Hi,
On May 14, 2019 4:29:01 AM PDT, Heikki Linnakangas <hlinnaka@iki.fi> wrote:
>The 'succeeded' argument seems backwards here:
>
>> static void
>> heapam_tuple_complete_speculative(Relation relation, TupleTableSlot
>*slot,
>> uint32 spekToken, bool succeeded)
>> {
>> bool shouldFree = true;
>> HeapTuple tuple = ExecFetchSlotHeapTuple(slot, true, &shouldFree);
>>
>> /* adjust the tuple's state accordingly */
>> if (!succeeded)
>> heap_finish_speculative(relation, &slot->tts_tid);
>> else
>> heap_abort_speculative(relation, &slot->tts_tid);
>>
>> if (shouldFree)
>> pfree(tuple);
>> }
>
>According to the comments, if "succeeded = true", the insertion is
>completed, and otherwise it's killed. It works, because the only caller
>
>is also passing the argument wrong.
Thanks for finding.
>Barring objections, I'll push the attached patch to fix that.
Please hold off - your colleagues found this before, and I worked on getting test coverage for the code. It's scheduled
forcommit together today. Unfortunately nobody looked at the test much...
Andres
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