Jeff Janes <jeff.janes@gmail.com> writes:
> The problem is that the state is maintained only to an integer number of
> milliseconds starting at 1, so it can take a number of attempts for the
> random increment to jump from 1 to 2, and then from 2 to 3.
Hm ... fair point, if you assume that the underlying OS has a sleep
resolution finer than 1ms. Otherwise it would not matter.
> The attached patch changes the resolution of the state variable to
> microseconds, but keeps the starting value at 1msec, i.e. 1000 usec.
No patch seen here ...
regards, tom lane