> On Apr 8, 2017, at 6:38 PM, Mark Dilger <hornschnorter@gmail.com> wrote:
>
>
>> On Apr 8, 2017, at 5:13 PM, Tom Lane <tgl@sss.pgh.pa.us> wrote:
>>
>> I wrote:
>>> Robert Haas <robertmhaas@gmail.com> writes:
>>>> On Sat, Apr 8, 2017 at 3:57 PM, Tom Lane <tgl@sss.pgh.pa.us> wrote:
>>>> I think it's pretty dubious to change this, honestly. Just because it
>>>> would have caught this one bug doesn't make it an especially valuable
>>>> thing in general. Bytes are still not free.
>>
>>> What I think I might do is write a trial patch that turns Bitmapsets
>>> into Nodes, and see if it catches any other existing bugs. If it does
>>> not, that would be good evidence for your position.
>>
>> I made the attached quick-hack patch, and found that check-world
>> passes just fine with it.
>
> Not so for me. I get a failure almost immediately:
I recant. Looks like I didn't get the patch applied quite right. So sorry for the noise.