 80 0 0 0 44837168 39786432 0 57 0 0 0 0 0 0 0 0 0 66015 68256 125209 15 4 81 1 0 0 44832680 39779064 0 7 0 0 0 0 0 0 0 0 0 72728 79089 138077 17 5 79 1 0 0 44926640 39773160 0 69 0 0 0 0 0 0 0 0 0 71990 79148 136786 17 5 78 1 0 0 44960800 39781416 0 6 0 0 0 0 0 0 0 0 0 75442 77829 143783 18 5 77 1 0 0 44846472 39773960 0 68 0 0 0 0 0 0 0 0 0 80395 97964 153336 19 6 75 1 0 0 44887168 39770680 0 7 0 0 0 0 0 0 0 0 0 80010 88144 152699 19 6 75 1 0 0 44951152 39769576 0 68 0 0 0 0 0 0 0 0 0 83670 85394 159745 20 6 74 1 0 0 44946080 39763120 0 7 0 0 0 0 0 0 0 0 0 85416 91961 163147 21 6 73 1 0 0 44923928 39744640 0 83 0 0 0 0 0 0 0 0 0 87625 104894 167412 22 6 71 1 0 0 44929704 39745368 0 7 0 0 0 0 0 0 0 0 0 93280 103922 178357 24 7 69 1 0 0 44822712 39738744 0 82 0 0 0 0 0 0 0 0 0 91739 113747 175232 23 7 70 1 0 0 44790040 39730168 0 6 0 0 0 0 0 0 0 0 0 96159 122496 183642 25 7 68 1 0 0 44868808 39733872 0 82 0 0 0 0 0 0 0 0 0 96166 107465 183502 25 7 68 2 0 0 44913296 39730272 0 6 0 0 0 0 0 0 0 0 0 103573 114064 197502 27 8 65 1 0 0 44890768 39712424 0 96 0 0 0 0 0 0 0 0 0 102235 123767 194747 28 8 64 kthr memory page disk faults cpu r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs us sy id 2 0 0 44900096 39716808 0 6 0 0 0 0 0 0 0 0 0 97323 112955 185647 27 8 65 1 0 0 44793360 39708336 0 94 0 0 0 0 0 0 0 0 0 98631 131539 188076 27 8 65 2 0 0 44765136 39700536 0 8 0 0 0 0 0 0 0 0 0 90489 117037 172603 27 8 66 1 0 0 44887392 39700024 0 94 0 0 0 0 0 0 0 0 0 95832 106992 182677 27 8 65 2 0 0 44881856 39692632 0 6 0 0 0 0 0 0 0 0 0 95015 109679 181194 27 8 65 1 0 0 44860928 39674856 0 110 0 0 0 0 0 0 0 0 0 92909 119383 177459 27 8 65 1 0 0 44861320 39671704 0 8 0 0 0 0 0 0 0 0 0 94677 110967 180832 28 8 64 1 0 0 44774424 39676000 0 108 0 0 0 0 0 0 0 0 0 94953 123457 181397 27 8 65 1 0 0 44733000 39668528 0 6 0 0 0 0 0 0 0 0 0 100719 132038 192550 29 9 63 1 0 0 44841888 39668864 0 106 0 0 0 0 0 0 0 0 0 97293 109177 185589 28 8 64 1 0 0 44858976 39663592 0 6 0 0 0 0 0 0 0 0 0 103199 118256 197049 30 9 62 1 0 0 44837216 39646416 0 122 0 0 0 0 0 0 0 0 0 105637 133127 201788 31 9 60 1 0 0 44842624 39647232 0 8 0 0 0 0 0 0 0 0 0 110530 131454 211139 32 9 59 2 0 0 44740624 39638832 1 127 0 0 0 0 0 0 0 0 0 111114 145135 212398 32 9 59 2 0 0 44690824 39628568 0 8 0 0 0 0 0 0 0 0 0 109934 146164 210454 32 10 59 2 0 0 44691912 39616000 0 132 0 0 0 0 0 0 0 0 0 108231 132279 206885 32 9 59 1 0 0 44797968 39609832 0 9 0 0 0 0 0 0 0 0 0 111582 135125 213446 33 10 58 3 0 0 44781632 39598432 0 135 0 0 0 0 0 0 0 0 0 115277 150356 220792 34 10 56 5 0 0 44791408 39600432 0 10 0 0 0 0 0 0 0 0 0 111428 137996 212559 33 9 58 kthr memory page disk faults cpu r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs us sy id 3 0 0 44710008 39603320 0 135 0 0 0 0 0 0 0 0 0 110564 145678 211567 33 10 57 5 0 0 44663368 39595008 0 6 0 0 0 0 0 0 0 0 0 108891 143083 208389 33 10 58 3 0 0 44753496 39593824 0 132 0 0 0 0 0 0 0 0 0 109922 126865 209869 33 9 57 4 0 0 44788368 39588528 0 7 0 0 0 0 0 0 0 0 0 108680 129073 208068 33 10 57 2 0 0 44767920 39570592 0 147 0 0 0 0 0 0 0 0 0 106671 142403 204724 33 10 58 4 0 0 44762656 39563256 0 11 0 0 0 0 0 0 0 0 0 106185 130328 204551 34 10 57 2 0 0 44674584 39560912 0 148 0 0 0 0 0 0 0 0 0 104757 139147 201448 32 10 58 1 0 0 44619824 39551024 0 9 0 0 0 0 0 0 0 0 0 103653 142125 199896 32 10 58 2 0 0 44622480 39552432 0 141 0 0 0 0 0 0 0 0 0 101373 134547 195553 32 9 58 1 0 0 44739936 39552312 0 11 0 0 0 0 0 0 0 0 0 102932 121742 198205 33 9 58 And lock stats are as follows at about 280 users sampling for a single backend process: # ./84_lwlock.d 29405 Lock Id Mode State Count WALWriteLock Exclusive Acquired 1 XidGenLock Exclusive Waiting 1 CLogControlLock Shared Waiting 3 ProcArrayLock Shared Waiting 7 CLogControlLock Exclusive Waiting 9 WALInsertLock Exclusive Waiting 45 CLogControlLock Shared Acquired 52 ProcArrayLock Exclusive Waiting 61 XidGenLock Exclusive Acquired 96 ProcArrayLock Exclusive Acquired 97 CLogControlLock Exclusive Acquired 152 WALInsertLock Exclusive Acquired 302 ProcArrayLock Shared Acquired 729 FirstLockMgrLock Shared Acquired 812 FirstBufMappingLock Shared Acquired 857 SInvalReadLock Shared Acquired 1551 Lock Id Mode State Combined Time (ns) WALInsertLock Acquired 89909 XidGenLock Exclusive Waiting 101488 WALWriteLock Exclusive Acquired 140563 CLogControlLock Shared Waiting 354756 FirstBufMappingLock Acquired 471438 FirstLockMgrLock Acquired 2907141 XidGenLock Exclusive Acquired 7450934 CLogControlLock Exclusive Waiting 11094716 ProcArrayLock Acquired 15495229 WALInsertLock Exclusive Waiting 20801169 CLogControlLock Exclusive Acquired 21339264 SInvalReadLock Acquired 24309991 FirstLockMgrLock Exclusive Acquired 39904071 FirstBufMappingLock Exclusive Acquired 40826435 ProcArrayLock Shared Waiting 86352947 WALInsertLock Exclusive Acquired 89336432 SInvalReadLock Exclusive Acquired 252574515 ProcArrayLock Exclusive Acquired 315064347 ProcArrayLock Exclusive Waiting 847806215 mpstat outputs is too much so I am doing aggegation by procesor set which is all 64 cpus -bash-3.2$ mpstat -a 10 SET minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl sze 0 370 0 118649 127575 7595 244456 43931 62166 8700 0 158929 38 11 0 50 64 0 167 0 119668 128704 7644 246389 43287 62357 8816 0 161006 38 11 0 51 64 0 27 0 109461 117433 6997 224514 38562 56446 8171 0 148322 34 10 0 56 64 0 2 0 122368 131549 7871 250237 39620 61478 9082 0 165995 36 11 0 52 64 0 0 0 122025 131380 7973 249429 37292 59863 8922 0 166319 35 11 0 54 64 (quick overview of columns ) SET Processor set minf minor faults mjf major faults xcal inter-processor cross-calls intr interrupts ithr interrupts as threads (not counting clock interrupt) csw context switches icsw involuntary context switches migr thread migrations (to another processor) smtx spins on mutexes (lock not acquired on first try) srw spins on readers/writer locks (lock not acquired on first try) syscl system calls usr percent user time sys percent system time wt the I/O wait time is no longer calculated as a percentage of CPU time, and this statistic will always return zero. idl percent idle time sze number of processors in the requested proces- sor set -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Alan Stange
Date:
Gregory Stark wrote: > A minute ago I said: > > AFAIK Opensolaris doesn't implement posix_fadvise() so there's no benefit. It > would be great to hear if you could catch the ear of the right people to get > an implementation committed. Depending on how the i/o scheduler system is > written it might not even be hard -- the Linux implementation of WILLNEED is > all of 20 lines. > > I noticed after sending it that that's slightly unfair. The 20-line function > calls another function (which calls another function) to do the real readahead > work. That function (mm/readahead.c:__do_page_cache_readahead()) is 48 lines. > > It's implemented. I'm guessing it's not what you want to see though: http://src.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/lib/libc/port/gen/posix_fadvise.c
>>> "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: > usr sys wt idl sze > 38 11 0 50 64 The fact that you're maxing out at 50% CPU utilization has me wondering -- are there really 64 CPUs here, or are there 32 CPUs with "hyperthreading" technology (or something conceptually similar)? -Kevin
>>> "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: > 600: 80: Medium Throughput: 82632.000 Avg Medium Resp: 0.005 Personally, I'd be pretty interested in seeing what the sampling shows in a steady state at this level. Any blocking at this level which wasn't waiting for input or output in communications with the client software would probably something to look at very closely. -Kevin
Now with a modified Fix (not the original one that I proposed but something that works like a heart valve : Opens and shuts to minimum default way thus controlling how many waiters are waked up ) Time:Users:throughput: Reponse 60: 8: Medium Throughput: 7774.000 Avg Medium Resp: 0.004 120: 16: Medium Throughput: 16874.000 Avg Medium Resp: 0.004 180: 24: Medium Throughput: 25159.000 Avg Medium Resp: 0.004 240: 32: Medium Throughput: 33216.000 Avg Medium Resp: 0.005 300: 40: Medium Throughput: 42418.000 Avg Medium Resp: 0.005 360: 48: Medium Throughput: 49655.000 Avg Medium Resp: 0.005 420: 56: Medium Throughput: 58149.000 Avg Medium Resp: 0.005 480: 64: Medium Throughput: 66558.000 Avg Medium Resp: 0.005 540: 72: Medium Throughput: 74474.000 Avg Medium Resp: 0.005 600: 80: Medium Throughput: 82241.000 Avg Medium Resp: 0.005 660: 88: Medium Throughput: 90336.000 Avg Medium Resp: 0.005 720: 96: Medium Throughput: 99101.000 Avg Medium Resp: 0.006 780: 104: Medium Throughput: 106028.000 Avg Medium Resp: 0.006 840: 112: Medium Throughput: 113196.000 Avg Medium Resp: 0.006 900: 120: Medium Throughput: 119174.000 Avg Medium Resp: 0.006 960: 128: Medium Throughput: 129408.000 Avg Medium Resp: 0.006 1020: 136: Medium Throughput: 134433.000 Avg Medium Resp: 0.007 1080: 144: Medium Throughput: 143121.000 Avg Medium Resp: 0.007 1140: 152: Medium Throughput: 144603.000 Avg Medium Resp: 0.007 1200: 160: Medium Throughput: 148604.000 Avg Medium Resp: 0.008 1260: 168: Medium Throughput: 150274.000 Avg Medium Resp: 0.009 1320: 176: Medium Throughput: 150581.000 Avg Medium Resp: 0.010 1380: 184: Medium Throughput: 146912.000 Avg Medium Resp: 0.012 1440: 192: Medium Throughput: 143945.000 Avg Medium Resp: 0.013 1500: 200: Medium Throughput: 144029.000 Avg Medium Resp: 0.015 1560: 208: Medium Throughput: 143468.000 Avg Medium Resp: 0.016 1620: 216: Medium Throughput: 144367.000 Avg Medium Resp: 0.017 1680: 224: Medium Throughput: 148340.000 Avg Medium Resp: 0.017 1740: 232: Medium Throughput: 148842.000 Avg Medium Resp: 0.018 1800: 240: Medium Throughput: 149533.000 Avg Medium Resp: 0.019 1860: 248: Medium Throughput: 152334.000 Avg Medium Resp: 0.019 1920: 256: Medium Throughput: 151521.000 Avg Medium Resp: 0.020 1980: 264: Medium Throughput: 148961.000 Avg Medium Resp: 0.022 2040: 272: Medium Throughput: 151270.000 Avg Medium Resp: 0.022 2100: 280: Medium Throughput: 149783.000 Avg Medium Resp: 0.024 2160: 288: Medium Throughput: 151743.000 Avg Medium Resp: 0.024 2220: 296: Medium Throughput: 155190.000 Avg Medium Resp: 0.026 2280: 304: Medium Throughput: 150955.000 Avg Medium Resp: 0.027 2340: 312: Medium Throughput: 147118.000 Avg Medium Resp: 0.029 2400: 320: Medium Throughput: 152768.000 Avg Medium Resp: 0.029 2460: 328: Medium Throughput: 161044.000 Avg Medium Resp: 0.028 2520: 336: Medium Throughput: 157926.000 Avg Medium Resp: 0.029 2580: 344: Medium Throughput: 161005.000 Avg Medium Resp: 0.029 2640: 352: Medium Throughput: 167274.000 Avg Medium Resp: 0.029 2700: 360: Medium Throughput: 168253.000 Avg Medium Resp: 0.031 With final vmstats improving but still far from 100% kthr memory page disk faults cpu r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs us sy id 38 0 0 46052840 39345096 0 11 0 0 0 0 0 0 0 0 0 134137 290703 303518 40 14 45 43 0 0 45656456 38882912 23 77 0 0 0 0 0 0 0 0 0 135820 272899 300749 40 15 45 38 0 0 45650488 38816984 23 80 0 0 0 0 0 0 0 0 0 135009 272767 300192 39 15 46 47 0 0 46020792 39187688 0 5 0 0 0 0 0 0 0 0 0 140473 285445 312826 40 14 46 24 0 0 46143984 39326848 9 61 0 0 0 0 0 0 0 0 0 146194 308590 328241 40 15 45 37 0 0 45465256 38757000 22 74 0 0 0 0 0 0 0 0 0 136835 293971 301433 38 14 48 35 0 0 46017544 39308072 12 61 0 0 0 0 0 0 0 0 0 142749 312355 320592 42 15 43 36 0 0 45456000 38744688 11 24 0 0 0 0 0 0 0 0 0 143566 303461 317683 41 15 43 23 0 0 46007408 39291312 2 22 0 0 0 0 0 0 0 0 0 140246 300061 316663 42 15 43 20 0 0 46029656 39281704 10 25 0 0 0 0 0 0 0 0 0 147787 291825 326387 43 15 42 24 0 0 46131016 39288528 2 21 0 0 0 0 0 0 0 0 0 150796 310697 335791 43 15 42 20 0 0 46109448 39269392 16 67 0 0 0 0 0 0 0 0 0 150075 315517 332881 43 16 41 30 0 0 45540928 38710376 9 27 0 0 0 0 0 0 0 0 0 155214 316448 341472 43 16 40 14 0 0 45987496 39270016 0 5 0 0 0 0 0 0 0 0 0 155028 333711 344207 44 16 40 25 0 0 45981136 39263008 0 10 0 0 0 0 0 0 0 0 0 153968 327343 343776 45 16 39 54 0 0 46062984 39259936 0 7 0 0 0 0 0 0 0 0 0 153721 315839 344732 45 16 39 42 0 0 46099704 39252920 0 15 0 0 0 0 0 0 0 0 0 154629 323125 348798 45 16 39 54 0 0 46068944 39230808 0 8 0 0 0 0 0 0 0 0 0 157166 340265 354135 46 17 37 But the real winner shows up in lockstat where it seems to indicate that stress on Waiting from ProcArrayLock is relieved (thought shifting somewhere else which is how lock works): # ./84_lwlock.d 8042 Lock Id Mode State Count WALWriteLock Exclusive Acquired 1 XidGenLock Exclusive Waiting 3 CLogControlLock Shared Waiting 11 ProcArrayLock Shared Waiting 39 CLogControlLock Exclusive Waiting 52 WALInsertLock Exclusive Waiting 73 CLogControlLock Shared Acquired 91 ProcArrayLock Exclusive Acquired 96 XidGenLock Exclusive Acquired 96 ProcArrayLock Exclusive Waiting 121 CLogControlLock Exclusive Acquired 199 WALInsertLock Exclusive Acquired 310 FirstBufMappingLock Shared Acquired 408 FirstLockMgrLock Shared Acquired 618 ProcArrayLock Shared Acquired 746 SInvalReadLock Shared Acquired 1542 Lock Id Mode State Combined Time (ns) WALInsertLock Acquired 118673 CLogControlLock Acquired 172130 FirstBufMappingLock Acquired 177196 WALWriteLock Exclusive Acquired 208403 XidGenLock Exclusive Waiting 325989 FirstLockMgrLock Acquired 2667351 ProcArrayLock Acquired 8179335 XidGenLock Exclusive Acquired 8896177 CLogControlLock Shared Waiting 9680401 CLogControlLock Exclusive Waiting 19105179 CLogControlLock Exclusive Acquired 27484249 SInvalReadLock Acquired 43026960 FirstBufMappingLock Exclusive Acquired 45232906 ProcArrayLock Shared Waiting 46741660 WALInsertLock Exclusive Waiting 50912148 FirstLockMgrLock Exclusive Acquired 58789829 WALInsertLock Exclusive Acquired 86653791 ProcArrayLock Exclusive Waiting 213980787 ProcArrayLock Exclusive Acquired 270028367 SInvalReadLock Exclusive Acquired 303044735 SET minf mjf xcal intr ithr csw icsw migr smtx srw syscl usr sys wt idl sze 0 1 0 147238 159453 8806 370676 89236 71258 98435 0 380008 47 17 0 35 64 0 6 0 132463 143446 7975 331685 80847 64746 86578 0 329315 44 16 0 41 64 0 16 0 146655 158621 8987 366866 90756 69953 93786 0 349346 49 17 0 34 64 0 18 0 151326 163492 8992 377634 92860 72406 98968 4 365121 49 17 0 33 64 0 2 0 142914 154169 8243 352104 81385 69598 91260 0 340887 42 16 0 42 64 0 16 0 156755 168962 9080 386475 93072 74775 101465 0 379250 47 18 0 36 64 0 1 0 152807 165134 8880 379521 90671 75073 99692 0 380412 48 18 0 35 64 0 1 0 134778 146041 8122 339137 79888 66633 89220 0 342600 43 16 0 41 64 0 16 0 153014 164789 8834 376117 93000 72743 97644 0 371792 48 18 0 35 64 Not sure what SInvalReadLock does.. need to read up on that.. -Jignesh > > 1200: 160: Medium Throughput: 130487.000 Avg Medium Resp: 0.011 > 1260: 168: Medium Throughput: 123368.000 Avg Medium Resp: 0.013 > 1320: 176: Medium Throughput: 134649.000 Avg Medium Resp: 0.012 > 1380: 184: Medium Throughput: 136272.000 Avg Medium Resp: 0.013 > > > kthr memory page disk faults cpu > r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs > us sy id > 3 0 0 44710008 39603320 0 135 0 0 0 0 0 0 0 0 0 110564 145678 > 211567 33 10 57 > 5 0 0 44663368 39595008 0 6 0 0 0 0 0 0 0 0 0 108891 143083 > 208389 33 10 58 > 3 0 0 44753496 39593824 0 132 0 0 0 0 0 0 0 0 0 109922 126865 > 209869 33 9 57 > 4 0 0 44788368 39588528 0 7 0 0 0 0 0 0 0 0 0 108680 129073 > 208068 33 10 57 > 2 0 0 44767920 39570592 0 147 0 0 0 0 0 0 0 0 0 106671 142403 > 204724 33 10 58 > 4 0 0 44762656 39563256 0 11 0 0 0 0 0 0 0 0 0 106185 130328 > 204551 34 10 57 > 2 0 0 44674584 39560912 0 148 0 0 0 0 0 0 0 0 0 104757 139147 > 201448 32 10 58 > 1 0 0 44619824 39551024 0 9 0 0 0 0 0 0 0 0 0 103653 142125 > 199896 32 10 58 > 2 0 0 44622480 39552432 0 141 0 0 0 0 0 0 0 0 0 101373 134547 > 195553 32 9 58 > 1 0 0 44739936 39552312 0 11 0 0 0 0 0 0 0 0 0 102932 121742 > 198205 33 9 58 > > > And lock stats are as follows at about 280 users sampling for a single > backend process: > # ./84_lwlock.d 29405 > > Lock Id Mode State Count > WALWriteLock Exclusive Acquired 1 > XidGenLock Exclusive Waiting 1 > CLogControlLock Shared Waiting 3 > ProcArrayLock Shared Waiting 7 > CLogControlLock Exclusive Waiting 9 > WALInsertLock Exclusive Waiting 45 > CLogControlLock Shared Acquired 52 > ProcArrayLock Exclusive Waiting 61 > XidGenLock Exclusive Acquired 96 > ProcArrayLock Exclusive Acquired 97 > CLogControlLock Exclusive Acquired 152 > WALInsertLock Exclusive Acquired 302 > ProcArrayLock Shared Acquired 729 > FirstLockMgrLock Shared Acquired 812 > FirstBufMappingLock Shared Acquired 857 > SInvalReadLock Shared Acquired 1551 > > Lock Id Mode State Combined Time > (ns) > WALInsertLock Acquired > 89909 > XidGenLock Exclusive Waiting > 101488 > WALWriteLock Exclusive Acquired > 140563 > CLogControlLock Shared Waiting > 354756 > FirstBufMappingLock Acquired > 471438 > FirstLockMgrLock Acquired > 2907141 > XidGenLock Exclusive Acquired > 7450934 > CLogControlLock Exclusive Waiting > 11094716 > ProcArrayLock Acquired > 15495229 > WALInsertLock Exclusive Waiting > 20801169 > CLogControlLock Exclusive Acquired > 21339264 > SInvalReadLock Acquired > 24309991 > FirstLockMgrLock Exclusive Acquired > 39904071 > FirstBufMappingLock Exclusive Acquired > 40826435 > ProcArrayLock Shared Waiting > 86352947 > WALInsertLock Exclusive Acquired > 89336432 > SInvalReadLock Exclusive Acquired > 252574515 > ProcArrayLock Exclusive Acquired > 315064347 > ProcArrayLock Exclusive Waiting > 847806215 > > mpstat outputs is too much so I am doing aggegation by procesor set > which is all 64 cpus > > -bash-3.2$ mpstat -a 10 > > SET minf mjf xcal intr ithr csw icsw migr smtx srw syscl > usr sys wt idl sze > 0 370 0 118649 127575 7595 244456 43931 62166 8700 0 158929 > 38 11 0 50 64 > 0 167 0 119668 128704 7644 246389 43287 62357 8816 0 161006 > 38 11 0 51 64 > 0 27 0 109461 117433 6997 224514 38562 56446 8171 0 148322 > 34 10 0 56 64 > 0 2 0 122368 131549 7871 250237 39620 61478 9082 0 165995 > 36 11 0 52 64 > 0 0 0 122025 131380 7973 249429 37292 59863 8922 0 166319 > 35 11 0 54 64 > > (quick overview of columns ) > SET Processor set > minf minor faults > mjf major faults > xcal inter-processor cross-calls > intr interrupts > ithr interrupts as threads (not counting clock > interrupt) > csw context switches > icsw involuntary context switches > migr thread migrations (to another processor) > smtx spins on mutexes (lock not acquired on first > try) > srw spins on readers/writer locks (lock not > acquired on first try) > syscl system calls > usr percent user time > sys percent system time > wt the I/O wait time is no longer calculated as a > percentage of CPU time, and this statistic > will always return zero. > idl percent idle time > sze number of processors in the requested proces- > sor set > > > -Jignesh > > -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
On 3/13/09 8:55 AM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
“
UltraSPARC T2 based 1 socket (64 threads) and 2 socket (128 threads)
servers that Sun sells.
“
These processors use an in-order execution engine and fill the bubbles in the pipelines with SMT (the non-marketing name for hyperthreading).
They are rather efficient at it though, moreso than Intel’s first stab at it. And Intel’s next generation chips hitting the streets in servers in less than a month, have it again.
>>> "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote:Its a sun T1000 or T2000 type box, which are 4 threads per processor core IIRC. Its in his first post:
> usr sys wt idl sze
> 38 11 0 50 64
The fact that you're maxing out at 50% CPU utilization has me
wondering -- are there really 64 CPUs here, or are there 32 CPUs with
"hyperthreading" technology (or something conceptually similar)?
-Kevin
“
UltraSPARC T2 based 1 socket (64 threads) and 2 socket (128 threads)
servers that Sun sells.
“
These processors use an in-order execution engine and fill the bubbles in the pipelines with SMT (the non-marketing name for hyperthreading).
They are rather efficient at it though, moreso than Intel’s first stab at it. And Intel’s next generation chips hitting the streets in servers in less than a month, have it again.
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Greg Smith
Date:
On Fri, 13 Mar 2009, Jignesh K. Shah wrote: > I can use dbt2, dbt3 tests to see how 8.4 performs and compare it with > 8.3? That would be very helpful. There's been some work at updating the DTrace capabilities available too; you might compare what that's reporting too. > * Visibility map - Reduce Vacuum overhead - (I think I can time vacuum with > some usage on both databases) The reduced vacuum overhead should show up as just better overall performance. If you can seperate out the vacuum specific time that would be great, I don't know that it's essential. If the changes don't just make a plain old speed improvement in your tests that would be a problem worth reporting. > * Parallel pg_restore (Can be tested with a big database dump) It would be particularly useful if you could throw some of your 32+ core systems at a parallel restore of something with a bunch of tables. I don't think there have been (m)any tests of that code on Solaris or with that many restore workers yet. -- * Greg Smith gsmith@gregsmith.com http://www.gregsmith.com Baltimore, MD
Robert Haas <robertmhaas@gmail.com> writes: > I think that changing the locking behavior is attacking the problem at > the wrong level anyway. Right. By the time a patch here could have any effect, you've already lost the game --- having to deschedule and reschedule a process is a large cost compared to the typical lock hold time for most LWLocks. So it would be better to look at how to avoid blocking in the first place. regards, tom lane
Scott Carey wrote: > On 3/13/09 8:55 AM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote: > > >>> "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: > > usr sys wt idl sze > > 38 11 0 50 64 > > The fact that you're maxing out at 50% CPU utilization has me > wondering -- are there really 64 CPUs here, or are there 32 CPUs with > "hyperthreading" technology (or something conceptually similar)? > > -Kevin > > Its a sun T1000 or T2000 type box, which are 4 threads per processor > core IIRC. Its in his first post: > > “ > UltraSPARC T2 based 1 socket (64 threads) and 2 socket (128 threads) > servers that Sun sells. > “ > > These processors use an in-order execution engine and fill the bubbles > in the pipelines with SMT (the non-marketing name for hyperthreading). > They are rather efficient at it though, moreso than Intel’s first stab > at it. And Intel’s next generation chips hitting the streets in > servers in less than a month, have it again. This are UltraSPARC T2 Plus which is 8 threads per core(ala CMT for us) .. Though the CPU% reported by vmstat is more based on "scheduled in execution" rather than what is executed by "computing engine" of the the core.. So unless you have scheduled in execution 100% on the thread, it wont be executing .. So if you want to read mpstat right, you may not be executing everything that is shown as executing but you are definitely NOT going to execute anything that is not shown as executing.. My goal is to reach a level where we can show PostgreSQL can effectively get to 100% CPU in say vmstat,mpstat first... -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Tom Lane
Date:
Alan Stange <stange@rentec.com> writes: > Gregory Stark wrote: >> AFAIK Opensolaris doesn't implement posix_fadvise() so there's no benefit. > It's implemented. I'm guessing it's not what you want to see though: > http://src.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/lib/libc/port/gen/posix_fadvise.c Ugh. So apparently, we actually need to special-case Solaris to not believe that posix_fadvise works, or we'll waste cycles uselessly calling a do-nothing function. Thanks, Sun. regards, tom lane
On 3/13/09 9:42 AM, "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote:
Is this the server with 128 thread capability or 64 threads? Idle time is reduced but other locks are hit.
Now with a modified Fix (not the original one that I proposed but
something that works like a heart valve : Opens and shuts to minimum
default way thus controlling how many waiters are waked up )
With 200ms sleeps, no lock change:
Peak throughput 102000/min @ 1000 users.avg response time is 23ms. Linear ramp up until 900 users @98000/min and 12ms response time.
At 2000 users, response time is 229ms and throughput is 90000/min.
With 200ms sleeps, lock modification 1 (wake all)
Peak throughput at 1701112/min @2000 users and avg response time 63ms. Plateau starts at 1600 users and 160000/min throughput. As before, plateau starts when response time breaches 20ms, indicating contention.
Lets call the above a 65% throughput improvement with large connection count.
-----------------
Now, with 0ms delay, no threading change:
Throughput is 136000/min @184 users, response time 13ms. Response time has not jumped too drastically yet, but linear performance increases stopped at about 130 users or so. ProcArrayLock busy, very busy. CPU: 35% user, 11% system, 54% idle
With 0ms delay, and lock modification 2 (wake some, but not all)
Throughput is 161000/min @328 users, response time 28ms. At 184 users as before the change, throughput is 147000/min with response time 0.12ms. Performance scales linearly to 144 users, then slows down and slightly increases after that with more concurrency.
Throughput increase is between 15% and 25%.
What I see in the above is twofold:
This change improves throughput on this machine regardless of connection count.
The change seems to help with more connection count and the wait — in fact, it seems to make connection count at this level not be much of a factor at all.
The two changes tested are different, which clouds things a bit. I wonder what the first change would do in the second test case.
In any event, the second detail above is facinating — it suggests that these locks are what is responsible for a significant chunk of the overhead of idle or mostly idle connections (making connection pools less useful, though they can never fix mid-transaction pauses which are very common). And in any event, on large multiprocessor systems like this postgres is lock limited regardless of using a connection pool or not.
On 3/13/09 10:16 AM, "Tom Lane" <tgl@sss.pgh.pa.us> wrote:
Robert Haas <robertmhaas@gmail.com> writes:In an earlier post in this thread I mentioned the three main ways to solve scalability problems with respect to locking:
> I think that changing the locking behavior is attacking the problem at
> the wrong level anyway.
Right. By the time a patch here could have any effect, you've already
lost the game --- having to deschedule and reschedule a process is a
large cost compared to the typical lock hold time for most LWLocks. So
it would be better to look at how to avoid blocking in the first place.
regards, tom lane
Avoid locking (atomics, copy-on-write, etc), finer grained locks (data structure partitioning, etc) and optimizing the locks themselves.
I don’t know which of the above has the greatest opportunity in postgres. My base assumption was that lock avoidance was something that had been worked on significantly already, and that since lock algorithm optimization is rediculously hardware dependant, there was probably low hanging fruit there.
Messing with unfair locks does not have to be the solution to the problem, but it can be a means to an end:
It takes less time and lines of code to change the lock and see what the benefit less locking would cause, than it does to change the code to avoid the locks.
So what we have here, is a tool — not necessarily what you want to use in production, but a handy tool. If you switch to unfair locks, and things speed up, you’re lock bound and avoiding those locks will make things faster. The Dtrace data is also a great tool, that is showing the same thing but without the ability to know how large or small the gain is or being sure what the next bottleneck will be.
On 3/13/09 10:29 AM, "Scott Carey" <scott@richrelevance.com> wrote:
Based on the above, I would guess that attaining closer to 100% utilization (its hard to get past 90% with that many cores no matter what), will probablyl give another 10 to 15% improvement at most, to maybe 180000/min throughput.
Its also rather interesting that the 2000 connection case with wait times gets 170000/min throughput and beats the 328 users with 0 delay result above. I suspect the ‘wake all’ version is just faster. I would love to see a ‘wake all shared, leave exclusives at front of queue’ version, since that would not allow lock starvation.
Forgot some data: with the second test above, CPU: 48% user, 18% sys, 35% idle. CPU increased from 46% used in the first test to 65% used, the corresponding throughput increase was not as large, but that is expected on an 8-threads per core server since memory bandwidth and cache resources at a minimum are shared and only trivial tasks can scale 100%.
-----------------
Now, with 0ms delay, no threading change:
Throughput is 136000/min @184 users, response time 13ms. Response time has not jumped too drastically yet, but linear performance increases stopped at about 130 users or so. ProcArrayLock busy, very busy. CPU: 35% user, 11% system, 54% idle
With 0ms delay, and lock modification 2 (wake some, but not all)
Throughput is 161000/min @328 users, response time 28ms. At 184 users as before the change, throughput is 147000/min with response time 0.12ms. Performance scales linearly to 144 users, then slows down and slightly increases after that with more concurrency.
Throughput increase is between 15% and 25%.
Based on the above, I would guess that attaining closer to 100% utilization (its hard to get past 90% with that many cores no matter what), will probablyl give another 10 to 15% improvement at most, to maybe 180000/min throughput.
Its also rather interesting that the 2000 connection case with wait times gets 170000/min throughput and beats the 328 users with 0 delay result above. I suspect the ‘wake all’ version is just faster. I would love to see a ‘wake all shared, leave exclusives at front of queue’ version, since that would not allow lock starvation.
Tom Lane <tgl@sss.pgh.pa.us> wrote: > Robert Haas <robertmhaas@gmail.com> writes: >> I think that changing the locking behavior is attacking the problem >> at the wrong level anyway. > > Right. By the time a patch here could have any effect, you've > already lost the game --- having to deschedule and reschedule a > process is a large cost compared to the typical lock hold time for > most LWLocks. So it would be better to look at how to avoid > blocking in the first place. That's what motivated my request for a profile of the "80 clients with zero wait" case. If all data access is in RAM, why can't 80 processes keep 64 threads (on 8 processors) busy? Does anybody else think that's an interesting question, or am I off in left field here? -Kevin
Its an interesting question, but the answer is most likely simply that the client can’t keep up. And in the real world, no matter how incredible your connection pool is, there will be some inefficiency, there will be some network delay, there will be some client side time, etc.
I’m still not sure if we are dealing with a 64 or 128 thread machine too.
The average query finishes in 6ms according to the result., so any bit of network latency will multiply the number of connections needed to saturate, and any small delay in the client between queries, or going through a result set, will make it hard to have a 100% duty cycle.
The test result with zero delay stopped linear increase in performance at about 128 users and 7ms average query response time, at ~2100 queries per second. If this is a 128 thread machine, then that means the clients are pretty fast. If its a 64 thread machine, it means the clients can provide about a 50% duty cycle time, which is not horrible.
This is 16.5 queries per second per client, or an average time per (query plus client delay) of 1/16.5 = ~6ms.
That is to say, either this is a 128 thread machine, or the test harness is measuring average response time and including client side delay and thus there is a 50% duty cycle time and ~3ms client delay per request.
What would really help is a counter that tracks active postgres connection count so one can look at that compared to the total connection count. Idle count and idle in transaction count would also be hugely useful to be able to track as a dynamic statistic or counter for load testing. For all of these, an average value over the last second or so is much better than an instantaneous count for these purposes.
On 3/13/09 11:02 AM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
I’m still not sure if we are dealing with a 64 or 128 thread machine too.
The average query finishes in 6ms according to the result., so any bit of network latency will multiply the number of connections needed to saturate, and any small delay in the client between queries, or going through a result set, will make it hard to have a 100% duty cycle.
The test result with zero delay stopped linear increase in performance at about 128 users and 7ms average query response time, at ~2100 queries per second. If this is a 128 thread machine, then that means the clients are pretty fast. If its a 64 thread machine, it means the clients can provide about a 50% duty cycle time, which is not horrible.
This is 16.5 queries per second per client, or an average time per (query plus client delay) of 1/16.5 = ~6ms.
That is to say, either this is a 128 thread machine, or the test harness is measuring average response time and including client side delay and thus there is a 50% duty cycle time and ~3ms client delay per request.
What would really help is a counter that tracks active postgres connection count so one can look at that compared to the total connection count. Idle count and idle in transaction count would also be hugely useful to be able to track as a dynamic statistic or counter for load testing. For all of these, an average value over the last second or so is much better than an instantaneous count for these purposes.
On 3/13/09 11:02 AM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
Tom Lane <tgl@sss.pgh.pa.us> wrote:
> Robert Haas <robertmhaas@gmail.com> writes:
>> I think that changing the locking behavior is attacking the problem
>> at the wrong level anyway.
>
> Right. By the time a patch here could have any effect, you've
> already lost the game --- having to deschedule and reschedule a
> process is a large cost compared to the typical lock hold time for
> most LWLocks. So it would be better to look at how to avoid
> blocking in the first place.
That's what motivated my request for a profile of the "80 clients with
zero wait" case. If all data access is in RAM, why can't 80 processes
keep 64 threads (on 8 processors) busy? Does anybody else think
that's an interesting question, or am I off in left field here?
-Kevin
Somebody else asked a question: This is actually a two socket machine (128) threads but one socket is disabled by the OS so only 64-threads are available... The idea being let me choke one socket first with 100% CPU .. > Forgot some data: with the second test above, CPU: 48% user, 18% sys, > 35% idle. CPU increased from 46% used in the first test to 65% used, > the corresponding throughput increase was not as large, but that is > expected on an 8-threads per core server since memory bandwidth and > cache resources at a minimum are shared and only trivial tasks can > scale 100%. > > Based on the above, I would guess that attaining closer to 100% > utilization (its hard to get past 90% with that many cores no matter > what), will probablyl give another 10 to 15% improvement at most, to > maybe 180000/min throughput. > > Its also rather interesting that the 2000 connection case with wait > times gets 170000/min throughput and beats the 328 users with 0 delay > result above. I suspect the ‘wake all’ version is just faster. I would > love to see a ‘wake all shared, leave exclusives at front of queue’ > version, since that would not allow lock starvation. Considering that there is one link list it is just easier to wake the sequential selected few or wake them all up.. If I go through the list trying to wake all the shared ones then I essentially need to have another link list to collect all the exclusives ... I will retry the thundering herd of waking all waiters irrespective of shared, exclusive and see how that behaves.. I think the biggest benefit is when the process is waked up and the process in reality is already on the cpu checking the field to see whether last guy who released the lock is allowing him to wake up or not. Still I will try some more experiments.. Definitely reducing time in "Waiting" lock waits benefits and making "Acquired" times more efficient results in more tpm per user. I will try another run with plain wake up all and see with the same parameters (0 think time) that test behaves.. -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
Redid the test with - waking up all waiters irrespective of shared, exclusive 480: 64: Medium Throughput: 66688.000 Avg Medium Resp: 0.005 540: 72: Medium Throughput: 74355.000 Avg Medium Resp: 0.005 600: 80: Medium Throughput: 82920.000 Avg Medium Resp: 0.005 660: 88: Medium Throughput: 91466.000 Avg Medium Resp: 0.005 720: 96: Medium Throughput: 98749.000 Avg Medium Resp: 0.006 780: 104: Medium Throughput: 107365.000 Avg Medium Resp: 0.006 840: 112: Medium Throughput: 114121.000 Avg Medium Resp: 0.006 900: 120: Medium Throughput: 119556.000 Avg Medium Resp: 0.006 960: 128: Medium Throughput: 128544.000 Avg Medium Resp: 0.006 1020: 136: Medium Throughput: 134725.000 Avg Medium Resp: 0.007 1080: 144: Medium Throughput: 138817.000 Avg Medium Resp: 0.007 1140: 152: Medium Throughput: 141482.000 Avg Medium Resp: 0.008 1200: 160: Medium Throughput: 149430.000 Avg Medium Resp: 0.008 1260: 168: Medium Throughput: 145104.000 Avg Medium Resp: 0.009 1320: 176: Medium Throughput: 143059.000 Avg Medium Resp: 0.011 1380: 184: Medium Throughput: 147687.000 Avg Medium Resp: 0.011 light: customer: No result set for custid 0 1440: 192: Medium Throughput: 148081.000 Avg Medium Resp: 0.013 light: customer: No result set for custid 0 1500: 200: Medium Throughput: 145452.000 Avg Medium Resp: 0.014 1560: 208: Medium Throughput: 146057.000 Avg Medium Resp: 0.015 1620: 216: Medium Throughput: 148456.000 Avg Medium Resp: 0.016 1680: 224: Medium Throughput: 153088.000 Avg Medium Resp: 0.016 1740: 232: Medium Throughput: 151263.000 Avg Medium Resp: 0.017 1800: 240: Medium Throughput: 154146.000 Avg Medium Resp: 0.017 1860: 248: Medium Throughput: 155520.000 Avg Medium Resp: 0.018 1920: 256: Medium Throughput: 154696.000 Avg Medium Resp: 0.019 1980: 264: Medium Throughput: 155391.000 Avg Medium Resp: 0.020 light: customer: No result set for custid 0 2040: 272: Medium Throughput: 156086.000 Avg Medium Resp: 0.021 2100: 280: Medium Throughput: 150085.000 Avg Medium Resp: 0.023 2160: 288: Medium Throughput: 152253.000 Avg Medium Resp: 0.024 2220: 296: Medium Throughput: 155203.000 Avg Medium Resp: 0.025 2280: 304: Medium Throughput: 157962.000 Avg Medium Resp: 0.025 light: customer: No result set for custid 0 2340: 312: Medium Throughput: 157270.000 Avg Medium Resp: 0.026 2400: 320: Medium Throughput: 161298.000 Avg Medium Resp: 0.027 2460: 328: Medium Throughput: 161527.000 Avg Medium Resp: 0.028 2520: 336: Medium Throughput: 163569.000 Avg Medium Resp: 0.028 2580: 344: Medium Throughput: 166190.000 Avg Medium Resp: 0.028 2640: 352: Medium Throughput: 168516.000 Avg Medium Resp: 0.029 2700: 360: Medium Throughput: 171417.000 Avg Medium Resp: 0.029 2760: 368: Medium Throughput: 173350.000 Avg Medium Resp: 0.029 2820: 376: Medium Throughput: 155672.000 Avg Medium Resp: 0.035 2880: 384: Medium Throughput: 172821.000 Avg Medium Resp: 0.031 2940: 392: Medium Throughput: 171819.000 Avg Medium Resp: 0.033 3000: 400: Medium Throughput: 171388.000 Avg Medium Resp: 0.033 3060: 408: Medium Throughput: 172949.000 Avg Medium Resp: 0.034 3120: 416: Medium Throughput: 172638.000 Avg Medium Resp: 0.036 3180: 424: Medium Throughput: 172310.000 Avg Medium Resp: 0.036 (My timed test made it end here..) vmstat seems similar to wakeup some kthr memory page disk faults cpu r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs us sy id 63 0 0 45535728 38689856 0 14 0 0 0 0 0 0 0 0 0 163318 334225 360179 47 17 36 85 0 0 45436736 38690760 0 6 0 0 0 0 0 0 0 0 0 165536 347462 365987 47 17 36 59 0 0 45405184 38681752 0 11 0 0 0 0 0 0 0 0 0 155153 326182 345527 47 16 37 53 0 0 45393816 38673344 0 6 0 0 0 0 0 0 0 0 0 152752 317851 340737 47 16 37 66 0 0 45378312 38651920 0 11 0 0 0 0 0 0 0 0 0 150979 304350 336915 47 16 38 67 0 0 45489520 38639664 0 5 0 0 0 0 0 0 0 0 0 157188 318958 351905 47 16 37 82 0 0 45483600 38633344 0 10 0 0 0 0 0 0 0 0 0 168797 348619 375827 47 17 36 68 0 0 45463008 38614432 0 9 0 0 0 0 0 0 0 0 0 173020 376594 385370 47 18 35 54 0 0 45451376 38603792 0 13 0 0 0 0 0 0 0 0 0 161891 342522 364286 48 17 35 41 0 0 45356544 38605976 0 5 0 0 0 0 0 0 0 0 0 167250 358320 372469 47 17 36 27 0 0 45323472 38596952 0 11 0 0 0 0 0 0 0 0 0 165099 344695 364256 48 17 35 missed taking mpstat also dtrace shows that "Waiting" for procarray is not the most expensive wait. -bash-3.2# ./84_lwlock.d 17071 Lock Id Mode State Count CLogControlLock Shared Waiting 4 CLogControlLock Exclusive Waiting 32 ProcArrayLock Shared Waiting 35 CLogControlLock Shared Acquired 47 WALInsertLock Exclusive Waiting 53 ProcArrayLock Exclusive Waiting 104 XidGenLock Exclusive Acquired 116 ProcArrayLock Exclusive Acquired 117 CLogControlLock Exclusive Acquired 176 WALInsertLock Exclusive Acquired 370 FirstLockMgrLock Shared Acquired 793 FirstBufMappingLock Shared Acquired 799 ProcArrayLock Shared Acquired 882 SInvalReadLock Shared Acquired 1827 Lock Id Mode State Combined Time (ns) WALInsertLock Acquired 52915 CLogControlLock Acquired 78332 XidGenLock Acquired 103026 FirstLockMgrLock Acquired 392836 FirstBufMappingLock Acquired 2919896 CLogControlLock Shared Waiting 5342211 CLogControlLock Exclusive Waiting 9172692 ProcArrayLock Shared Waiting 18186546 ProcArrayLock Acquired 22478607 XidGenLock Exclusive Acquired 26561444 SInvalReadLock Acquired 29012891 CLogControlLock Exclusive Acquired 30490159 WALInsertLock Exclusive Waiting 35055294 FirstLockMgrLock Exclusive Acquired 47077668 FirstBufMappingLock Exclusive Acquired 47460381 WALInsertLock Exclusive Acquired 99288648 ProcArrayLock Exclusive Waiting 104221100 ProcArrayLock Exclusive Acquired 356644807 SInvalReadLock Exclusive Acquired 357530794 So clearly even waking up some more exclusives than just 1 seems to help scalability improve (though actual improvement mileage varies but there is some positive improvement). One more change that I can think of doing is a minor change where we wake all sequential shared waiters but only 1 exclusive waiter.. I am going to change that to ... whatever sequential you get wake them all up.. so in essense it does a similar heart valve type approach of doing little bursts rather than tie them to 1 exclusive only. -Jignesh Jignesh K. Shah wrote: > > > Now with a modified Fix (not the original one that I proposed but > something that works like a heart valve : Opens and shuts to minimum > default way thus controlling how many waiters are waked up ) > > Time:Users:throughput: Reponse > 60: 8: Medium Throughput: 7774.000 Avg Medium Resp: 0.004 > 120: 16: Medium Throughput: 16874.000 Avg Medium Resp: 0.004 > 180: 24: Medium Throughput: 25159.000 Avg Medium Resp: 0.004 > 240: 32: Medium Throughput: 33216.000 Avg Medium Resp: 0.005 > 300: 40: Medium Throughput: 42418.000 Avg Medium Resp: 0.005 > 360: 48: Medium Throughput: 49655.000 Avg Medium Resp: 0.005 > 420: 56: Medium Throughput: 58149.000 Avg Medium Resp: 0.005 > 480: 64: Medium Throughput: 66558.000 Avg Medium Resp: 0.005 > 540: 72: Medium Throughput: 74474.000 Avg Medium Resp: 0.005 > 600: 80: Medium Throughput: 82241.000 Avg Medium Resp: 0.005 > 660: 88: Medium Throughput: 90336.000 Avg Medium Resp: 0.005 > 720: 96: Medium Throughput: 99101.000 Avg Medium Resp: 0.006 > 780: 104: Medium Throughput: 106028.000 Avg Medium Resp: 0.006 > 840: 112: Medium Throughput: 113196.000 Avg Medium Resp: 0.006 > 900: 120: Medium Throughput: 119174.000 Avg Medium Resp: 0.006 > 960: 128: Medium Throughput: 129408.000 Avg Medium Resp: 0.006 > 1020: 136: Medium Throughput: 134433.000 Avg Medium Resp: 0.007 > 1080: 144: Medium Throughput: 143121.000 Avg Medium Resp: 0.007 > 1140: 152: Medium Throughput: 144603.000 Avg Medium Resp: 0.007 > 1200: 160: Medium Throughput: 148604.000 Avg Medium Resp: 0.008 > 1260: 168: Medium Throughput: 150274.000 Avg Medium Resp: 0.009 > 1320: 176: Medium Throughput: 150581.000 Avg Medium Resp: 0.010 > 1380: 184: Medium Throughput: 146912.000 Avg Medium Resp: 0.012 > 1440: 192: Medium Throughput: 143945.000 Avg Medium Resp: 0.013 > 1500: 200: Medium Throughput: 144029.000 Avg Medium Resp: 0.015 > 1560: 208: Medium Throughput: 143468.000 Avg Medium Resp: 0.016 > 1620: 216: Medium Throughput: 144367.000 Avg Medium Resp: 0.017 > 1680: 224: Medium Throughput: 148340.000 Avg Medium Resp: 0.017 > 1740: 232: Medium Throughput: 148842.000 Avg Medium Resp: 0.018 > 1800: 240: Medium Throughput: 149533.000 Avg Medium Resp: 0.019 > 1860: 248: Medium Throughput: 152334.000 Avg Medium Resp: 0.019 > 1920: 256: Medium Throughput: 151521.000 Avg Medium Resp: 0.020 > 1980: 264: Medium Throughput: 148961.000 Avg Medium Resp: 0.022 > 2040: 272: Medium Throughput: 151270.000 Avg Medium Resp: 0.022 > 2100: 280: Medium Throughput: 149783.000 Avg Medium Resp: 0.024 > 2160: 288: Medium Throughput: 151743.000 Avg Medium Resp: 0.024 > 2220: 296: Medium Throughput: 155190.000 Avg Medium Resp: 0.026 > 2280: 304: Medium Throughput: 150955.000 Avg Medium Resp: 0.027 > 2340: 312: Medium Throughput: 147118.000 Avg Medium Resp: 0.029 > 2400: 320: Medium Throughput: 152768.000 Avg Medium Resp: 0.029 > 2460: 328: Medium Throughput: 161044.000 Avg Medium Resp: 0.028 > 2520: 336: Medium Throughput: 157926.000 Avg Medium Resp: 0.029 > 2580: 344: Medium Throughput: 161005.000 Avg Medium Resp: 0.029 > 2640: 352: Medium Throughput: 167274.000 Avg Medium Resp: 0.029 > 2700: 360: Medium Throughput: 168253.000 Avg Medium Resp: 0.031 > > > With final vmstats improving but still far from 100% > kthr memory page disk faults cpu > r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs > us sy id > 38 0 0 46052840 39345096 0 11 0 0 0 0 0 0 0 0 0 134137 290703 > 303518 40 14 45 > 43 0 0 45656456 38882912 23 77 0 0 0 0 0 0 0 0 0 135820 272899 > 300749 40 15 45 > 38 0 0 45650488 38816984 23 80 0 0 0 0 0 0 0 0 0 135009 272767 > 300192 39 15 46 > 47 0 0 46020792 39187688 0 5 0 0 0 0 0 0 0 0 0 140473 285445 > 312826 40 14 46 > 24 0 0 46143984 39326848 9 61 0 0 0 0 0 0 0 0 0 146194 308590 > 328241 40 15 45 > 37 0 0 45465256 38757000 22 74 0 0 0 0 0 0 0 0 0 136835 293971 > 301433 38 14 48 > 35 0 0 46017544 39308072 12 61 0 0 0 0 0 0 0 0 0 142749 312355 > 320592 42 15 43 > 36 0 0 45456000 38744688 11 24 0 0 0 0 0 0 0 0 0 143566 303461 > 317683 41 15 43 > 23 0 0 46007408 39291312 2 22 0 0 0 0 0 0 0 0 0 140246 300061 > 316663 42 15 43 > 20 0 0 46029656 39281704 10 25 0 0 0 0 0 0 0 0 0 147787 291825 > 326387 43 15 42 > 24 0 0 46131016 39288528 2 21 0 0 0 0 0 0 0 0 0 150796 310697 > 335791 43 15 42 > 20 0 0 46109448 39269392 16 67 0 0 0 0 0 0 0 0 0 150075 315517 > 332881 43 16 41 > 30 0 0 45540928 38710376 9 27 0 0 0 0 0 0 0 0 0 155214 316448 > 341472 43 16 40 > 14 0 0 45987496 39270016 0 5 0 0 0 0 0 0 0 0 0 155028 333711 > 344207 44 16 40 > 25 0 0 45981136 39263008 0 10 0 0 0 0 0 0 0 0 0 153968 327343 > 343776 45 16 39 > 54 0 0 46062984 39259936 0 7 0 0 0 0 0 0 0 0 0 153721 315839 > 344732 45 16 39 > 42 0 0 46099704 39252920 0 15 0 0 0 0 0 0 0 0 0 154629 323125 > 348798 45 16 39 > 54 0 0 46068944 39230808 0 8 0 0 0 0 0 0 0 0 0 157166 340265 > 354135 46 17 37 > > But the real winner shows up in lockstat where it seems to indicate > that stress on Waiting from ProcArrayLock is relieved (thought > shifting somewhere else which is how lock works): > > # ./84_lwlock.d 8042 > > Lock Id Mode State Count > WALWriteLock Exclusive Acquired 1 > XidGenLock Exclusive Waiting 3 > CLogControlLock Shared Waiting 11 > ProcArrayLock Shared Waiting 39 > CLogControlLock Exclusive Waiting 52 > WALInsertLock Exclusive Waiting 73 > CLogControlLock Shared Acquired 91 > ProcArrayLock Exclusive Acquired 96 > XidGenLock Exclusive Acquired 96 > ProcArrayLock Exclusive Waiting 121 > CLogControlLock Exclusive Acquired 199 > WALInsertLock Exclusive Acquired 310 > FirstBufMappingLock Shared Acquired 408 > FirstLockMgrLock Shared Acquired 618 > ProcArrayLock Shared Acquired 746 > SInvalReadLock Shared Acquired 1542 > > Lock Id Mode State Combined Time > (ns) > WALInsertLock Acquired > 118673 > CLogControlLock Acquired > 172130 > FirstBufMappingLock Acquired > 177196 > WALWriteLock Exclusive Acquired > 208403 > XidGenLock Exclusive Waiting > 325989 > FirstLockMgrLock Acquired > 2667351 > ProcArrayLock Acquired > 8179335 > XidGenLock Exclusive Acquired > 8896177 > CLogControlLock Shared Waiting > 9680401 > CLogControlLock Exclusive Waiting > 19105179 > CLogControlLock Exclusive Acquired > 27484249 > SInvalReadLock Acquired > 43026960 > FirstBufMappingLock Exclusive Acquired > 45232906 > ProcArrayLock Shared Waiting > 46741660 > WALInsertLock Exclusive Waiting > 50912148 > FirstLockMgrLock Exclusive Acquired > 58789829 > WALInsertLock Exclusive Acquired > 86653791 > ProcArrayLock Exclusive Waiting > 213980787 > ProcArrayLock Exclusive Acquired > 270028367 > SInvalReadLock Exclusive Acquired > 303044735 > > > > > SET minf mjf xcal intr ithr csw icsw migr smtx srw syscl > usr sys wt idl sze > 0 1 0 147238 159453 8806 370676 89236 71258 98435 0 380008 > 47 17 0 35 64 > 0 6 0 132463 143446 7975 331685 80847 64746 86578 0 329315 > 44 16 0 41 64 > 0 16 0 146655 158621 8987 366866 90756 69953 93786 0 349346 > 49 17 0 34 64 > 0 18 0 151326 163492 8992 377634 92860 72406 98968 4 365121 > 49 17 0 33 64 > 0 2 0 142914 154169 8243 352104 81385 69598 91260 0 340887 > 42 16 0 42 64 > 0 16 0 156755 168962 9080 386475 93072 74775 101465 0 379250 > 47 18 0 36 64 > 0 1 0 152807 165134 8880 379521 90671 75073 99692 0 380412 > 48 18 0 35 64 > 0 1 0 134778 146041 8122 339137 79888 66633 89220 0 342600 > 43 16 0 41 64 > 0 16 0 153014 164789 8834 376117 93000 72743 97644 0 371792 > 48 18 0 35 64 > > > Not sure what SInvalReadLock does.. need to read up on that.. > > > -Jignesh > >> >> 1200: 160: Medium Throughput: 130487.000 Avg Medium Resp: 0.011 >> 1260: 168: Medium Throughput: 123368.000 Avg Medium Resp: 0.013 >> 1320: 176: Medium Throughput: 134649.000 Avg Medium Resp: 0.012 >> 1380: 184: Medium Throughput: 136272.000 Avg Medium Resp: 0.013 >> >> >> kthr memory page disk faults >> cpu >> r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs >> us sy id >> 3 0 0 44710008 39603320 0 135 0 0 0 0 0 0 0 0 0 110564 145678 >> 211567 33 10 57 >> 5 0 0 44663368 39595008 0 6 0 0 0 0 0 0 0 0 0 108891 143083 >> 208389 33 10 58 >> 3 0 0 44753496 39593824 0 132 0 0 0 0 0 0 0 0 0 109922 126865 >> 209869 33 9 57 >> 4 0 0 44788368 39588528 0 7 0 0 0 0 0 0 0 0 0 108680 129073 >> 208068 33 10 57 >> 2 0 0 44767920 39570592 0 147 0 0 0 0 0 0 0 0 0 106671 142403 >> 204724 33 10 58 >> 4 0 0 44762656 39563256 0 11 0 0 0 0 0 0 0 0 0 106185 130328 >> 204551 34 10 57 >> 2 0 0 44674584 39560912 0 148 0 0 0 0 0 0 0 0 0 104757 139147 >> 201448 32 10 58 >> 1 0 0 44619824 39551024 0 9 0 0 0 0 0 0 0 0 0 103653 142125 >> 199896 32 10 58 >> 2 0 0 44622480 39552432 0 141 0 0 0 0 0 0 0 0 0 101373 134547 >> 195553 32 9 58 >> 1 0 0 44739936 39552312 0 11 0 0 0 0 0 0 0 0 0 102932 121742 >> 198205 33 9 58 >> >> >> And lock stats are as follows at about 280 users sampling for a >> single backend process: >> # ./84_lwlock.d 29405 >> >> Lock Id Mode State Count >> WALWriteLock Exclusive Acquired 1 >> XidGenLock Exclusive Waiting 1 >> CLogControlLock Shared Waiting 3 >> ProcArrayLock Shared Waiting 7 >> CLogControlLock Exclusive Waiting 9 >> WALInsertLock Exclusive Waiting 45 >> CLogControlLock Shared Acquired 52 >> ProcArrayLock Exclusive Waiting 61 >> XidGenLock Exclusive Acquired 96 >> ProcArrayLock Exclusive Acquired 97 >> CLogControlLock Exclusive Acquired 152 >> WALInsertLock Exclusive Acquired 302 >> ProcArrayLock Shared Acquired 729 >> FirstLockMgrLock Shared Acquired 812 >> FirstBufMappingLock Shared Acquired 857 >> SInvalReadLock Shared Acquired 1551 >> >> Lock Id Mode State Combined Time >> (ns) >> WALInsertLock Acquired >> 89909 >> XidGenLock Exclusive Waiting >> 101488 >> WALWriteLock Exclusive Acquired >> 140563 >> CLogControlLock Shared Waiting >> 354756 >> FirstBufMappingLock Acquired >> 471438 >> FirstLockMgrLock Acquired >> 2907141 >> XidGenLock Exclusive Acquired >> 7450934 >> CLogControlLock Exclusive Waiting >> 11094716 >> ProcArrayLock Acquired >> 15495229 >> WALInsertLock Exclusive Waiting >> 20801169 >> CLogControlLock Exclusive Acquired >> 21339264 >> SInvalReadLock Acquired >> 24309991 >> FirstLockMgrLock Exclusive Acquired >> 39904071 >> FirstBufMappingLock Exclusive Acquired >> 40826435 >> ProcArrayLock Shared Waiting >> 86352947 >> WALInsertLock Exclusive Acquired >> 89336432 >> SInvalReadLock Exclusive Acquired >> 252574515 >> ProcArrayLock Exclusive Acquired >> 315064347 >> ProcArrayLock Exclusive Waiting >> 847806215 >> >> mpstat outputs is too much so I am doing aggegation by procesor set >> which is all 64 cpus >> >> -bash-3.2$ mpstat -a 10 >> >> SET minf mjf xcal intr ithr csw icsw migr smtx srw syscl >> usr sys wt idl sze >> 0 370 0 118649 127575 7595 244456 43931 62166 8700 0 158929 >> 38 11 0 50 64 >> 0 167 0 119668 128704 7644 246389 43287 62357 8816 0 161006 >> 38 11 0 51 64 >> 0 27 0 109461 117433 6997 224514 38562 56446 8171 0 148322 >> 34 10 0 56 64 >> 0 2 0 122368 131549 7871 250237 39620 61478 9082 0 165995 >> 36 11 0 52 64 >> 0 0 0 122025 131380 7973 249429 37292 59863 8922 0 166319 >> 35 11 0 54 64 >> >> (quick overview of columns ) >> SET Processor set >> minf minor faults >> mjf major faults >> xcal inter-processor cross-calls >> intr interrupts >> ithr interrupts as threads (not counting clock >> interrupt) >> csw context switches >> icsw involuntary context switches >> migr thread migrations (to another processor) >> smtx spins on mutexes (lock not acquired on first >> try) >> srw spins on readers/writer locks (lock not >> acquired on first try) >> syscl system calls >> usr percent user time >> sys percent system time >> wt the I/O wait time is no longer calculated as a >> percentage of CPU time, and this statistic >> will always return zero. >> idl percent idle time >> sze number of processors in the requested proces- >> sor set >> >> >> -Jignesh >> >> > -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Gregory Stark
Date:
Tom Lane <tgl@sss.pgh.pa.us> writes: > Alan Stange <stange@rentec.com> writes: >> Gregory Stark wrote: >>> AFAIK Opensolaris doesn't implement posix_fadvise() so there's no benefit. > >> It's implemented. I'm guessing it's not what you want to see though: >> http://src.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/lib/libc/port/gen/posix_fadvise.c > > Ugh. So apparently, we actually need to special-case Solaris to not > believe that posix_fadvise works, or we'll waste cycles uselessly > calling a do-nothing function. Thanks, Sun. Do we? Or do we just document that setting effective_cache_size on Solaris won't help? I'm leaning towards the latter because I expect Sun will implement this and there will be people running 8.4 on newer versions of the OS long after it's out. -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's 24x7 Postgres support!
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Tom Lane
Date:
Gregory Stark <stark@enterprisedb.com> writes: > Tom Lane <tgl@sss.pgh.pa.us> writes: >> Ugh. So apparently, we actually need to special-case Solaris to not >> believe that posix_fadvise works, or we'll waste cycles uselessly >> calling a do-nothing function. Thanks, Sun. > Do we? Or do we just document that setting effective_cache_size on Solaris > won't help? I assume you meant effective_io_concurrency. We'd still need a special case because the default is currently hard-wired at 1, not 0, if configure thinks the function exists. Also there's a posix_fadvise call in xlog.c that that parameter doesn't control anyhow. regards, tom lane
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Robert Haas
Date:
On Fri, Mar 13, 2009 at 10:06 PM, Tom Lane <tgl@sss.pgh.pa.us> wrote: > Gregory Stark <stark@enterprisedb.com> writes: >> Tom Lane <tgl@sss.pgh.pa.us> writes: >>> Ugh. So apparently, we actually need to special-case Solaris to not >>> believe that posix_fadvise works, or we'll waste cycles uselessly >>> calling a do-nothing function. Thanks, Sun. > >> Do we? Or do we just document that setting effective_cache_size on Solaris >> won't help? > > I assume you meant effective_io_concurrency. We'd still need a special > case because the default is currently hard-wired at 1, not 0, if > configure thinks the function exists. Also there's a posix_fadvise call > in xlog.c that that parameter doesn't control anyhow. I think 1 should mean no prefetching, rather than 0. If the number of concurrent I/O requests was 0, that would mean you couldn't perform any I/O at all. ...Robert
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Gregory Stark
Date:
Robert Haas <robertmhaas@gmail.com> writes: > On Fri, Mar 13, 2009 at 10:06 PM, Tom Lane <tgl@sss.pgh.pa.us> wrote: > >> I assume you meant effective_io_concurrency. We'd still need a special >> case because the default is currently hard-wired at 1, not 0, if >> configure thinks the function exists. Also there's a posix_fadvise call >> in xlog.c that that parameter doesn't control anyhow. > > I think 1 should mean no prefetching, rather than 0. If the number of > concurrent I/O requests was 0, that would mean you couldn't perform > any I/O at all. That is actually how I had intended it but apparently I messed it up at some point such that later patches were doing some prefetching at 1 and there was no way to disable it. When Tom reviewed it he corrected the inability to disable prefetching by making 0 disable prefetching. I didn't think it was worth raising as an issue but I didn't realize we were currently doing prefetching by default? i didn't realize that. Even on a system with posix_fadvise there's nothing much to be gained unless the data is on a RAID device, so the original objection holds anyways. We shouldn't do any prefetching unless the user tells us to. -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's 24x7 Postgres support!
On Fri, 13 Mar 2009, Kevin Grittner wrote: > Tom Lane <tgl@sss.pgh.pa.us> wrote: >> Robert Haas <robertmhaas@gmail.com> writes: >>> I think that changing the locking behavior is attacking the problem >>> at the wrong level anyway. >> >> Right. By the time a patch here could have any effect, you've >> already lost the game --- having to deschedule and reschedule a >> process is a large cost compared to the typical lock hold time for >> most LWLocks. So it would be better to look at how to avoid >> blocking in the first place. > > That's what motivated my request for a profile of the "80 clients with > zero wait" case. If all data access is in RAM, why can't 80 processes > keep 64 threads (on 8 processors) busy? Does anybody else think > that's an interesting question, or am I off in left field here? I don't think that anyone is arguing that it's not intersting, but I also think that complete dismissal of the existing test case is also wrong. last night Tom documented some reasons why the prior test may have some issues, but even with those I think the test shows that there is room for improvement on the locking. making sure that the locking change doesn't cause problems for other workload is a _very_ valid concern, but it's grounds for more testing, not dismissal. I think that the suggestion to wake up the first N waiters instead of all of them is a good optimization (and waking N - # active back-ends would be even better if there is an easy way to know that number) but I think that it's worth making the result testable by more people so that we can see if what workloads are pathalogical for this change (if any) David Lang
Tom Lane wrote: > Robert Haas <robertmhaas@gmail.com> writes: >> I think that changing the locking behavior is attacking the problem at >> the wrong level anyway. > > Right. By the time a patch here could have any effect, you've already > lost the game --- having to deschedule and reschedule a process is a > large cost compared to the typical lock hold time for most LWLocks. So > it would be better to look at how to avoid blocking in the first place. I think the elephant in the room is that we have a single lock that needs to be acquired every time a transaction commits, and every time a backend takes a snapshot. It has worked well, and it still does for smaller numbers of CPUs, but I'm not surprised it starts to become a bottleneck on a test like the one Jignesh is running. To make matters worse, the more backends there are, the longer the lock needs to be held to take a snapshot. It's going require some hard thinking to bust that bottleneck. I've sometimes thought about maintaining a pre-calculated array of in-progress XIDs in shared memory. GetSnapshotData would simply memcpy() that to private memory, instead of collecting the xids from ProcArray. Or we could try to move some of the if-tests inside the for-loop to after the ProcArrayLock is released. For example, we could easily remove the check for "proc == MyProc", and remove our own xid from the array afterwards. That's just linear speed up, though. I can't immediately think of a way to completely avoid / partition away the contention. WALInsertLock is also quite high on Jignesh's list. That I've seen become the bottleneck on other tests too. -- Heikki Linnakangas EnterpriseDB http://www.enterprisedb.com
On Wed, 2009-03-11 at 16:53 -0400, Jignesh K. Shah wrote: > 1200: 2000: Medium Throughput: -1781969.000 Avg Medium Resp: 0.019 I think you need to iron out bugs in your test script before we put too much stock into the results generated. Your throughput should not be negative. I'd be interested in knowing the number of S and X locks requested, so we can think about this from first principles. My understanding is that ratio of S:X is about 10:1. Do you have more exact numbers? -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Tom Lane
Date:
Robert Haas <robertmhaas@gmail.com> writes: > On Fri, Mar 13, 2009 at 10:06 PM, Tom Lane <tgl@sss.pgh.pa.us> wrote: >> I assume you meant effective_io_concurrency. �We'd still need a special >> case because the default is currently hard-wired at 1, not 0, if >> configure thinks the function exists. > I think 1 should mean no prefetching, rather than 0. No, 1 means "prefetch a single block ahead". It doesn't involve I/O concurrency in the sense of multiple I/O requests being processed at once; what it does give you is CPU vs I/O concurrency. 0 shuts that down and returns the system to pre-8.4 behavior. regards, tom lane
Heikki Linnakangas <heikki.linnakangas@enterprisedb.com> writes: > WALInsertLock is also quite high on Jignesh's list. That I've seen > become the bottleneck on other tests too. Yeah, that's been seen to be an issue before. I had the germ of an idea about how to fix that: ... with no lock, determine size of WAL record ... obtain WALInsertLock identify WAL start address of my record, advance insert pointer past record end *release* WALInsertLock without lock, copy record into the space just reserved The idea here is to allow parallelization of the copying of data into the buffers. The hold time on WALInsertLock would be very short. Maybe it could even become a spinlock, though I'm not sure, because the "advance insert pointer" bit is more complicated than it looks (you have to allow for the extra overhead when crossing a WAL page boundary). Now the fly in the ointment is that there would need to be some way to ensure that we didn't write data out to disk until it was valid; in particular how do we implement a request to flush WAL up to a particular LSN value, when maybe some of the records before that haven't been fully transferred into the buffers yet? The best idea I've thought of so far is shared/exclusive locks on the individual WAL buffer pages, with the rather unusual behavior that writers of the page would take shared lock and only the reader (he who has to dump to disk) would take exclusive lock. But maybe there's a better way. Currently I don't believe that dumping a WAL buffer (WALWriteLock) blocks insertion of new WAL data, and it would be nice to preserve that property. regards, tom lane
On Mar 11, 2009, at 10:48 PM, Jignesh K. Shah wrote: > Fair enough.. Well I am now appealing to all who has a fairly > decent sized hardware want to try it out and see whether there are > "gains", "no-changes" or "regressions" based on your workload. Also > it will help if you report number of cpus when you respond back to > help collect feedback. Do you have a self-contained test case? I have several boxes with 16- cores worth of Xeon with 96GB I could try it on (though you might not care about having "only" 16 cores :P) -- Decibel!, aka Jim C. Nasby, Database Architect decibel@decibel.org Give your computer some brain candy! www.distributed.net Team #1828
On Mar 12, 2009, at 2:22 PM, Jignesh K. Shah wrote: >> Something that might be useful for him to report is the avg number >> of active backends for each data point ... > short of doing select * from pg_stat_activity and removing the IDLE > entries, any other clean way to get that information. Uh, isn't there a DTrace probe that would provide that info? It certainly seems like something you'd want to know... -- Decibel!, aka Jim C. Nasby, Database Architect decibel@decibel.org Give your computer some brain candy! www.distributed.net Team #1828
On Mar 13, 2009, at 8:05 AM, Gregory Stark wrote: > "Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > >> Scott Carey wrote: >>> On 3/12/09 11:37 AM, "Jignesh K. Shah" <J.K.Shah@Sun.COM> wrote: >>> >>> In general, I suggest that it is useful to run tests with a few >>> different >>> types of pacing. Zero delay pacing will not have realistic number of >>> connections, but will expose bottlenecks that are universal, and >>> less >>> controversial >> >> I think I have done that before so I can do that again by running >> the users at >> 0 think time which will represent a "Connection pool" which is >> highly utilized" >> and test how big the connection pool can be before the throughput >> tanks.. This >> can be useful for App Servers which sets up connections pools of >> their own >> talking with PostgreSQL. > > Keep in mind when you do this that it's not interesting to test a > number of > connections much larger than the number of processors you have. > Once the > system reaches 100% cpu usage it would be a misconfigured > connection pooler > that kept more than that number of connections open. How certain are you of that? I believe that assertion would only be true if a backend could never block on *anything*, which simply isn't the case. Of course in most systems you'll usually be blocking on IO, but even in a ramdisk scenario there's other things you can end up blocking on. That means having more threads than cores isn't unreasonable. If you want to see this in action in an easy to repeat test, try compiling a complex system (such as FreeBSD) with different levels of -j handed to make (of course you'll need to wait until everything is in cache, and I'm assuming you have enough memory so that everything would fit in cache). -- Decibel!, aka Jim C. Nasby, Database Architect decibel@decibel.org Give your computer some brain candy! www.distributed.net Team #1828
On Mar 13, 2009, at 3:02 PM, Jignesh K. Shah wrote: > vmstat seems similar to wakeup some > kthr memory page disk > faults cpu > r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy > cs us sy id > 63 0 0 45535728 38689856 0 14 0 0 0 0 0 0 0 0 0 163318 334225 > 360179 47 17 36 > 85 0 0 45436736 38690760 0 6 0 0 0 0 0 0 0 0 0 165536 347462 > 365987 47 17 36 > 59 0 0 45405184 38681752 0 11 0 0 0 0 0 0 0 0 0 155153 326182 > 345527 47 16 37 > 53 0 0 45393816 38673344 0 6 0 0 0 0 0 0 0 0 0 152752 317851 > 340737 47 16 37 > 66 0 0 45378312 38651920 0 11 0 0 0 0 0 0 0 0 0 150979 304350 > 336915 47 16 38 > 67 0 0 45489520 38639664 0 5 0 0 0 0 0 0 0 0 0 157188 318958 > 351905 47 16 37 > 82 0 0 45483600 38633344 0 10 0 0 0 0 0 0 0 0 0 168797 348619 > 375827 47 17 36 > 68 0 0 45463008 38614432 0 9 0 0 0 0 0 0 0 0 0 173020 376594 > 385370 47 18 35 > 54 0 0 45451376 38603792 0 13 0 0 0 0 0 0 0 0 0 161891 342522 > 364286 48 17 35 > 41 0 0 45356544 38605976 0 5 0 0 0 0 0 0 0 0 0 167250 358320 > 372469 47 17 36 > 27 0 0 45323472 38596952 0 11 0 0 0 0 0 0 0 0 0 165099 344695 > 364256 48 17 35 The good news is there's now at least enough runnable procs. What I find *extremely* odd is the CPU usage is almost dead constant... -- Decibel!, aka Jim C. Nasby, Database Architect decibel@decibel.org Give your computer some brain candy! www.distributed.net Team #1828
Top posting because my email client will mess up the inline: Re: advance insert pointer. I have no idea how complicated that advance part is as you allude to. But can this be done without a lock at all? An atomic compare and exchange (or compare and set, etc) should do it. Although boundaries in buffers could make it a bitmore complicated than that. Sounds potentially lockless to me. CompareAndSet - like atomics would prevent context switchesentirely and generally work fabulous if the item that needs locking is itself an atomic value like a pointer or int. This is similar to, but lighter weight than, a spin lock. ________________________________________ From: Tom Lane [tgl@sss.pgh.pa.us] Sent: Saturday, March 14, 2009 9:09 AM To: Heikki Linnakangas Cc: Robert Haas; Scott Carey; Greg Smith; Jignesh K. Shah; Kevin Grittner; pgsql-performance@postgresql.org Subject: Re: [PERFORM] Proposal of tunable fix for scalability of 8.4 Yeah, that's been seen to be an issue before. I had the germ of an idea about how to fix that: ... with no lock, determine size of WAL record ... obtain WALInsertLock identify WAL start address of my record, advance insert pointer past record end *release* WALInsertLock without lock, copy record into the space just reserved The idea here is to allow parallelization of the copying of data into the buffers. The hold time on WALInsertLock would be very short. Maybe it could even become a spinlock, though I'm not sure, because the "advance insert pointer" bit is more complicated than it looks (you have to allow for the extra overhead when crossing a WAL page boundary).
Simon Riggs wrote: > On Wed, 2009-03-11 at 16:53 -0400, Jignesh K. Shah wrote: > > >> 1200: 2000: Medium Throughput: -1781969.000 Avg Medium Resp: 0.019 >> > > I think you need to iron out bugs in your test script before we put too > much stock into the results generated. Your throughput should not be > negative. > > I'd be interested in knowing the number of S and X locks requested, so > we can think about this from first principles. My understanding is that > ratio of S:X is about 10:1. Do you have more exact numbers? > > Simon, that's a known bug for the test where the first time it reaches the max number of users, it throws a negative number. But all other numbers are pretty much accurate Generally the users:transactions count depends on think time.. -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
decibel wrote: > On Mar 11, 2009, at 10:48 PM, Jignesh K. Shah wrote: >> Fair enough.. Well I am now appealing to all who has a fairly >> decent sized hardware want to try it out and see whether there are >> "gains", "no-changes" or "regressions" based on your workload. Also >> it will help if you report number of cpus when you respond back to >> help collect feedback. > > > Do you have a self-contained test case? I have several boxes with > 16-cores worth of Xeon with 96GB I could try it on (though you might > not care about having "only" 16 cores :P) I dont have authority over iGen, but I am pretty sure that with sysbench we should be able to recreate the test case or even dbt-2 That said the patch should be pretty easy to apply to your own workloads (where more feedback is more appreciated ).. On x64 16 cores might bring out the problem faster too since typically they are 2.5X higher clock frequency.. Try it out.. stock build vs patched builds. -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
decibel wrote: > On Mar 13, 2009, at 3:02 PM, Jignesh K. Shah wrote: >> vmstat seems similar to wakeup some >> kthr memory page disk faults >> cpu >> r b w swap free re mf pi po fr de sr s0 s1 s2 sd in sy cs >> us sy id >> 63 0 0 45535728 38689856 0 14 0 0 0 0 0 0 0 0 0 163318 334225 >> 360179 47 17 36 >> 85 0 0 45436736 38690760 0 6 0 0 0 0 0 0 0 0 0 165536 347462 >> 365987 47 17 36 >> 59 0 0 45405184 38681752 0 11 0 0 0 0 0 0 0 0 0 155153 326182 >> 345527 47 16 37 >> 53 0 0 45393816 38673344 0 6 0 0 0 0 0 0 0 0 0 152752 317851 >> 340737 47 16 37 >> 66 0 0 45378312 38651920 0 11 0 0 0 0 0 0 0 0 0 150979 304350 >> 336915 47 16 38 >> 67 0 0 45489520 38639664 0 5 0 0 0 0 0 0 0 0 0 157188 318958 >> 351905 47 16 37 >> 82 0 0 45483600 38633344 0 10 0 0 0 0 0 0 0 0 0 168797 348619 >> 375827 47 17 36 >> 68 0 0 45463008 38614432 0 9 0 0 0 0 0 0 0 0 0 173020 376594 >> 385370 47 18 35 >> 54 0 0 45451376 38603792 0 13 0 0 0 0 0 0 0 0 0 161891 342522 >> 364286 48 17 35 >> 41 0 0 45356544 38605976 0 5 0 0 0 0 0 0 0 0 0 167250 358320 >> 372469 47 17 36 >> 27 0 0 45323472 38596952 0 11 0 0 0 0 0 0 0 0 0 165099 344695 >> 364256 48 17 35 > > > The good news is there's now at least enough runnable procs. What I > find *extremely* odd is the CPU usage is almost dead constant... Generally when there is dead constant.. signs of classic bottleneck ;-) We will be fixing one to get to another.. but knocking bottlenecks is the name of the game I think -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
"Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > Generally when there is dead constant.. signs of classic bottleneck ;-) We > will be fixing one to get to another.. but knocking bottlenecks is the name of > the game I think Indeed. I think the bottleneck we're interested in addressing here is why you say you weren't able to saturate the 64 threads with 64 processes when they're all RAM-resident. From what I see you still have 400+ processes? Is that right? -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Get trained by Bruce Momjian - ask me about EnterpriseDB's PostgreSQL training!
<david@lang.hm> wrote: > On Fri, 13 Mar 2009, Kevin Grittner wrote: >> If all data access is in RAM, why can't 80 processes >> keep 64 threads (on 8 processors) busy? Does anybody else think >> that's an interesting question, or am I off in left field here? > > I don't think that anyone is arguing that it's not intersting, but I > also think that complete dismissal of the existing test case is also > wrong. Right, I just think this point in the test might give more targeted results. When you've got many more times the number of processes than processors, of course processes will be held up. It seems to me that this is the point where the real issues are least likely to get lost in the noise. It also might point out delays from the clients which would help in interpreting the results farther down the list. One more reason this point is an interesting one is that it is one that gets *worse* with the suggested patch, if only by half a percent. Without: 600: 80: Medium Throughput: 82632.000 Avg Medium Resp: 0.005 with: 600: 80: Medium Throughput: 82241.000 Avg Medium Resp: 0.005 -Kevin
On Sat, 14 Mar 2009, Heikki Linnakangas wrote: > I think the elephant in the room is that we have a single lock that needs to > be acquired every time a transaction commits, and every time a backend takes > a snapshot. I like this line of thinking. There are two valid sides to this. One is the elephant - can we remove the need for this lock, or at least reduce its contention. The second is the fact that these tests have shown that the locking code has potential for improvement in the case where there are many processes waiting on the same lock. Both could be worked on, but perhaps the greatest benefit will come from stopping a single lock being so contended in the first place. One possibility would be for the locks to alternate between exclusive and shared - that is: 1. Take a snapshot of all shared waits, and grant them all - thundering herd style. 2. Wait until ALL of them have finished, granting no more. 3. Take a snapshot of all exclusive waits, and grant them all, one by one. 4. Wait until all of them have been finished, granting no more. 5. Back to (1). This may also possibly improve CPU cache coherency. Or of course, it may make everything much worse - I'm no expert. It would avoid starvation though. > It's going require some hard thinking to bust that bottleneck. I've sometimes > thought about maintaining a pre-calculated array of in-progress XIDs in > shared memory. GetSnapshotData would simply memcpy() that to private memory, > instead of collecting the xids from ProcArray. Shifting the contention from reading that data to altering it. But that would probably be quite a lot fewer times, so it would be a benefit. > Or we could try to move some of the if-tests inside the for-loop to > after the ProcArrayLock is released. That's always a useful change. On Sat, 14 Mar 2009, Tom Lane wrote: > Now the fly in the ointment is that there would need to be some way to > ensure that we didn't write data out to disk until it was valid; in > particular how do we implement a request to flush WAL up to a particular > LSN value, when maybe some of the records before that haven't been fully > transferred into the buffers yet? The best idea I've thought of so far > is shared/exclusive locks on the individual WAL buffer pages, with the > rather unusual behavior that writers of the page would take shared lock > and only the reader (he who has to dump to disk) would take exclusive > lock. But maybe there's a better way. Currently I don't believe that > dumping a WAL buffer (WALWriteLock) blocks insertion of new WAL data, > and it would be nice to preserve that property. The writers would need to take a shared lock on the page before releasing the lock that marshals access to the "how long is the log" data. Other than that, your idea would work. An alternative would be to maintain a concurrent linked list of WAL writes in progress. An entry would be added to the tail every time a new writer is generated, marking the end of the log. When a writer finishes, it can remove the entry from the list very cheaply and with very little contention. The reader (who dumps the WAL to disc) need only look at the head of the list to find out how far the log is completed, because the list is guaranteed to be in order of position in the log. The linked list would probably be simpler - the writers don't need to lock multiple things. It would also have fewer things accessing each lock, and therefore maybe less contention. However, it may involve more locks than the one lock per WAL page method, and I don't know what the overhead of that would be. (It may be fewer - I don't know what the average WAL write size is.) Matthew -- What goes up must come down. Ask any system administrator.
I wrote: > One more reason this point is an interesting one is that it is one > that gets *worse* with the suggested patch, if only by half a percent. > > Without: > > 600: 80: Medium Throughput: 82632.000 Avg Medium Resp: 0.005 > > with: > > 600: 80: Medium Throughput: 82241.000 Avg Medium Resp: 0.005 Oops. A later version: > Redid the test with - waking up all waiters irrespective of shared, > exclusive > 600: 80: Medium Throughput: 82920.000 Avg Medium Resp: 0.005 The one that showed the decreased performance at 800 was: > a modified Fix (not the original one that I proposed but something > that works like a heart valve : Opens and shuts to minimum > default way thus controlling how many waiters are waked up ) -Kevin
Note, some have mentioned that my client breaks inline formatting. My only comment is after Kevin’s signature below:
On 3/16/09 9:53 AM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
All three of those are probably within the margin of error of the measurement. We would need to run the same test 3 or 4 times to gauge its variance before concluding much.
On 3/16/09 9:53 AM, "Kevin Grittner" <Kevin.Grittner@wicourts.gov> wrote:
I wrote:
> One more reason this point is an interesting one is that it is one
> that gets *worse* with the suggested patch, if only by half a
percent.
>
> Without:
>
> 600: 80: Medium Throughput: 82632.000 Avg Medium Resp: 0.005
>
> with:
>
> 600: 80: Medium Throughput: 82241.000 Avg Medium Resp: 0.005
Oops. A later version:
> Redid the test with - waking up all waiters irrespective of shared,
> exclusive
> 600: 80: Medium Throughput: 82920.000 Avg Medium Resp: 0.005
The one that showed the decreased performance at 800 was:
> a modified Fix (not the original one that I proposed but something
> that works like a heart valve : Opens and shuts to minimum
> default way thus controlling how many waiters are waked up )
-Kevin
All three of those are probably within the margin of error of the measurement. We would need to run the same test 3 or 4 times to gauge its variance before concluding much.
On 03/16/09 11:08, Gregory Stark wrote:
"Jignesh K. Shah" <J.K.Shah@Sun.COM> writes:Generally when there is dead constant.. signs of classic bottleneck ;-) We will be fixing one to get to another.. but knocking bottlenecks is the name of the game I thinkIndeed. I think the bottleneck we're interested in addressing here is why you say you weren't able to saturate the 64 threads with 64 processes when they're all RAM-resident. From what I see you still have 400+ processes? Is that right?
Any one claiming they run CPU intensive are not always telling the truth.. They *Think* they are running CPU intensive for the right part but there could be memory misses, they could be doing statistics where they are not really stressing the intended stuff to test, they could be parsing through the results where they are not stressing the backend while still claiming to be cpu intensive (though from a different perspective)
So yes a single process specially a client cannot claim to keep the backend 100% active but so can neither a connection pooler since it still has to some other stuff within the process.
-Jignesh
On Wed, 2009-03-11 at 22:20 -0400, Jignesh K. Shah wrote: > A tunable does not impact existing behavior Why not put the tunable parameter into the patch and then show the test results with it in? If there is no overhead, we should then be able to see that. -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
Simon Riggs wrote: > On Wed, 2009-03-11 at 22:20 -0400, Jignesh K. Shah wrote: > > >> A tunable does not impact existing behavior >> > > Why not put the tunable parameter into the patch and then show the test > results with it in? If there is no overhead, we should then be able to > see that. > > Can do? Though will need quick primer on adding tunables. Is it on wiki.postgresql.org anywhere? -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
On 03/16/09 13:39, Simon Riggs wrote:
On Wed, 2009-03-11 at 22:20 -0400, Jignesh K. Shah wrote:A tunable does not impact existing behavior
Why not put the tunable parameter into the patch and then show the test
results with it in? If there is no overhead, we should then be able to
see that.
I did a patch where I define lock_wakeup_algorithm with default value of 0, and range is 0 to 32
It basically handles three types of algorithms and 32 different permutations, such that:
When lock_wakeup_algorithm is set to
0 => default logic of wakeup (only 1 exclusive or all sequential shared)
1 => wake up all sequential exclusives or all sequential shared
32>= n >=2 => wake up first n waiters irrespective of exclusive or sequential
I did a quick test with patch. Unfortunately it improves my number even with default setting 0 (not sure whether I should be pleased or sad - Definitely no overhead infact seems to help performance a bit. NOTE: Logic is same, implementation is slightly different for default set)
my Prepatch numbers typically peaked around 136,000 tpm
With the patch and settings:
lock_wakeup_algorithm=0
PEAK: 962: 512: Medium Throughput: 161121.000 Avg Medium Resp: 0.051
When lock_wakeup_algorithm=1
Then my PEAK increases to
PEAK 1560: 832: Medium Throughput: 176577.000 Avg Medium Resp: 0.086
(Couldn't recreate the 184K+ result.. need to check that)
I still havent tested for the rest 2-32 values but you get the point, the patch is quite flexible with various types of permutations and no overhead.
Do give it a try on your own setup and play with values and compare it with your original builds.
Regards,
Jignesh
On Tue, 2009-03-17 at 17:41 -0400, Jignesh K. Shah wrote: > I did a quick test with patch. Unfortunately it improves my number > even with default setting 0 (not sure whether I should be pleased or > sad - Definitely no overhead infact seems to help performance a bit. > NOTE: Logic is same, implementation is slightly different for default > set) OK, I bite. 25% gain from doing nothing??? You're stretching my... err, credulity. I like the train of thought for setting 1 and it is worth investigating, but something feels wrong somewhere. -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
Simon Riggs wrote: > On Tue, 2009-03-17 at 17:41 -0400, Jignesh K. Shah wrote: > > >> I did a quick test with patch. Unfortunately it improves my number >> even with default setting 0 (not sure whether I should be pleased or >> sad - Definitely no overhead infact seems to help performance a bit. >> NOTE: Logic is same, implementation is slightly different for default >> set) >> > > OK, I bite. 25% gain from doing nothing??? You're stretching my... err, > credulity. > > I like the train of thought for setting 1 and it is worth investigating, > but something feels wrong somewhere. > > Actually I think I am hurting my credibility here since I cannot explain the improvement with the patch but still using default logic (thought different way I compare sequential using fields from the previous proc structure instead of comparing with constant boolean) But the change was necessary to allow it to handle multiple algorithms and yet be sleek and not bloated. In next couple of weeks I plan to test the patch on a different x64 based system to do a sanity testing on lower number of cores and also try out other workloads ... Regards, Jignesh
On Tue, 2009-03-17 at 19:54 -0400, Jignesh K. Shah wrote: > > Simon Riggs wrote: > > On Tue, 2009-03-17 at 17:41 -0400, Jignesh K. Shah wrote: > > > > > >> I did a quick test with patch. Unfortunately it improves my number > >> even with default setting 0 (not sure whether I should be pleased or > >> sad - Definitely no overhead infact seems to help performance a bit. > >> NOTE: Logic is same, implementation is slightly different for default > >> set) > >> > > > > OK, I bite. 25% gain from doing nothing??? You're stretching my... err, > > credulity. > > > > I like the train of thought for setting 1 and it is worth investigating, > > but something feels wrong somewhere. > > > > > Actually I think I am hurting my credibility here since I cannot > explain the improvement with the patch but still using default logic > (thought different way I compare sequential using fields from the > previous proc structure instead of comparing with constant boolean) > But the change was necessary to allow it to handle multiple algorithms > and yet be sleek and not bloated. > > In next couple of weeks I plan to test the patch on a different x64 > based system to do a sanity testing on lower number of cores and also > try out other workloads ... Good plan. I'm behind your ideas and will be happy to wait. -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
On Sat, 2009-03-14 at 12:09 -0400, Tom Lane wrote: > Heikki Linnakangas <heikki.linnakangas@enterprisedb.com> writes: > > WALInsertLock is also quite high on Jignesh's list. That I've seen > > become the bottleneck on other tests too. > > Yeah, that's been seen to be an issue before. I had the germ of an idea > about how to fix that: > > ... with no lock, determine size of WAL record ... > obtain WALInsertLock > identify WAL start address of my record, advance insert pointer > past record end > *release* WALInsertLock > without lock, copy record into the space just reserved > > The idea here is to allow parallelization of the copying of data into > the buffers. The hold time on WALInsertLock would be very short. Maybe > it could even become a spinlock, though I'm not sure, because the > "advance insert pointer" bit is more complicated than it looks (you have > to allow for the extra overhead when crossing a WAL page boundary). > > Now the fly in the ointment is that there would need to be some way to > ensure that we didn't write data out to disk until it was valid; in > particular how do we implement a request to flush WAL up to a particular > LSN value, when maybe some of the records before that haven't been fully > transferred into the buffers yet? The best idea I've thought of so far > is shared/exclusive locks on the individual WAL buffer pages, with the > rather unusual behavior that writers of the page would take shared lock > and only the reader (he who has to dump to disk) would take exclusive > lock. But maybe there's a better way. Currently I don't believe that > dumping a WAL buffer (WALWriteLock) blocks insertion of new WAL data, > and it would be nice to preserve that property. Yeh, that's just what we'd discussed previously: http://markmail.org/message/gectqy3yzvjs2hru#query:Reworking%20WAL% 20locking+page:1+mid:gectqy3yzvjs2hru+state:results Are you thinking of doing this for 8.4? :-) -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
On Mon, 2009-03-16 at 16:26 +0000, Matthew Wakeling wrote: > One possibility would be for the locks to alternate between exclusive > and > shared - that is: > > 1. Take a snapshot of all shared waits, and grant them all - > thundering > herd style. > 2. Wait until ALL of them have finished, granting no more. > 3. Take a snapshot of all exclusive waits, and grant them all, one by > one. > 4. Wait until all of them have been finished, granting no more. > 5. Back to (1) I agree with that, apart from the "granting no more" bit. Currently we queue up exclusive locks, but there is no need to since for ProcArrayLock commits are all changing different data. The most useful behaviour is just to have two modes: * exclusive-lock held - all other x locks welcome, s locks queue * shared-lock held - all other s locks welcome, x locks queue This *only* works for ProcArrayLock. -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
"Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > In next couple of weeks I plan to test the patch on a different x64 based > system to do a sanity testing on lower number of cores and also try out other > workloads ... I'm actually more interested in the large number of cores but fewer processes and lower max_connections. If you set max_connections to 64 and eliminate the wait time you should, in theory, be able to get 100% cpu usage. It would be very interesting to track down the contention which is preventing that. -- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's PostGIS support!
On Wed, 18 Mar 2009, Simon Riggs wrote: > I agree with that, apart from the "granting no more" bit. > > The most useful behaviour is just to have two modes: > * exclusive-lock held - all other x locks welcome, s locks queue > * shared-lock held - all other s locks welcome, x locks queue The problem with making all other locks welcome is that there is a possibility of starvation. Imagine a case where there is a constant stream of shared locks - the exclusive locks may never actually get hold of the lock under the "all other shared locks welcome" strategy. Likewise with the reverse. Taking a snapshot and queueing all newer locks forces fairness in the locking strategy, and avoids one of the sides getting starved. Matthew -- I've run DOOM more in the last few days than I have the last few months. I just love debugging ;-) -- Linus Torvalds
Matthew Wakeling wrote: > On Sat, 14 Mar 2009, Heikki Linnakangas wrote: >> It's going require some hard thinking to bust that bottleneck. I've >> sometimes thought about maintaining a pre-calculated array of >> in-progress XIDs in shared memory. GetSnapshotData would simply >> memcpy() that to private memory, instead of collecting the xids from >> ProcArray. > > Shifting the contention from reading that data to altering it. But that > would probably be quite a lot fewer times, so it would be a benefit. It's true that it would shift work from reading (GetSnapshotData) to modifying (xact end) the ProcArray. Which could actually be much worse: when modifying, you hold an ExclusiveLock, but readers only hold a SharedLock. I don't think it's that bad in reality since at transaction end you would only need to remove your own xid from an array. That should be very fast, especially if you know exactly where in the array your own xid is. > On Sat, 14 Mar 2009, Tom Lane wrote: >> Now the fly in the ointment is that there would need to be some way to >> ensure that we didn't write data out to disk until it was valid; in >> particular how do we implement a request to flush WAL up to a particular >> LSN value, when maybe some of the records before that haven't been fully >> transferred into the buffers yet? The best idea I've thought of so far >> is shared/exclusive locks on the individual WAL buffer pages, with the >> rather unusual behavior that writers of the page would take shared lock >> and only the reader (he who has to dump to disk) would take exclusive >> lock. But maybe there's a better way. Currently I don't believe that >> dumping a WAL buffer (WALWriteLock) blocks insertion of new WAL data, >> and it would be nice to preserve that property. > > The writers would need to take a shared lock on the page before > releasing the lock that marshals access to the "how long is the log" > data. Other than that, your idea would work. > > An alternative would be to maintain a concurrent linked list of WAL > writes in progress. An entry would be added to the tail every time a new > writer is generated, marking the end of the log. When a writer finishes, > it can remove the entry from the list very cheaply and with very little > contention. The reader (who dumps the WAL to disc) need only look at the > head of the list to find out how far the log is completed, because the > list is guaranteed to be in order of position in the log. A linked list or an array of in-progress writes was my first thought as well. But the real problem is: how does the reader wait until all WAL up to X have been written? It could poll, but that's inefficient. -- Heikki Linnakangas EnterpriseDB http://www.enterprisedb.com
On Wed, 18 Mar 2009, Heikki Linnakangas wrote: > A linked list or an array of in-progress writes was my first thought as well. > But the real problem is: how does the reader wait until all WAL up to X have > been written? It could poll, but that's inefficient. Good point - waiting for an exclusive lock on a page is a pretty easy way to wake up at the right time. However, is there not some way to wait for a notify? I'm no C expert, but in Java that's one of the most fundamental features of a lock. Matthew -- A bus station is where buses stop. A train station is where trains stop. On my desk, I have a workstation.
On Wed, 2009-03-18 at 11:45 +0000, Matthew Wakeling wrote: > On Wed, 18 Mar 2009, Simon Riggs wrote: > > I agree with that, apart from the "granting no more" bit. > > > > The most useful behaviour is just to have two modes: > > * exclusive-lock held - all other x locks welcome, s locks queue > > * shared-lock held - all other s locks welcome, x locks queue > > The problem with making all other locks welcome is that there is a > possibility of starvation. Imagine a case where there is a constant stream > of shared locks - the exclusive locks may never actually get hold of the > lock under the "all other shared locks welcome" strategy. That's exactly what happens now. > Likewise with the reverse. I think it depends upon how frequently requests arrive. Commits cause X locks and we don't commit that often, so its very unlikely that we'd see a constant stream of X locks and prevent shared lockers. Some comments from an earlier post on this topic (about 20 months ago): Since shared locks are currently queued behind exclusive requests when they cannot be immediately satisfied, it might be worth reconsidering the way LWLockRelease works also. When we wake up the queue we only wake the Shared requests that are adjacent to the head of the queue. Instead we could wake *all* waiting Shared requestors. e.g. with a lock queue like this: (HEAD) S<-S<-X<-S<-X<-S<-X<-S Currently we would wake the 1st and 2nd waiters only. If we were to wake the 3rd, 5th and 7th waiters also, then the queue would reduce in length very quickly, if we assume generally uniform service times. (If the head of the queue is X, then we wake only that one process and I'm not proposing we change that). That would mean queue jumping right? Well thats what already happens in other circumstances, so there cannot be anything intrinsically wrong with allowing it, the only question is: would it help? We need not wake the whole queue, there may be some generally more beneficial heuristic. The reason for considering this is not to speed up Shared requests but to reduce the queue length and thus the waiting time for the Xclusive requestors. Each time a Shared request is dequeued, we effectively re-enable queue jumping, so a Shared request arriving during that point will actually jump ahead of Shared requests that were unlucky enough to arrive while an Exclusive lock was held. Worse than that, the new incoming Shared requests exacerbate the starvation, so the more non-adjacent groups of Shared lock requests there are in the queue, the worse the starvation of the exclusive requestors becomes. We are effectively randomly starving some shared locks as well as exclusive locks in the current scheme, based upon the state of the lock when they make their request. The situation is worst when the lock is heavily contended and the workload has a 50/50 mix of shared/exclusive requests, e.g. serializable transactions or transactions with lots of subtransactions. -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
On Wed, 18 Mar 2009, Simon Riggs wrote: > On Wed, 2009-03-18 at 11:45 +0000, Matthew Wakeling wrote: >> The problem with making all other locks welcome is that there is a >> possibility of starvation. Imagine a case where there is a constant stream >> of shared locks - the exclusive locks may never actually get hold of the >> lock under the "all other shared locks welcome" strategy. > > That's exactly what happens now. So the question becomes whether such shared starvation of exclusive locks is an issue or not. I would imagine that the greater the number of CPUs and backend processes in the system, the more likely this is to become an issue. >> Likewise with the reverse. > > I think it depends upon how frequently requests arrive. Commits cause X > locks and we don't commit that often, so its very unlikely that we'd see > a constant stream of X locks and prevent shared lockers. Well, on a very large system, and in the case where exclusive locks are actually exclusive (so, not ProcArrayList), then processing can only happen one at a time rather than in parallel, so that offsets the reduced frequency of requests compared to shared. Again, it'd only become an issue with very large numbers of CPUs and backends. Interesting comments from the previous thread - thanks for that. If the goal is to reduce the waiting time for exclusive, then some fairness would seem to be useful. The problem is that under the current system where shared locks join in on the fun, you are relying on there being a time when there are no shared locks at all in the queue in order for exclusive locks to ever get a chance. Statistically, if such a situation is likely to occur frequently, then the average queue length of shared locks is small. If that is the case, then there is little benefit in letting them join in, because the parallelism gain is small. However, if the average queue length is large, and you are seeing a decent amount of parallelism gain by allowing them to join in, then it necessarily the case that times where there are no shared locks at all are few, and the exclusive locks are necessarily starved. The current implementation guarantees either one of these scenarios. The advantage of queueing all shared requests while servicing all exclusive requests one by one is that a decent number of shared requests will be able to build up, allowing a good amount of parallelism to be released in the thundering herd when shared locks are favoured again. This method increases the parallelism as the number of parallel processes increases. Matthew -- Illiteracy - I don't know the meaning of the word!
On 03/18/09 08:06, Simon Riggs wrote:
On Wed, 2009-03-18 at 11:45 +0000, Matthew Wakeling wrote:On Wed, 18 Mar 2009, Simon Riggs wrote:I agree with that, apart from the "granting no more" bit. The most useful behaviour is just to have two modes: * exclusive-lock held - all other x locks welcome, s locks queue * shared-lock held - all other s locks welcome, x locks queueThe problem with making all other locks welcome is that there is a possibility of starvation. Imagine a case where there is a constant stream of shared locks - the exclusive locks may never actually get hold of the lock under the "all other shared locks welcome" strategy.That's exactly what happens now.Likewise with the reverse.I think it depends upon how frequently requests arrive. Commits cause X locks and we don't commit that often, so its very unlikely that we'd see a constant stream of X locks and prevent shared lockers. Some comments from an earlier post on this topic (about 20 months ago): Since shared locks are currently queued behind exclusive requests when they cannot be immediately satisfied, it might be worth reconsidering the way LWLockRelease works also. When we wake up the queue we only wake the Shared requests that are adjacent to the head of the queue. Instead we could wake *all* waiting Shared requestors. e.g. with a lock queue like this: (HEAD) S<-S<-X<-S<-X<-S<-X<-S Currently we would wake the 1st and 2nd waiters only. If we were to wake the 3rd, 5th and 7th waiters also, then the queue would reduce in length very quickly, if we assume generally uniform service times. (If the head of the queue is X, then we wake only that one process and I'm not proposing we change that). That would mean queue jumping right? Well thats what already happens in other circumstances, so there cannot be anything intrinsically wrong with allowing it, the only question is: would it help?
I thought about that.. Except without putting a restriction a huge queue will cause lot of time spent in manipulating the lock list every time. One more thing will be to maintain two list shared and exclusive and round robin through them for every time you access the list so manipulation is low.. But the best thing is to allow flexibility to change the algorithm since some workloads may work fine with one and others will NOT. The flexibility then allows to tinker for those already reaching the limits.
-Jignesh
We need not wake the whole queue, there may be some generally more beneficial heuristic. The reason for considering this is not to speed up Shared requests but to reduce the queue length and thus the waiting time for the Xclusive requestors. Each time a Shared request is dequeued, we effectively re-enable queue jumping, so a Shared request arriving during that point will actually jump ahead of Shared requests that were unlucky enough to arrive while an Exclusive lock was held. Worse than that, the new incoming Shared requests exacerbate the starvation, so the more non-adjacent groups of Shared lock requests there are in the queue, the worse the starvation of the exclusive requestors becomes. We are effectively randomly starving some shared locks as well as exclusive locks in the current scheme, based upon the state of the lock when they make their request. The situation is worst when the lock is heavily contended and the workload has a 50/50 mix of shared/exclusive requests, e.g. serializable transactions or transactions with lots of subtransactions.
On Wed, 18 Mar 2009, Jignesh K. Shah wrote: > I thought about that.. Except without putting a restriction a huge queue will cause lot of time spent in manipulating thelock > list every time. One more thing will be to maintain two list shared and exclusive and round robin through them for everytime you > access the list so manipulation is low.. But the best thing is to allow flexibility to change the algorithm since someworkloads > may work fine with one and others will NOT. The flexibility then allows to tinker for those already reaching the limits. Yeah, having two separate queues is the obvious way of doing this. It would make most operations really trivial. Just wake everything in the shared queue at once, and you can throw it away wholesale and allocate a new queue. It avoids a whole lot of queue manipulation. Matthew -- Software suppliers are trying to make their software packages more 'user-friendly'.... Their best approach, so far, has been to take all the old brochures, and stamp the words, 'user-friendly' on the cover. -- Bill Gates
On 3/12/09 6:29 PM, "Robert Haas" <robertmhaas@gmail.com> wrote: >> Its worth ruling out given that even if the likelihood is small, the fix is >> easy. However, I don¹t see the throughput drop from peak as more >> concurrency is added that is the hallmark of this problem < usually with a >> lot of context switching and a sudden increase in CPU use per transaction. > > The problem is that the proposed "fix" bears a strong resemblence to > attempting to improve your gas mileage by removing a few non-critical > parts from your card, like, say, the bumpers, muffler, turn signals, > windshield wipers, and emergency brake. > The fix I was referring to as easy was using a connection pooler -- as a reply to the previous post. Even if its a low likelihood that the connection pooler fixes this case, its worth looking at. > > While it's true that the car > might be drivable in that condition (as long as nothing unexpected > happens), you're going to have a hard time convincing the manufacturer > to offer that as an options package. > The original poster's request is for a config parameter, for experimentation and testing by the brave. My own request was for that version of the lock to prevent possible starvation but improve performance by unlocking all shared at once, then doing all exclusives one at a time next, etc. > > I think that changing the locking behavior is attacking the problem at > the wrong level anyway. If someone want to look at optimizing > PostgreSQL for very large numbers of concurrent connections without a > connection pooler... at least IMO, it would be more worthwhile to > study WHY there's so much locking contention, and, on a lock by lock > basis, what can be done about it without harming performance under > more normal loads? The fact that there IS locking contention is sorta > interesting, but it would be a lot more interesting to know why. > > ...Robert > I alluded to the three main ways of dealing with lock contention elsewhere. Avoiding locks, making finer grained locks, and making locks faster. All are worthy. Some are harder to do than others. Some have been heavily tuned already. Its a case by case basis. And regardless, the unfair lock is a good test tool.
Simon Riggs <simon@2ndQuadrant.com> writes: > On Mon, 2009-03-16 at 16:26 +0000, Matthew Wakeling wrote: >> One possibility would be for the locks to alternate between exclusive >> and >> shared - that is: >> >> 1. Take a snapshot of all shared waits, and grant them all - >> thundering >> herd style. >> 2. Wait until ALL of them have finished, granting no more. >> 3. Take a snapshot of all exclusive waits, and grant them all, one by >> one. >> 4. Wait until all of them have been finished, granting no more. >> 5. Back to (1) > I agree with that, apart from the "granting no more" bit. > Currently we queue up exclusive locks, but there is no need to since for > ProcArrayLock commits are all changing different data. > The most useful behaviour is just to have two modes: > * exclusive-lock held - all other x locks welcome, s locks queue > * shared-lock held - all other s locks welcome, x locks queue My goodness, it seems people have forgotten about the "lightweight" part of the LWLock design. regards, tom lane
On 3/18/09 4:36 AM, "Gregory Stark" <stark@enterprisedb.com> wrote: > > > "Jignesh K. Shah" <J.K.Shah@Sun.COM> writes: > >> In next couple of weeks I plan to test the patch on a different x64 based >> system to do a sanity testing on lower number of cores and also try out other >> workloads ... > > I'm actually more interested in the large number of cores but fewer processes > and lower max_connections. If you set max_connections to 64 and eliminate the > wait time you should, in theory, be able to get 100% cpu usage. It would be > very interesting to track down the contention which is preventing that. My previous calculation in this thread showed that even at 0 wait time, the client seems to introduce ~3ms wait time overhead on average. So it takes close to 128 threads in each test to stop the linear scaling since the average processing time seems to be about ~3ms. Either that, or the tests actually are running on a system capable of 128 threads. > > -- > Gregory Stark > EnterpriseDB http://www.enterprisedb.com > Ask me about EnterpriseDB's PostGIS support! > > - > Sent via pgsql-performance mailing list (pgsql-performance@postgresql.org) > To make changes to your subscription: > http://www.postgresql.org/mailpref/pgsql-performance >
On Wed, Mar 18, 2009 at 1:43 PM, Scott Carey <scott@richrelevance.com> wrote: >>> Its worth ruling out given that even if the likelihood is small, the fix is >>> easy. However, I don¹t see the throughput drop from peak as more >>> concurrency is added that is the hallmark of this problem < usually with a >>> lot of context switching and a sudden increase in CPU use per transaction. >> >> The problem is that the proposed "fix" bears a strong resemblence to >> attempting to improve your gas mileage by removing a few non-critical >> parts from your card, like, say, the bumpers, muffler, turn signals, >> windshield wipers, and emergency brake. > > The fix I was referring to as easy was using a connection pooler -- as a > reply to the previous post. Even if its a low likelihood that the connection > pooler fixes this case, its worth looking at. Oh, OK. There seem to be some smart people saying that's a pretty high-likelihood fix. I thought you were talking about the proposed locking change. >> While it's true that the car >> might be drivable in that condition (as long as nothing unexpected >> happens), you're going to have a hard time convincing the manufacturer >> to offer that as an options package. > > The original poster's request is for a config parameter, for experimentation > and testing by the brave. My own request was for that version of the lock to > prevent possible starvation but improve performance by unlocking all shared > at once, then doing all exclusives one at a time next, etc. That doesn't prevent starvation in general, although it will for some workloads. Anyway, it seems rather pointless to add a config parameter that isn't at all safe, and adds overhead to a critical part of the system for people who don't use it. After all, if you find that it helps, what are you going to do? Turn it on in production? I just don't see how this is any good other than as a thought-experiment. At any rate, as I understand it, even after Jignesh eliminated the waits, he wasn't able to push his CPU utilization above 48%. Surely something's not right there. And he also said that when he added a knob to control the behavior, he got a performance improvement even when the knob was set to 0, which corresponds to the behavior we have already anyway. So I'm very skeptical that there's something wrong with either the system or the test. Until that's understood and fixed, I don't think that looking at the numbers is worth much. > I alluded to the three main ways of dealing with lock contention elsewhere. > Avoiding locks, making finer grained locks, and making locks faster. > All are worthy. Some are harder to do than others. Some have been heavily > tuned already. Its a case by case basis. And regardless, the unfair lock > is a good test tool. In view of the caveats above, I'll give that a firm maybe. ...Robert
On 03/18/09 17:16, Scott Carey wrote:
On 3/18/09 4:36 AM, "Gregory Stark" <stark@enterprisedb.com> wrote:"Jignesh K. Shah" <J.K.Shah@Sun.COM> writes:In next couple of weeks I plan to test the patch on a different x64 based system to do a sanity testing on lower number of cores and also try out other workloads ...I'm actually more interested in the large number of cores but fewer processes and lower max_connections. If you set max_connections to 64 and eliminate the wait time you should, in theory, be able to get 100% cpu usage. It would be very interesting to track down the contention which is preventing that.My previous calculation in this thread showed that even at 0 wait time, the client seems to introduce ~3ms wait time overhead on average. So it takes close to 128 threads in each test to stop the linear scaling since the average processing time seems to be about ~3ms. Either that, or the tests actually are running on a system capable of 128 threads.
Nope 64 threads for sure .. Verified it number of times ..
-Jignesh
-- Gregory Stark EnterpriseDB http://www.enterprisedb.com Ask me about EnterpriseDB's PostGIS support! - Sent via pgsql-performance mailing list (pgsql-performance@postgresql.org) To make changes to your subscription: http://www.postgresql.org/mailpref/pgsql-performance- Sent via pgsql-performance mailing list (pgsql-performance@postgresql.org) To make changes to your subscription: http://www.postgresql.org/mailpref/pgsql-performance
On 03/18/09 17:25, Robert Haas wrote:
On Wed, Mar 18, 2009 at 1:43 PM, Scott Carey <scott@richrelevance.com> wrote:Its worth ruling out given that even if the likelihood is small, the fix is easy. However, I don¹t see the throughput drop from peak as more concurrency is added that is the hallmark of this problem < usually with a lot of context switching and a sudden increase in CPU use per transaction.The problem is that the proposed "fix" bears a strong resemblence to attempting to improve your gas mileage by removing a few non-critical parts from your card, like, say, the bumpers, muffler, turn signals, windshield wipers, and emergency brake.The fix I was referring to as easy was using a connection pooler -- as a reply to the previous post. Even if its a low likelihood that the connection pooler fixes this case, its worth looking at.Oh, OK. There seem to be some smart people saying that's a pretty high-likelihood fix. I thought you were talking about the proposed locking change.While it's true that the car might be drivable in that condition (as long as nothing unexpected happens), you're going to have a hard time convincing the manufacturer to offer that as an options package.The original poster's request is for a config parameter, for experimentation and testing by the brave. My own request was for that version of the lock to prevent possible starvation but improve performance by unlocking all shared at once, then doing all exclusives one at a time next, etc.That doesn't prevent starvation in general, although it will for some workloads. Anyway, it seems rather pointless to add a config parameter that isn't at all safe, and adds overhead to a critical part of the system for people who don't use it. After all, if you find that it helps, what are you going to do? Turn it on in production? I just don't see how this is any good other than as a thought-experiment.
Actually the patch I submitted shows no overhead from what I have seen and I think it is useful depending on workloads where it can be turned on even on production.
At any rate, as I understand it, even after Jignesh eliminated the waits, he wasn't able to push his CPU utilization above 48%. Surely something's not right there. And he also said that when he added a knob to control the behavior, he got a performance improvement even when the knob was set to 0, which corresponds to the behavior we have already anyway. So I'm very skeptical that there's something wrong with either the system or the test. Until that's understood and fixed, I don't think that looking at the numbers is worth much.
I dont think anything is majorly wrong in my system.. Sometimes it is PostgreSQL locks in play and sometimes it can be OS/system related locks in play (network, IO, file system, etc). Right now in my patch after I fix waiting procarray problem other PostgreSQL locks comes into play: CLogControlLock, WALInsertLock , etc. Right now out of the box we have no means of tweaking something in production if you do land in that problem. With the patch there is means of doing knob control to tweak the bottlenecks of Locks for the main workload for which it is put in production.
I still haven't seen any downsides with the patch yet other than highlighting other bottlenecks in the system. (For example I haven't seen a run where the tpm on my workload decreases as you increase the number) What I am suggesting is run the patch and see if you find a workload where you see a downside in performance and the lock statistics output to see if it is pushing the bottleneck elsewhere more likely WALInsertLock or CLogControlBlock. If yes then this patch gives you the right tweaking opportunity to reduce stress on ProcArrayLock for a workload while still not seriously stressing WALInsertLock or CLogControlBlock.
Right now.. the standard answer applies.. nope you are running the wrong workload for PostgreSQL, use a connection pooler or your own application logic. Or maybe.. you have too many users for PostgreSQL use some proprietary database.
-Jignesh
I alluded to the three main ways of dealing with lock contention elsewhere. Avoiding locks, making finer grained locks, and making locks faster. All are worthy. Some are harder to do than others. Some have been heavily tuned already. Its a case by case basis. And regardless, the unfair lock is a good test tool.In view of the caveats above, I'll give that a firm maybe. ...Robert
On Wed, 2009-03-18 at 16:26 -0400, Tom Lane wrote: > Simon Riggs <simon@2ndQuadrant.com> writes: > > On Mon, 2009-03-16 at 16:26 +0000, Matthew Wakeling wrote: > >> One possibility would be for the locks to alternate between exclusive > >> and > >> shared - that is: > >> > >> 1. Take a snapshot of all shared waits, and grant them all - > >> thundering > >> herd style. > >> 2. Wait until ALL of them have finished, granting no more. > >> 3. Take a snapshot of all exclusive waits, and grant them all, one by > >> one. > >> 4. Wait until all of them have been finished, granting no more. > >> 5. Back to (1) > > > I agree with that, apart from the "granting no more" bit. > > > Currently we queue up exclusive locks, but there is no need to since for > > ProcArrayLock commits are all changing different data. > > > The most useful behaviour is just to have two modes: > > * exclusive-lock held - all other x locks welcome, s locks queue > > * shared-lock held - all other s locks welcome, x locks queue > > My goodness, it seems people have forgotten about the "lightweight" > part of the LWLock design. "Lightweight" is only useful if it fits purpose. If the LWlock design doesn't fit all cases, especially with critical lock types, then we can have special cases. We have both spinlocks and LWlocks, plus we split hash tables into multiple lock partitions. If we have 3 types of lightweight locking, why not consider having 4? -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
On Wed, 2009-03-18 at 13:49 +0000, Matthew Wakeling wrote: > On Wed, 18 Mar 2009, Jignesh K. Shah wrote: > > I thought about that.. Except without putting a restriction a huge queue will cause lot of time spent in manipulatingthe lock > > list every time. One more thing will be to maintain two list shared and exclusive and round robin through them for everytime you > > access the list so manipulation is low.. But the best thing is to allow flexibility to change the algorithm since someworkloads > > may work fine with one and others will NOT. The flexibility then allows to tinker for those already reaching the limits. > > Yeah, having two separate queues is the obvious way of doing this. It > would make most operations really trivial. Just wake everything in the > shared queue at once, and you can throw it away wholesale and allocate a > new queue. It avoids a whole lot of queue manipulation. Yes, that sounds good. -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
Robert Haas wrote: > > The original poster's request is for a config parameter, for experimentation > > and testing by the brave. My own request was for that version of the lock to > > prevent possible starvation but improve performance by unlocking all shared > > at once, then doing all exclusives one at a time next, etc. > > That doesn't prevent starvation in general, although it will for some workloads. > > Anyway, it seems rather pointless to add a config parameter that isn't > at all safe, and adds overhead to a critical part of the system for > people who don't use it. After all, if you find that it helps, what > are you going to do? Turn it on in production? I just don't see how > this is any good other than as a thought-experiment. We prefer things to be auto-tuned, and if not, it should be clear how/when to set the configuration parameter. -- Bruce Momjian <bruce@momjian.us> http://momjian.us EnterpriseDB http://enterprisedb.com + If your life is a hard drive, Christ can be your backup. +
> Actually the patch I submitted shows no overhead from what I have seen and I > think it is useful depending on workloads where it can be turned on even on > production. Well, unless I'm misunderstanding something, waking all waiters every time could lead to arbitrarily long delays for writers on mostly read-only workloads... and by arbitrarily along, we mean to say "potentially just about forever". That doesn't sound safe for production to me. > I dont think anything is majorly wrong in my system.. Sometimes it is > PostgreSQL locks in play and sometimes it can be OS/system related locks in > play (network, IO, file system, etc). Right now in my patch after I fix > waiting procarray problem other PostgreSQL locks comes into play: > CLogControlLock, WALInsertLock , etc. Right now out of the box we have no > means of tweaking something in production if you do land in that problem. > With the patch there is means of doing knob control to tweak the bottlenecks > of Locks for the main workload for which it is put in production. I'll reiterate my previous objection: I think your approach is too simplistic. I think Tom said it the best: a lot of work has gone into making the locking mechanism lightweight and safe. I'm pretty doubtful that you're going to find a change that is still safe, but performs much better. The discussions by Heikki, Simon, and others about changing the way locks are used or inventing new kinds of locks seem much more promising to me. > Right now.. the standard answer applies.. nope you are running the wrong > workload for PostgreSQL, use a connection pooler or your own application > logic. Or maybe.. you have too many users for PostgreSQL use some > proprietary database. Well I certainly agree that we need to get away from that mentality, although there's nothing particularly evil about a connection pooler... it might not be suitable for every workload, but you haven't specified why one couldn't or shouldn't be used in the situation you're trying to simulate here. ...Robert
On 3/18/09 2:25 PM, "Robert Haas" <robertmhaas@gmail.com> wrote: > On Wed, Mar 18, 2009 at 1:43 PM, Scott Carey <scott@richrelevance.com> wrote: >>>> Its worth ruling out given that even if the likelihood is small, the fix is >>>> easy. However, I don¹t see the throughput drop from peak as more >>>> concurrency is added that is the hallmark of this problem < usually with a >>>> lot of context switching and a sudden increase in CPU use per transaction. >>> >>> The problem is that the proposed "fix" bears a strong resemblence to >>> attempting to improve your gas mileage by removing a few non-critical >>> parts from your card, like, say, the bumpers, muffler, turn signals, >>> windshield wipers, and emergency brake. >> >> The fix I was referring to as easy was using a connection pooler -- as a >> reply to the previous post. Even if its a low likelihood that the connection >> pooler fixes this case, its worth looking at. > > Oh, OK. There seem to be some smart people saying that's a pretty > high-likelihood fix. I thought you were talking about the proposed > locking change. > Sorry for the confusion, I was countering the contention that a connection pool would fix all of this, and gave that low likelihood of removing the lock contention given the results of the first set of data and its linear ramp-up. I frankly think it is extremely unlikely given the test results that figuring out how to run this with 64 threads (instead of the current linear ramp up to 128) will give 100% CPU utilization. Any system that gets 100% CPU utilization with CPU_COUNT concurrent processes or threads and only 35% with CPU_COUNT*2 would be seriously flawed anyway... The only reasonable reasons for this I can think of would be if each one used enough memory to cause swapping or something else that forces disk i/o. Granted, that Postgres isn't perfect and there is overhead for idle, tiny connections, handling CPU_COUNT*2 connections with half idle and half active as the current test case does, does not invalidate the test -- it makes it realistic. A 64 thread test case that can spend zero time in the client would be useful to provide more information however. >>> While it's true that the car >>> might be drivable in that condition (as long as nothing unexpected >>> happens), you're going to have a hard time convincing the manufacturer >>> to offer that as an options package. >> >> The original poster's request is for a config parameter, for experimentation >> and testing by the brave. My own request was for that version of the lock to >> prevent possible starvation but improve performance by unlocking all shared >> at once, then doing all exclusives one at a time next, etc. > > That doesn't prevent starvation in general, although it will for some > workloads. I'm pretty sure it would, it would guarantee that you alternate between shared and exclusive. Although if the implementation lets shared lockers cut in line at the wrong time it would not be. > > Anyway, it seems rather pointless to add a config parameter that isn't > at all safe, and adds overhead to a critical part of the system for > people who don't use it. After all, if you find that it helps, what > are you going to do? Turn it on in production? I just don't see how > this is any good other than as a thought-experiment. The safety is yet to be determined. The overhead is yet to be determined. You are assuming the worst case for both. If it turns out that the current implementation can cause starvation already, which the parallel discussion here indicates, that makes your starvation concern an issue for both. > > At any rate, as I understand it, even after Jignesh eliminated the > waits, he wasn't able to push his CPU utilization above 48%. Surely > something's not right there. And he also said that when he added a > knob to control the behavior, he got a performance improvement even > when the knob was set to 0, which corresponds to the behavior we have > already anyway. So I'm very skeptical that there's something wrong > with either the system or the test. Until that's understood and > fixed, I don't think that looking at the numbers is worth much. > The next bottleneck at 48% CPU is definitely very interesting. However, it has an explanation: the test blocked on other locks. The observation about the "old" algorithm with his patch going faster should be understood to a point, but you don't need to understand everything in order to show that it is safe or better. There are changes made though that may explain that. In Jignesh's words: " still using default logic (thought different way I compare sequential using fields from the previous proc structure instead of comparing with constant boolean) " It is possible that that minor change did some cache locality and/or branch prediction trick on the processor he has. I've seen plenty of strange effects caused by tiny changes before. Its expected to find the unexpected. It will be useful to know what caused the improvement (was it the above?) but we don't need to know why it changed -- that may be hard to get at without looking at the assembly code output and being an expert on that processor/compiler. One of the trickiest things about locks, is that the little details are VERY hardware dependant, and the hardware can change the tradeoffs significantly from generation to generation (e.g. Intel's next x86 chips have a faster compare and swap operation, and a special instruction for "spinning" that doesn't spin and allows the "spinner" to not compete for execution resources with other hardware threads, so spin locks are more viable and all locks and atomics are faster). >> I alluded to the three main ways of dealing with lock contention elsewhere. >> Avoiding locks, making finer grained locks, and making locks faster. >> All are worthy. Some are harder to do than others. Some have been heavily >> tuned already. Its a case by case basis. And regardless, the unfair lock >> is a good test tool. > > In view of the caveats above, I'll give that a firm maybe. > > ...Robert > My main point here, is that it clearly shows what the 'next' bottleneck is, so at minimum it can be used to estimate what the impact of lock changes or avoiding locks may be on various configurations and test scenarios.
On 3/19/09 10:37 AM, "Bruce Momjian" <bruce@momjian.us> wrote: > Robert Haas wrote: >>> The original poster's request is for a config parameter, for experimentation >>> and testing by the brave. My own request was for that version of the lock to >>> prevent possible starvation but improve performance by unlocking all shared >>> at once, then doing all exclusives one at a time next, etc. >> >> That doesn't prevent starvation in general, although it will for some >> workloads. >> >> Anyway, it seems rather pointless to add a config parameter that isn't >> at all safe, and adds overhead to a critical part of the system for >> people who don't use it. After all, if you find that it helps, what >> are you going to do? Turn it on in production? I just don't see how >> this is any good other than as a thought-experiment. > > We prefer things to be auto-tuned, and if not, it should be clear > how/when to set the configuration parameter. Of course. The proposal was to leave it at the default, and obviously document that it is not likely to be used. Its 1000x safer than fsync=off . . . > > -- > Bruce Momjian <bruce@momjian.us> http://momjian.us > EnterpriseDB http://enterprisedb.com > > + If your life is a hard drive, Christ can be your backup. + >
On 3/19/09 1:49 PM, "Robert Haas" <robertmhaas@gmail.com> wrote: >> Actually the patch I submitted shows no overhead from what I have seen and I >> think it is useful depending on workloads where it can be turned on even on >> production. > > Well, unless I'm misunderstanding something, waking all waiters every > time could lead to arbitrarily long delays for writers on mostly > read-only workloads... and by arbitrarily along, we mean to say > "potentially just about forever". That doesn't sound safe for > production to me. The other discussion going on indicates that that condition already can happen, shared can always currently cut in line while other shared locks have the lock, though I don't understand all the details. Also, the tests on the 'wake all' version clearly aren't starving anything in a load test with thousands of threads and very heavy lock contention, mostly for shared locks. Instead throughput increases and all wait times decrease. There are several other proposals to make starvation less possible (wake only shared and other proposals that alternate between shared and exclusive; waking only X sized chunks, etc -- its all just investigation into fixing what can be improved on -- solutions that are easily testable should not just be thrown out: the first ones were just the easiest to try). > >> I dont think anything is majorly wrong in my system.. Sometimes it is >> PostgreSQL locks in play and sometimes it can be OS/system related locks in >> play (network, IO, file system, etc). Right now in my patch after I fix >> waiting procarray problem other PostgreSQL locks comes into play: >> CLogControlLock, WALInsertLock , etc. Right now out of the box we have no >> means of tweaking something in production if you do land in that problem. >> With the patch there is means of doing knob control to tweak the bottlenecks >> of Locks for the main workload for which it is put in production. > > I'll reiterate my previous objection: I think your approach is too > simplistic. I think Tom said it the best: a lot of work has gone into > making the locking mechanism lightweight and safe. I'm pretty > doubtful that you're going to find a change that is still safe, but > performs much better. The discussions by Heikki, Simon, and others > about changing the way locks are used or inventing new kinds of locks > seem much more promising to me. The data shows that in this use case, it is not lightweight enough. Enhancing or avoiding a few of these larger global locks is necessary to scale up to larger systems. The other discussions are a direct result of this and excellent -- I don't see the separation you are defining. But If I understand correctly what was said in that other discussion, the current lock implementation can starve out both exclusive access and some shared too. If it hasn't happened in this version, its not likely to happen in the 'wake all' version either, especially since it has been shown to decrease contention. Sometimes, the simplest solution is a good one. I can't tell you how many times I've seen a ton of sophisticated enhancements / proposals to improve scalability or performance be defeated by the simpler solution that most engineers thought was not good enough until faced with empirical evidence. That evidence is what should guide this. > >> Right now.. the standard answer applies.. nope you are running the wrong >> workload for PostgreSQL, use a connection pooler or your own application >> logic. Or maybe.. you have too many users for PostgreSQL use some >> proprietary database. > > Well I certainly agree that we need to get away from that mentality, > although there's nothing particularly evil about a connection > pooler... it might not be suitable for every workload, but you haven't > specified why one couldn't or shouldn't be used in the situation > you're trying to simulate here. > > ...Robert > There's nothing evil about a pooler, and there is nothing evil about making Postgres' concurrency overhead a lot lower either.
Robert Haas wrote: >> Actually the patch I submitted shows no overhead from what I have seen and I >> think it is useful depending on workloads where it can be turned on even on >> production. >> > > Well, unless I'm misunderstanding something, waking all waiters every > time could lead to arbitrarily long delays for writers on mostly > read-only workloads... and by arbitrarily along, we mean to say > "potentially just about forever". That doesn't sound safe for > production to me. > > Hi Robert, The patch I submmitted does not do any manipulation with the list. All it changes is gives the flexibility to change how many to wake up at one go. 0 is default which wakes up only 1 X (Exclusive) at a time or all sequential S (Shared). Changing the value to 1 will wake up all sequential X or all sequential S as they are in the queue (no manipulation). Values 2 and higher upto 32 wakes up the next n waiter in the queue (X or S) AS they are in the queue. It absolutely does no manipulation and hence there is no overhead. Absolutely safe for Production as Scott mentioned there are other things in postgresql.conf which can be more dangerous than this tunable. >> I dont think anything is majorly wrong in my system.. Sometimes it is >> PostgreSQL locks in play and sometimes it can be OS/system related locks in >> play (network, IO, file system, etc). Right now in my patch after I fix >> waiting procarray problem other PostgreSQL locks comes into play: >> CLogControlLock, WALInsertLock , etc. Right now out of the box we have no >> means of tweaking something in production if you do land in that problem. >> With the patch there is means of doing knob control to tweak the bottlenecks >> of Locks for the main workload for which it is put in production. >> > > I'll reiterate my previous objection: I think your approach is too > simplistic. I think Tom said it the best: a lot of work has gone into > making the locking mechanism lightweight and safe. I'm pretty > doubtful that you're going to find a change that is still safe, but > performs much better. The discussions by Heikki, Simon, and others > about changing the way locks are used or inventing new kinds of locks > seem much more promising to me. > > That is the beauty : The approach is simplistic but very effective. Lot of work has gone which is more incremental and this is another one of those incremental changes which allows minor tweaks which the workload may like very much and perform very well.. Performance tuning game is almost like harmonic frequency. I agree that other kinds of locks seem more promising. I had infact proposed one last year too: http://archives.postgresql.org//pgsql-hackers/2008-06/msg00291.php Seriously speaking a change will definitely cannot be done before 8.5 time frame while this one is simple enough to go for 8.4. The best thing one can contribute to the thread is to actually try the patch on the test system and run your own tests to see how it behaves. -Jignesh >> Right now.. the standard answer applies.. nope you are running the wrong >> workload for PostgreSQL, use a connection pooler or your own application >> logic. Or maybe.. you have too many users for PostgreSQL use some >> proprietary database. >> > > Well I certainly agree that we need to get away from that mentality, > although there's nothing particularly evil about a connection > pooler... it might not be suitable for every workload, but you haven't > specified why one couldn't or shouldn't be used in the situation > you're trying to simulate here. > > ...Robert >
Scott Carey wrote: > On 3/19/09 10:37 AM, "Bruce Momjian" <bruce@momjian.us> wrote: > > > Robert Haas wrote: > >>> The original poster's request is for a config parameter, for experimentation > >>> and testing by the brave. My own request was for that version of the lock to > >>> prevent possible starvation but improve performance by unlocking all shared > >>> at once, then doing all exclusives one at a time next, etc. > >> > >> That doesn't prevent starvation in general, although it will for some > >> workloads. > >> > >> Anyway, it seems rather pointless to add a config parameter that isn't > >> at all safe, and adds overhead to a critical part of the system for > >> people who don't use it. After all, if you find that it helps, what > >> are you going to do? Turn it on in production? I just don't see how > >> this is any good other than as a thought-experiment. > > > > We prefer things to be auto-tuned, and if not, it should be clear > > how/when to set the configuration parameter. > > Of course. The proposal was to leave it at the default, and obviously > document that it is not likely to be used. Its 1000x safer than fsync=off . Right, but even if people don't use it, people tuning their systems have to understand the setting to know if they should use it, so there is a cost even if a parameter is never used by anyone. -- Bruce Momjian <bruce@momjian.us> http://momjian.us EnterpriseDB http://enterprisedb.com + If your life is a hard drive, Christ can be your backup. +
On Thu, Mar 19, 2009 at 5:43 PM, Scott Carey <scott@richrelevance.com> wrote: >> Well, unless I'm misunderstanding something, waking all waiters every >> time could lead to arbitrarily long delays for writers on mostly >> read-only workloads... and by arbitrarily along, we mean to say >> "potentially just about forever". That doesn't sound safe for >> production to me. > > The other discussion going on indicates that that condition already can > happen, shared can always currently cut in line while other shared locks > have the lock, though I don't understand all the details. No. If the first process waiting for an LWLock wants an exclusive lock, we wake up that process, and only that process. If the first process waiting for an LWLock wants a shared lock, we wake up that process, and the processes which it follow it in the queue that also want shared locks. But if we come to a process which holds an exclusive lock, we stop. So if the wait queue looks like this SSSXSSSXSSS, then the first three processes will be woken up, but the remainder will not. The new wait queue will look like this: XSSSXSSS - and the exclusive waiter at the head of the queue is guaranteed to get the next turn. If you wake up everybody, then the new queue will look like this: XXX. Superficially that's a good thing because you let 9 guys run rather than 3. But suppose that while those 9 guys hold the lock, twenty more shared locks join the end of the queue, so it looks like this XXXSSSSSSSSSSSSSSSSSSSS. Now when the last of the 9 guys releases the lock, we wake up everybody again, and odds are good that since there are a lot more S guys than X guys, once of the S guys will grab the lock first. The other S guys will all acquire the lock too, but the X guys are frozen out. This whole cycle can repeat: by the time those 20 guys are done with their S locks, there can be 20 more guys waiting for S locks, and once again when we wake everyone up one of the new S guys will probably grab it again. This can continue for an indefinitely long period of time. Now, of course, EVENTUALLY one of the X guys will probably beat out all the S-lock waiters and he'll get to do his thing. But there's no upper bound on how long this can take, and if the rate at which S-lock waiters are joining the queue is much higher than the rate at which X-lock waiters are joining the queue, it may be quite a long time. Even if the overall system throughput is better with this change, the fact that the guys who need the X-lock get seriously shafted is a really serious problem. If I start a million transactions on my system and they all complete in average of 1 second each, that sounds pretty good - unless it's because 999,999 of them completed almost instantaneously and the last one took a million seconds. Now, I'm not familiar enough with the use of ProcArrayLock to suggest a workload that will produce this pathological behavior in PG. But, I'm pretty confident based on what I know about locking in general that they exist. > Also, the tests on the 'wake all' version clearly aren't starving anything > in a load test with thousands of threads and very heavy lock contention, > mostly for shared locks. > Instead throughput increases and all wait times decrease. On the average, yes... > There are several other proposals to make starvation less possible (wake > only shared and other proposals that alternate between shared and exclusive; > waking only X sized chunks, etc -- its all just investigation into fixing > what can be improved on -- solutions that are easily testable should not > just be thrown out: the first ones were just the easiest to try). Alternating between shared and exclusive is safe. But a lot more testing in a lot more situations would be needed to determine whether it is better, I think. Waking chunks of a certain size I believe will produce a more complicated version of the problem described above. ...Robert
From: Robert Haas [robertmhaas@gmail.com] Sent: Thursday, March 19, 2009 8:45 PM To: Scott Carey Cc: Jignesh K. Shah; Greg Smith; Kevin Grittner; pgsql-performance@postgresql.org Subject: Re: [PERFORM] Proposal of tunable fix for scalability of 8.4 > > >On Thu, Mar 19, 2009 at 5:43 PM, Scott Carey <scott@richrelevance.com> wrote: > >> Well, unless I'm misunderstanding something, waking all waiters every > >> time could lead to arbitrarily long delays for writers on mostly > >> read-only workloads... and by arbitrarily along, we mean to say > >> "potentially just about forever". That doesn't sound safe for > >> production to me. > > > > The other discussion going on indicates that that condition already can > > happen, shared can always currently cut in line while other shared locks > > have the lock, though I don't understand all the details. > > No. If the first process waiting for an LWLock wants an exclusive > lock, we wake up that process, and only that process. If the first > process waiting for an LWLock wants a shared lock, we wake up that > process, and the processes which it follow it in the queue that also > want shared locks. But if we come to a process which holds an > exclusive lock, we stop. So if the wait queue looks like this > SSSXSSSXSSS, then the first three processes will be woken up, but the > remainder will not. The new wait queue will look like this: XSSSXSSS > - and the exclusive waiter at the head of the queue is guaranteed to > get the next turn. Your description (much of which I cut out) is exactly how I understood it until Simon Riggs' post which changed my view andunderstanding. Under that situation, waking all shared will leave all XXXXX at the front and hence alternate shared/exclusive/shared/exclusiveas long as both types are contending. Simon's post changed my view. Below is some cut/pastefrom it: NOTE: things without a > in front here represent Simon until the ENDQUOTE: QUOTE ----------- On Wed, 2009-03-18 at 11:45 +0000, Matthew Wakeling wrote: > On Wed, 18 Mar 2009, Simon Riggs wrote: > > I agree with that, apart from the "granting no more" bit. > > > > The most useful behaviour is just to have two modes: > > * exclusive-lock held - all other x locks welcome, s locks queue > > * shared-lock held - all other s locks welcome, x locks queue > > The problem with making all other locks welcome is that there is a > possibility of starvation. Imagine a case where there is a constant stream > of shared locks - the exclusive locks may never actually get hold of the > lock under the "all other shared locks welcome" strategy. That's exactly what happens now. ---------- > [Scott Carey] (Further down in Simon's post, a quote from months ago: ) ---------- "Each time a Shared request is dequeued, we effectively re-enable queue jumping, so a Shared request arriving during that point will actually jump ahead of Shared requests that were unlucky enough to arrive while an Exclusive lock was held. Worse than that, the new incoming Shared requests exacerbate the starvation, so the more non-adjacent groups of Shared lock requests there are in the queue, the worse the starvation of the exclusive requestors becomes. We are effectively randomly starving some shared locks as well as exclusive locks in the current scheme, based upon the state of the lock when they make their request." ENDQUOTE ( Simon Riggs, cut/paste by me. post from his post Wednesday 3/18 5:10 AM pacific time). ------------------ I read that to mean that what is happening now is that in ADDITION to your explanation of how the queue works, while a batchof shared locks are executing, NEW shared locks execute immediately and don't even queue. That is, there is sharedrequest queue jumping. The queue operates as your description but not everythig queues. It seems pretty conclusive if that is truthful -- that there is starvation possible in the current system. At this stage,it would seem that neither of us are experts on the current behavior, or that Simon is wrong, or that I completelymisunderstood his comments above. > Now, of course, EVENTUALLY one of the X guys will probably beat out > all the S-lock waiters and he'll get to do his thing. But there's no > upper bound on how long this can take, and if the rate at which S-lock > waiters are joining the queue is much higher than the rate at which > X-lock waiters are joining the queue, it may be quite a long time. And the average expected time and distribution of those events can be statistically calculated and empirically measured. The fact that there is a chance at all is not as important as the magitude of the chance and the distribution ofthose probabilities. > Even if the overall system throughput is better with this change, the > fact that the guys who need the X-lock get seriously shafted is a > really serious problem. If 'serious shafting' is so, yes! We only disagree on the current possibility of this and the magnitude/likelihood of it. By Simon's comments above the starvation possiblility is already the case. I am merely using that discussion as evidence. It may be wrong, so in reality we agree overall but both don't have enough knowledge to go much beyond that. Ithink we can both agree that IF the current system is unfair, then the 'wake all' system is roughly as unfair, and perhapseven more fair and that testing evidence (averages and standar deviations too!) should guide us. If the current systemis truly fair and cannot have starvation, then the 'wake all' setup would be a step backwards on that front. Thatis why my early comments on this were to wake only the shared or alternate. (I think an unfair simple 'wake all' lock is still useful for experimentation and testing and perhaps configuration --wemay differ on that). > If I start a million transactions on my > system and they all complete in average of 1 second each, that sounds > pretty good - unless it's because 999,999 of them completed almost > instantaneously and the last one took a million seconds. Measuring standard deviation / variance is always important. Averages alone are surely not good enough. Whether this isaverage time to commit a transaction (low level) or the average cost of a query plan (higher level), consistency is highlyvaluable. Better to have slightly longer average times and very high consistency than the opposite. > > Also, the tests on the 'wake all' version clearly aren't starving anything > > in a load test with thousands of threads and very heavy lock contention, > > mostly for shared locks. > > Instead throughput increases and all wait times decrease. > On the average, yes... I agree we would need more than the average to be confident. Although I am not opposed to letting a user decide betweenthe two -- gaining performance and sacrificing some consistency. Its a common real-world tradeoff. > > There are several other proposals to make starvation less possible (wake > > only shared and other proposals that alternate between shared and exclusive; > > waking only X sized chunks, etc -- its all just investigation into fixing > > what can be improved on -- solutions that are easily testable should not > > just be thrown out: the first ones were just the easiest to try). > > Alternating between shared and exclusive is safe. But a lot more > testing in a lot more situations would be needed to determine whether > it is better, I think. Waking chunks of a certain size I believe will > produce a more complicated version of the problem described above. > > ...Robert The alternating proposal is the most elegant and based on my experience should also perform well. The two list solutionfor this is simpler and can probably be done without locking on the list adding with atomics (compare and set/swap). Appending to a linked list can be done lock-free safely as can atomically swapping out lists. Predominantly lock-freeis the way to go for heavily contended situations like this. The proposal that compacts the list by freeing allshared, and compacts the exclusive remainders probably requires more locking and contention due to more complex list manipulation. I agree that the chunk version is probably more complicated than needed. Our disagreement here revolves around two things I believe: What the current functionality actually is, and how useful thebrute force simple lock is as a tool and as a config option.
________________________________________ From: pgsql-performance-owner@postgresql.org [pgsql-performance-owner@postgresql.org] On Behalf Of Simon Riggs [simon@2ndQuadrant.com] Sent: Wednesday, March 18, 2009 12:53 AM To: Matthew Wakeling Cc: pgsql-performance@postgresql.org Subject: Re: [PERFORM] Proposal of tunable fix for scalability of 8.4 > On Mon, 2009-03-16 at 16:26 +0000, Matthew Wakeling wrote: > > One possibility would be for the locks to alternate between exclusive > > and > > shared - that is: > > > > 1. Take a snapshot of all shared waits, and grant them all - > > thundering > > herd style. > > 2. Wait until ALL of them have finished, granting no more. > > 3. Take a snapshot of all exclusive waits, and grant them all, one by > > one. > > 4. Wait until all of them have been finished, granting no more. > > 5. Back to (1) > > I agree with that, apart from the "granting no more" bit. > > Currently we queue up exclusive locks, but there is no need to since for > ProcArrayLock commits are all changing different data. > > The most useful behaviour is just to have two modes: > * exclusive-lock held - all other x locks welcome, s locks queue > * shared-lock held - all other s locks welcome, x locks queue > > This *only* works for ProcArrayLock. > > -- > Simon Riggs www.2ndQuadrant.com > PostgreSQL Training, Services and Support > I want to comment on an important distinction between these two variants. The "granting no more" bit WILL decrease performanceunder high contention. Here is my reasoning. We have two "two lists" proposals. Type A: allow line cutting (Simon, above): * exclusive-lock held and all exclusives process - all other NEW x locks welcome, s locks queue * shared-lock held and all shareds process- all other NEW s locks welcome, x locks queue Type B: forbid line cutting (Matthew, above, modified to allow multiple exclusive for ProcArrayLock -- for other types exclusive would be one at a time) * exclusive-lock held and all exclusives process - all NEW lock requests queue * shared-lock held and shareds process - all NEW lock requests queue A big benefit of the "wake all" proposal, is that a lot of access does not have to context switch out and back in. On aquick assessment, the type A above would lock and context switch even less than the wake-all (since exclusives don't goone at a time) but otherwise be similar. But this won't matter much if it is shared lock dominated. I would LOVE to have seen context switch rate numbers with the results so far, but many base unix tools don't show it bydefault (can get it from sar, rstat reports it) average # of context switches per transaction is an awesome measure oflock contention and lock efficiency. In type A above, the ratio of requests that require a context switch is Q / (M + Q), where Q is the average queue size whenthe 'shared-exclusive' swap occrs and M is the average number of "line cutters". In type B, the ratio of requests that must context switch is always == 1. Every request must queue and wait! This may performworse than the current lock! One way to guarantee some fairness is to compromise between the two. Lets call this proposal C. Unfortunately, this is less elegant than the other two, since it has logic for both. It couldbe made tunable to be the complete spectrum though. * exclusive-lock held and all exclusives process - first N new X requests welcome, N+1 and later X requests and all sharedlocks queue. * shared-lock held and shareds process - first N new S requests welcom, N+1 and later S requests and all X locks queue So, if shared locks are queuing and exclusive hold the lock and are operating, and another exclusive request arrives, itcan cut in line only if it is one of the first N to do so before it will queue and wait and give shared locks their turn. This counting condition can be done with an atomically incrementing integer using compare and set operations and no locks,and under heavy contention will reduce the number of context switches per operation to Q/(N + Q) where N is the numberof 'line cutters' achieved and Q is the average queue size when the queued items are unlocked. Note how this is thesame as the 'unbounded' equation with M above, except that N can never be greater than M (the 'natural' line cut count). So for N = Q half are forced to context switch and half cut in line without a context switch. N can be tunable, and it canbe a different number for shared and exclusive to bias towards one or the other if desired.
On Thu, 19 Mar 2009, Scott Carey wrote: > In type B, the ratio of requests that must context switch is always == > 1. Every request must queue and wait! A remarkably good point, although not completely correct. Every request that arrives when the lock is held in any way already will queue and wait. Requests that arrive when the lock is free will run immediately. I admit it, this is a killer for this particular locking strategy. Firstly, let's say that if the lock is in shared mode, and there are no exclusive waiters, then incoming shared lockers can be allowed to process immediately. That's just obvious. Strictly following your or my suggestion would preclude that, forcing a queue every so often. > One way to guarantee some fairness is to compromise between the two. > > Lets call this proposal C. Unfortunately, this is less elegant than the > other two, since it has logic for both. It could be made tunable to be > the complete spectrum though. > > * exclusive-lock held and all exclusives process - first N new X > requests welcome, N+1 and later X requests and all shared locks queue. > > * shared-lock held and shareds process - first N new S requests welcom, > N+1 and later S requests and all X locks queue I like your solution. For now, let's just examine normal shared/exclusive locks, not the ProcArrayLock. The question is, what is the ideal number for N? With your solution, N is basically a time limit, to prevent the lock from completely starving exclusive (or possibly shared) locks. If the shared locks are processing, then either the incoming shared requests are frequent, at which point N will be reached soon and force a switch to exclusive mode, or the shared requests are infrequent, at which point the lock should become free fairly soon. This means that having a count should be sufficient as a "time" limit. So, what is "too unfair"? I'm guessing N can be set really quite high, and it should definitely scale by the number of CPUs in the machine. Exact values are probably best determined by experiment, but I'd say something like ten times the number of CPUs. As for ProcArrayLock, it sounds like it is very much a special case. The statement that the writers don't interfere with each other seems very strange to me, and makes me wonder if the structure needs any locks at all, or at least can be very partitioned. Perhaps it could be implemented as a lock-free structure. But I don't know what the actual structure is, so I could be talking through my hat. Matthew -- So, given 'D' is undeclared too, with a default of zero, C++ is equal to D. mnw21, commenting on the "Surely the value of C++ is zero, but C is now 1" response to "No, C++ isn't equal to D. 'C' is undeclared [...] C++ should really be called 1" response to "C++ -- shouldn't it be called D?"
Scott Carey escribió: > Your description (much of which I cut out) is exactly how I understood > it until Simon Riggs' post which changed my view and understanding. > Under that situation, waking all shared will leave all XXXXX at the > front and hence alternate shared/exclusive/shared/exclusive as long as > both types are contending. Simon's post changed my view. Below is > some cut/paste from it: Simon's explanation, however, is at odds with the code. http://git.postgresql.org/?p=postgresql.git;a=blob;f=src/backend/storage/lmgr/lwlock.c There is "queue jumping" in the regular (heavyweight) lock manager, but that's a pretty different body of code. -- Alvaro Herrera http://www.CommandPrompt.com/ PostgreSQL Replication, Consulting, Custom Development, 24x7 support
Matthew Wakeling <matthew@flymine.org> writes: > As for ProcArrayLock, it sounds like it is very much a special case. Quite. Read the section "Interlocking Transaction Begin, Transaction End, and Snapshots" in src/backend/access/transam/README before proposing any changes in this area --- it's a lot more delicate than one might think. We'd have partitioned the ProcArray long ago if it wouldn't have broken the transaction system. regards, tom lane
On 3/20/09 8:28 AM, "Matthew Wakeling" <matthew@flymine.org> wrote: > On Thu, 19 Mar 2009, Scott Carey wrote: >> In type B, the ratio of requests that must context switch is always == >> 1. Every request must queue and wait! > > A remarkably good point, although not completely correct. Every request > that arrives when the lock is held in any way already will queue and wait. > Requests that arrive when the lock is free will run immediately. I admit > it, this is a killer for this particular locking strategy. > Yeah, its the "when there is lock contention" part that is a general truth for all locks. As for this killing this strategy, there is one exception: If we know the operations done inside the lock are very fast, then we can use pure spin locks. Then there is no context switching at all, ant it is more optimal to go from list to list in smaller chunks with no 'cutting in line' as in this strategy. Although, even with spins, a limited number of line cutters is helpful to reduce overall spin time. As a general reader/writer lock spin locks are more dangerous. It is often optimal to spin for a short time, then if the lock is still not attained context switch out with a wait. Generally speaking, lock optimization for heavily contended locks is an attempt to minimize context switches with the least additional CPU overhead. > Firstly, let's say that if the lock is in shared mode, and there are no > exclusive waiters, then incoming shared lockers can be allowed to process > immediately. That's just obvious. Strictly following your or my suggestion > would preclude that, forcing a queue every so often. > Definitely an important optimization! >> One way to guarantee some fairness is to compromise between the two. >> >> Lets call this proposal C. Unfortunately, this is less elegant than the >> other two, since it has logic for both. It could be made tunable to be >> the complete spectrum though. >> >> * exclusive-lock held and all exclusives process - first N new X >> requests welcome, N+1 and later X requests and all shared locks queue. >> >> * shared-lock held and shareds process - first N new S requests welcom, >> N+1 and later S requests and all X locks queue > > I like your solution. For now, let's just examine normal shared/exclusive > locks, not the ProcArrayLock. The question is, what is the ideal number > for N? > > With your solution, N is basically a time limit, to prevent the lock from > completely starving exclusive (or possibly shared) locks. If the shared > locks are processing, then either the incoming shared requests are > frequent, at which point N will be reached soon and force a switch to > exclusive mode, or the shared requests are infrequent, at which point the > lock should become free fairly soon. This means that having a count should > be sufficient as a "time" limit. > > So, what is "too unfair"? I'm guessing N can be set really quite high, and > it should definitely scale by the number of CPUs in the machine. Exact > values are probably best determined by experiment, but I'd say something > like ten times the number of CPUs. I would have guessed something large as well. Its the extremes and pathological cases that are most concerning. In normal operation, the limit should not be hit. > > As for ProcArrayLock, it sounds like it is very much a special case. The > statement that the writers don't interfere with each other seems very > strange to me, and makes me wonder if the structure needs any locks at > all, or at least can be very partitioned. Perhaps it could be implemented > as a lock-free structure. But I don't know what the actual structure is, > so I could be talking through my hat. > I do too much of that. If it is something that should have very short lived lock holding then spin locks or other very simple structures built on atomics could do it. Even a linked list is not necessary if its all built with atomics and spins since 'waking up' is merely setting a single value all waiters share. But I know too little about what goes on when the lock is held so this is getting very speculative.
Alvaro Herrera escribió: > Simon's explanation, however, is at odds with the code. > > http://git.postgresql.org/?p=postgresql.git;a=blob;f=src/backend/storage/lmgr/lwlock.c > > There is "queue jumping" in the regular (heavyweight) lock manager, but > that's a pretty different body of code. I'll just embarrass myself by pointing out that Neil Conway described this back in 2004: http://archives.postgresql.org//pgsql-hackers/2004-11/msg00905.php So Simon's correct. -- Alvaro Herrera http://www.CommandPrompt.com/ The PostgreSQL Company - Command Prompt, Inc.
Alvaro Herrera escribió: > So Simon's correct. And perhaps this explains why Jignesh is measuring an improvement on his benchmark. Perhaps an useful experiment would be to turn this behavior off and compare performance. This lack of measurement is probably the cause that the suggested patch to fix it was never applied. The patch is here http://archives.postgresql.org//pgsql-hackers/2004-11/msg00935.php -- Alvaro Herrera http://www.CommandPrompt.com/ The PostgreSQL Company - Command Prompt, Inc.
Alvaro Herrera wrote: > Alvaro Herrera escribió: > > >> So Simon's correct. >> > > And perhaps this explains why Jignesh is measuring an improvement on his > benchmark. Perhaps an useful experiment would be to turn this behavior > off and compare performance. This lack of measurement is probably the > cause that the suggested patch to fix it was never applied. > > The patch is here > http://archives.postgresql.org//pgsql-hackers/2004-11/msg00935.php > > One of the reasons why my patch helps is it keeps this check intact but allows other exclusive Wake up.. Now what PostgreSQL calls "Wakes" is in reality just makes a variable indicating wake up and not really signalling a process to wake up. This is a key point to note. So when the process wanting the exclusive fights the OS Scheduling policy to finally get time on the CPU then it check the value to see if it is allowed to wake up and potentially due the delay between when some other process marked that process "Waked up" and when the process check the value "Waked up" it is likely that the lock is free (or other exclusive process had the lock, did its work and releaed it ). Over it works well since it lives within the logical semantics of the locks but just uses various differences in OS scheduling and inherent delays in the system. It actually makes sense if the process is on CPU wanting exclusive while someone else is doing exclusive, let them try getting the lock rather than preventing it from trying. The Lock semantic will make sure that they don't issue exclusive locks to two process so there is no issue with it trying. It's late in Friday so I wont be able to explain it better but when load is heavy, getting on CPU is an achievement, let them try an exclusive lock while they are already there. Try it!! -Jignesh
On Fri, Mar 20, 2009 at 7:39 PM, Jignesh K. Shah <J.K.Shah@sun.com> wrote: > Alvaro Herrera wrote: >>> So Simon's correct. >> And perhaps this explains why Jignesh is measuring an improvement on his >> benchmark. Perhaps an useful experiment would be to turn this behavior >> off and compare performance. This lack of measurement is probably the >> cause that the suggested patch to fix it was never applied. >> >> The patch is here >> http://archives.postgresql.org//pgsql-hackers/2004-11/msg00935.php > > One of the reasons why my patch helps is it keeps this check intact but > allows other exclusive Wake up.. Now what PostgreSQL calls "Wakes" is in > reality just makes a variable indicating wake up and not really signalling a > process to wake up. This is a key point to note. So when the process wanting > the exclusive fights the OS Scheduling policy to finally get time on the CPU > then it check the value to see if it is allowed to wake up and potentially I'm confused. Is a process waiting for an LWLock is in a runnable state? I thought we went to sleep on a semaphore. ...Robert
On Fri, 2009-03-20 at 15:28 +0000, Matthew Wakeling wrote: > On Thu, 19 Mar 2009, Scott Carey wrote: > > In type B, the ratio of requests that must context switch is always == > > 1. Every request must queue and wait! > > A remarkably good point, although not completely correct. Every request > that arrives when the lock is held in any way already will queue and wait. > Requests that arrive when the lock is free will run immediately. I admit > it, this is a killer for this particular locking strategy. I think the right mix of theory and test here is for people to come up with new strategies that seem to make sense and then we'll test them all. Trying too hard to arrive at the best strategy purely through discussion will mean we miss a few tricks. Feels like we're on the right track here. -- Simon Riggs www.2ndQuadrant.com PostgreSQL Training, Services and Support
Robert Haas wrote: > On Fri, Mar 20, 2009 at 7:39 PM, Jignesh K. Shah <J.K.Shah@sun.com> wrote: > >> Alvaro Herrera wrote: >> >>>> So Simon's correct. >>>> >>> And perhaps this explains why Jignesh is measuring an improvement on his >>> benchmark. Perhaps an useful experiment would be to turn this behavior >>> off and compare performance. This lack of measurement is probably the >>> cause that the suggested patch to fix it was never applied. >>> >>> The patch is here >>> http://archives.postgresql.org//pgsql-hackers/2004-11/msg00935.php >>> >> One of the reasons why my patch helps is it keeps this check intact but >> allows other exclusive Wake up.. Now what PostgreSQL calls "Wakes" is in >> reality just makes a variable indicating wake up and not really signalling a >> process to wake up. This is a key point to note. So when the process wanting >> the exclusive fights the OS Scheduling policy to finally get time on the CPU >> then it check the value to see if it is allowed to wake up and potentially >> > > I'm confused. Is a process waiting for an LWLock is in a runnable > state? I thought we went to sleep on a semaphore. > > ...Robert > > If you check the code http://doxygen.postgresql.org/lwlock_8c-source.html#l00451 Semaphore lock can wake up but then it needs to confirm !proc->lwWaiting which can be TRUE if you have not been "Waked up" then it increase the extraWaits count and go back to PGSemaphoreLock .. What my patch gives the flexibility with sequential X wakeups that it can still exit and check for getting the exclusive lock and if not add back to the queue. My theory is when it is already on CPU running makes sense to check for the lock if another exclusive is running since the chances are that it has completed within few cycles is very high.. and the improvement that I see leads to that inference. Otherwise if lwWaiting is TRUE then it does not even check if the lock is available or not and just goes back and waits for the next chance.. This is the part that gets the benefit of my patch. -Jignesh -- Jignesh Shah http://blogs.sun.com/jkshah The New Sun Microsystems,Inc http://sun.com/postgresql
On 3/15/09 1:40 PM, Jignesh K. Shah wrote: > > > decibel wrote: >> On Mar 11, 2009, at 10:48 PM, Jignesh K. Shah wrote: >>> Fair enough.. Well I am now appealing to all who has a fairly decent >>> sized hardware want to try it out and see whether there are "gains", >>> "no-changes" or "regressions" based on your workload. Also it will >>> help if you report number of cpus when you respond back to help >>> collect feedback. EAStress (the J2EE benchmark from Spec) would be perfect for this, and we (community) have a license for it. However, EAstress really requires 2-3 J2EE servers to keep the DB server busy. --Josh
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Bruce Momjian
Date:
Tom Lane wrote: > Gregory Stark <stark@enterprisedb.com> writes: > > Tom Lane <tgl@sss.pgh.pa.us> writes: > >> Ugh. So apparently, we actually need to special-case Solaris to not > >> believe that posix_fadvise works, or we'll waste cycles uselessly > >> calling a do-nothing function. Thanks, Sun. > > > Do we? Or do we just document that setting effective_cache_size on Solaris > > won't help? > > I assume you meant effective_io_concurrency. We'd still need a special > case because the default is currently hard-wired at 1, not 0, if > configure thinks the function exists. Also there's a posix_fadvise call > in xlog.c that that parameter doesn't control anyhow. The attached patch prevents the posix_fadvise() probe in configure on Solaris, and adds a comment why. I have already documented why Solaris can't do effective_io_concurrency. -- Bruce Momjian <bruce@momjian.us> http://momjian.us EnterpriseDB http://enterprisedb.com + If your life is a hard drive, Christ can be your backup. + Index: configure.in =================================================================== RCS file: /cvsroot/pgsql/configure.in,v retrieving revision 1.592 diff -c -c -r1.592 configure.in *** configure.in 27 Mar 2009 19:58:11 -0000 1.592 --- configure.in 2 Apr 2009 21:23:36 -0000 *************** *** 1141,1150 **** AC_FUNC_ACCEPT_ARGTYPES PGAC_FUNC_GETTIMEOFDAY_1ARG ! AC_CHECK_FUNCS([cbrt dlopen fcvt fdatasync getpeereid getpeerucred getrlimit memmove poll posix_fadvise pstat readlinksetproctitle setsid sigprocmask symlink sysconf towlower utime utimes waitpid wcstombs]) ! AC_CHECK_DECLS(fdatasync, [], [], [#include <unistd.h>]) AC_CHECK_DECLS(posix_fadvise, [], [], [#include <fcntl.h>]) AC_CHECK_DECLS([strlcat, strlcpy]) # This is probably only present on Darwin, but may as well check always AC_CHECK_DECLS(F_FULLFSYNC, [], [], [#include <fcntl.h>]) --- 1141,1157 ---- AC_FUNC_ACCEPT_ARGTYPES PGAC_FUNC_GETTIMEOFDAY_1ARG ! AC_CHECK_FUNCS([cbrt dlopen fcvt fdatasync getpeereid getpeerucred getrlimit memmove poll pstat readlink setproctitle setsidsigprocmask symlink sysconf towlower utime utimes waitpid wcstombs]) ! # posix_fadvise() is a no-op on Solaris, so don't incur function overhead ! # by calling it, 2009-04-02 ! # http://src.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/lib/libc/port/gen/posix_fadvise.c ! if test "$PORTNAME" != "solaris"; then ! AC_CHECK_FUNCS(posix_fadvise); AC_CHECK_DECLS(posix_fadvise, [], [], [#include <fcntl.h>]) + fi + + AC_CHECK_DECLS(fdatasync, [], [], [#include <unistd.h>]) AC_CHECK_DECLS([strlcat, strlcpy]) # This is probably only present on Darwin, but may as well check always AC_CHECK_DECLS(F_FULLFSYNC, [], [], [#include <fcntl.h>])
Re: 8.4 Performance improvements: was Re: Proposal of tunable fix for scalability of 8.4
From
Bruce Momjian
Date:
Bruce Momjian wrote: > Tom Lane wrote: > > Gregory Stark <stark@enterprisedb.com> writes: > > > Tom Lane <tgl@sss.pgh.pa.us> writes: > > >> Ugh. So apparently, we actually need to special-case Solaris to not > > >> believe that posix_fadvise works, or we'll waste cycles uselessly > > >> calling a do-nothing function. Thanks, Sun. > > > > > Do we? Or do we just document that setting effective_cache_size on Solaris > > > won't help? > > > > I assume you meant effective_io_concurrency. We'd still need a special > > case because the default is currently hard-wired at 1, not 0, if > > configure thinks the function exists. Also there's a posix_fadvise call > > in xlog.c that that parameter doesn't control anyhow. > > The attached patch prevents the posix_fadvise() probe in configure on > Solaris, and adds a comment why. I have already documented why Solaris > can't do effective_io_concurrency. Updated patch applied; open item removed as complete. -- Bruce Momjian <bruce@momjian.us> http://momjian.us EnterpriseDB http://enterprisedb.com + If your life is a hard drive, Christ can be your backup. + Index: configure =================================================================== RCS file: /cvsroot/pgsql/configure,v retrieving revision 1.635 diff -c -c -r1.635 configure *** configure 4 Apr 2009 21:55:49 -0000 1.635 --- configure 7 Apr 2009 22:45:59 -0000 *************** *** 16324,16331 **** ! ! for ac_func in cbrt dlopen fcvt fdatasync getpeereid getpeerucred getrlimit memmove poll posix_fadvise pstat readlink setproctitlesetsid sigprocmask symlink sysconf towlower utime utimes waitpid wcstombs do as_ac_var=`echo "ac_cv_func_$ac_func" | $as_tr_sh` { echo "$as_me:$LINENO: checking for $ac_func" >&5 --- 16324,16330 ---- ! for ac_func in cbrt dlopen fcvt fdatasync getpeereid getpeerucred getrlimit memmove poll pstat readlink setproctitle setsidsigprocmask symlink sysconf towlower utime utimes waitpid wcstombs do as_ac_var=`echo "ac_cv_func_$ac_func" | $as_tr_sh` { echo "$as_me:$LINENO: checking for $ac_func" >&5 *************** *** 16419,16427 **** done ! { echo "$as_me:$LINENO: checking whether fdatasync is declared" >&5 ! echo $ECHO_N "checking whether fdatasync is declared... $ECHO_C" >&6; } ! if test "${ac_cv_have_decl_fdatasync+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF --- 16418,16434 ---- done ! # posix_fadvise() is a no-op on Solaris, so don't incur function overhead ! # by calling it, 2009-04-02 ! # http://src.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/lib/libc/port/gen/posix_fadvise.c ! if test "$PORTNAME" != "solaris"; then ! ! for ac_func in posix_fadvise ! do ! as_ac_var=`echo "ac_cv_func_$ac_func" | $as_tr_sh` ! { echo "$as_me:$LINENO: checking for $ac_func" >&5 ! echo $ECHO_N "checking for $ac_func... $ECHO_C" >&6; } ! if { as_var=$as_ac_var; eval "test \"\${$as_var+set}\" = set"; }; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF *************** *** 16430,16442 **** cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ ! #include <unistd.h> int main () { ! #ifndef fdatasync ! (void) fdatasync; #endif ; --- 16437,16539 ---- cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ ! /* Define $ac_func to an innocuous variant, in case <limits.h> declares $ac_func. ! For example, HP-UX 11i <limits.h> declares gettimeofday. */ ! #define $ac_func innocuous_$ac_func ! ! /* System header to define __stub macros and hopefully few prototypes, ! which can conflict with char $ac_func (); below. ! Prefer <limits.h> to <assert.h> if __STDC__ is defined, since ! <limits.h> exists even on freestanding compilers. */ ! ! #ifdef __STDC__ ! # include <limits.h> ! #else ! # include <assert.h> ! #endif ! ! #undef $ac_func ! ! /* Override any GCC internal prototype to avoid an error. ! Use char because int might match the return type of a GCC ! builtin and then its argument prototype would still apply. */ ! #ifdef __cplusplus ! extern "C" ! #endif ! char $ac_func (); ! /* The GNU C library defines this for functions which it implements ! to always fail with ENOSYS. Some functions are actually named ! something starting with __ and the normal name is an alias. */ ! #if defined __stub_$ac_func || defined __stub___$ac_func ! choke me ! #endif int main () { ! return $ac_func (); ! ; ! return 0; ! } ! _ACEOF ! rm -f conftest.$ac_objext conftest$ac_exeext ! if { (ac_try="$ac_link" ! case "(($ac_try" in ! *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; ! *) ac_try_echo=$ac_try;; ! esac ! eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 ! (eval "$ac_link") 2>conftest.er1 ! ac_status=$? ! grep -v '^ *+' conftest.er1 >conftest.err ! rm -f conftest.er1 ! cat conftest.err >&5 ! echo "$as_me:$LINENO: \$? = $ac_status" >&5 ! (exit $ac_status); } && { ! test -z "$ac_c_werror_flag" || ! test ! -s conftest.err ! } && test -s conftest$ac_exeext && ! $as_test_x conftest$ac_exeext; then ! eval "$as_ac_var=yes" ! else ! echo "$as_me: failed program was:" >&5 ! sed 's/^/| /' conftest.$ac_ext >&5 ! ! eval "$as_ac_var=no" ! fi ! ! rm -f core conftest.err conftest.$ac_objext conftest_ipa8_conftest.oo \ ! conftest$ac_exeext conftest.$ac_ext ! fi ! ac_res=`eval echo '${'$as_ac_var'}'` ! { echo "$as_me:$LINENO: result: $ac_res" >&5 ! echo "${ECHO_T}$ac_res" >&6; } ! if test `eval echo '${'$as_ac_var'}'` = yes; then ! cat >>confdefs.h <<_ACEOF ! #define `echo "HAVE_$ac_func" | $as_tr_cpp` 1 ! _ACEOF ! ! fi ! done ! ! { echo "$as_me:$LINENO: checking whether posix_fadvise is declared" >&5 ! echo $ECHO_N "checking whether posix_fadvise is declared... $ECHO_C" >&6; } ! if test "${ac_cv_have_decl_posix_fadvise+set}" = set; then ! echo $ECHO_N "(cached) $ECHO_C" >&6 ! else ! cat >conftest.$ac_ext <<_ACEOF ! /* confdefs.h. */ ! _ACEOF ! cat confdefs.h >>conftest.$ac_ext ! cat >>conftest.$ac_ext <<_ACEOF ! /* end confdefs.h. */ ! #include <fcntl.h> ! ! int ! main () ! { ! #ifndef posix_fadvise ! (void) posix_fadvise; #endif ; *************** *** 16460,16496 **** test -z "$ac_c_werror_flag" || test ! -s conftest.err } && test -s conftest.$ac_objext; then ! ac_cv_have_decl_fdatasync=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ! ac_cv_have_decl_fdatasync=no fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext fi ! { echo "$as_me:$LINENO: result: $ac_cv_have_decl_fdatasync" >&5 ! echo "${ECHO_T}$ac_cv_have_decl_fdatasync" >&6; } ! if test $ac_cv_have_decl_fdatasync = yes; then cat >>confdefs.h <<_ACEOF ! #define HAVE_DECL_FDATASYNC 1 _ACEOF else cat >>confdefs.h <<_ACEOF ! #define HAVE_DECL_FDATASYNC 0 _ACEOF fi ! { echo "$as_me:$LINENO: checking whether posix_fadvise is declared" >&5 ! echo $ECHO_N "checking whether posix_fadvise is declared... $ECHO_C" >&6; } ! if test "${ac_cv_have_decl_posix_fadvise+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF --- 16557,16595 ---- test -z "$ac_c_werror_flag" || test ! -s conftest.err } && test -s conftest.$ac_objext; then ! ac_cv_have_decl_posix_fadvise=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ! ac_cv_have_decl_posix_fadvise=no fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext fi ! { echo "$as_me:$LINENO: result: $ac_cv_have_decl_posix_fadvise" >&5 ! echo "${ECHO_T}$ac_cv_have_decl_posix_fadvise" >&6; } ! if test $ac_cv_have_decl_posix_fadvise = yes; then cat >>confdefs.h <<_ACEOF ! #define HAVE_DECL_POSIX_FADVISE 1 _ACEOF else cat >>confdefs.h <<_ACEOF ! #define HAVE_DECL_POSIX_FADVISE 0 _ACEOF fi ! fi ! ! { echo "$as_me:$LINENO: checking whether fdatasync is declared" >&5 ! echo $ECHO_N "checking whether fdatasync is declared... $ECHO_C" >&6; } ! if test "${ac_cv_have_decl_fdatasync+set}" = set; then echo $ECHO_N "(cached) $ECHO_C" >&6 else cat >conftest.$ac_ext <<_ACEOF *************** *** 16499,16511 **** cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ ! #include <fcntl.h> int main () { ! #ifndef posix_fadvise ! (void) posix_fadvise; #endif ; --- 16598,16610 ---- cat confdefs.h >>conftest.$ac_ext cat >>conftest.$ac_ext <<_ACEOF /* end confdefs.h. */ ! #include <unistd.h> int main () { ! #ifndef fdatasync ! (void) fdatasync; #endif ; *************** *** 16529,16556 **** test -z "$ac_c_werror_flag" || test ! -s conftest.err } && test -s conftest.$ac_objext; then ! ac_cv_have_decl_posix_fadvise=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ! ac_cv_have_decl_posix_fadvise=no fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext fi ! { echo "$as_me:$LINENO: result: $ac_cv_have_decl_posix_fadvise" >&5 ! echo "${ECHO_T}$ac_cv_have_decl_posix_fadvise" >&6; } ! if test $ac_cv_have_decl_posix_fadvise = yes; then cat >>confdefs.h <<_ACEOF ! #define HAVE_DECL_POSIX_FADVISE 1 _ACEOF else cat >>confdefs.h <<_ACEOF ! #define HAVE_DECL_POSIX_FADVISE 0 _ACEOF --- 16628,16655 ---- test -z "$ac_c_werror_flag" || test ! -s conftest.err } && test -s conftest.$ac_objext; then ! ac_cv_have_decl_fdatasync=yes else echo "$as_me: failed program was:" >&5 sed 's/^/| /' conftest.$ac_ext >&5 ! ac_cv_have_decl_fdatasync=no fi rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext fi ! { echo "$as_me:$LINENO: result: $ac_cv_have_decl_fdatasync" >&5 ! echo "${ECHO_T}$ac_cv_have_decl_fdatasync" >&6; } ! if test $ac_cv_have_decl_fdatasync = yes; then cat >>confdefs.h <<_ACEOF ! #define HAVE_DECL_FDATASYNC 1 _ACEOF else cat >>confdefs.h <<_ACEOF ! #define HAVE_DECL_FDATASYNC 0 _ACEOF Index: configure.in =================================================================== RCS file: /cvsroot/pgsql/configure.in,v retrieving revision 1.593 diff -c -c -r1.593 configure.in *** configure.in 4 Apr 2009 21:55:50 -0000 1.593 --- configure.in 7 Apr 2009 22:45:59 -0000 *************** *** 1141,1150 **** AC_FUNC_ACCEPT_ARGTYPES PGAC_FUNC_GETTIMEOFDAY_1ARG ! AC_CHECK_FUNCS([cbrt dlopen fcvt fdatasync getpeereid getpeerucred getrlimit memmove poll posix_fadvise pstat readlinksetproctitle setsid sigprocmask symlink sysconf towlower utime utimes waitpid wcstombs]) ! AC_CHECK_DECLS(fdatasync, [], [], [#include <unistd.h>]) AC_CHECK_DECLS(posix_fadvise, [], [], [#include <fcntl.h>]) AC_CHECK_DECLS([strlcat, strlcpy]) # This is probably only present on Darwin, but may as well check always AC_CHECK_DECLS(F_FULLFSYNC, [], [], [#include <fcntl.h>]) --- 1141,1157 ---- AC_FUNC_ACCEPT_ARGTYPES PGAC_FUNC_GETTIMEOFDAY_1ARG ! AC_CHECK_FUNCS([cbrt dlopen fcvt fdatasync getpeereid getpeerucred getrlimit memmove poll pstat readlink setproctitle setsidsigprocmask symlink sysconf towlower utime utimes waitpid wcstombs]) ! # posix_fadvise() is a no-op on Solaris, so don't incur function overhead ! # by calling it, 2009-04-02 ! # http://src.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/lib/libc/port/gen/posix_fadvise.c ! if test "$PORTNAME" != "solaris"; then ! AC_CHECK_FUNCS(posix_fadvise) AC_CHECK_DECLS(posix_fadvise, [], [], [#include <fcntl.h>]) + fi + + AC_CHECK_DECLS(fdatasync, [], [], [#include <unistd.h>]) AC_CHECK_DECLS([strlcat, strlcpy]) # This is probably only present on Darwin, but may as well check always AC_CHECK_DECLS(F_FULLFSYNC, [], [], [#include <fcntl.h>])