Re: buildfarm client release 4.18 - Mailing list buildfarm-members

From Andrew Dunstan
Subject Re: buildfarm client release 4.18
Date
Msg-id 8e0683e1-0365-fa1d-97f6-e93e7eb37b29@dunslane.net
Whole thread Raw
In response to Re: buildfarm client release 4.18  (Tom Lane <tgl@sss.pgh.pa.us>)
List buildfarm-members

On 10/11/2016 08:51 PM, Tom Lane wrote:
> Andrew Dunstan <andrew@dunslane.net> writes:
>>    * There is a new config parameter "wait_timeout", which defaults to
>>      undefined. If it is set then any run that takes longer than the
>>      specified number of seconds is aborted. That means that runs that
>>      get stuck will time out, and the whole animal won't be stuck and
>>      requiring manual intervention. My test animal has a setting of 3 *
>>      3600, i.e. 3 hours. There is some possible danger in this, that we
>>      might miss bugs that cause us to get stuck, so at least some animals
>>      should not use this feature.
> Hm, do you mean that if the timeout is exceeded, it just shuts down and
> doesn't report the failure?  If there is a report I don't see how we'd
> "miss" anything.
>
>


Yeah, unfortunately. I can look at making it report something, not sure
exactly how much will be possible.

cheers

andrew


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