On 2026-Feb-16, Andres Freund wrote:
> Personally I'd move the flags to before the slot and the estate before slot
> (because it seems like options should come before the data and the most
> frequently changing arguments should be later on), but that's an extremely
> minor detail.
Good point, I pushed like that.
> I'm mildly surprised about using bits32, we seem to be more widely just using
> uint32 or such. I find a lot of the typedefs in c.h much more noise than
> useful. But also, whatever.
Yeah, I dunno, maybe we can retire those, but to me they say more
explicitly that the variable is not a number but rather a set of bits.
It doesn't make any actual difference, of course ... I've tried to prod
others to use bits32 instead of uint32 and have had little (read: none)
uptake, hah.
> > There might be places in executor.h to reuse the f831d4accda0 thingy,
> > but this is probably not it.
>
> FWIW, when passing <= 6 values, passing the arguments by reference in a struct
> (rather than passing the struct by value), is likely to lead to less efficient
> code.
Noted.
> > @@ -943,11 +946,16 @@ ExecSimpleRelationUpdate(ResultRelInfo *resultRelInfo,
> > conflictindexes = resultRelInfo->ri_onConflictArbiterIndexes;
> >
> > if (resultRelInfo->ri_NumIndices > 0 && (update_indexes != TU_None))
> > + {
> > + bits32 flags = EIIT_IS_UPDATE;
> > +
> > + flags |= conflictindexes != NIL ? EIIT_NO_DUPE_ERROR : 0;
> > + flags |= update_indexes == TU_Summarizing ? EIIT_ONLY_SUMMARIZING : 0;
>
> I'd just make these ifs, this is somewhat hard to read.
Changed that way.
Thanks for reviewing!
--
Álvaro Herrera 48°01'N 7°57'E — https://www.EnterpriseDB.com/
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