>> Second, currently the *only* function to change the client state is
>> advanceConnectionState, so it can be checked there and any bug is only
>> there. We had issues before when several functions where doing updates,
>> and it was a mess to understand what was going on. I really want that it
>> stays that way, so I disagree with setting the state to ABORTED from
>> threadRun. Moreover I do not see that it brings a feature, so ISTM that it
>> is not an actual issue not to do it?
>
> Ok. I gave up to change the state in threadRun. Instead, I changed the
> condition at the end of bench, which enables to report abortion due to
> socket errors.
>
> +@@ -6480,7 +6490,7 @@ main(int argc, char **argv)
> + #endif /* ENABLE_THREAD_SAFETY */
> +
> + for (int j = 0; j < thread->nstate; j++)
> +- if (thread->state[j].state == CSTATE_ABORTED)
> ++ if (thread->state[j].state != CSTATE_FINISHED)
> + exit_code = 2;
> +
> + /* aggregate thread level stats */
>
> Does this make sense?
Yes, definitely.
--
Fabien.