Andres Freund <andres@2ndquadrant.com> writes:
> On 2014-04-07 16:29:57 -0400, Tom Lane wrote:
>> In that case you should have another tuple slot of your own and let it
>> keep the tuple (and buffer pin).
> that's not going to work, because scantuple might be free'd or pointing
> to another tuple, from the next index_getnext() call. Right?
It's true that scantuple is probably pointing at the xs_ctup field of the
IndexScanDesc, so you need to put that data somewhere else if you want
to hold onto it past the current loop iteration.
> So what I now do is essentially:
> while ((scantuple = index_getnext(scan, ForwardScanDirection)) != NULL)
> {
> ...
> ht = palloc(sizeof(HeapTupleData)); /* in the right context */
> memcpy(ht, scantuple, sizeof(HeapTupleData));
> ExecStoreTuple(ht, slot, scan->xs_cbuf, false);
> slot->tts_shouldFree = true;
> ...
> }
Well, that is certainly messy. I think you could just use a local
HeapTupleData variable instead of palloc'ing every time, where "local"
means "has lifespan similar to the slot pointer". That is
HeapTupleData my_htup;
while ((scantuple = index_getnext(scan, ForwardScanDirection)) != NULL) { memcpy(&my_htup, scantuple,
sizeof(HeapTupleData)); ExecStoreTuple(&my_htup, slot, scan->xs_cbuf, false); }
If my_htup is just a local, you'd want to clear the slot before my_htup
goes out of scope, just to be sure it doesn't try to dereference a
dangling pointer. There's some vaguely similar hacking near the end of
ExecDelete.
regards, tom lane