Re: Mark all GUC variable as PGDLLIMPORT - Mailing list pgsql-hackers

From Craig Ringer
Subject Re: Mark all GUC variable as PGDLLIMPORT
Date
Msg-id CAGRY4ny0xEC-tYu4YtspqMHeWGMjYzrih2-N_U9KKdbJE2619Q@mail.gmail.com
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In response to Re: Mark all GUC variable as PGDLLIMPORT  (Robert Haas <robertmhaas@gmail.com>)
Responses Re: Mark all GUC variable as PGDLLIMPORT
List pgsql-hackers
On Tue, 24 Aug 2021 at 02:31, Robert Haas <robertmhaas@gmail.com> wrote:
On Mon, Aug 23, 2021 at 11:40 AM Alvaro Herrera <alvherre@alvh.no-ip.org> wrote:
> In that case, why not improve the API with functions that return the
> values in some native datatype?  For scalars with native C types (int,
> floats, Boolean etc) this is easy enough; I bet it'll solve 99% of the
> problems or more.

Sure, but ... why bother?

The entire argument rests on the presumption that there is some harm
being done by people accessing the values directly, but I don't think
that's true. And, if it were true, it seems likely that this proposed
API would have the exact same problem, because it would let people do
exactly the same thing. And, going through this proposed API would
still be significantly more expensive than just accessing the bare
variables, because you'd at least have to do some kind of lookup based
on the GUC name to find the corresponding variable. It's just a
solution in search of a problem.

Nothing bad happens when people write extensions that access GUC
variables directly. It works totally, completely fine. Except on
Windows.

Not only that, but postgres already exports every non-static function symbol on both *nix and Windows, and every data symbol on *nix. A lot of those function symbols are very internal and give anything that can call them the ability to wreck absolute havoc on the server's state.

There is not even the thinnest pretense of Pg having a dedicated extension API or any sort of internal vs public API separation. This ongoing pain with PGDLLIMPORT on Windows is hard to see as anything but an excuse to make working with and supporting Windows harder because some of us don't like it. I happen to rather dislike working with Windows myself, but I get to do it anyway, and I'd be very happy to remove this particular source of pain.

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