On Wed, Apr 19, 2006 at 10:20:54AM +0200, Mario Splivalo wrote:
> This works perfectly, but sometimes the game has no codes, and I still
> need to know exactley who came first, who was second, and so on... So a
> locking table as Tom suggested is, I guess, a perfect solution for my
> situation...
Depending on your performance requirements, you should look at
contrib/userlock as well, since it will probably be much more performant
than locking a row in a table.
--
Jim C. Nasby, Sr. Engineering Consultant jnasby@pervasive.com
Pervasive Software http://pervasive.com work: 512-231-6117
vcard: http://jim.nasby.net/pervasive.vcf cell: 512-569-9461