Re: Deadlock detector fails to activate on a hot standby replica - Mailing list pgsql-hackers

From Xuneng Zhou
Subject Re: Deadlock detector fails to activate on a hot standby replica
Date
Msg-id CABPTF7UyBJ_Vrq0Mp+JKFMkRYU3BZZEg44wb8KARSDs_UGX9Uw@mail.gmail.com
Whole thread
In response to Deadlock detector fails to activate on a hot standby replica  (Vitaly Davydov <v.davydov@postgrespro.ru>)
List pgsql-hackers
Hi,

On Fri, Jun 5, 2026 at 7:58 PM Fujii Masao <masao.fujii@gmail.com> wrote:
>
> On Wed, May 27, 2026 at 12:01 AM Fujii Masao <masao.fujii@gmail.com> wrote:
> > + if (got_standby_delay_timeout)
> > + SendRecoveryConflictWithBufferPin(RECOVERY_CONFLICT_BUFFERPIN);
> > + else if (got_standby_deadlock_timeout)
> > + {
> >
> > Shouldn't we break out of the loop when either got_standby_delay_timeout or
> > got_standby_deadlock_timeout becomes true? Otherwise, the loop continues with
> > those flags still set, which could cause SendRecoveryConflictWithBufferPin() to
> > be called unnecessarily in the subsequent cycles.
> >
> >
> > + if (BufferGetRefCount(buffer) <= 1)
> >
> > Should this be "BufferGetRefCount(buffer) == 1" instead? I don't think
> > BufferGetRefCount(buffer) should ever return 0 here. If that's correct,
> > would it make sense to explicitly detect that case, for example:
> >
> >     -----------------
> >     uint32 refcount = BufferGetRefCount(buffer);
> >
> >     Assert(refcount > 0);
> >
> >     if (refcount == 0)
> >         elog(ERROR, "buffer refcount dropped to zero while waiting for
> > cleanup lock");
> >
> >     if (refcount == 1)
> >         break;
> >     -----------------
>
> I've updated the patch based on these comments.
> Attached is the latest version.
>
> I removed the TAP test from this patch for now. I'll consider adding
> a test for this separately later.
>
> BTW, I'm just wondering whether ResolveRecoveryConflictWithLock()
> might have the same issue. I need to investigate that further.

While working on something closely related, I revisited this thread.
ResolveRecoveryConflictWithLock seems to also suffer from the same
issue per investigation. I'll share some findings later.

--
Regards,
Xuneng Zhou
HighGo Software Co., Ltd.



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