Re: BitmapHeapScan streaming read user and prelim refactoring - Mailing list pgsql-hackers

From Andres Freund
Subject Re: BitmapHeapScan streaming read user and prelim refactoring
Date
Msg-id 20240316191226.b3c2vodhs23ibom4@alap3.anarazel.de
Whole thread Raw
In response to Re: BitmapHeapScan streaming read user and prelim refactoring  (Melanie Plageman <melanieplageman@gmail.com>)
Responses Re: BitmapHeapScan streaming read user and prelim refactoring
List pgsql-hackers
Hi,

On 2024-03-15 18:42:29 -0400, Melanie Plageman wrote:
> On Fri, Mar 15, 2024 at 5:14 PM Andres Freund <andres@anarazel.de> wrote:
> > On 2024-03-14 17:39:30 -0400, Melanie Plageman wrote:
> > I spent a good amount of time looking into this with Melanie. After a bunch of
> > wrong paths I think I found the issue: We end up prefetching blocks we have
> > already read. Notably this happens even as-is on master - just not as
> > frequently as after moving BitmapAdjustPrefetchIterator().
> >
> > From what I can tell the prefetching in parallel bitmap heap scans is
> > thoroughly broken.  I added some tracking of the last block read, the last
> > block prefetched to ParallelBitmapHeapState and found that with a small
> > effective_io_concurrency we end up with ~18% of prefetches being of blocks we
> > already read! After moving the BitmapAdjustPrefetchIterator() to rises to 86%,
> > no wonder it's slower...
> >
> > The race here seems fairly substantial - we're moving the two iterators
> > independently from each other, in multiple processes, without useful locking.
> >
> > I'm inclined to think this is a bug we ought to fix in the backbranches.
> 
> Thinking about how to fix this, perhaps we could keep the current max
> block number in the ParallelBitmapHeapState and then when prefetching,
> workers could loop calling tbm_shared_iterate() until they've found a
> block at least prefetch_pages ahead of the current block. They
> wouldn't need to read the current max value from the parallel state on
> each iteration. Even checking it once and storing that value in a
> local variable prevented prefetching blocks after reading them in my
> example repro of the issue.

That would address some of the worst behaviour, but it doesn't really seem to
address the underlying problem of the two iterators being modified
independently. ISTM the proper fix would be to protect the state of the
iterators with a single lock, rather than pushing down the locking into the
bitmap code. OTOH, we'll only need one lock going forward, so being economic
in the effort of fixing this is also important.

Greetings,

Andres Freund



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