I've been working on bms_left_shift_members() to bitshift members
either left or right in order to tidy up some existing code and
improve a future Bitmapset use case I'm currently working on.
When testing some ERROR code I added to ensure we don't get an
excessively large left shift value and end up with members higher than
INT32_MAX, I discovered that bms_next_member() can't handle that
value, as "prevbit++" will wrap to INT32_MIN and then we'll try to
access a negative array index, i.e. seg fault.
I appreciate that such a large member is quite unlikely, but if this
isn't fixed then I need to code my error checking code to disallow
members >= INT32_MAX rather than > INT32_MAX. I did have a comment
explaining why I was doing that, but fixing the bug saves the weird
special case and the comment.
Patched attached. I was thinking it might not be worthy of
backpatching, but I'll entertain alternative views on that.
David