Re: buildfarm client release 4.18 - Mailing list buildfarm-members

From Tom Lane
Subject Re: buildfarm client release 4.18
Date
Msg-id 1874.1476233469@sss.pgh.pa.us
Whole thread Raw
In response to buildfarm client release 4.18  (Andrew Dunstan <andrew@dunslane.net>)
Responses Re: buildfarm client release 4.18
List buildfarm-members
Andrew Dunstan <andrew@dunslane.net> writes:
>   * There is a new config parameter "wait_timeout", which defaults to
>     undefined. If it is set then any run that takes longer than the
>     specified number of seconds is aborted. That means that runs that
>     get stuck will time out, and the whole animal won't be stuck and
>     requiring manual intervention. My test animal has a setting of 3 *
>     3600, i.e. 3 hours. There is some possible danger in this, that we
>     might miss bugs that cause us to get stuck, so at least some animals
>     should not use this feature.

Hm, do you mean that if the timeout is exceeded, it just shuts down and
doesn't report the failure?  If there is a report I don't see how we'd
"miss" anything.

            regards, tom lane


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