Amit-san,
On Mon, Jun 22, 2026 at 5:28 PM Amit Langote <amitlangote09@gmail.com> wrote:
> On Fri, Jun 19, 2026 at 8:59 PM Etsuro Fujita <etsuro.fujita@gmail.com> wrote:
> > +-- Runtime pruning of result relations must keep ModifyTable's per-relation
> > +-- FDW arrays (fdwPrivLists, fdwDirectModifyPlans) aligned with the kept
> > +-- resultRelations. Otherwise BeginForeignModify() reads the wrong
> > +-- fdw_private and segfaults.
> >
> > This comment isn't 100% correct, because this issue happens with
> > DirectModify as well. I think we could expand the comment to mention
> > that as well, but the comment is already too much/detailed IMO; I
> > don't think we add such a comment for a test case, so how about
> > simplifying the comment like this: "Test that direct modify and
> > foreign modify work with runtime pruning of result relations (bug
> > #19484)"
>
> I agree that the details shouldn't leak into test code and have been
> trying to follow that principle. Also, bug numbers shouldn't be
> mentioned because one can always use `git blame` to find them.
> However, since different committers have different styles, I'm fine
> with it; kept in the attached updated patch.
Thanks!
> > @@ -1446,6 +1446,12 @@ typedef struct ModifyTableState
> > int mt_nrels; /* number of entries in resultRelInfo[] */
> > ResultRelInfo *resultRelInfo; /* info about target relation(s) */
> >
> > + /*
> > + * Re-indexed fdw private data lists, aligned with resultRelInfo[] after
> > + * pruning
> > + */
> > + List *mt_fdwPrivLists;
> >
> > For v18, I think we should put this at the end of the ModifyTableState
> > struct, to avoid ABI breakage.
>
> Good point on ABI. Rather than placing it differently per branch, how
> about putting mt_fdwPrivLists at the end of the struct alongside
> mt_updateColnosLists/mt_mergeActionLists/mt_mergeJoinConditions, which
> are the same kind of unpruned-filtered lists? That keeps it ABI-safe
> and lets master and 18 share an identical change. I'd fold it into
> their existing comment too.
That's a good idea! So +1
> Updated patch attached.
LGTM.
Best regards,
Etsuro Fujita