Thread: resowner "cold start" overhead
Hi, As part of [1] I made IOs-in-progress be tracked by resowner.c. Benchmarking unfortunately showed that to have a small impact on workloads that often have to read data, but where that data is guaranteed to be in the kernel cache. I was a bit surprised, given that we also use the resowner.c mechanism for buffer pins, which are obviously more common. But those (and e.g. relache references) actually also show up in profiles... The obvious answeriis to have a few "embedded" elements in each ResourceArray, so that no allocation is needed for the first few remembered objects in each category. In a prototype I went with four, since that avoided allocations for trivial queries. That works nicely, delivering small but measurable speedups. However, that approach does increase the size of a ResourceOwner. I don't know if it matters that much, my prototype made the size go from 544 to 928 bytes - which afaict would basically be free currently, because of aset.c rounding up. But it'd take just two more ResourceArrays to go above that boundary. struct ResourceArray { Datum * itemsarr; /* 0 8 */ Datum invalidval; /* 8 8 */ uint32 capacity; /* 16 4 */ uint32 nitems; /* 20 4 */ uint32 maxitems; /* 24 4 */ uint32 lastidx; /* 28 4 */ Datum initialarr[4]; /* 32 32 */ /* size: 64, cachelines: 1, members: 7 */ }; One way to reduce the size increase would be to use the space for initialarr to store variables we don't need while initialarr is used. E.g. itemsarr, maxitems, lastarr are candidates. But I suspect that the code complication isn't worth it. A different approach could be to not go for the "embedded initial elements" approach, but instead to not delete resource owners / resource arrays inside ResourceOwnerDelete(). We could stash them in a bounded list of resource owners, to be reused by ResourceOwnerCreate(). We do end up creating a several resource owners even for the simplest queries. The advantage of that scheme is that it'd save more and that we'd only reserve space for ResourceArrays that are actually used in the current workload - often the majority of arrays won't be. A potential problem would be that we don't want to use the "hashing" style ResourceArrays forever, I don't think they'll be as fast for other cases. But we could reset the arrays when they get large. Greetings, Andres Freund https://www.postgresql.org/message-id/20221029025420.eplyow6k7tgu6he3%40awork3.anarazel.de
At Sat, 29 Oct 2022 13:00:25 -0700, Andres Freund <andres@anarazel.de> wrote in > One way to reduce the size increase would be to use the space for initialarr > to store variables we don't need while initialarr is used. E.g. itemsarr, > maxitems, lastarr are candidates. But I suspect that the code complication > isn't worth it. +1 > A different approach could be to not go for the "embedded initial elements" > approach, but instead to not delete resource owners / resource arrays inside > ResourceOwnerDelete(). We could stash them in a bounded list of resource > owners, to be reused by ResourceOwnerCreate(). We do end up creating a > several resource owners even for the simplest queries. We often do end up creating several resource owners that aquires not an element at all . On the other hand, a few resource owners sometimes grown up to 2048 (several times) or 4096 (one time) elements druing a run of the regressiont tests. (I saw catlist, tupdesc and relref grown to 2048 or more elements.) > The advantage of that scheme is that it'd save more and that we'd only reserve > space for ResourceArrays that are actually used in the current workload - > often the majority of arrays won't be. Thus I believe preserving resource owners works well. Preserving resource arrays also would work for the time efficiency, but some resource owners may end up keeping large amount of memory unnecessarily most of the time for the backend lifetime. I guess that the amount is far less than the possible bloat by catcache.. > A potential problem would be that we don't want to use the "hashing" style > ResourceArrays forever, I don't think they'll be as fast for other cases. But > we could reset the arrays when they get large. I'm not sure linear search (am I correct?) doesn't harm for 2048 or more elements. I think that the "hashing" style doesn't prevent the arrays from being reset (free-d) at transaction end (or at resource owner deletion). That allows releasing unused elements while in transaction but I'm not sure we need to be so keen to reclaim space during a transaction. > Greetings, > > Andres Freund > > https://www.postgresql.org/message-id/20221029025420.eplyow6k7tgu6he3%40awork3.anarazel.de regards. -- Kyotaro Horiguchi NTT Open Source Software Center
On 31/10/2022 04:28, Kyotaro Horiguchi wrote: > At Sat, 29 Oct 2022 13:00:25 -0700, Andres Freund <andres@anarazel.de> wrote in >> One way to reduce the size increase would be to use the space for initialarr >> to store variables we don't need while initialarr is used. E.g. itemsarr, >> maxitems, lastarr are candidates. But I suspect that the code complication >> isn't worth it. > > +1 > >> A different approach could be to not go for the "embedded initial elements" >> approach, but instead to not delete resource owners / resource arrays inside >> ResourceOwnerDelete(). We could stash them in a bounded list of resource >> owners, to be reused by ResourceOwnerCreate(). We do end up creating a >> several resource owners even for the simplest queries. > > We often do end up creating several resource owners that aquires not > an element at all . On the other hand, a few resource owners > sometimes grown up to 2048 (several times) or 4096 (one time) elements > druing a run of the regressiont tests. (I saw catlist, tupdesc and > relref grown to 2048 or more elements.) > >> The advantage of that scheme is that it'd save more and that we'd only reserve >> space for ResourceArrays that are actually used in the current workload - >> often the majority of arrays won't be. > > Thus I believe preserving resource owners works well. Preserving > resource arrays also would work for the time efficiency, but some > resource owners may end up keeping large amount of memory > unnecessarily most of the time for the backend lifetime. I guess that > the amount is far less than the possible bloat by catcache.. > >> A potential problem would be that we don't want to use the "hashing" style >> ResourceArrays forever, I don't think they'll be as fast for other cases. But >> we could reset the arrays when they get large. > > I'm not sure linear search (am I correct?) doesn't harm for 2048 or > more elements. I think that the "hashing" style doesn't prevent the > arrays from being reset (free-d) at transaction end (or at resource > owner deletion). That allows releasing unused elements while in > transaction but I'm not sure we need to be so keen to reclaim space > during a transaction. What do you think of my ResourceOwner refactoring patches [1]? Reminded by this, I rebased and added it to the upcoming commitfest again. With that patch, all resources are stored in the same array and hash. The array is part of ResourceOwnerData, so it saves the allocation overhead, like the "initialarr" that you suggested. And it always uses the array for recently remembered resources, and spills over to the hash for more long-lived resources. Andres, could you repeat your benchmark with [1], to see if it helps? [1] https://www.postgresql.org/message-id/2e10b71b-352e-b97b-1e47-658e2669cecb@iki.fi - Heikki
Hi, On 2022-10-31 11:05:32 +0100, Heikki Linnakangas wrote: > What do you think of my ResourceOwner refactoring patches [1]? Reminded by > this, I rebased and added it to the upcoming commitfest again. > With that patch, all resources are stored in the same array and hash. The > array is part of ResourceOwnerData, so it saves the allocation overhead, > like the "initialarr" that you suggested. And it always uses the array for > recently remembered resources, and spills over to the hash for more > long-lived resources. > > Andres, could you repeat your benchmark with [1], to see if it helps? > > [1] https://www.postgresql.org/message-id/2e10b71b-352e-b97b-1e47-658e2669cecb@iki.fi Just for future readers of this thread: Replied on the other thread. It does seem to address the performance issue, but I have some architectural concerns. Greetings, Andres Freund