On Fri, 2009-06-26 at 05:14 +0100, Simon Riggs wrote:
> On Thu, 2009-06-25 at 20:25 -0400, Tom Lane wrote:
> > What I am thinking is that instead of the hack of clearing
> > LocalRecoveryInProgress to allow the current process to write WAL,
> > we should have a separate test function WALWriteAllowed() with a
> > state variable LocalWALWriteAllowed, and the hack should set that
> > state without playing any games with LocalRecoveryInProgress. Then
> > RecoveryInProgress() remains true during the end-of-recovery checkpoint
> > and we can condition the TruncateMultiXact and TruncateSUBTRANS calls
> > on that. Meanwhile the various places that check RecoveryInProgress
> > to decide if WAL writing is allowed should call WALWriteAllowed()
> > instead.
>
> No need.
Belay that. Yes, agree need for additional state, though think its more
like EndRecoveryIsComplete().
--
Simon Riggs www.2ndQuadrant.com
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