Bugs in 7.1beta JDBC driver - Mailing list pgsql-interfaces
From | Barry Lind |
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Subject | Bugs in 7.1beta JDBC driver |
Date | |
Msg-id | 3A42818F.28307118@xythos.com Whole thread Raw |
Responses |
Re: Bugs in 7.1beta JDBC driver
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List | pgsql-interfaces |
I recently pulled and built the 7.1beta1 code and ran our regression tests against this version. Our app is java based and uses the JDBC drivers for client access. Almost all of our regression tests failed. In looking into this further there are some significant problems with the latest JDBC code. Specifically the code that has been added to provide caching of byte[]'s doesn't work correctly. This code makes some assumptions that are not valid, specifically it assumes that when a new SQL statement is executed, all previously used byte[]'s are no longer in use and can be reused. Specifically the pg_stream.deallocate() call that appears in the Connection.ExecSQL() method: // Deallocate all resources in the stream associated // with a previous request. // This will letthe driver reuse byte arrays that has already // been allocated instead of allocating new ones in order // to gain performance improvements. pg_stream.deallocate(); The assumption here is invalid. For example if code does the following: 1) execute a query A 2) for each row of the result set execute a different query B When the query B is executed for the first row of query A, the deallocate() method gets called which causes *all* byte[]'s originating from the pg_stream object (which includes the row data in the ResultSet object) to be reclaimed and reused, including those associated with the subsequent rows of query A. So what ends up happening is that the data in query A's result set starts to get corrupted as the underlying byte[]'s get reused by subsequent queries. Believe me this causes all sorts of problems. A similar problem can be found with the getBytes() method of result set. This method returns the underlying byte[] to the caller. The caller could keep this object around for well past the next ExecSQL call and find that the value gets corrupted as it is being reused in subsequent queries. In addition to the above bugs with this caching code, there are other significant problems as well. The code as written never frees up any of these cached objects. This causes significant problems when connections are long lived (i.e. in a connection pool). This results in essentially a memory leak. To illustrate the problem lets say a connection performed the following queries: select 10_byte_char_column from foo; select 11_byte_char_column from bar; select 12_byte_char_column from foo_bar; select 13_byte_char_column from foo_foo; ... further assume that each query returns 1000 rows. After the first query runs the cache will contain 1000 byte[10] arrays = 10K. After the second query runs the cache will contain 1000 byte[10] arrays + 1000 byte[11] arrays = 21K. After the third query runs the cache will contain 1000 byte[10] arrays + 1000 byte[11] + 1000 byte[12] arrays = 33K. ... As you can see, over time it can easily be the case that the amount of memory eaten up could be large, especially if lots of queries are being run that return thousands of rows of differing sized values. While it is true the example above is worst case (i.e. it doesn't show any reuse of what is in the cache), this worst case makes the entire caching feature as it is currently written a problem for me as my connection pool logic will keep these connections open for long periods of time during which they will be performing a wide variety of differing sql statements, many of which will return large numbers of rows. Finally, my app does a lot of queries that select values that are > 256 bytes long. The current cache implementation doesn't help in these cases at all (as it only caches arrays up to 256 bytes), but it is with these large byte[]'s where the overhead of allocating and then garbage collecting them is greatest and could most take advantage caching functionality. I have looked at the source code and thought about how to fix the above problems, and I have not been able to come up with anything that works well. While is certainly would be possible to code something that solves these problems, I fear that the result would actually be slower than the current situation in 7.0 where no cache exists and lots of arrays are allocated and then reclaimed by the garbage collector. I would suggest that the cache code be pulled out for 7.1beta2, until a better overall solution is found. thanks, --Barry
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