Martijn van Oosterhout wrote:
>On Wed, Jun 28, 2006 at 12:23:13AM +0900, Yoshiyuki Asaba wrote:
>
>
>>Hi,
>>
>>I see a performance issue on win32. This problem is causes by the
>>following URL.
>>
>>http://support.microsoft.com/kb/823764/EN-US/
>>
>>On win32, default SO_SNDBUF value is 8192 bytes. And libpq's buffer is
>>8192 too.
>>
>>
>
>Ok, so there's a difficiency in Windows TCP code. Do you have any
>benchmarks to show this actually makes a difference. According to the
>URL you give, the problem occurs if the libpq buffer is *bigger* than
>the socket buffer, which it isn't...
>
>
No, it says it occurs if this condition is met: "A single *send* call or
*WSASend* call fills the whole underlying socket send buffer."
This will surely be true if the buffer sizes are the same. They
recommend making the socket buffer at least 1 byte bigger.
cheers
andrew