On mån, 2010-10-18 at 11:41 +0100, Mark Cave-Ayland wrote:
> Paul Ramsey wrote:
>
> >> So what kind of data structure would you like for a typmod?
> >
> > I'm a primitive enough beast that just having 64-bits would make me
> > happy. As a general matter though, a bytea?
> >
> > P
>
> For my vote, I'd prefer either the Oid of a custom type or an array of
> Oid, Datum pairs - i.e. something we can extend in the future if required.
I think if we really wanted to design this generally, we'd give a type
function arguments. So, numeric would get (int default = 0, int default
= 0). That can easily get very complicated, of course.
In any case, for the shorter term, it's clear that refactoring the
passing around of type + typmod would help this endeavor, so I'm going
to give it a try.