Thread: Remove hacks for old bad qsort() implementations?

Remove hacks for old bad qsort() implementations?

From
Tom Lane
Date:
There are several places in tuplesort.c (and perhaps elsewhere) where
we explicitly work around limitations of various platforms' qsort()
functions.  Notably, there's this bit in comparetup_index_btree
   /*    * If key values are equal, we sort on ItemPointer.  This does not affect    * validity of the finished index,
butit offers cheap insurance against    * performance problems with bad qsort implementations that have trouble    *
withlarge numbers of equal keys.    */
 

which I unquestioningly copied into comparetup_index_hash yesterday.
However, oprofile is telling me that doing this is costing
*significantly* more than just returning zero would do:
 9081  0.3050 :    tuple1 = (IndexTuple) a->tuple; 3759  0.1263 :    tuple2 = (IndexTuple) b->tuple;              :
        :    {
 
130409  4.3800 :        BlockNumber blk1 = ItemPointerGetBlockNumber(&tuple1->t_tid);34539  1.1601 :        BlockNumber
blk2= ItemPointerGetBlockNumber(&tuple2->t_tid);              : 3281  0.1102 :        if (blk1 != blk2)  812  0.0273 :
         return (blk1 < blk2) ? -1 : 1;              :    }              :    {   28 9.4e-04 :        OffsetNumber pos1
=ItemPointerGetOffsetNumber(&tuple1->t_tid);    1 3.4e-05 :        OffsetNumber pos2 =
ItemPointerGetOffsetNumber(&tuple2->t_tid);             :    1 3.4e-05 :        if (pos1 != pos2)48757  1.6376 :
   return (pos1 < pos2) ? -1 : 1;              :    }              :              :    return 0;56705  1.9045 :}
 

Looks to me like we're eating more than seven percent of the total
runtime to do this :-(

Now as far as I can see, the original motivation for this (as stated in
the comment) is entirely dead anymore, since we always use our own qsort
implementation in preference to whatever bogus version a given libc
might supply.  What do people think of removing this bit of code in
favor of just returning 0?

I can see a couple of possible objections:

1. Someday we might go back to using platform qsort.  (But surely we
could insist on qsort behaving sanely for equal keys.)

2. If you've got lots of equal keys, it's conceivable that having the
index entries sorted by TID offers some advantage in indexscan speed.
I'm dubious that that's useful, mainly because the planner should prefer
a bitmap scan in such a case; and anyway the ordering is unlikely to
be preserved for long.  But it's something to think about.

Comments?
        regards, tom lane


Re: Remove hacks for old bad qsort() implementations?

From
"Zeugswetter Andreas OSB SD"
Date:
> 2. If you've got lots of equal keys, it's conceivable that having the
> index entries sorted by TID offers some advantage in indexscan speed.
> I'm dubious that that's useful, mainly because the planner should
prefer
> a bitmap scan in such a case; and anyway the ordering is unlikely to
> be preserved for long.  But it's something to think about.

How about always adding the TID as last key when using qsort for create
index ?

Andreas


Re: Remove hacks for old bad qsort() implementations?

From
Alvaro Herrera
Date:
Tom Lane wrote:
> There are several places in tuplesort.c (and perhaps elsewhere) where
> we explicitly work around limitations of various platforms' qsort()
> functions.  Notably, there's this bit in comparetup_index_btree
> 
>     /*
>      * If key values are equal, we sort on ItemPointer.  This does not affect
>      * validity of the finished index, but it offers cheap insurance against
>      * performance problems with bad qsort implementations that have trouble
>      * with large numbers of equal keys.
>      */

Hmm, wasn't this supposed to be there to fix a problem with Lehman &
Yao's btree definition, that required all keys to be distinct?

[ checks the README ]

Okay, it seems I'm wrong; it has nothing to do with what we pass to
qsort.
The requirement that all btree keys be unique is too onerous,but the algorithm won't work correctly without it.
Fortunately,it isonly necessary that keys be unique on a single tree level, because L&Yonly use the assumption of key
uniquenesswhen re-finding a key in aparent page (to determine where to insert the key for a split page).Therefore, we
canuse the link field to disambiguate multipleoccurrences of the same user key: only one entry in the parent levelwill
bepointing at the page we had split.
 


-- 
Alvaro Herrera                                http://www.CommandPrompt.com/
PostgreSQL Replication, Consulting, Custom Development, 24x7 support


Re: Remove hacks for old bad qsort() implementations?

From
Tom Lane
Date:
"Zeugswetter Andreas OSB SD" <Andreas.Zeugswetter@s-itsolutions.at> writes:
> How about always adding the TID as last key when using qsort for create
> index ?

I think you misunderstood: that's what we do now.  I'm proposing
removing it because I think it's probably useless.
        regards, tom lane


Re: Remove hacks for old bad qsort() implementations?

From
"Zeugswetter Andreas OSB SD"
Date:
> > How about always adding the TID as last key when using qsort for
create
> > index ?
>
> I think you misunderstood: that's what we do now.  I'm proposing
> removing it because I think it's probably useless.

Ah, sorry, I did not look at the code, and interpreted your comment as
some exceptional handling.
I think really randomly (regarding TID) ordering highly duplicate keys
is not such a good idea.
But the point is, it does not need to be exact. Basically sorted with a
few exceptions
and jumps, or sorted by blockid only would be ok. How random does our
qsort really return those tids ?

You wrote:
> However, oprofile is telling me that doing this is costing
> *significantly* more than just returning zero would do:
>
>   9081  0.3050 :    tuple1 = (IndexTuple) a->tuple;
>   3759  0.1263 :    tuple2 = (IndexTuple) b->tuple;
>                :
>                :    {
> 130409  4.3800 :        BlockNumber blk1 =
ItemPointerGetBlockNumber(&tuple1->t_tid);

So why is this ItemPointerGetBlockNumber so expensive ?

>  34539  1.1601 :        BlockNumber blk2 =
ItemPointerGetBlockNumber(&tuple2->t_tid);

Is it not correctly inlined ? Are the shifts for BlockNumber so
expensive ?
Or is this simply some oprofile overhead that is not real at all ?

Andreas


Re: Remove hacks for old bad qsort() implementations?

From
Bruce Momjian
Date:
Tom, are you intending to remove this part of the sort code?

---------------------------------------------------------------------------

Tom Lane wrote:
> There are several places in tuplesort.c (and perhaps elsewhere) where
> we explicitly work around limitations of various platforms' qsort()
> functions.  Notably, there's this bit in comparetup_index_btree
> 
>     /*
>      * If key values are equal, we sort on ItemPointer.  This does not affect
>      * validity of the finished index, but it offers cheap insurance against
>      * performance problems with bad qsort implementations that have trouble
>      * with large numbers of equal keys.
>      */
> 
> which I unquestioningly copied into comparetup_index_hash yesterday.
> However, oprofile is telling me that doing this is costing
> *significantly* more than just returning zero would do:
> 
>   9081  0.3050 :    tuple1 = (IndexTuple) a->tuple;
>   3759  0.1263 :    tuple2 = (IndexTuple) b->tuple;
>                :
>                :    {
> 130409  4.3800 :        BlockNumber blk1 = ItemPointerGetBlockNumber(&tuple1->t_tid);
>  34539  1.1601 :        BlockNumber blk2 = ItemPointerGetBlockNumber(&tuple2->t_tid);
>                :
>   3281  0.1102 :        if (blk1 != blk2)
>    812  0.0273 :            return (blk1 < blk2) ? -1 : 1;
>                :    }
>                :    {
>     28 9.4e-04 :        OffsetNumber pos1 = ItemPointerGetOffsetNumber(&tuple1->t_tid);
>      1 3.4e-05 :        OffsetNumber pos2 = ItemPointerGetOffsetNumber(&tuple2->t_tid);
>                :
>      1 3.4e-05 :        if (pos1 != pos2)
>  48757  1.6376 :            return (pos1 < pos2) ? -1 : 1;
>                :    }
>                :
>                :    return 0;
>  56705  1.9045 :}
> 
> Looks to me like we're eating more than seven percent of the total
> runtime to do this :-(
> 
> Now as far as I can see, the original motivation for this (as stated in
> the comment) is entirely dead anymore, since we always use our own qsort
> implementation in preference to whatever bogus version a given libc
> might supply.  What do people think of removing this bit of code in
> favor of just returning 0?
> 
> I can see a couple of possible objections:
> 
> 1. Someday we might go back to using platform qsort.  (But surely we
> could insist on qsort behaving sanely for equal keys.)
> 
> 2. If you've got lots of equal keys, it's conceivable that having the
> index entries sorted by TID offers some advantage in indexscan speed.
> I'm dubious that that's useful, mainly because the planner should prefer
> a bitmap scan in such a case; and anyway the ordering is unlikely to
> be preserved for long.  But it's something to think about.
> 
> Comments?
> 
>             regards, tom lane
> 
> -- 
> Sent via pgsql-hackers mailing list (pgsql-hackers@postgresql.org)
> To make changes to your subscription:
> http://www.postgresql.org/mailpref/pgsql-hackers

--  Bruce Momjian  <bruce@momjian.us>        http://momjian.us EnterpriseDB
http://enterprisedb.com
 + If your life is a hard drive, Christ can be your backup. +


Re: Remove hacks for old bad qsort() implementations?

From
Tom Lane
Date:
Bruce Momjian <bruce@momjian.us> writes:
> Tom, are you intending to remove this part of the sort code?
http://archives.postgresql.org/message-id/23321.1205726381@sss.pgh.pa.us

Well, I got some push-back on the proposal, so I'd kind of dropped it.
But AFAIR the objections were purely hypothetical, whereas the cost
of the existing code is measurable; so maybe we should do it anyway.
        regards, tom lane


Re: Remove hacks for old bad qsort() implementations?

From
Bruce Momjian
Date:
Tom Lane wrote:
> Bruce Momjian <bruce@momjian.us> writes:
> > Tom, are you intending to remove this part of the sort code?
> http://archives.postgresql.org/message-id/23321.1205726381@sss.pgh.pa.us
> 
> Well, I got some push-back on the proposal, so I'd kind of dropped it.
> But AFAIR the objections were purely hypothetical, whereas the cost
> of the existing code is measurable; so maybe we should do it anyway.

Yea, that's what I was thinking.  Your measurements were significant.

--  Bruce Momjian  <bruce@momjian.us>        http://momjian.us EnterpriseDB
http://enterprisedb.com
 + If your life is a hard drive, Christ can be your backup. +


Re: Remove hacks for old bad qsort() implementations?

From
Bruce Momjian
Date:
Added to TODO:

* Consider whether duplicate keys should be sorted by block/offset
 http://archives.postgresql.org/pgsql-hackers/2008-03/msg00558.php


---------------------------------------------------------------------------

Tom Lane wrote:
> There are several places in tuplesort.c (and perhaps elsewhere) where
> we explicitly work around limitations of various platforms' qsort()
> functions.  Notably, there's this bit in comparetup_index_btree
> 
>     /*
>      * If key values are equal, we sort on ItemPointer.  This does not affect
>      * validity of the finished index, but it offers cheap insurance against
>      * performance problems with bad qsort implementations that have trouble
>      * with large numbers of equal keys.
>      */
> 
> which I unquestioningly copied into comparetup_index_hash yesterday.
> However, oprofile is telling me that doing this is costing
> *significantly* more than just returning zero would do:
> 
>   9081  0.3050 :    tuple1 = (IndexTuple) a->tuple;
>   3759  0.1263 :    tuple2 = (IndexTuple) b->tuple;
>                :
>                :    {
> 130409  4.3800 :        BlockNumber blk1 = ItemPointerGetBlockNumber(&tuple1->t_tid);
>  34539  1.1601 :        BlockNumber blk2 = ItemPointerGetBlockNumber(&tuple2->t_tid);
>                :
>   3281  0.1102 :        if (blk1 != blk2)
>    812  0.0273 :            return (blk1 < blk2) ? -1 : 1;
>                :    }
>                :    {
>     28 9.4e-04 :        OffsetNumber pos1 = ItemPointerGetOffsetNumber(&tuple1->t_tid);
>      1 3.4e-05 :        OffsetNumber pos2 = ItemPointerGetOffsetNumber(&tuple2->t_tid);
>                :
>      1 3.4e-05 :        if (pos1 != pos2)
>  48757  1.6376 :            return (pos1 < pos2) ? -1 : 1;
>                :    }
>                :
>                :    return 0;
>  56705  1.9045 :}
> 
> Looks to me like we're eating more than seven percent of the total
> runtime to do this :-(
> 
> Now as far as I can see, the original motivation for this (as stated in
> the comment) is entirely dead anymore, since we always use our own qsort
> implementation in preference to whatever bogus version a given libc
> might supply.  What do people think of removing this bit of code in
> favor of just returning 0?
> 
> I can see a couple of possible objections:
> 
> 1. Someday we might go back to using platform qsort.  (But surely we
> could insist on qsort behaving sanely for equal keys.)
> 
> 2. If you've got lots of equal keys, it's conceivable that having the
> index entries sorted by TID offers some advantage in indexscan speed.
> I'm dubious that that's useful, mainly because the planner should prefer
> a bitmap scan in such a case; and anyway the ordering is unlikely to
> be preserved for long.  But it's something to think about.
> 
> Comments?
> 
>             regards, tom lane
> 
> -- 
> Sent via pgsql-hackers mailing list (pgsql-hackers@postgresql.org)
> To make changes to your subscription:
> http://www.postgresql.org/mailpref/pgsql-hackers

--  Bruce Momjian  <bruce@momjian.us>        http://momjian.us EnterpriseDB
http://enterprisedb.com
 + If your life is a hard drive, Christ can be your backup. +