On Feb 18, 2008 2:10 PM, Andres Olarte <olarte.andres@gmail.com> wrote:
> You might go for using a single connection per thread. Works for me.
Forgive a possibly stupid question, but how would a class know whether
there is a Connection for this thread already? I use a simple static
to hold the Connection, and so I get one for the whole program. But
there is a lot of asynchronous stuff going on with GUI callbacks,
external "messages" and RMI calls, etc. Do I have to create and
destroy a connection in every callback, or use some sort of thread
pooling system? A previous engineer on this project had one subsystem
that was creating a new database connection every second, and then
closing it a few milliseconds later - that seems like madness to me.
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