Heikki Linnakangas <hlinnakangas@vmware.com> writes:
> On 28.10.2013 21:32, Andres Freund wrote:
>> I think there are quite some algorithms relying on 16byte CAS, that's
>> why I was thinking about it at all. I think it's easier to add support
>> for it in the easier trawl through the compilers, but I won't argue much
>> for it otherwise for now.
> Many algorithms require a 2*(pointer width) CAS instruction. On 64-bit
> platforms that's 16 bytes, but on 32-bit platforms an 8 byte version
> will suffice.
You're both just handwaving. How many is "many", and which ones might
we actually have enough use for to justify dealing with such a dependency?
I don't think we should buy into this without some pretty concrete
justification.
regards, tom lane