On Fri, Aug 07, 2009 at 11:40:58AM -0400, Tom Lane wrote:
> Sam Mason <sam@samason.me.uk> writes:
> > I would agree with Paul that EPSILON is a hack and probably should be
> > removed.
>
> It's a hack but it's dealing with an extremely real problem, namely
> the built-in inaccuracy of floating-point arithmetic. You can't just
> close your eyes to that and hope that everything will be okay.
Yes, I know it's a fiddle to get right. Choosing the right primitives
is generally the most difficult part.
> A quick look through the geometry sources says that we might not be
> critically dependent on anything except the assumption that two values
> that aren't FPeq() will have a nonzero difference.
Sorry, I'm struggling to parse that. I think it's all the double
negatives. Are you saying that HYPOT() should really return zero when
it's currently giving back would be FPzero?
> (If you think this
> is a tautology, you don't know enough about floating point arithmetic
> to be qualified to offer an opinion here...)
I think I have a reasonable idea about FP arithmetic, I have had to
worry about rounding modes and such like before. Never tried to write a
FP emulator though so I'm sure I could know more.
-- Sam http://samason.me.uk/