Hi,
On 2020-06-08 13:41:29 -0700, Jeff Davis wrote:
> On Fri, 2020-06-05 at 21:11 -0700, Andres Freund wrote:
> > Before there was basically one call from nodeAgg.c to execGrouping.c
> > for
> > each tuple and hash table. Now it's a lot more complicated:
> > 1) nodeAgg.c: prepare_hash_slot()
> > 2) execGrouping.c: TupleHashTableHash()
> > 3) nodeAgg.c: lookup_hash_entry()
> > 4) execGrouping.c: LookupTupleHashEntryHash()
>
> The reason that I did it that way was to be able to store the hash
> along with the saved tuple (similar to what HashJoin does), which
> avoids recalculation.
That makes sense. But then you can just use a separate call into
execGrouping for that purpose.
> > Why isn't the flow more like this:
> > 1) prepare_hash_slot()
> > 2) if (aggstate->hash_spill_mode) goto 3; else goto 4
> > 3) entry = LookupTupleHashEntry(&hash); if (!entry)
> > hashagg_spill_tuple();
> > 4) InsertTupleHashEntry(&hash, &isnew); if (isnew) initialize(entry)
>
> I'll work up a patch to refactor this. I'd still like to see if we can
> preserve the calculate-hash-once behavior somehow.
Cool!
Greetings,
Andres Freund