Thread: Spinlock performance improvement proposal
At the just-past OSDN database conference, Bruce and I were annoyed by some benchmark results showing that Postgres performed poorly on an 8-way SMP machine. Based on past discussion, it seems likely that the culprit is the known inefficiency in our spinlock implementation. After chewing on it for awhile, we came up with an idea for a solution. The following proposal should improve performance substantially when there is contention for a lock, but it creates no portability risks because it uses the same system facilities (TAS and SysV semaphores) that we have always relied on. Also, I think it'd be fairly easy to implement --- I could probably get it done in a day. Comments anyone? regards, tom lane Plan: Replace most uses of spinlocks with "lightweight locks" (LW locks) implemented by a new lock manager. The principal remaining use of true spinlocks (TAS locks) will be to provide mutual exclusion of access to LW lock structures. Therefore, we can assume that spinlocks are never held for more than a few dozen instructions --- and never across a kernel call. It's pretty easy to rejigger the spinlock code to work well when the lock is never held for long. We just need to change the spinlock retry code so that it does a tight spin (continuous retry) for a few dozen cycles --- ideally, the total delay should be some small multiple of the max expected lock hold time. If lock still not acquired, yield the CPU via a select() call (10 msec minimum delay) and repeat. Although this looks inefficient, it doesn't matter on a uniprocessor because we expect that backends will only rarely be interrupted while holding the lock, so in practice a held lock will seldom be encountered. On SMP machines the tight spin will win since the lock will normally become available before we give up and yield the CPU. Desired properties of the LW lock manager include:* very fast fall-through when no contention for lock* waiting proc doesnot spin* support both exclusive and shared (read-only) lock modes* grant lock to waiters in arrival order (no starvation)*small lock structure to allow many LW locks to exist. Proposed contents of LW lock structure: spinlock mutex (protects LW lock state and PROC queue links)count of exclusive holders (always 0 or 1)count of shared holders(0 .. MaxBackends)queue head pointer (NULL or ptr to PROC object)queue tail pointer (could do without this to savespace) If a backend sees it must wait to acquire the lock, it adds its PROC struct to the end of the queue, releases the spinlock mutex, and then sleeps by P'ing its per-backend wait semaphore. A backend releasing the lock will check to see if any waiter should be granted the lock. If so, it will update the lock state, release the spinlock mutex, and finally V the wait semaphores of any backends that it decided should be released (which it removed from the lock's queue while holding the sema). Notice that no kernel calls need be done while holding the spinlock. Since the wait semaphore will remember a V occurring before P, there's no problem if the releaser is fast enough to release the waiter before the waiter reaches its P operation. We will need to add a few fields to PROC structures:* Flag to show whether PROC is waiting for an LW lock, and if so whetherit waits for read or write access* Additional PROC queue link field. We can't reuse the existing queue link field because it is possible for a PROC to be waiting for both a heavyweight lock and a lightweight one --- this will occur when HandleDeadLock or LockWaitCancel tries to acquire the LockMgr module's lightweight lock (formerly spinlock). It might seem that we also need to create a second wait semaphore per backend, one to wait on HW locks and one to wait on LW locks. But I believe we can get away with just one, by recognizing that a wait for an LW lock can never be interrupted by a wait for a HW lock, only vice versa. After being awoken (V'd), the LW lock manager must check to see if it was actually granted the lock (easiest way: look at own PROC struct to see if LW lock wait flag has been cleared). If not, the V must have been to grant us a HW lock --- but we still have to sleep to get the LW lock. So remember this happened, then loop back and P again. When we finally get the LW lock, if there was an extra P operation then V the semaphore once before returning. This will allow ProcSleep to exit the wait for the HW lock when we return to it. Fine points: While waiting for an LW lock, we need to show in our PROC struct whether we are waiting for read or write access. But we don't need to remember this after getting the lock; if we know we have the lock, it's easy to see by inspecting the lock whether we hold read or write access. ProcStructLock cannot be replaced by an LW lock, since a backend cannot use an LW lock until it has obtained a PROC struct and a semaphore, both of which are protected by this lock. It seems okay to use a plain spinlock for this purpose. NOTE: it's okay for SInvalLock to be an LW lock, as long as the LW mgr does not depend on accessing the SI array of PROC objects, but only chains through the PROCs themselves. Another tricky point is that some of the setup code executed by the postmaster may try to to grab/release LW locks. Here, we can probably allow a special case for MyProc=NULL. It's likely that we should never see a block under these circumstances anyway, so finding MyProc=NULL when we need to block may just be a fatal error condition. A nastier case is checkpoint processes; these expect to grab BufMgr and WAL locks. Perhaps okay for them to do plain sleeps in between attempts to grab the locks? This says that the MyProc=NULL case should release the spinlock mutex, sleep 10 msec, try again, rather than any sort of error or expectation of no conflict. Are there any cases where this represents a horrid performance loss? Checkpoint itself seems noncritical. Alternative is for checkpoint to be allowed to create a PROC struct (but not to enter it in SI list) so's it can participate normally in LW lock operations. That seems a good idea anyway, actually, so that the PROC struct's facility for releasing held LW locks at elog time will work inside the checkpointer. (But that means we need an extra sema too? Okay, but don't want an extra would-be backend to obtain the extra sema and perhaps cause a checkpoint proc to fail. So must allocate the PROC and sema for checkpoint process separately from those reserved for backends.)
Sounds cool to me ... definitely something to fix before v7.2, if its as "easy" as you make it sound ... I'm expecting the new drive to be installed today (if all goes well ... Thomas still has his date/time stuff to finish off, now that CVSup is fixed ... Let''s try and target Monday for Beta then? I think the only two outstaandings are you and Thomas right now? Bruce, that latest rtree patch looks intriguing also ... can anyone comment positive/negative about it, so that we can try and get that in before Beta? On Wed, 26 Sep 2001, Tom Lane wrote: > At the just-past OSDN database conference, Bruce and I were annoyed by > some benchmark results showing that Postgres performed poorly on an > 8-way SMP machine. Based on past discussion, it seems likely that the > culprit is the known inefficiency in our spinlock implementation. > After chewing on it for awhile, we came up with an idea for a solution. > > The following proposal should improve performance substantially when > there is contention for a lock, but it creates no portability risks > because it uses the same system facilities (TAS and SysV semaphores) > that we have always relied on. Also, I think it'd be fairly easy to > implement --- I could probably get it done in a day. > > Comments anyone? > > regards, tom lane > > > Plan: > > Replace most uses of spinlocks with "lightweight locks" (LW locks) > implemented by a new lock manager. The principal remaining use of true > spinlocks (TAS locks) will be to provide mutual exclusion of access to > LW lock structures. Therefore, we can assume that spinlocks are never > held for more than a few dozen instructions --- and never across a kernel > call. > > It's pretty easy to rejigger the spinlock code to work well when the lock > is never held for long. We just need to change the spinlock retry code > so that it does a tight spin (continuous retry) for a few dozen cycles --- > ideally, the total delay should be some small multiple of the max expected > lock hold time. If lock still not acquired, yield the CPU via a select() > call (10 msec minimum delay) and repeat. Although this looks inefficient, > it doesn't matter on a uniprocessor because we expect that backends will > only rarely be interrupted while holding the lock, so in practice a held > lock will seldom be encountered. On SMP machines the tight spin will win > since the lock will normally become available before we give up and yield > the CPU. > > Desired properties of the LW lock manager include: > * very fast fall-through when no contention for lock > * waiting proc does not spin > * support both exclusive and shared (read-only) lock modes > * grant lock to waiters in arrival order (no starvation) > * small lock structure to allow many LW locks to exist. > > Proposed contents of LW lock structure: > > spinlock mutex (protects LW lock state and PROC queue links) > count of exclusive holders (always 0 or 1) > count of shared holders (0 .. MaxBackends) > queue head pointer (NULL or ptr to PROC object) > queue tail pointer (could do without this to save space) > > If a backend sees it must wait to acquire the lock, it adds its PROC > struct to the end of the queue, releases the spinlock mutex, and then > sleeps by P'ing its per-backend wait semaphore. A backend releasing the > lock will check to see if any waiter should be granted the lock. If so, > it will update the lock state, release the spinlock mutex, and finally V > the wait semaphores of any backends that it decided should be released > (which it removed from the lock's queue while holding the sema). Notice > that no kernel calls need be done while holding the spinlock. Since the > wait semaphore will remember a V occurring before P, there's no problem > if the releaser is fast enough to release the waiter before the waiter > reaches its P operation. > > We will need to add a few fields to PROC structures: > * Flag to show whether PROC is waiting for an LW lock, and if so > whether it waits for read or write access > * Additional PROC queue link field. > We can't reuse the existing queue link field because it is possible for a > PROC to be waiting for both a heavyweight lock and a lightweight one --- > this will occur when HandleDeadLock or LockWaitCancel tries to acquire > the LockMgr module's lightweight lock (formerly spinlock). > > It might seem that we also need to create a second wait semaphore per > backend, one to wait on HW locks and one to wait on LW locks. But I > believe we can get away with just one, by recognizing that a wait for an > LW lock can never be interrupted by a wait for a HW lock, only vice versa. > After being awoken (V'd), the LW lock manager must check to see if it was > actually granted the lock (easiest way: look at own PROC struct to see if > LW lock wait flag has been cleared). If not, the V must have been to > grant us a HW lock --- but we still have to sleep to get the LW lock. So > remember this happened, then loop back and P again. When we finally get > the LW lock, if there was an extra P operation then V the semaphore once > before returning. This will allow ProcSleep to exit the wait for the HW > lock when we return to it. > > Fine points: > > While waiting for an LW lock, we need to show in our PROC struct whether > we are waiting for read or write access. But we don't need to remember > this after getting the lock; if we know we have the lock, it's easy to > see by inspecting the lock whether we hold read or write access. > > ProcStructLock cannot be replaced by an LW lock, since a backend cannot > use an LW lock until it has obtained a PROC struct and a semaphore, > both of which are protected by this lock. It seems okay to use a plain > spinlock for this purpose. NOTE: it's okay for SInvalLock to be an LW > lock, as long as the LW mgr does not depend on accessing the SI array > of PROC objects, but only chains through the PROCs themselves. > > Another tricky point is that some of the setup code executed by the > postmaster may try to to grab/release LW locks. Here, we can probably > allow a special case for MyProc=NULL. It's likely that we should never > see a block under these circumstances anyway, so finding MyProc=NULL when > we need to block may just be a fatal error condition. > > A nastier case is checkpoint processes; these expect to grab BufMgr and > WAL locks. Perhaps okay for them to do plain sleeps in between attempts > to grab the locks? This says that the MyProc=NULL case should release > the spinlock mutex, sleep 10 msec, try again, rather than any sort of error > or expectation of no conflict. Are there any cases where this represents > a horrid performance loss? Checkpoint itself seems noncritical. > > Alternative is for checkpoint to be allowed to create a PROC struct (but > not to enter it in SI list) so's it can participate normally in LW lock > operations. That seems a good idea anyway, actually, so that the PROC > struct's facility for releasing held LW locks at elog time will work > inside the checkpointer. (But that means we need an extra sema too? > Okay, but don't want an extra would-be backend to obtain the extra sema > and perhaps cause a checkpoint proc to fail. So must allocate the PROC > and sema for checkpoint process separately from those reserved for > backends.) > > ---------------------------(end of broadcast)--------------------------- > TIP 1: subscribe and unsubscribe commands go to majordomo@postgresql.org >
"Marc G. Fournier" <scrappy@hub.org> writes: > Let''s try and target Monday for Beta then? Sounds like a plan. regards, tom lane
The plan for the new spinlocks does look like it has some potential. My only comment in regards to permformance when we start looking at SMP machines is ... it is my belief that getting a true threaded backend may be the only way to get the full potential out of SMP machines. I see that is one of the things to experiment with on the TODO list and I have seen some people have messed around already with this using Solaris threads. It should probably be attempted with pthreads if PostgreSQL is going to keep some resemblance of cross-platform compatibility. At that time, it would probably be easier to go in and clean up some stuff for the implementation of other TODO items (put in the base framework for more complex future items) as threading the backend would take a little bit of ideology shift. Of course, it is much easier to stand back and talk about this then actually do it - especially comming from someone who has only tried to contribute a few pieces of code. Keep up the good work. On Wed, 26 Sep 2001, Tom Lane wrote: > At the just-past OSDN database conference, Bruce and I were annoyed by > some benchmark results showing that Postgres performed poorly on an > 8-way SMP machine. Based on past discussion, it seems likely that the > culprit is the known inefficiency in our spinlock implementation. > After chewing on it for awhile, we came up with an idea for a solution. > > The following proposal should improve performance substantially when > there is contention for a lock, but it creates no portability risks > because it uses the same system facilities (TAS and SysV semaphores) > that we have always relied on. Also, I think it'd be fairly easy to > implement --- I could probably get it done in a day. > > Comments anyone? > > regards, tom lane -- //========================================================\\ || D. Hageman <dhageman@dracken.com> || \\========================================================//
Tom Lane wrote: > > At the just-past OSDN database conference, Bruce and I were annoyed by > some benchmark results showing that Postgres performed poorly on an > 8-way SMP machine. Based on past discussion, it seems likely that the > culprit is the known inefficiency in our spinlock implementation. > After chewing on it for awhile, we came up with an idea for a solution. > > The following proposal should improve performance substantially when > there is contention for a lock, but it creates no portability risks > because it uses the same system facilities (TAS and SysV semaphores) > that we have always relied on. Also, I think it'd be fairly easy to > implement --- I could probably get it done in a day. > > Comments anyone? We have been doing some scalability testing just recently here at Red Hat. The machine I was using was a 4-way 550 MHz Xeon SMP machine, I also ran the machine in uniprocessor mode to make some comparisons. All runs were made on Red Hat Linux running 2.4.x series kernels. I've examined a number of potentially interesting cases -- I'm still analyzing the results, but some of the initial results might be interesting: - We have tried benchmarking the following: TAS spinlocks (existing implementation), SysV semaphores (existing implementation), Pthread Mutexes. Pgbench runs were conducted for 1 to 512 simultaneous backends. For these three cases we found: - TAS spinlocks fared the best of all three lock types, however above 100 clients the Pthread mutexes were lock step in performance. I expect this is due to the cost of any system calls being negligible relative to lock wait time. - SysV semaphore implementation faired terribly as expected. However, it is worse, relative to the TAS spinlocks on SMP than on uniprocessor. - Since the above seemed to indicate that the lock implementation may not be the problem (Pthread mutexes are supposed to be implemented to be less bang-bang than the Postgres TAS spinlocks, IIRC), I decided to profile Postgres. After much trouble, I got results for it using oprofile, a kernel profiler for Linux. Unfortunately, I can only profile for uniprocessor right now using oprofile, as it doesn't support SMP boxes yet. (soon, I hope.) Initial results (top five -- if you would like a complete profile, let me know): Each sample counts as 1 samples. % cumulative self self total time samples samples calls T1/call T1/call name 26.57 42255.02 42255.02 FindLockCycleRecurse 5.55 51081.02 8826.00 s_lock_sleep 5.07 59145.03 8064.00 heapgettup 4.48 66274.03 7129.00 hash_search 4.48 73397.03 7123.00 s_lock 2.85 77926.03 4529.00 HeapTupleSatisfiesSnapshot 2.07 81217.04 3291.00 SHMQueueNext 1.85 84154.04 2937.00 AllocSetAlloc 1.84 87085.04 2931.00 fmgr_isbuiltin 1.64 89696.04 2611.00 set_ps_display 1.51 92101.04 2405.00 FunctionCall2 1.47 94442.04 2341.00 XLogInsert 1.39 96649.04 2207.00 _bt_compare1.22 98597.04 1948.00 SpinAcquire 1.22 100544.04 1947.00 LockBuffer 1.21 102469.04 1925.00 tag_hash 1.01 104078.05 1609.00 LockAcquire . . . (The samples are proportional to execution time.) This would seem to point to the deadlock detector. (Which some have fingered as a possible culprit before, IIRC.) However, this seems to be a red herring. Removing the deadlock detector had no effect. In fact, benchmarking showed removing it yielded no improvement in transaction processing rate on uniprocessor or SMP systems. Instead, it seems that the deadlock detector simply amounts to "something to do" for the blocked backend while it waits for lock acquisition. Profiling bears this out: Flat profile: Each sample counts as 1 samples. % cumulative self self total time samples samples calls T1/call T1/call name 12.38 14112.01 14112.01 s_lock_sleep10.18 25710.01 11598.01 s_lock 6.47 33079.01 7369.00 hash_search 5.88 39784.02 6705.00 heapgettup 5.32 45843.02 6059.00 HeapTupleSatisfiesSnapshot 2.62 48830.02 2987.00 AllocSetAlloc 2.48 51654.02 2824.00 fmgr_isbuiltin 1.89 53813.02 2159.00 XLogInsert 1.86 55938.02 2125.00 _bt_compare 1.72 57893.03 1955.00 SpinAcquire 1.61 59733.03 1840.00 LockBuffer 1.60 61560.03 1827.00 FunctionCall21.56 63339.03 1779.00 tag_hash 1.46 65007.03 1668.00 set_ps_display 1.20 66372.03 1365.00 SearchCatCache 1.14 67666.03 1294.00 LockAcquire . . . Our current suspicion isn't that the lock implementation is the only problem (though there is certainly room for improvement), or perhaps isn't even the main problem. For example, there has been some suggestion that perhaps some component of the database is causing large lock contention. My opinion is that rather than guessing and taking stabs in the dark, we need to take a more reasoned approach to these things. IMHO, the next step should be to apply instrumentation (likely via some neat macros) to all lock acquires / releases. Then, it will be possible to determine what components are the greatest consumers of locks, and to determine whether it is a component problem or a systemic problem. (i.e. some component vs. simply just the lock implementation.) Neil -- Neil Padgett Red Hat Canada Ltd. E-Mail: npadgett@redhat.com 2323 Yonge Street, Suite #300, Toronto, ON M4P 2C9
"D. Hageman" <dhageman@dracken.com> writes: > The plan for the new spinlocks does look like it has some potential. My > only comment in regards to permformance when we start looking at SMP > machines is ... it is my belief that getting a true threaded backend may > be the only way to get the full potential out of SMP machines. Depends on what you mean. For scaling well with many connections and simultaneous queries, there's no reason IMHO that the current process-per-backend model won't do, assuming the locking issues are addressed. If you're talking about making a single query use multiple CPUs, then yes, we're probably talking about a fundamental rewrite to use threads or some other mechanism. -Doug -- In a world of steel-eyed death, and men who are fighting to be warm, Come in, she said, I'll give you shelter from the storm. -Dylan
Neil Padgett <npadgett@redhat.com> writes: > Initial results (top five -- if you would like a complete profile, let > me know): > Each sample counts as 1 samples. > % cumulative self self total > time samples samples calls T1/call T1/call name > 26.57 42255.02 42255.02 FindLockCycleRecurse Yipes. It would be interesting to know more about the locking pattern of your benchmark --- are there long waits-for chains, or not? The present deadlock detector was certainly written with an eye to "get it right" rather than "make it fast", but I wonder whether this shows a performance problem in the detector, or just too many executions because you're waiting too long to get locks. > However, this seems to be a red herring. Removing the deadlock detector > had no effect. In fact, benchmarking showed removing it yielded no > improvement in transaction processing rate on uniprocessor or SMP > systems. Instead, it seems that the deadlock detector simply amounts to > "something to do" for the blocked backend while it waits for lock > acquisition. Do you have any idea about the typical lock-acquisition delay in this benchmark? Our docs advise trying to set DEADLOCK_TIMEOUT higher than the typical acquisition delay, so that the deadlock detector does not run unnecessarily. > For example, there has been some suggestion > that perhaps some component of the database is causing large lock > contention. My thought as well. I would certainly recommend that you use more than one test case while looking at these things. regards, tom lane
On 26 Sep 2001, Doug McNaught wrote: > "D. Hageman" <dhageman@dracken.com> writes: > > > The plan for the new spinlocks does look like it has some potential. My > > only comment in regards to permformance when we start looking at SMP > > machines is ... it is my belief that getting a true threaded backend may > > be the only way to get the full potential out of SMP machines. > > Depends on what you mean. For scaling well with many connections and > simultaneous queries, there's no reason IMHO that the current > process-per-backend model won't do, assuming the locking issues are > addressed. Well, I know the current process-per-backend model does quite well. My argument is not that it fails to do as intended. My original argument is that it is belief (at the momment with the knowledge I have) to get the full potential out of SMP machines - threads might be the way to go. The data from RedHat is quite interesting, so my feelings on this might change or could be re-inforced. I watch anxiously ;-) > If you're talking about making a single query use multiple CPUs, then > yes, we're probably talking about a fundamental rewrite to use threads > or some other mechanism. Well, we have several thread model ideologies that we could chose from. Only experimentation would let us determine the proper path to follow and then it wouldn't be ideal for everyone. You kinda just have to take the best scenerio and run with it. My first inclination would be something like a thread per connection (to reduce connection overhead), but then we could run into limits on different platforms (threads per process). I kinda like the idea of using a thread for replication purposes ... lots of interesting possibilities exist and I will be first to admit that I don't have all the answers. -- //========================================================\\ || D. Hageman <dhageman@dracken.com> || \\========================================================//
Tom Lane wrote: > > Neil Padgett <npadgett@redhat.com> writes: > > Initial results (top five -- if you would like a complete profile, let > > me know): > > Each sample counts as 1 samples. > > % cumulative self self total > > time samples samples calls T1/call T1/call name > > 26.57 42255.02 42255.02 FindLockCycleRecurse > > Yipes. It would be interesting to know more about the locking pattern > of your benchmark --- are there long waits-for chains, or not? The > present deadlock detector was certainly written with an eye to "get it > right" rather than "make it fast", but I wonder whether this shows a > performance problem in the detector, or just too many executions because > you're waiting too long to get locks. > > > However, this seems to be a red herring. Removing the deadlock detector > > had no effect. In fact, benchmarking showed removing it yielded no > > improvement in transaction processing rate on uniprocessor or SMP > > systems. Instead, it seems that the deadlock detector simply amounts to > > "something to do" for the blocked backend while it waits for lock > > acquisition. > > Do you have any idea about the typical lock-acquisition delay in this > benchmark? Our docs advise trying to set DEADLOCK_TIMEOUT higher than > the typical acquisition delay, so that the deadlock detector does not > run unnecessarily. Well. Currently the runs are the typical pg_bench runs. This was useful since it was a handy benchmark that was already done, and I was hoping it might be useful for comparison since it seems to be popular. More benchmarks of different types would of course be useful though. I think the large time consumed by the deadlock detector in the profile is simply due to too many executions while waiting to acquire to contended locks. But, I agree that it seems DEADLOCK_TIMEOUT was set too low, since it appears from the profile output that the deadlock detector was running unnecessarily. But the deadlock detector isn't causing the SMP performance hit right now, since the throughput is the same with it in place or with it removed completely. I therefore didn't make any attempt to tune DEADLOCK_TIMEOUT. As I mentioned before, it apparently just gives the backend "something" to do while it waits for a lock. I'm thinking that the deadlock detector unnecessarily has no effect on performance since the shared memory is causing some level of serialization. So, one CPU (or two, or three, but not all) is doing useful work, while the others are idle (that is to say, doing no useful work). If they are idle spinning, or idle running the deadlock detector the net throughput is still the same. (This might also indicate that improving the lock design won't help here.) Of course, another possibility is that you spend so long spinning simply because you do spin (rather than sleep), and this is wasting much CPU time so the useful work backends take longer to get things done. Either is just speculation right now without any data to back things up. > > > For example, there has been some suggestion > > that perhaps some component of the database is causing large lock > > contention. > > My thought as well. I would certainly recommend that you use more than > one test case while looking at these things. Yes. That is another suggestion for a next step. Several cases might serve to better expose the path causing the slowdown. I think that several test cases of varying usage patterns, coupled with hold time instrumentation (which can tell what routine acquired the lock and how long it held it, and yield wait-for data in the analysis), are the right way to go about attacking SMP performance. Any other thoughts? Neil -- Neil Padgett Red Hat Canada Ltd. E-Mail: npadgett@redhat.com 2323 Yonge Street, Suite #300, Toronto, ON M4P 2C9
"D. Hageman" wrote: > The plan for the new spinlocks does look like it has some potential. My > only comment in regards to permformance when we start looking at SMP > machines is ... it is my belief that getting a true threaded backend may > be the only way to get the full potential out of SMP machines. I see that > is one of the things to experiment with on the TODO list and I have seen > some people have messed around already with this using Solaris threads. > It should probably be attempted with pthreads if PostgreSQL is going to > keep some resemblance of cross-platform compatibility. At that time, it > would probably be easier to go in and clean up some stuff for the > implementation of other TODO items (put in the base framework for more > complex future items) as threading the backend would take a little bit of > ideology shift. I can only think of two objectives for threading. (1) running the various connections in their own thread instead of their own process. (2) running complex queries across multiple threads. For item (1) I see no value to this. It is a lot of work with no tangible benefit. If you have an old fashion pthreads implementation, it will hurt performance because are scheduled within the single process's time slice.. If you have a newer kernel scheduled implementation, then you will have the same scheduling as separate processes. The only thing you will need to do is switch your brain from figuring out how to share data, to trying to figure out how to isolate data. A multithreaded implementation lacks many of the benefits and robustness of a multiprocess implementation. For item (2) I can see how that could speed up queries in a low utilization system, and that would be cool, but in a server that is under load, threading the queries probably be less efficient.
Neil Padgett <npadgett@redhat.com> writes: > Well. Currently the runs are the typical pg_bench runs. With what parameters? If you don't initialize the pg_bench database with "scale" proportional to the number of clients you intend to use, then you'll naturally get huge lock contention. For example, if you use scale=1, there's only one "branch" in the database. Since every transaction wants to update the branch's balance, every transaction has to write-lock that single row, and so everybody serializes on that one lock. Under these conditions it's not surprising to see lots of lock waits and lots of useless runs of the deadlock detector ... regards, tom lane
On Wed, 26 Sep 2001, mlw wrote: > > I can only think of two objectives for threading. (1) running the various > connections in their own thread instead of their own process. (2) running > complex queries across multiple threads. > > For item (1) I see no value to this. It is a lot of work with no tangible > benefit. If you have an old fashion pthreads implementation, it will hurt > performance because are scheduled within the single process's time slice.. Old fashion ... as in a userland library that implements POSIX threads? Well, I would agree. However, most *modern* implementations are done in the kernel or kernel and userland coop model and don't have this limitation (as you mention later in your e-mail). You have kinda hit on one of my gripes about computers in general. At what point in time does one say something is obsolete or too old to support anymore - that it hinders progress instead of adding a "feature"? > you have a newer kernel scheduled implementation, then you will have the same > scheduling as separate processes. The only thing you will need to do is > switch your brain from figuring out how to share data, to trying to figure > out how to isolate data. A multithreaded implementation lacks many of the > benefits and robustness of a multiprocess implementation. Save for the fact that the kernel can switch between threads faster then it can switch processes considering threads share the same address space, stack, code, etc. If need be sharing the data between threads is much easier then sharing between processes. I can't comment on the "isolate data" line. I am still trying to figure that one out. That last line is a troll if I every saw it ;-) I will agree that threads isn't for everything and that it has costs just like everything else. Let me stress that last part - like everything else. Certain costs exist in the present model, nothing is - how should we say ... perfect. > For item (2) I can see how that could speed up queries in a low utilization > system, and that would be cool, but in a server that is under load, threading > the queries probably be less efficient. Well, I don't follow your logic and you didn't give any substance to back up your claim. I am willing to listen. Another thought ... Oracle uses threads doesn't it or at least it has a single processor and multi-processor version last time I knew ... which do they claim is better? (Not saying that Oracle's proclimation of what is good and what is not matters, but it is good for another view point). -- //========================================================\\ || D. Hageman <dhageman@dracken.com> || \\========================================================//
"D. Hageman" <dhageman@dracken.com> writes: > > you have a newer kernel scheduled implementation, then you will have the same > > scheduling as separate processes. The only thing you will need to do is > > switch your brain from figuring out how to share data, to trying to figure > > out how to isolate data. A multithreaded implementation lacks many of the > > benefits and robustness of a multiprocess implementation. > > Save for the fact that the kernel can switch between threads faster then > it can switch processes considering threads share the same address space, > stack, code, etc. If need be sharing the data between threads is much > easier then sharing between processes. When using a kernel threading model, it's not obvious to me that the kernel will switch between threads much faster than it will switch between processes. As far as I can see, the only potential savings is not reloading the pointers to the page tables. That is not nothing, but it is also not a lot. > I can't comment on the "isolate data" line. I am still trying to figure > that one out. Sometimes you need data which is specific to a particular thread. Basically, you have to look at every global variable in the Postgres backend, and determine whether to share it among all threads or to make it thread-specific. In other words, you have to take extra steps to isolate the data within the thread. This is the reverse of the current situation, in which you have to take extra steps to share data among all backend processes. > That last line is a troll if I every saw it ;-) I will agree that threads > isn't for everything and that it has costs just like everything else. Let > me stress that last part - like everything else. Certain costs exist in > the present model, nothing is - how should we say ... perfect. When writing in C, threading inevitably loses robustness. Erratic behaviour by one thread, perhaps in a user defined function, can subtly corrupt the entire system, rather than just that thread. Part of defensive programming is building barriers between different parts of a system. Process boundaries are a powerful barrier. (Actually, though, Postgres is already vulnerable to erratic behaviour because any backend process can corrupt the shared buffer pool.) Ian
On Wed, 26 Sep 2001, mlw wrote: > I can only think of two objectives for threading. (1) running the various > connections in their own thread instead of their own process. (2) running > complex queries across multiple threads. > I did a multi-threaded version of 7.0.2 using Solaris threads about a year ago in order to try and get multiple backend connections working under one java process using jni. I used the thread per connection model. I eventually got it working, but it was/is very messy ( there were global variables everywhere! ). Anyway, I was able to get a pretty good speed up on inserts by scheduling buffer writes from multiple connections on one common writing thread. I also got some other features that were important to me at the time. 1. True prepared statements under java with bound input and output variables 2. Better system utilization a. fewer Solaris lightweight processes mapped to threads.b. Fewer open files per postgresinstallation 3. Automatic vacuums when system activity is low by a daemon thread. but there were some drawbacks... One rogue thread or bad user function could take down all connections for that process. This was and seems to still be the major drawback to using threads. Myron Scott mscott@sacadia.com
"D. Hageman" <dhageman@dracken.com> writes: > Save for the fact that the kernel can switch between threads faster then > it can switch processes considering threads share the same address space, > stack, code, etc. If need be sharing the data between threads is much > easier then sharing between processes. This depends on your system. Solaris has a huge difference between thread and process context switch times, whereas Linux has very little difference (and in fact a Linux process context switch is about as fast as a Solaris thread switch on the same hardware--Solaris is just a pig when it comes to process context switching). > I can't comment on the "isolate data" line. I am still trying to figure > that one out. I think his point is one of clarity and maintainability. When a task's data is explicitly shared (via shared memory of some sort) it's fairly clear when you're accessing shared data and need to worry about locking. Whereas when all data is shared by default (as with threads) it's very easy to miss places where threads can step on each other. -Doug -- In a world of steel-eyed death, and men who are fighting to be warm, Come in, she said, I'll give you shelter from the storm. -Dylan
On 26 Sep 2001, Ian Lance Taylor wrote: > > > Save for the fact that the kernel can switch between threads faster then > > it can switch processes considering threads share the same address space, > > stack, code, etc. If need be sharing the data between threads is much > > easier then sharing between processes. > > When using a kernel threading model, it's not obvious to me that the > kernel will switch between threads much faster than it will switch > between processes. As far as I can see, the only potential savings is > not reloading the pointers to the page tables. That is not nothing, > but it is also not a lot. It is my understanding that avoiding a full context switch of the processor can be of a significant advantage. This is especially important on processor architectures that can be kinda slow at doing it (x86). I will admit that most modern kernels have features that assist software packages utilizing the forking model (copy on write for instance). It is also my impression that these do a good job. I am the kind of guy that looks towards the future (as in a year, year and half or so) and say that processors will hopefully get faster at context switching and more and more kernels will implement these algorithms to speed up the forking model. At the same time, I see more and more processors being shoved into a single box and it appears that the threads model works better on these type of systems. > > I can't comment on the "isolate data" line. I am still trying to figure > > that one out. > > Sometimes you need data which is specific to a particular thread. When you need data that is specific to a thread you use a TSD (Thread Specific Data). > Basically, you have to look at every global variable in the Postgres > backend, and determine whether to share it among all threads or to > make it thread-specific. Yes, if one was to implement threads into PostgreSQL I would think that some re-writing would be in order of several areas. Like I said before, give a person a chance to restructure things so future TODO items wouldn't be so hard to implement. Personally, I like to stay away from global variables as much as possible. They just get you into trouble. > > That last line is a troll if I every saw it ;-) I will agree that threads > > isn't for everything and that it has costs just like everything else. Let > > me stress that last part - like everything else. Certain costs exist in > > the present model, nothing is - how should we say ... perfect. > > When writing in C, threading inevitably loses robustness. Erratic > behaviour by one thread, perhaps in a user defined function, can > subtly corrupt the entire system, rather than just that thread. Part > of defensive programming is building barriers between different parts > of a system. Process boundaries are a powerful barrier. I agree with everything you wrote above except for the first line. My only comment is that process boundaries are only *truely* a powerful barrier if the processes are different pieces of code and are not dependent on each other in crippling ways. Forking the same code with the bug in it - and only 1 in 5 die - is still 4 copies of buggy code running on your system ;-) > (Actually, though, Postgres is already vulnerable to erratic behaviour > because any backend process can corrupt the shared buffer pool.) I appreciate your total honest view of the situation. -- //========================================================\\ || D. Hageman <dhageman@dracken.com> || \\========================================================//
On 26 Sep 2001, Doug McNaught wrote: > This depends on your system. Solaris has a huge difference between > thread and process context switch times, whereas Linux has very little > difference (and in fact a Linux process context switch is about as > fast as a Solaris thread switch on the same hardware--Solaris is just > a pig when it comes to process context switching). Yeah, I kinda commented on this in another e-mail. Linux has some nice tweaks for software using the forking model, but I am sure a couple of Solaris admins out there like to run PostgreSQL. ;-) You are right in that it is very system dependent. I should have prefaced it with "In general ..." > > I can't comment on the "isolate data" line. I am still trying to figure > > that one out. > > I think his point is one of clarity and maintainability. When a > task's data is explicitly shared (via shared memory of some sort) it's > fairly clear when you're accessing shared data and need to worry about > locking. Whereas when all data is shared by default (as with threads) > it's very easy to miss places where threads can step on each other. Well, I understand what you are saying and you are correct. The situation is that when you implement anything using pthreads you lock your variables (which is where the major performance penalty comes into play with threads). Now, the kicker is how you lock them. Depending on how you do it (as per discussion earlier on this list concerning threads) it can be faster or slower. It all depends on what model you use. Data is not explicitely shared between threads unless you make it so. The threads just share the same stack and all of that, but you can't (shouldn't is probably a better word) really access anything you don't have an address for. Threads just makes it easier to share if you want to. Also, see my other e-mail to the list concerning TSDs. -- //========================================================\\ || D. Hageman <dhageman@dracken.com> || \\========================================================//
Ian Lance Taylor <ian@airs.com> writes: > (Actually, though, Postgres is already vulnerable to erratic behaviour > because any backend process can corrupt the shared buffer pool.) Not to mention the other parts of shared memory. Nonetheless, our experience has been that cross-backend failures due to memory clobbers in shared memory are very infrequent --- certainly far less often than we see localized-to-a-backend crashes. Probably this is because the shared memory is (a) small compared to the rest of the address space and (b) only accessed by certain specific modules within Postgres. I'm convinced that switching to a thread model would result in a significant degradation in our ability to recover from coredump-type failures, even given the (implausible) assumption that we introduce no new bugs during the conversion. I'm also *un*convinced that such a conversion will yield significant performance benefits, unless we introduce additional cross-thread dependencies (and more fragility and lock contention) by tactics such as sharing catalog caches across threads. regards, tom lane
> ... Thomas still has his date/time stuff > to finish off, now that CVSup is fixed ... I'm now getting clean runs through the regression tests on a freshly merged cvs tree. I'd like to look at it a little more to adjust pg_proc.h attributes before I commit the changes. There was a bit of a hiccup when merging since there was some bytea stuff added to the catalogs over the last couple of weeks. Could folks hold off on claiming new OIDs until I get this stuff committed? TIA I expect to be able to merge this stuff by Friday at the latest, more likely tomorrow. - Thomas
On Wed, 26 Sep 2001, D. Hageman wrote: > > > Save for the fact that the kernel can switch between threads faster then > > > it can switch processes considering threads share the same address space, > > > stack, code, etc. If need be sharing the data between threads is much > > > easier then sharing between processes. > > > > When using a kernel threading model, it's not obvious to me that the > > kernel will switch between threads much faster than it will switch > > between processes. As far as I can see, the only potential savings is > > not reloading the pointers to the page tables. That is not nothing, > > but it is also <major snippage> > > > I can't comment on the "isolate data" line. I am still trying to figure > > > that one out. > > > > Sometimes you need data which is specific to a particular thread. > > When you need data that is specific to a thread you use a TSD (Thread > Specific Data). Which Linux does not support with a vengeance, to my knowledge. As a matter of fact, quote from Linus on the matter was something like "Solution to slow process switching is fast process switching, not another kernel abstraction [referring to threads and TSD]". TSDs make implementation of thread switching complex, and fork() complex. The question about threads boils down to: Is there far more data that is shared than unshared? If yes, threads are better, if not, you'll be abusing TSD and slowing things down. I believe right now, postgresql' model of sharing only things that need to be shared is pretty damn good. The only slight problem is overhead of forking another backend, but its still _fast_. IMHO, threads would not bring large improvement to postgresql. Actually, if I remember, there was someone who ported postgresql (I think it was 6.5) to be multithreaded with major pain, because the requirement was to integrate with CORBA. I believe that person posted some benchmarks which were essentially identical to non-threaded postgres... -alex
On Wed, 26 Sep 2001, Alex Pilosov wrote: > On Wed, 26 Sep 2001, D. Hageman wrote: > > > When you need data that is specific to a thread you use a TSD (Thread > > Specific Data). > Which Linux does not support with a vengeance, to my knowledge. I am not sure what that means. If it works it works. > As a matter of fact, quote from Linus on the matter was something like > "Solution to slow process switching is fast process switching, not another > kernel abstraction [referring to threads and TSD]". TSDs make > implementation of thread switching complex, and fork() complex. Linus does have some interesting ideas. I always like to hear his perspective on matters, but just like the government - I don't always agree with him. I don't see why TSDs would make the implementation of thread switching complex - seems to me that would be something that is implemented in the userland side part of the pthreads implemenation and not the kernel side. I don't really like to talk specifics, but both the lightweight process and the system call fork() are implemented using the __clone kernel function with the parameters slightly different (This is in the Linux kernel, btw since you wanted to use that as an example). The speed improvements the kernel has given the fork() command (like copy on write) only lasts until the process writes to memmory. The next time it comes around - it is for all intents and purposes a full context switch again. With threads ... the cost is relatively consistant. > The question about threads boils down to: Is there far more data that is > shared than unshared? If yes, threads are better, if not, you'll be > abusing TSD and slowing things down. I think the question about threads boils down to if the core members of the PostgreSQL team want to try it or not. At this time, I would have to say they pretty much agree they like things the way they are now, which is completely fine. They are the ones that spend most of the time on it and want to support it. > I believe right now, postgresql' model of sharing only things that need to > be shared is pretty damn good. The only slight problem is overhead of > forking another backend, but its still _fast_. Oh, man ... am I reading stuff into what you are writing or are you reading stuff into what I am writing? Maybe a little bit of both? My original contention is that I think that the best way to get the full potential out of SMP machines is to use a threads model. I didn't say the present way wasn't fast. > Actually, if I remember, there was someone who ported postgresql (I think > it was 6.5) to be multithreaded with major pain, because the requirement > was to integrate with CORBA. I believe that person posted some benchmarks > which were essentially identical to non-threaded postgres... Actually, it was 7.0.2 and the performance gain was interesting. The posting can be found at: http://candle.pha.pa.us/mhonarc/todo.detail/thread/msg00007.html The results are: 20 clients, 900 inserts per client, 1 insert per transaction, 4 different tables. 7.0.2 About 10:52 average completion multi-threaded 2:42 average completion 7.1beta3 1:13 average completion If the multi-threaded version was 7.0.2 and threads increased performance that much - I would have to say that was a bonus. However, the performance increases that the PostgreSQL team implemented later ... pushed the regular version ahead again. That kinda says to me that potential is there. If you look at Myron Scott's post today you will see that it had other advantages going for it (like auto-vacuum!) and disadvantages ... rogue thread corruption (already debated today). -- //========================================================\\ || D. Hageman <dhageman@dracken.com> || \\========================================================//
On Wed, 26 Sep 2001, D. Hageman wrote: > Oh, man ... am I reading stuff into what you are writing or are you > reading stuff into what I am writing? Maybe a little bit of both? My > original contention is that I think that the best way to get the full > potential out of SMP machines is to use a threads model. I didn't say the > present way wasn't fast. Or alternatively, that the current inter-process locking is a bit inefficient. Its possible to have inter-process locks that are as fast as inter-thread locks. > > Actually, if I remember, there was someone who ported postgresql (I think > > it was 6.5) to be multithreaded with major pain, because the requirement > > was to integrate with CORBA. I believe that person posted some benchmarks > > which were essentially identical to non-threaded postgres... > > Actually, it was 7.0.2 and the performance gain was interesting. The > posting can be found at: > > 7.0.2 About 10:52 average completion > multi-threaded 2:42 average completion > 7.1beta3 1:13 average completion > > If the multi-threaded version was 7.0.2 and threads increased performance > that much - I would have to say that was a bonus. However, the > performance increases that the PostgreSQL team implemented later ... > pushed the regular version ahead again. That kinda says to me that > potential is there. Alternatively, you could read that 7.1 took the wind out of threaded sails. :) But I guess we won't know until the current version is ported to threads... -alex
"D. Hageman" <dhageman@dracken.com> writes: > If you look at Myron Scott's post today you will see that it had other > advantages going for it (like auto-vacuum!) and disadvantages ... rogue > thread corruption (already debated today). But note that Myron did a number of things that are (IMHO) orthogonal to process-to-thread conversion, such as adding prepared statements, a separate thread/process/whateveryoucallit for buffer writing, ditto for vacuuming, etc. I think his results cannot be taken as indicative of the benefits of threads per se --- these other things could be implemented in a pure process model too, and we have no data with which to estimate which change bought how much. Threading certainly should reduce the context switch time, but this comes at the price of increased overhead within each context (since access to thread-local variables is not free). It's by no means obvious that there's a net win there. regards, tom lane
> But note that Myron did a number of things that are (IMHO) orthogonal yes, I did :) > to process-to-thread conversion, such as adding prepared statements, > a separate thread/process/whateveryoucallit for buffer writing, ditto > for vacuuming, etc. I think his results cannot be taken as indicative > of the benefits of threads per se --- these other things could be > implemented in a pure process model too, and we have no data with which > to estimate which change bought how much. > If you are comparing just process vs. thread, I really don't think I gained much for performance and ended up with some pretty unmanageable code. The one thing that led to most of the gains was scheduling all the writes to one thread which, as noted by Tom, you could do on the process model. Besides, Most of the advantage in doing this was taken away with the addition of WAL in 7.1. The other real gain that I saw with threading was limiting the number of open files but that led me to alter much of the file manager in order to synchronize access to the files which probably slowed things a bit. To be honest, I don't think I, personally, would try this again. I went pretty far off the beaten path with this thing. It works well for what I am doing ( a limited number of SQL statements run many times over ) but there probably was a better way. I'm thinking now that I should have tried to add a CORBA interface for connections. I would have been able to accomplish my original goals without creating a deadend for myself. Thanks all for a great project, Myron mscott@sacadia.com
"D. Hageman" wrote: > On 26 Sep 2001, Ian Lance Taylor wrote: > > > > > Save for the fact that the kernel can switch between threads faster then > > > it can switch processes considering threads share the same address space, > > > stack, code, etc. If need be sharing the data between threads is much > > > easier then sharing between processes. > > > > When using a kernel threading model, it's not obvious to me that the > > kernel will switch between threads much faster than it will switch > > between processes. As far as I can see, the only potential savings is > > not reloading the pointers to the page tables. That is not nothing, > > but it is also not a lot. > > It is my understanding that avoiding a full context switch of the > processor can be of a significant advantage. This is especially important > on processor architectures that can be kinda slow at doing it (x86). I > will admit that most modern kernels have features that assist software > packages utilizing the forking model (copy on write for instance). It is > also my impression that these do a good job. I am the kind of guy that > looks towards the future (as in a year, year and half or so) and say that > processors will hopefully get faster at context switching and more and > more kernels will implement these algorithms to speed up the forking > model. At the same time, I see more and more processors being shoved into > a single box and it appears that the threads model works better on these > type of systems. "context" switching happens all the time on a multitasking system. On the x86 processor, a context switch happens when you call into the kernel. You have to go through a call-gate to get to a lower privilege ring. "context" switching is very fast. The operating system dictates how heavy or light a process switch is. Under Linux (and I believe FreeBSD with Linux threads, or version 4.x ) threads and processes are virtually identical. The only difference is that the virtual memory pages are not "copy on write." Process vs thread scheduling is also virtually identical. If you look to the future, then you should accept that process switching should become more efficient as the operating systems improve. > > > > I can't comment on the "isolate data" line. I am still trying to figure > > > that one out. > > > > Sometimes you need data which is specific to a particular thread. > > When you need data that is specific to a thread you use a TSD (Thread > Specific Data). Yes, but Postgres has many global variables. The assumption has always been that it is a stand-alone process with an explicitly shared paradigm, not implicitly. > > > Basically, you have to look at every global variable in the Postgres > > backend, and determine whether to share it among all threads or to > > make it thread-specific. > > Yes, if one was to implement threads into PostgreSQL I would think that > some re-writing would be in order of several areas. Like I said before, > give a person a chance to restructure things so future TODO items wouldn't > be so hard to implement. Personally, I like to stay away from global > variables as much as possible. They just get you into trouble. In real live software, software which lives from year to year with active development, things do get messy. There are always global variables involved in a program. Efforts, of course, should be made to keep them to a minimum, but the reality is that they always happen. Also, the very structure of function calls may need to change when going from a process model to a threaded model. Functions never before reentrant are now be reentrant, think about that. That is a huge undertaking. Every single function may need to be examined for thread safety, with little benefit. > > > > That last line is a troll if I every saw it ;-) I will agree that threads > > > isn't for everything and that it has costs just like everything else. Let > > > me stress that last part - like everything else. Certain costs exist in > > > the present model, nothing is - how should we say ... perfect. > > > > When writing in C, threading inevitably loses robustness. Erratic > > behaviour by one thread, perhaps in a user defined function, can > > subtly corrupt the entire system, rather than just that thread. Part > > of defensive programming is building barriers between different parts > > of a system. Process boundaries are a powerful barrier. > > I agree with everything you wrote above except for the first line. My > only comment is that process boundaries are only *truely* a powerful > barrier if the processes are different pieces of code and are not > dependent on each other in crippling ways. Forking the same code with the > bug in it - and only 1 in 5 die - is still 4 copies of buggy code running > on your system ;-) This is simply not true. All software has bugs, it is an undeniable fact. Some bugs are more likely to be hit than others. 5 processes , when one process hits a bug, that does not mean the other 4 will hit the same bug. Obscure bugs kill software all the time, the trick is to minimize the impact. Software is not perfect, assuming it can be is a mistake.
Tom Lane wrote: > > Neil Padgett <npadgett@redhat.com> writes: > > Well. Currently the runs are the typical pg_bench runs. > > With what parameters? If you don't initialize the pg_bench database > with "scale" proportional to the number of clients you intend to use, > then you'll naturally get huge lock contention. For example, if you > use scale=1, there's only one "branch" in the database. Since every > transaction wants to update the branch's balance, every transaction > has to write-lock that single row, and so everybody serializes on that > one lock. Under these conditions it's not surprising to see lots of > lock waits and lots of useless runs of the deadlock detector ... The results you saw with the large number of useless runs of the deadlock detector had a scale factor of 2. With a scale factor 2, the performance fall-off began at about 100 clients. So, I reran the 512 client profiling run with a scale factor of 12. (2:100 as 10:500 -- so 12 might be an appropriate scale factor with some cushion?) This does, of course, reduce the contention. However, the throughput is still only about twice as much, which sounds good, but is still a small fraction of the throughput realized on the same machine with a small number of clients. (This is the uniprocessor machine.) The new profile looks like this (uniprocessor machine): Flat profile: Each sample counts as 1 samples. % cumulative self self total time samples samples calls T1/call T1/call name 9.44 10753.00 10753.00 pg_fsync (I'd attribute this to the slow disk in the machine -- scale 12 yields a lot of tuples.) 6.63 18303.01 7550.00 s_lock_sleep 6.56 25773.01 7470.00 s_lock 5.88 32473.01 6700.00 heapgettup 5.28 38487.02 6014.00 HeapTupleSatisfiesSnapshot 4.83 43995.02 5508.00 hash_destroy 2.77 47156.02 3161.00 load_file 1.90 49322.02 2166.00 XLogInsert 1.86 51436.02 2114.00 _bt_compare 1.82 53514.02 2078.00 AllocSetAlloc 1.72 55473.02 1959.00 LockBuffer 1.50 57180.02 1707.00 init_ps_display 1.40 58775.03 1595.00 DirectFunctionCall9 1.26 60211.03 1436.00 hash_search 1.14 61511.03 1300.00 GetSnapshotData 1.11 62780.03 1269.00 SpinAcquire 1.10 64028.03 1248.00 LockAcquire 1.04 70148.03 1190.00 heap_fetch 0.91 71182.03 1034.00 _bt_orderkeys 0.89 72201.03 1019.00 LockRelease 0.75 73058.03 857.00 InitBufferPoolAccess . . . I reran the benchmarks on the SMP machine with a scale of 12 instead of 2. The numbers still show a clear performance drop off at approximately 100 clients, albeit not as sharp. (But still quite pronounced.) In terms of raw performance, the numbers are comparable. The scale factor certainly helped -- but it still seems that we might have a problem here. Thoughts? Neil -- Neil Padgett Red Hat Canada Ltd. E-Mail: npadgett@redhat.com 2323 Yonge Street, Suite #300, Toronto, ON M4P 2C9
Bruce Momjian wrote: > > > Bruce Momjian wrote: > > > > > > > Save for the fact that the kernel can switch between threads faster then > > > > it can switch processes considering threads share the same address space, > > > > stack, code, etc. If need be sharing the data between threads is much > > > > easier then sharing between processes. > > > > > > Just a clarification but because we fork each backend, don't they share > > > the same code space? Data/stack is still separate. > > > > In Linux and many modern UNIX programs, you share everything at fork time. The > > data and stack pages are marked "copy on write" which means that if you touch > > it, the processor traps and drops into the memory manager code. A new page is > > created and replaced into your address space where the page, to which you were > > going to write, was. > > Yes, very true. My point was that backends already share code space and > non-modified data space. It is just modified data and stack that is > non-shared, but then again, they would have to be non-shared in a > threaded backend too. In a threaded system everything would be shared, depending on the OS, even the stacks. The stacks could be allocated out of the same global pool. You would need something like thread local storage to deal with isolating aviables from one thread to another. That always seemed more trouble that it was worth. Either that or go through each and every global variable in PostgreSQL and make it a member of a structure, and create an instance of this structure for each new thread. IMHO once you go down the road of using Thread local memory, you are getting to the same level of difficulty (for the OS) in task switching as just switching processes. The exception to this is Windows where tasks are such a big hit. I think threaded software is quite usefull, and I have a number of thread based servers in production. However, my experience tells me that the work trying to move PostgreSQL to a threaded ebvironment would be extensive and have little or no tangable benefit. I would rather see stuff like 64bit OIDs, three options for function definition (short cache, nocache, long cache), etc. than to waste time making PostgreSQL threaded. That's just my opinion.
Bruce Momjian wrote: > > > Save for the fact that the kernel can switch between threads faster then > > it can switch processes considering threads share the same address space, > > stack, code, etc. If need be sharing the data between threads is much > > easier then sharing between processes. > > Just a clarification but because we fork each backend, don't they share > the same code space? Data/stack is still separate. In Linux and many modern UNIX programs, you share everything at fork time. The data and stack pages are marked "copy on write" which means that if you touch it, the processor traps and drops into the memory manager code. A new page is created and replaced into your address space where the page, to which you were going to write, was.
Lincoln Yeoh wrote: > > At 10:02 AM 9/27/01 -0400, mlw wrote: > >"D. Hageman" wrote: > >> I agree with everything you wrote above except for the first line. My > >> only comment is that process boundaries are only *truely* a powerful > >> barrier if the processes are different pieces of code and are not > >> dependent on each other in crippling ways. Forking the same code with the > >> bug in it - and only 1 in 5 die - is still 4 copies of buggy code running > >> on your system ;-) > > > >This is simply not true. All software has bugs, it is an undeniable fact. > Some > >bugs are more likely to be hit than others. 5 processes , when one process > hits a > >bug, that does not mean the other 4 will hit the same bug. Obscure bugs kill > >software all the time, the trick is to minimize the impact. Software is not > >perfect, assuming it can be is a mistake. > > A bit off topic, but that really reminded me of how Microsoft does their > forking in hardware. > > Basically they "fork" (cluster) FIVE windows machines to run the same buggy > code all on the same IP. That way if one process (machine) goes down, the > other 4 stay running, thus minimizing the impact ;). > > They have many of these clusters put together. > > See: http://www.microsoft.com/backstage/column_T2_1.htm > >From Microsoft.com Backstage [1] > > OK so it's old (1998), but from their recent articles I believe they're > still using the same method of achieving "100% availability". And they brag > about it like it's a good thing... > > When I first read it I didn't know whether to laugh or get disgusted or > whatever. Believe me don't think anyone should be shipping software with serious bugs in it, and I deplore Microsoft's complete lack of accountability when it comes to quality, but come on now, lets not lie to ourselves. No matter which god you may pray to, you have to accept that people are not perfect and mistakes will be made. At issue is how well programs are isolated from one another (one of the purposes of operating systems) and how to deal with programmatic errors. I am not advocating releasing bad software, I am just saying that you must code defensively, assume a caller may pass the wrong parameters, don't trust that malloc worked, etc. Stuff happens in the real world. Code to deal with it. In the end, no matter what you do, you will have a crash at some point. (The tao of programming) accept it. Just try to make the damage as minimal as possible.
At 10:02 AM 9/27/01 -0400, mlw wrote: >"D. Hageman" wrote: >> I agree with everything you wrote above except for the first line. My >> only comment is that process boundaries are only *truely* a powerful >> barrier if the processes are different pieces of code and are not >> dependent on each other in crippling ways. Forking the same code with the >> bug in it - and only 1 in 5 die - is still 4 copies of buggy code running >> on your system ;-) > >This is simply not true. All software has bugs, it is an undeniable fact. Some >bugs are more likely to be hit than others. 5 processes , when one process hits a >bug, that does not mean the other 4 will hit the same bug. Obscure bugs kill >software all the time, the trick is to minimize the impact. Software is not >perfect, assuming it can be is a mistake. A bit off topic, but that really reminded me of how Microsoft does their forking in hardware. Basically they "fork" (cluster) FIVE windows machines to run the same buggy code all on the same IP. That way if one process (machine) goes down, the other 4 stay running, thus minimizing the impact ;). They have many of these clusters put together. See: http://www.microsoft.com/backstage/column_T2_1.htm From Microsoft.com Backstage [1] OK so it's old (1998), but from their recent articles I believe they're still using the same method of achieving "100% availability". And they brag about it like it's a good thing... When I first read it I didn't know whether to laugh or get disgusted or whatever. Cheerio, Link. [1] http://www.microsoft.com/backstage/ http://www.microsoft.com/backstage/archives.htm
> Bruce Momjian wrote: > > > > > Save for the fact that the kernel can switch between threads faster then > > > it can switch processes considering threads share the same address space, > > > stack, code, etc. If need be sharing the data between threads is much > > > easier then sharing between processes. > > > > Just a clarification but because we fork each backend, don't they share > > the same code space? Data/stack is still separate. > > In Linux and many modern UNIX programs, you share everything at fork time. The > data and stack pages are marked "copy on write" which means that if you touch > it, the processor traps and drops into the memory manager code. A new page is > created and replaced into your address space where the page, to which you were > going to write, was. Yes, very true. My point was that backends already share code space and non-modified data space. It is just modified data and stack that is non-shared, but then again, they would have to be non-shared in a threaded backend too. -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
> We have been doing some scalability testing just recently here at Red > Hat. The machine I was using was a 4-way 550 MHz Xeon SMP machine, I > also ran the machine in uniprocessor mode to make some comparisons. All > runs were made on Red Hat Linux running 2.4.x series kernels. I've > examined a number of potentially interesting cases -- I'm still > analyzing the results, but some of the initial results might be > interesting: Let me add a little historical information here. I think the first report of bad performance on SMP machines was from Tatsuo, where he had 1000 backends running in pgbench. He was seeing poor transactions/second with little CPU or I/O usage. It was clear something was wrong. Looking at the code, it was easy to see that on SMP machines, the spinlock select() was a problem. Later tests on various OS's found that no matter how small your select interval was, select() couldn't sleep for less than one cpu tick, which is tyically 100Hz or 10ms. At that point we knew that the spinlock backoff code was a serious problem. On multi-processor machines that could hit the backoff code on lock failure, there where hudreds of threads sleeping for 10ms, then all waking up, one gets the lock, and the others sleep again. On single-cpu machines, the backoff code doesn't get hit too much, but it is still a problem. Tom's implementation changes backoffs in all cases by placing them in a semaphore queue and reducing the amount of code protected by the spinlock. We have these TODO items out of this: * Improve spinlock code [performance] o use SysV semaphores or queue of backends waiting on the lock o wakeupsleeper or sleep for less than one clock tick o spin for lock on multi-cpu machines, yield on single cpu machines o read/write locks -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
> Save for the fact that the kernel can switch between threads faster then > it can switch processes considering threads share the same address space, > stack, code, etc. If need be sharing the data between threads is much > easier then sharing between processes. Just a clarification but because we fork each backend, don't they share the same code space? Data/stack is still separate. -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
FYI, I have added a number of these emails to the 'thread' TODO.detail list. > On Wed, 26 Sep 2001, D. Hageman wrote: > > > > > Save for the fact that the kernel can switch between threads faster then > > > > it can switch processes considering threads share the same address space, > > > > stack, code, etc. If need be sharing the data between threads is much > > > > easier then sharing between processes. > > > > > > When using a kernel threading model, it's not obvious to me that the > > > kernel will switch between threads much faster than it will switch > > > between processes. As far as I can see, the only potential savings is > > > not reloading the pointers to the page tables. That is not nothing, > > > but it is also > <major snippage> > > > > I can't comment on the "isolate data" line. I am still trying to figure > > > > that one out. > > > > > > Sometimes you need data which is specific to a particular thread. > > > > When you need data that is specific to a thread you use a TSD (Thread > > Specific Data). > Which Linux does not support with a vengeance, to my knowledge. > > As a matter of fact, quote from Linus on the matter was something like > "Solution to slow process switching is fast process switching, not another > kernel abstraction [referring to threads and TSD]". TSDs make > implementation of thread switching complex, and fork() complex. > > The question about threads boils down to: Is there far more data that is > shared than unshared? If yes, threads are better, if not, you'll be > abusing TSD and slowing things down. > > I believe right now, postgresql' model of sharing only things that need to > be shared is pretty damn good. The only slight problem is overhead of > forking another backend, but its still _fast_. > > IMHO, threads would not bring large improvement to postgresql. > > Actually, if I remember, there was someone who ported postgresql (I think > it was 6.5) to be multithreaded with major pain, because the requirement > was to integrate with CORBA. I believe that person posted some benchmarks > which were essentially identical to non-threaded postgres... > > -alex > > > ---------------------------(end of broadcast)--------------------------- > TIP 6: Have you searched our list archives? > > http://archives.postgresql.org > -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
> > Sounds cool to me ... definitely something to fix before v7.2, if its as > "easy" as you make it sound ... I'm expecting the new drive to be > installed today (if all goes well ... Thomas still has his date/time stuff > to finish off, now that CVSup is fixed ... > > Let''s try and target Monday for Beta then? I think the only two > outstaandings are you and Thomas right now? > > Bruce, that latest rtree patch looks intriguing also ... can anyone > comment positive/negative about it, so that we can try and get that in > before Beta? I put it in the queue and will apply in a day or two. -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
Good summary. I agree checkpoint should look like as normal a Proc as possible. > At the just-past OSDN database conference, Bruce and I were annoyed by > some benchmark results showing that Postgres performed poorly on an > 8-way SMP machine. Based on past discussion, it seems likely that the > culprit is the known inefficiency in our spinlock implementation. > After chewing on it for awhile, we came up with an idea for a solution. > > The following proposal should improve performance substantially when > there is contention for a lock, but it creates no portability risks > because it uses the same system facilities (TAS and SysV semaphores) > that we have always relied on. Also, I think it'd be fairly easy to > implement --- I could probably get it done in a day. > > Comments anyone? > > regards, tom lane > > > Plan: > > Replace most uses of spinlocks with "lightweight locks" (LW locks) > implemented by a new lock manager. The principal remaining use of true > spinlocks (TAS locks) will be to provide mutual exclusion of access to > LW lock structures. Therefore, we can assume that spinlocks are never > held for more than a few dozen instructions --- and never across a kernel > call. > > It's pretty easy to rejigger the spinlock code to work well when the lock > is never held for long. We just need to change the spinlock retry code > so that it does a tight spin (continuous retry) for a few dozen cycles --- > ideally, the total delay should be some small multiple of the max expected > lock hold time. If lock still not acquired, yield the CPU via a select() > call (10 msec minimum delay) and repeat. Although this looks inefficient, > it doesn't matter on a uniprocessor because we expect that backends will > only rarely be interrupted while holding the lock, so in practice a held > lock will seldom be encountered. On SMP machines the tight spin will win > since the lock will normally become available before we give up and yield > the CPU. > > Desired properties of the LW lock manager include: > * very fast fall-through when no contention for lock > * waiting proc does not spin > * support both exclusive and shared (read-only) lock modes > * grant lock to waiters in arrival order (no starvation) > * small lock structure to allow many LW locks to exist. > > Proposed contents of LW lock structure: > > spinlock mutex (protects LW lock state and PROC queue links) > count of exclusive holders (always 0 or 1) > count of shared holders (0 .. MaxBackends) > queue head pointer (NULL or ptr to PROC object) > queue tail pointer (could do without this to save space) > > If a backend sees it must wait to acquire the lock, it adds its PROC > struct to the end of the queue, releases the spinlock mutex, and then > sleeps by P'ing its per-backend wait semaphore. A backend releasing the > lock will check to see if any waiter should be granted the lock. If so, > it will update the lock state, release the spinlock mutex, and finally V > the wait semaphores of any backends that it decided should be released > (which it removed from the lock's queue while holding the sema). Notice > that no kernel calls need be done while holding the spinlock. Since the > wait semaphore will remember a V occurring before P, there's no problem > if the releaser is fast enough to release the waiter before the waiter > reaches its P operation. > > We will need to add a few fields to PROC structures: > * Flag to show whether PROC is waiting for an LW lock, and if so > whether it waits for read or write access > * Additional PROC queue link field. > We can't reuse the existing queue link field because it is possible for a > PROC to be waiting for both a heavyweight lock and a lightweight one --- > this will occur when HandleDeadLock or LockWaitCancel tries to acquire > the LockMgr module's lightweight lock (formerly spinlock). > > It might seem that we also need to create a second wait semaphore per > backend, one to wait on HW locks and one to wait on LW locks. But I > believe we can get away with just one, by recognizing that a wait for an > LW lock can never be interrupted by a wait for a HW lock, only vice versa. > After being awoken (V'd), the LW lock manager must check to see if it was > actually granted the lock (easiest way: look at own PROC struct to see if > LW lock wait flag has been cleared). If not, the V must have been to > grant us a HW lock --- but we still have to sleep to get the LW lock. So > remember this happened, then loop back and P again. When we finally get > the LW lock, if there was an extra P operation then V the semaphore once > before returning. This will allow ProcSleep to exit the wait for the HW > lock when we return to it. > > Fine points: > > While waiting for an LW lock, we need to show in our PROC struct whether > we are waiting for read or write access. But we don't need to remember > this after getting the lock; if we know we have the lock, it's easy to > see by inspecting the lock whether we hold read or write access. > > ProcStructLock cannot be replaced by an LW lock, since a backend cannot > use an LW lock until it has obtained a PROC struct and a semaphore, > both of which are protected by this lock. It seems okay to use a plain > spinlock for this purpose. NOTE: it's okay for SInvalLock to be an LW > lock, as long as the LW mgr does not depend on accessing the SI array > of PROC objects, but only chains through the PROCs themselves. > > Another tricky point is that some of the setup code executed by the > postmaster may try to to grab/release LW locks. Here, we can probably > allow a special case for MyProc=NULL. It's likely that we should never > see a block under these circumstances anyway, so finding MyProc=NULL when > we need to block may just be a fatal error condition. > > A nastier case is checkpoint processes; these expect to grab BufMgr and > WAL locks. Perhaps okay for them to do plain sleeps in between attempts > to grab the locks? This says that the MyProc=NULL case should release > the spinlock mutex, sleep 10 msec, try again, rather than any sort of error > or expectation of no conflict. Are there any cases where this represents > a horrid performance loss? Checkpoint itself seems noncritical. > > Alternative is for checkpoint to be allowed to create a PROC struct (but > not to enter it in SI list) so's it can participate normally in LW lock > operations. That seems a good idea anyway, actually, so that the PROC > struct's facility for releasing held LW locks at elog time will work > inside the checkpointer. (But that means we need an extra sema too? > Okay, but don't want an extra would-be backend to obtain the extra sema > and perhaps cause a checkpoint proc to fail. So must allocate the PROC > and sema for checkpoint process separately from those reserved for > backends.) > > ---------------------------(end of broadcast)--------------------------- > TIP 1: subscribe and unsubscribe commands go to majordomo@postgresql.org > -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
I wrote: > The following proposal should improve performance substantially when > there is contention for a lock, but it creates no portability risks > ... I have committed changes to implement this proposal. I'm not seeing any significant performance difference on pgbench on my single-CPU system ... but pgbench is I/O bound anyway on this hardware, so that's not very surprising. I'll be interested to see what other people observe. (Tatsuo, care to rerun that 1000-client test?) regards, tom lane
* Doug McNaught <doug@wireboard.com> wrote: | | Depends on what you mean. For scaling well with many connections and | simultaneous queries, there's no reason IMHO that the current | process-per-backend model won't do, assuming the locking issues are | addressed. Wouldn't a threading model allow you to share more data across different connections ? I'm thinking in terms of introducing more cache functionality to improve performance. What is shared memory used for today ? -- Gunnar Rønning - gunnar@polygnosis.com Senior Consultant, Polygnosis AS, http://www.polygnosis.com/
> I have committed changes to implement this proposal. I'm not seeing > any significant performance difference on pgbench on my single-CPU > system ... but pgbench is I/O bound anyway on this hardware, so that's > not very surprising. I'll be interested to see what other people > observe. (Tatsuo, care to rerun that 1000-client test?) What is your system? CPU, memory, IDE/SCSI, OS? Scaling factor and # of clients? BTW1 - shouldn't we rewrite pgbench to use threads instead of "libpq async queries"? At least as option. I'd say that with 1000 clients current pgbench implementation is very poor. BTW2 - shouldn't we learn if there are really portability/performance issues in using POSIX mutex-es (and cond. variables) in place of TAS (and SysV semaphores)? Vadim
On Thursday 27 September 2001 04:09, you wrote: > This depends on your system. Solaris has a huge difference between > thread and process context switch times, whereas Linux has very little > difference (and in fact a Linux process context switch is about as > fast as a Solaris thread switch on the same hardware--Solaris is just > a pig when it comes to process context switching). I have never worked on any big systems but from what (little) I have seen, I think there should be a hybrid model. This whole discussion started off, from poor performance on SMP machines. If I am getting this correctly, threads can be spread on multiple CPUs if available but process can not. So I would suggest to have threaded approach for intensive tasks such as sorting/searching etc. IMHO converting entire paradigm to thread based is a huge task and may not be required in all cases. I think of an approach. Threads are created when they are needed but they are kept dormant when not needed. So that there is no recreation overhead(if that's a concern). So at any given point of time, one back end connection has as many threads as number of CPUs. More than that may not yield much of performance improvement. Say a big task like sorting is split and given to different threads so that it can use them all. It should be easy to switch the threading function and arguments on the fly, restricting number of threads and there will not be much of thread switching as each thread handles different parts of task and later the results are merged. Number of threads should be equal to or twice that of number of CPUs. I don't think more than those many threads would yield any performance improvement. And with this approach we can migrate one functionality at a time to threaded one, thus avoiding big effort at any given time. Just a suggestion. Shridhar _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com
"Vadim Mikheev" <vmikheev@sectorbase.com> writes: >> I have committed changes to implement this proposal. I'm not seeing >> any significant performance difference on pgbench on my single-CPU >> system ... but pgbench is I/O bound anyway on this hardware, so that's >> not very surprising. I'll be interested to see what other people >> observe. (Tatsuo, care to rerun that 1000-client test?) > What is your system? CPU, memory, IDE/SCSI, OS? > Scaling factor and # of clients? HP C180, SCSI-2 disks, HPUX 10.20. I used scale factor 10 and between 1 and 10 clients. Now that I think about it, I was running with the default NBuffers (64), which probably constrained performance too. > BTW1 - shouldn't we rewrite pgbench to use threads instead of > "libpq async queries"? At least as option. I'd say that with 1000 > clients current pgbench implementation is very poor. Well, it uses select() to wait for activity, so as long as all query responses arrive as single packets I don't see the problem. Certainly rewriting pgbench without making libpq thread-friendly won't help a bit. > BTW2 - shouldn't we learn if there are really portability/performance > issues in using POSIX mutex-es (and cond. variables) in place of > TAS (and SysV semaphores)? Sure, that'd be worth looking into on a long-term basis. regards, tom lane
Chamanya wrote: > > On Thursday 27 September 2001 04:09, you wrote: > > This depends on your system. Solaris has a huge difference between > > thread and process context switch times, whereas Linux has very little > > difference (and in fact a Linux process context switch is about as > > fast as a Solaris thread switch on the same hardware--Solaris is just > > a pig when it comes to process context switching). > > I have never worked on any big systems but from what (little) I have seen, I > think there should be a hybrid model. > > This whole discussion started off, from poor performance on SMP machines. If > I am getting this correctly, threads can be spread on multiple CPUs if > available but process can not. Different processes will be on handled evenly across all CPUs in an SMP machine, unless you set process affinity for a process and a CPU. > > So I would suggest to have threaded approach for intensive tasks such as > sorting/searching etc. IMHO converting entire paradigm to thread based is a > huge task and may not be required in all cases. Dividing a query into multiple threads is an amazing task. I wish I had a couple years and someone willing to pay me to try it. > > I think of an approach. Threads are created when they are needed but they > are kept dormant when not needed. So that there is no recreation overhead(if > that's a concern). So at any given point of time, one back end connection has > as many threads as number of CPUs. More than that may not yield much of > performance improvement. Say a big task like sorting is split and given to > different threads so that it can use them all. This is a huge undertaking, and quite frankly, if I understand PostgreSQL, a complete redesign of the entire system. > > It should be easy to switch the threading function and arguments on the fly, > restricting number of threads and there will not be much of thread switching > as each thread handles different parts of task and later the results are > merged. That is not what I would consider easy. > > Number of threads should be equal to or twice that of number of CPUs. I don't > think more than those many threads would yield any performance improvement. That isn't true at all. One of the problems I see when when people discuss performance on an SMP machine, is that they usually think from the perspective of a single task. If you are doing data mining, one sql query may take a very long time. Which may be a problem, but in the grander scheme of things there are usually multiple concurrent performance issues to be considered. Threading the back end for parallel query processing will probably not help this. More often than not a database has much more to do than one thing at a time. Also, if you are threading query processing, you have to analyze what your query needs to do with the threads. If your query is CPU bound, then you will want to use fewer threads, if your query is I/O bound, you should have as many threads as you have I/O requests, and have each thread block on the I/O. > > And with this approach we can migrate one functionality at a time to threaded > one, thus avoiding big effort at any given time. Perhaps I am being over dramatic, but I have moved a number of systems from fork() to threaded (for ports to Windows NT from UNIX), and if my opinion means anything on this mailing list, I STRONGLY urge against it. PostgreSQL is a huge system, over a decade old. The original developers are no longer working on it, and in fact, probably wouldn't recognize it. There are nooks and crannys that no one knows about. It has also been my experience going from separate processes to separate threads does not do much for performance, simply because the operation of your system does not change, only the methods by which you share memory. If you want to multithread a single query, that's a different story and a good R&D project in itself.
> Bruce Momjian <pgman@candle.pha.pa.us> writes: > > I ran with 20 clients: > > What scale factor? How many buffers? No scale factor, as I illustrated from the initialization command I used. Standard buffers too. Let me know what values I should use for testing. -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
> I wrote: > > The following proposal should improve performance substantially when > > there is contention for a lock, but it creates no portability risks > > ... > > I have committed changes to implement this proposal. I'm not seeing > any significant performance difference on pgbench on my single-CPU > system ... but pgbench is I/O bound anyway on this hardware, so that's > not very surprising. I'll be interested to see what other people > observe. (Tatsuo, care to rerun that 1000-client test?) I ran with 20 clients: $ pgbench -i test$ pgbench -c 20 -t 100 test and see no difference in tps performance between the two lock implementations. I have a Dual PIII 550MHz i386 BSD/OS machine with SCSI disks. -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
Bruce Momjian <pgman@candle.pha.pa.us> writes: > I ran with 20 clients: What scale factor? How many buffers? regards, tom lane
Bruce Momjian <pgman@candle.pha.pa.us> writes: > No scale factor, as I illustrated from the initialization command I > used. Standard buffers too. Let me know what values I should use for > testing. Scale factor has to be >= max number of clients you use, else you're just measuring serialization on the "branch" rows. I think the default NBuffers (64) is too low to give meaningful performance numbers, too. I've been thinking that maybe we should raise it to 1000 or so by default. This would trigger startup failures on platforms with small SHMMAX, but we could tell people to use -B until they get around to fixing their kernel settings. It's been a long time since we fit into a 1-MB shared memory segment at the default settings anyway, so maybe it's time to select somewhat-realistic defaults. What we have now is neither very useful nor the lowest common denominator... regards, tom lane
OK, testing now with 1000 backends and 2000 buffers. Will report. > Bruce Momjian <pgman@candle.pha.pa.us> writes: > > No scale factor, as I illustrated from the initialization command I > > used. Standard buffers too. Let me know what values I should use for > > testing. > > Scale factor has to be >= max number of clients you use, else you're > just measuring serialization on the "branch" rows. > > I think the default NBuffers (64) is too low to give meaningful > performance numbers, too. I've been thinking that maybe we should > raise it to 1000 or so by default. This would trigger startup failures > on platforms with small SHMMAX, but we could tell people to use -B until > they get around to fixing their kernel settings. It's been a long time > since we fit into a 1-MB shared memory segment at the default settings > anyway, so maybe it's time to select somewhat-realistic defaults. > What we have now is neither very useful nor the lowest common > denominator... > > regards, tom lane > -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
Vadim Mikheev wrote: > > > I have committed changes to implement this proposal. I'm not seeing > > any significant performance difference on pgbench on my single-CPU > > system ... but pgbench is I/O bound anyway on this hardware, so that's > > not very surprising. I'll be interested to see what other people > > observe. (Tatsuo, care to rerun that 1000-client test?) > > What is your system? CPU, memory, IDE/SCSI, OS? > Scaling factor and # of clients? > > BTW1 - shouldn't we rewrite pgbench to use threads instead of > "libpq async queries"? At least as option. I'd say that with 1000 > clients current pgbench implementation is very poor. Would it be useful to run a test like the AS3AP benchmark on this to look for performance measurements? On linux the Open Source Database Benchmark (osdb.sf.net) does this, and it's multi-threaded to simulate multiple clients hitting the database at once. The only inconvenience is having to download a separate program to generate the test data, as OSDB doesn't generate this itself yet. I can supply the test program (needs to be run through Wine) and a script if anyone wants. ??? > > BTW2 - shouldn't we learn if there are really portability/performance > issues in using POSIX mutex-es (and cond. variables) in place of > TAS (and SysV semaphores)? > > Vadim > > ---------------------------(end of broadcast)--------------------------- > TIP 3: if posting/reading through Usenet, please send an appropriate > subscribe-nomail command to majordomo@postgresql.org so that your > message can get through to the mailing list cleanly -- "My grandfather once told me that there are two kinds of people: those who work and those who take the credit. He told me to try to be in the first group; there was less competition there." - Indira Gandhi
On Sat, Sep 29, 2001 at 06:48:56PM +0530, Chamanya wrote: > > Number of threads should be equal to or twice that of number of CPUs. I don't > think more than those many threads would yield any performance improvement. > This expects that thread still runnig, but each process (thread) sometime waiting for disk, net etc. During this time can runs some other thread.Performance of program not directly depends on numberof CPU, but on type of a work that execute thread. The important thing is how you can split a work to small and independent parts. Karel -- Karel Zak <zakkr@zf.jcu.cz>http://home.zf.jcu.cz/~zakkr/C, PostgreSQL, PHP, WWW, http://docs.linux.cz, http://mape.jcu.cz
Tom Lane wrote: > <snip> > I think the default NBuffers (64) is too low to give meaningful > performance numbers, too. I've been thinking that maybe we should > raise it to 1000 or so by default. This would trigger startup failures > on platforms with small SHMMAX, but we could tell people to use -B until > they get around to fixing their kernel settings. It's been a long time > since we fit into a 1-MB shared memory segment at the default settings > anyway, so maybe it's time to select somewhat-realistic defaults. > What we have now is neither very useful nor the lowest common > denominator... How about a startup error message which gets displayed when used with untuned settings (i.e. the default settings), maybe unless an option like -q (quiet) is given? My thought is the server should operate, but let the new/novice admin know they need to configure PostgreSQL properly. Would probably be a good reminder for experienced admins if they forget too. Maybe something simple like pg_ctl shell script message, or something proper like a postmaster start-up check. This wouldn't break anything would it? Regards and best wishes, Justin Clift > > regards, tom lane > > ---------------------------(end of broadcast)--------------------------- > TIP 5: Have you checked our extensive FAQ? > > http://www.postgresql.org/users-lounge/docs/faq.html -- "My grandfather once told me that there are two kinds of people: those who work and those who take the credit. He told me to try to be in the first group; there was less competition there." - Indira Gandhi
> Tom Lane wrote: > > > <snip> > > I think the default NBuffers (64) is too low to give meaningful > > performance numbers, too. I've been thinking that maybe we should > > raise it to 1000 or so by default. This would trigger startup failures > > on platforms with small SHMMAX, but we could tell people to use -B until > > they get around to fixing their kernel settings. It's been a long time > > since we fit into a 1-MB shared memory segment at the default settings > > anyway, so maybe it's time to select somewhat-realistic defaults. > > What we have now is neither very useful nor the lowest common > > denominator... > > How about a startup error message which gets displayed when used with > untuned settings (i.e. the default settings), maybe unless an option > like -q (quiet) is given? > > My thought is the server should operate, but let the new/novice admin > know they need to configure PostgreSQL properly. Would probably be a > good reminder for experienced admins if they forget too. > > Maybe something simple like pg_ctl shell script message, or something > proper like a postmaster start-up check. Yes, this seems like the way to go, probably something in the postmaster log file. For single-user developers, we want it to start but we want production machines to tune it. In fact, picking a higher number for these values may be almost as far off as our defaults. -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
Bruce Momjian <pgman@candle.pha.pa.us> writes: >> Tom Lane wrote: > I think the default NBuffers (64) is too low to give meaningful > performance numbers, too. I've been thinking that maybe we should > raise it to 1000 or so by default. >> Maybe something simple like pg_ctl shell script message, or something >> proper like a postmaster start-up check. > Yes, this seems like the way to go, probably something in the postmaster > log file. Except that a lot of people send postmaster stderr to /dev/null. I think bleating about untuned parameters in the postmaster log will be next to useless, because it won't do a thing except for people who are clueful enough to (a) direct the log someplace useful and (b) look at it carefully. Those folks are not the ones who need help about tuning. We already have quite detailed error messages for shmget/semget failures, eg $ postmaster -B 200000 IpcMemoryCreate: shmget(key=5440001, size=1668366336, 03600) failed: Invalid argument This error can be caused by one of three things: 1. The maximum size for shared memory segments on your system was exceeded. You need to raise the SHMMAX parameter in yourkernel to be at least 4042162176 bytes. 2. The requested shared memory segment was too small for your system. You need to lower the SHMMIN parameter in your kernel. 3. The requested shared memory segment already exists but is of the wrong size. This can occur if some other applicationon your system is also using shared memory. The PostgreSQL Administrator's Guide contains more information about shared memory configuration. This is still missing a bet since it fails to mention the option of adjusting -B and -N instead of changing kernel parameters, but that's easily fixed. I propose that we reword this message and the semget one to mention first the option of changing -B/-N and second the option of changing kernel parameters. Then we could consider raising the default -B setting to something more realistic. regards, tom lane
> This is still missing a bet since it fails to mention the option of > adjusting -B and -N instead of changing kernel parameters, but that's > easily fixed. I propose that we reword this message and the semget > one to mention first the option of changing -B/-N and second the option > of changing kernel parameters. Then we could consider raising the > default -B setting to something more realistic. Yes, we could do that but it makes things harder for newbies and really isn't the right numbers for production use anyway. I think anyone using default values should see a message asking them to tune it. Can we throw a message during initdb? Of course, we don't have a running backend at that point so you would always throw a message. From postmaster startup, by default, could we try larger amounts of buffer memory until it fails then back off and allocate that? Seems like a nice default to me. -- Bruce Momjian | http://candle.pha.pa.us pgman@candle.pha.pa.us | (610) 853-3000+ If your life is a hard drive, | 830 Blythe Avenue + Christ can be your backup. | Drexel Hill, Pennsylvania19026
Bruce Momjian <pgman@candle.pha.pa.us> writes: > From postmaster startup, by default, could we try larger amounts of > buffer memory until it fails then back off and allocate that? Seems > like a nice default to me. Chewing all available memory is the very opposite of a nice default, I'd think. The real problem here is that some platforms will let us have huge shmem segments, and some will only let us have tiny ones, and neither of those is a reasonable default behavior. Allowing the platform to determine our sizing is the wrong way round IMHO; the dbadmin should have a clear idea of what he's getting, and silent adjustment of the B/N parameters will not give him that. regards, tom lane
Bruce Momjian <pgman@candle.pha.pa.us> wrote: > From postmaster startup, by default, could we try larger amounts of > buffer memory until it fails then back off and allocate that? Seems > like a nice default to me. So performance would vary depending on the amount of shared memory that could be allocated at startup? Not a good idea IMHO. Regards, Giles