heh. I was just doing it the way Tom suggested - see attached. With a
little more trouble we could also keep track if the listened for events
and sometimes save ourselves a second call to WSAEventSelect, but I'm
not sure it's worth it.
cheers
andrew
korryd@enterprisedb.com wrote:
>> Is anyone working on this?
>>
>> Tom Lane wrote:
>> > korry <korry@appx.com <mailto:korry@appx.com>> writes:
>> > > The problem is that, each time you go through
>> > > pgwin32_waitforsinglesocket(), you tie the *same* kernel object
>> > > (waitevent is static) to each socket.
>> >
>> > > The fix is pretty simple - just call WSAEventSelect( s, waitevent, 0 )
>> > > after WaitForMultipleObjectsEx() returns. That disassociates the socket
>> > > from the Event (it will get re-associated the next time
>> > > pgwin32_waitforsingleselect() is called.
>> >
>> > Hmm. Presumably we don't do this a whole lot (use multiple sockets) or
>> > we'd have noticed before. Perhaps better would be to keep an additional
>> > static variable saying which socket the event is currently associated
>> > to, and only issue the extra WSAEventSelect calls if we need to change
>> > it. Or is WSAEventSelect fast enough that it doesn't matter?
>> >
>>
>
> Here's a simple patch that fixes the problem (I haven't explored the
> performance of this patch compared to Tom's suggestion).
>
>
Index: backend/port/win32/socket.c
===================================================================
RCS file: /cvsroot/pgsql/src/backend/port/win32/socket.c,v
retrieving revision 1.11
diff -c -r1.11 socket.c
*** backend/port/win32/socket.c 5 Mar 2006 15:58:35 -0000 1.11
--- backend/port/win32/socket.c 29 Jul 2006 14:19:23 -0000
***************
*** 106,111 ****
--- 106,112 ----
pgwin32_waitforsinglesocket(SOCKET s, int what)
{
static HANDLE waitevent = INVALID_HANDLE_VALUE;
+ static SOCKET current_socket = -1;
HANDLE events[2];
int r;
***************
*** 121,126 ****
--- 122,136 ----
ereport(ERROR,
(errmsg_internal("Failed to reset socket waiting event: %i", (int) GetLastError())));
+ /*
+ * make sure we don't multiplex this with a different socket
+ * from a previous call
+ */
+
+ if (current_socket != s && current_socket != -1)
+ WSAEventSelect(current_socket, waitevent, 0);
+
+ current_socket = s;
if (WSAEventSelect(s, waitevent, what) == SOCKET_ERROR)
{