Re: Possible infinite loop on buildfarm animals - Mailing list buildfarm-members

From Tom Lane
Subject Re: Possible infinite loop on buildfarm animals
Date
Msg-id 3400216.1710704639@sss.pgh.pa.us
Whole thread Raw
In response to Re: Possible infinite loop on buildfarm animals  (Alvaro Herrera <alvherre@alvh.no-ip.org>)
List buildfarm-members
Alvaro Herrera <alvherre@alvh.no-ip.org> writes:
> On 2024-Mar-17, Noah Misch wrote:
>> Other than CLOBBER_CACHE animals, the server rejects results older than 24h:
>> https://github.com/PGBuildFarm/server-code/blob/8572ac7/cgi-bin/pgstatus.pl#L273

>> The same 24h should probably be the default wait_timeout.  One might use a
>> longer timeout if wanting to attach a debugger to a process of a stuck run.
>> If one just wants an intervention-free buildfarm animal, 24h is good.

> Maybe that should be the default value embedded in the buildfarm client
> script, which can be overridden for specific purposes such as
> CLOBBER_CACHE animals?

We don't normally hard-wire such choices in the script, but it could
be plausible to change build-farm.conf.sample, perhaps like:

    # max time in seconds allowed for a single branch run
    # undef/0 means unlimited
-    wait_timeout => undef,
+    wait_timeout => 24 * 60 * 60,

            regards, tom lane



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