Thread: Re: [COMMITTERS] pgsql: Add PGDLLIMPORT to ScanKeywords and NumScanKeywords.

Andrew Dunstan <andrew@dunslane.net> writes:
> On 03/31/2012 10:56 AM, Tom Lane wrote:
>> Add PGDLLIMPORT to ScanKeywords and NumScanKeywords.
>> 
>> Per buildfarm, this is now needed by contrib/pg_stat_statements.

> It seems to have broken mingw earlier now :-(

Ugh.  It looks like ecpg (and also pg_dump) are defining symbols named
ScanKeywords and NumScanKeywords, but relying on the backend's
keywords.h to provide global declarations for those.  And this doesn't
work once we PGDLLIMPORT-decorate those declarations.

The only simple fix I can see is to rename the symbols in ecpg and
pg_dump to something else.  This is probably a good thing anyway to
reduce confusion.  Anybody have another idea?
        regards, tom lane


Re: [COMMITTERS] pgsql: Add PGDLLIMPORT to ScanKeywords and NumScanKeywords.

From
Andrew Dunstan
Date:

On 03/31/2012 11:59 AM, Tom Lane wrote:
> Andrew Dunstan<andrew@dunslane.net>  writes:
>> On 03/31/2012 10:56 AM, Tom Lane wrote:
>>> Add PGDLLIMPORT to ScanKeywords and NumScanKeywords.
>>>
>>> Per buildfarm, this is now needed by contrib/pg_stat_statements.
>> It seems to have broken mingw earlier now :-(
> Ugh.  It looks like ecpg (and also pg_dump) are defining symbols named
> ScanKeywords and NumScanKeywords, but relying on the backend's
> keywords.h to provide global declarations for those.  And this doesn't
> work once we PGDLLIMPORT-decorate those declarations.
>
> The only simple fix I can see is to rename the symbols in ecpg and
> pg_dump to something else.  This is probably a good thing anyway to
> reduce confusion.  Anybody have another idea?
>
>             

Seems the sane thing to do.

cheers

andrew


Andrew Dunstan <andrew@dunslane.net> writes:
> On 03/31/2012 11:59 AM, Tom Lane wrote:
>> The only simple fix I can see is to rename the symbols in ecpg and
>> pg_dump to something else.  This is probably a good thing anyway to
>> reduce confusion.  Anybody have another idea?

> Seems the sane thing to do.

Done, we'll see how the buildfarm likes this version ...
        regards, tom lane