Hi all
I'm trying to hack a trigger function to evaluate an expression on the
tuple that the trigger has been fired for, kinda like a check
constraint. I looked at ExecRelCheck in execMain.c which does
more-or-less what I want to do, and I have the parsed node tree all
ready to go. The problem that I'm facing is that ExecRelCheck uses a
passed in EState to set up the executor in the right mode, and with
the right memory context, but the EState doesn't get passed in to the
trigger function, and I can't see anything obvious hanging off the
TriggerData that does get passed in that would give me access to it.
Can anyone either point me to where I might be able to get a handle on
the current EState, or otherwise recommend a way forward?
Thanks
Tom